L 07/20/2026 - 01:18:07: World triggered "meta_data" (matchid "2607200118070737") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 01:18:07: "squish<15><[U:1:187567476]>" changed role to "scout" L 07/20/2026 - 01:18:07: "flo<14><[U:1:78997738]>" changed role to "soldier" L 07/20/2026 - 01:23:08: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:08: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:08: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "101") (weapon "quake_rl") L 07/20/2026 - 01:23:09: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:09: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:09: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "105") (realdamage "99") (weapon "quake_rl") L 07/20/2026 - 01:23:09: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11119 13099 -3309") (victim_position "-11148 12874 -3463") L 07/20/2026 - 01:23:09: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:23:12: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:12: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:12: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:12: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "58") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:13: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:13: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:13: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:13: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "81") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:14: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:14: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:14: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "106") (realdamage "90") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:14: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11084 13140 -3293") (victim_position "-11115 13373 -3366") L 07/20/2026 - 01:23:14: "flo<14><[U:1:78997738]>" triggered "revenge" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:23:14: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:23:17: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:17: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:17: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:17: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "374") L 07/20/2026 - 01:23:17: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:17: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "63") (weapon "quake_rl") L 07/20/2026 - 01:23:18: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:18: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:18: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:18: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "447") L 07/20/2026 - 01:23:18: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:18: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 01:23:19: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:19: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:19: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:19: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 01:23:19: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "world" (attacker_position "-11308 13008 -3269") (victim_position "-10985 12969 -3337") L 07/20/2026 - 01:23:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:20: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:23:22: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:22: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:22: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "343") L 07/20/2026 - 01:23:22: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:23: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:24: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:24: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (weapon "quake_rl") L 07/20/2026 - 01:23:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:25: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:25: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "106") (realdamage "91") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:25: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11266 12802 -3282") (victim_position "-11129 12985 -3351") L 07/20/2026 - 01:23:25: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:25: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:23:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:27: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:27: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:27: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "57") (weapon "quake_rl") L 07/20/2026 - 01:23:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:28: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:28: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "91") (weapon "quake_rl") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "76") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:29: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "83") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:29: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:31: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:31: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:31: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "67") (realdamage "59") (weapon "quake_rl") L 07/20/2026 - 01:23:31: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11161 13061 -3029") (victim_position "-11302 13011 -3455") L 07/20/2026 - 01:23:31: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:23:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:33: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:33: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "475") L 07/20/2026 - 01:23:34: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:34: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "74") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:35: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:36: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:36: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:36: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:36: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 01:23:36: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:38: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:38: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:38: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "59") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:39: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:39: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:39: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "49") (realdamage "30") (weapon "quake_rl") L 07/20/2026 - 01:23:39: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11938 12826 -3471") (victim_position "-11491 12680 -3494") L 07/20/2026 - 01:23:39: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:23:39: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:42: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:42: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:42: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:42: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "81") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:43: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:43: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:43: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 01:23:43: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:44: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:44: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "106") (weapon "quake_rl") L 07/20/2026 - 01:23:44: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:44: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "70") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:44: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:45: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:46: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:46: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:46: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "63") (realdamage "39") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:46: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11148 12698 -3435") (victim_position "-11128 13138 -3351") L 07/20/2026 - 01:23:46: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:23:47: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:48: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:49: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:50: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:50: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "103") (weapon "quake_rl") L 07/20/2026 - 01:23:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:52: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:52: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:52: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:52: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "88") (weapon "quake_rl") L 07/20/2026 - 01:23:52: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:52: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "68") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:53: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:53: "flo<14><[U:1:78997738]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:23:54: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:54: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "72") (realdamage "33") (weapon "quake_rl") L 07/20/2026 - 01:23:54: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11041 12920 -3351") (victim_position "-11136 12975 -3355") L 07/20/2026 - 01:23:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:54: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:23:57: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:57: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:57: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "72") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:58: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:23:58: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:23:58: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "107") (weapon "quake_rl") L 07/20/2026 - 01:23:59: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:59: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "59") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:23:59: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:00: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:00: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "61") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:01: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:01: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:01: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:01: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 01:24:04: "flo<14><[U:1:78997738]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:24:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:07: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:07: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:07: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "79") (realdamage "39") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:24:07: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11359 13031 -3399") (victim_position "-11796 12789 -3567") L 07/20/2026 - 01:24:08: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:24:09: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:10: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:10: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:10: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "371") L 07/20/2026 - 01:24:10: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:11: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:11: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "88") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:11: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:11: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 01:24:11: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:12: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:12: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:12: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:12: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "94") (weapon "quake_rl") L 07/20/2026 - 01:24:13: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:13: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "45") (realdamage "8") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:13: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11225 12600 -3288") (victim_position "-10976 13048 -3346") L 07/20/2026 - 01:24:13: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:24:14: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:14: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:14: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:14: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "69") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:15: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:15: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:15: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:15: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 01:24:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:16: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:16: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 01:24:18: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:18: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "111") (realdamage "98") (weapon "quake_rl") L 07/20/2026 - 01:24:18: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10843 12457 -3421") (victim_position "-10798 12456 -3298") L 07/20/2026 - 01:24:18: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:18: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:21: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:21: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:22: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:22: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:22: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "53") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:23: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:23: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "111") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:23: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:23: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:24: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:24:25: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:25: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "120") (realdamage "7") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:24:25: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10920 12370 -3463") (victim_position "-10969 12470 -3455") L 07/20/2026 - 01:24:25: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:24:25: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:27: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:27: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:27: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "111") (weapon "quake_rl") L 07/20/2026 - 01:24:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:28: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:28: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "73") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:30: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:30: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:30: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:30: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "84") (realdamage "62") (weapon "quake_rl") L 07/20/2026 - 01:24:30: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11040 12326 -3351") (victim_position "-10910 12219 -3401") L 07/20/2026 - 01:24:30: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:32: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:32: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:32: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:33: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:33: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "82") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:33: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:33: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 01:24:34: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:34: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:34: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 01:24:35: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:35: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:35: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "55") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:36: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:36: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "112") (realdamage "88") (weapon "quake_rl") L 07/20/2026 - 01:24:36: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10882 12277 -3382") (victim_position "-10908 12201 -3403") L 07/20/2026 - 01:24:36: "squish<15><[U:1:187567476]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:24:36: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:36: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:39: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:39: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:39: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:39: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "50") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:40: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:40: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:40: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "111") (weapon "quake_rl") L 07/20/2026 - 01:24:40: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:42: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:42: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "110") (realdamage "43") (weapon "quake_rl") L 07/20/2026 - 01:24:42: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11057 13028 -3293") (victim_position "-11135 12899 -3260") L 07/20/2026 - 01:24:43: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:43: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:45: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:47: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:47: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "107") (weapon "quake_rl") L 07/20/2026 - 01:24:47: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:47: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:47: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:47: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "71") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:48: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:49: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:49: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (realdamage "101") (weapon "quake_rl") (airshot "1") (height "191") L 07/20/2026 - 01:24:49: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10853 12925 -3413") (victim_position "-10901 13039 -3272") L 07/20/2026 - 01:24:49: "squish<15><[U:1:187567476]>" triggered "domination" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:24:49: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:49: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:50: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:52: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:52: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "43") (weapon "quake_rl") L 07/20/2026 - 01:24:53: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:53: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:54: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "108") (weapon "quake_rl") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "110") (realdamage "69") (weapon "quake_rl") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11068 12768 -3463") (victim_position "-11071 12892 -3387") L 07/20/2026 - 01:24:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:55: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:24:58: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:58: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:58: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:58: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "82") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:59: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:24:59: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "108") (weapon "quake_rl") L 07/20/2026 - 01:24:59: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:24:59: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:24:59: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "107") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:00: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:00: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "67") (realdamage "11") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:00: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11090 12810 -3294") (victim_position "-11001 12790 -3400") L 07/20/2026 - 01:25:00: "flo<14><[U:1:78997738]>" triggered "revenge" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:25:00: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:25:02: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:02: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:02: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 01:25:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 01:25:03: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:03: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:03: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "75") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:04: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:04: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:05: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:05: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "74") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:05: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:05: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (weapon "quake_rl") L 07/20/2026 - 01:25:05: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:06: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:07: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:07: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:07: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "57") (realdamage "6") (weapon "quake_rl") L 07/20/2026 - 01:25:07: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10982 13208 -3351") (victim_position "-10786 13051 -3393") L 07/20/2026 - 01:25:08: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:08: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:25:10: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:10: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:10: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "348") L 07/20/2026 - 01:25:10: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:10: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "81") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:10: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:11: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:11: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:11: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 01:25:11: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:11: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "224") L 07/20/2026 - 01:25:12: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:13: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:14: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:14: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:14: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "54") (realdamage "33") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:14: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11258 12889 -3430") (victim_position "-11091 13260 -3351") L 07/20/2026 - 01:25:14: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:14: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:25:15: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:17: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:17: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:17: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:17: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:17: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "51") (weapon "quake_rl") L 07/20/2026 - 01:25:17: "squish<15><[U:1:187567476]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:25:17: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:17: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "82") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:18: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:18: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:18: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "75") (weapon "quake_rl") L 07/20/2026 - 01:25:18: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:18: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:18: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "74") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:19: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:20: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:20: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "54") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:21: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:22: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:25:22: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:22: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "92") (realdamage "19") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:25:22: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11197 12519 -3394") (victim_position "-11132 12605 -3386") L 07/20/2026 - 01:25:22: "flo<14><[U:1:78997738]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:25:22: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:22: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:25:23: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:24: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:24: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "48") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:25: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:25: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "87") (weapon "quake_rl") L 07/20/2026 - 01:25:26: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:26: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:26: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "75") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:26: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "108") (weapon "quake_rl") L 07/20/2026 - 01:25:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:29: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:29: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "85") (realdamage "81") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:29: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11211 12239 -3386") (victim_position "-11059 12278 -3297") L 07/20/2026 - 01:25:29: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:29: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:29: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 01:25:29: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:29: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:25:31: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:32: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:32: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:33: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:33: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 01:25:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:33: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:33: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "105") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:34: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:34: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 01:25:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:36: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:37: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:37: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:37: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "61") (realdamage "35") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:37: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11160 12415 -3353") (victim_position "-11122 12092 -3351") L 07/20/2026 - 01:25:37: "flo<14><[U:1:78997738]>" triggered "domination" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:25:37: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:25:39: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:40: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:40: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 01:25:40: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:40: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:40: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:40: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "99") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:41: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:41: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:41: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:41: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "88") (weapon "quake_rl") L 07/20/2026 - 01:25:43: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:44: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:44: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 01:25:44: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:46: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:46: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:46: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "91") (realdamage "26") (weapon "quake_rl") L 07/20/2026 - 01:25:46: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11092 12237 -3279") (victim_position "-11200 12095 -3457") L 07/20/2026 - 01:25:46: "squish<15><[U:1:187567476]>" triggered "revenge" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:25:46: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:25:48: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:49: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:49: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:49: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "69") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:49: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:49: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "108") (weapon "quake_rl") L 07/20/2026 - 01:25:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:50: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:50: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:50: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "71") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:50: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:50: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (realdamage "99") (weapon "quake_rl") L 07/20/2026 - 01:25:50: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11009 11870 -3320") (victim_position "-11007 12047 -3284") L 07/20/2026 - 01:25:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:51: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:25:53: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:54: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:54: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "78") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:55: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:55: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 01:25:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:56: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:56: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:56: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:25:56: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "86") (weapon "quake_rl") L 07/20/2026 - 01:25:57: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:25:59: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:25:59: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "86") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:26:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:00: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:00: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "52") (realdamage "21") (weapon "quake_rl") L 07/20/2026 - 01:26:00: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11131 12387 -3197") (victim_position "-10903 12301 -3354") L 07/20/2026 - 01:26:00: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:02: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:03: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:03: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "65") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 01:26:04: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:04: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:04: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "83") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:04: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:05: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:05: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "78") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:05: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:05: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "75") (weapon "quake_rl") L 07/20/2026 - 01:26:05: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:07: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:08: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (realdamage "26") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:26:08: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "unique_pickaxe_escape" (attacker_position "-10748 12283 -3430") (victim_position "-10806 12294 -3396") L 07/20/2026 - 01:26:08: "squish<15><[U:1:187567476]>" triggered "domination" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:26:08: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:11: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:12: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:12: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "112") (weapon "quake_rl") L 07/20/2026 - 01:26:12: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:13: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:13: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:13: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "78") (realdamage "67") (weapon "quake_rl") L 07/20/2026 - 01:26:13: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10853 12091 -3174") (victim_position "-11049 12341 -3285") L 07/20/2026 - 01:26:13: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:13: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:15: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:16: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:16: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "368") L 07/20/2026 - 01:26:16: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:16: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "59") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:16: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:17: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:17: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "79") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:17: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:17: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:17: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "90") (realdamage "87") (weapon "quake_rl") L 07/20/2026 - 01:26:17: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11356 12204 -3260") (victim_position "-11282 12370 -3463") L 07/20/2026 - 01:26:17: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:20: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:20: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:20: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "280") L 07/20/2026 - 01:26:20: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:20: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "78") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:20: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:21: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:21: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "80") (weapon "quake_rl") L 07/20/2026 - 01:26:21: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:21: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:22: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "world" (attacker_position "-10948 12464 -3368") (victim_position "-11363 12250 -3748") L 07/20/2026 - 01:26:22: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:24: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:24: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "52") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:25: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:25: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:25: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "55") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:26: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:26: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:26: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 01:26:26: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:26: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:26: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:27: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:28: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:28: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "111") (realdamage "30") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:28: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11121 12996 -3300") (victim_position "-11136 13036 -3415") L 07/20/2026 - 01:26:28: "flo<14><[U:1:78997738]>" triggered "revenge" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:26:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:28: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:26:30: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:30: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:30: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "230") L 07/20/2026 - 01:26:30: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:30: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:30: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "57") (weapon "quake_rl") L 07/20/2026 - 01:26:31: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:32: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:32: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:32: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "25") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:34: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:34: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "83") (weapon "quake_rl") L 07/20/2026 - 01:26:34: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:35: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:35: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:35: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "59") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:35: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:35: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "99") (realdamage "41") (weapon "quake_rl") L 07/20/2026 - 01:26:35: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11110 13381 -3415") (victim_position "-10983 13059 -3284") L 07/20/2026 - 01:26:35: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:38: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:38: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:38: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:38: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "340") L 07/20/2026 - 01:26:38: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:38: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "53") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:38: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:39: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:39: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:39: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "49") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:39: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:39: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:39: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 01:26:40: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:41: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:42: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:44: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:45: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:45: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:45: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (realdamage "11") (weapon "quake_rl") L 07/20/2026 - 01:26:45: World triggered "mge_elo_delta" (player "[U:1:187567476]") (old_elo "1690") (new_elo "1695") L 07/20/2026 - 01:26:45: World triggered "mge_elo_delta" (player "[U:1:78997738]") (old_elo "1588") (new_elo "1583") L 07/20/2026 - 01:26:45: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10807 12981 -3463") (victim_position "-10401 12925 -3715") L 07/20/2026 - 01:26:45: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:45: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "92") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:45: World triggered "mge_match_end" (winner "[U:1:187567476]") (loser "[U:1:78997738]") (winner_score "20") (loser_score "14")