L 07/20/2026 - 01:26:51: World triggered "meta_data" (matchid "2607200126518a2b") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 01:26:51: "squish<15><[U:1:187567476]>" changed role to "soldier" L 07/20/2026 - 01:26:51: "flo<14><[U:1:78997738]>" changed role to "soldier" L 07/20/2026 - 01:26:53: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:53: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:54: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:54: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "64") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:54: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:54: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "83") (weapon "quake_rl") L 07/20/2026 - 01:26:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:56: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:56: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:56: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "422") L 07/20/2026 - 01:26:56: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11220 11985 -3438") (victim_position "-11000 11952 -2992") L 07/20/2026 - 01:26:56: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:26:59: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:59: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:26:59: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:26:59: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "308") L 07/20/2026 - 01:26:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:26:59: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "67") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 01:27:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "51") (realdamage "7") (weapon "quake_rl") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10950 12248 -3414") (victim_position "-11220 12441 -3463") L 07/20/2026 - 01:27:00: "squish<15><[U:1:187567476]>" triggered "domination" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:27:01: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:03: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "310") L 07/20/2026 - 01:27:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:04: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:04: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:04: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "49") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:04: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:04: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:04: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "364") L 07/20/2026 - 01:27:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:05: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:05: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:05: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "51") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:05: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "world" (attacker_position "-10941 12570 -3424") (victim_position "-10989 12504 -3458") L 07/20/2026 - 01:27:06: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:06: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:08: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:08: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:08: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:08: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "79") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:09: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:09: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 01:27:09: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:09: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:10: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:10: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:10: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "110") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:10: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:11: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:11: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 01:27:12: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:12: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:12: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "94") (realdamage "41") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:27:12: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11331 12869 -3295") (victim_position "-11179 12736 -3395") L 07/20/2026 - 01:27:12: "flo<14><[U:1:78997738]>" triggered "revenge" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:27:12: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:27:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:16: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:16: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:16: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "404") L 07/20/2026 - 01:27:16: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:16: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "72") (weapon "quake_rl") L 07/20/2026 - 01:27:17: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:17: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:17: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:17: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "325") L 07/20/2026 - 01:27:18: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:21: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:21: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "79") (realdamage "34") (weapon "quake_rl") L 07/20/2026 - 01:27:21: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11005 12988 -3264") (victim_position "-11055 13202 -3319") L 07/20/2026 - 01:27:21: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:21: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:25: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:25: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "57") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:25: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:25: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:25: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:25: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "74") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:25: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:25: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 01:27:26: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:26: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:26: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 01:27:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:27: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:27: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "71") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:27: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:29: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "world" (attacker_position "-11488 13109 -3469") (victim_position "-11406 12771 -3535") L 07/20/2026 - 01:27:29: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:29: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:27:31: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:31: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:31: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:31: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "105") (weapon "quake_rl") L 07/20/2026 - 01:27:32: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:32: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:32: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:32: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "98") (weapon "quake_rl") L 07/20/2026 - 01:27:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:33: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:33: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "103") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:33: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:33: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "73") (realdamage "29") (weapon "quake_rl") L 07/20/2026 - 01:27:33: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11148 12942 -3448") (victim_position "-11435 13058 -3449") L 07/20/2026 - 01:27:33: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:35: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:36: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:36: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:36: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "326") L 07/20/2026 - 01:27:36: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:36: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "58") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:37: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:37: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:38: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:38: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "83") (weapon "quake_rl") L 07/20/2026 - 01:27:38: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:38: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "111") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:38: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "world" (attacker_position "-10940 12952 -3410") (victim_position "-11024 12893 -3326") L 07/20/2026 - 01:27:38: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:38: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:38: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:41: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:41: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:41: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "328") L 07/20/2026 - 01:27:41: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:41: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:43: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:43: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:43: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 01:27:43: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:43: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "109") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:43: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:44: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:46: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:46: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:46: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "88") (realdamage "25") (weapon "quake_rl") L 07/20/2026 - 01:27:46: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11113 12975 -3351") (victim_position "-10975 13173 -3354") L 07/20/2026 - 01:27:46: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:48: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:48: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:48: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:48: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "397") L 07/20/2026 - 01:27:48: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:48: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "58") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:49: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:49: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:49: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:49: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:50: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:50: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 01:27:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:51: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:51: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:51: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "94") (realdamage "68") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:51: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11389 13250 -3464") (victim_position "-11298 12806 -3463") L 07/20/2026 - 01:27:51: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:51: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "84") (weapon "quake_rl") L 07/20/2026 - 01:27:51: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:27:53: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:53: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:54: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:54: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:54: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "107") (weapon "quake_rl") L 07/20/2026 - 01:27:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:55: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:27:55: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (realdamage "59") (weapon "quake_rl") L 07/20/2026 - 01:27:55: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11111 12980 -3300") (victim_position "-11216 13004 -3463") L 07/20/2026 - 01:27:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:55: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:27:58: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:58: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:59: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "64") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:59: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:27:59: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:27:59: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:00: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "108") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:00: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:00: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "70") (realdamage "55") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:00: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10990 13251 -3308") (victim_position "-10975 13289 -3370") L 07/20/2026 - 01:28:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:00: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "75") (weapon "quake_rl") L 07/20/2026 - 01:28:03: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:05: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:05: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "92") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:06: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:07: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:07: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:07: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:07: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "77") (weapon "tf_projectile_rocket") (airshot "1") (height "453") L 07/20/2026 - 01:28:07: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:08: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:08: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 01:28:08: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "world" (attacker_position "-11170 12916 -3403") (victim_position "-10975 13098 -3405") L 07/20/2026 - 01:28:08: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:10: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:10: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:11: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:11: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "112") (weapon "quake_rl") L 07/20/2026 - 01:28:11: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:11: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:11: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:12: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:12: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:12: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:12: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "105") (realdamage "60") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:12: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11107 13129 -3240") (victim_position "-11071 12904 -3370") L 07/20/2026 - 01:28:12: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:14: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:15: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:15: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:15: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "93") (weapon "quake_rl") L 07/20/2026 - 01:28:16: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:16: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:16: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "42") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:16: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:16: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "445") L 07/20/2026 - 01:28:17: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:17: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:18: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:18: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "74") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:18: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:19: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:20: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:20: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "110") (realdamage "93") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:20: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11109 13077 -3306") (victim_position "-11136 13201 -3407") L 07/20/2026 - 01:28:20: "flo<14><[U:1:78997738]>" triggered "domination" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:28:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:20: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:23: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:23: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:23: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:23: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 01:28:23: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:24: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:24: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "95") (weapon "quake_rl") L 07/20/2026 - 01:28:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:25: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:25: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:25: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (realdamage "39") (weapon "quake_rl") L 07/20/2026 - 01:28:25: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11030 12651 -3463") (victim_position "-10847 12341 -3452") L 07/20/2026 - 01:28:25: "squish<15><[U:1:187567476]>" triggered "revenge" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:28:25: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:28:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:28: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:28: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "56") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:29: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:29: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:29: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 01:28:29: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:29: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:29: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "66") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:30: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:30: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:30: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:30: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "103") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:31: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:31: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:28:32: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:32: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "92") (realdamage "5") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:28:32: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11095 12708 -3463") (victim_position "-11029 12590 -3463") L 07/20/2026 - 01:28:32: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:32: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:34: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:34: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "88") (weapon "quake_rl") L 07/20/2026 - 01:28:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:34: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:35: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:35: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:36: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:36: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "110") (weapon "quake_rl") L 07/20/2026 - 01:28:36: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:36: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:36: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:36: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:38: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:38: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:40: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:40: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:40: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:40: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "102") (realdamage "2") (weapon "quake_rl") L 07/20/2026 - 01:28:40: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11028 12183 -3326") (victim_position "-11125 12483 -3400") L 07/20/2026 - 01:28:40: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:28:42: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:43: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:43: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:43: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:43: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "396") L 07/20/2026 - 01:28:43: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:43: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "46") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:45: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "88") (weapon "shovel") (crit "mini") L 07/20/2026 - 01:28:46: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:28:46: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:46: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "99") (realdamage "94") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:28:46: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11433 12638 -3631") (victim_position "-11487 12642 -3673") L 07/20/2026 - 01:28:46: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:46: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:49: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:49: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:50: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:50: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "76") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:50: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:52: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:52: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "110") (weapon "quake_rl") L 07/20/2026 - 01:28:52: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:52: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:52: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:52: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "77") (realdamage "69") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:52: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10628 12523 -3545") (victim_position "-10994 12969 -3351") L 07/20/2026 - 01:28:53: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:28:56: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:57: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:57: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:28:57: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "347") L 07/20/2026 - 01:28:57: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:57: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "100") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:57: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:28:58: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:28:59: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:00: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:00: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "90") (realdamage "61") (weapon "quake_rl") L 07/20/2026 - 01:29:00: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11106 12410 -3346") (victim_position "-10983 12506 -3422") L 07/20/2026 - 01:29:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:00: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:00: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:02: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:02: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:03: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:03: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:03: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "109") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:04: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:04: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:04: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:04: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:04: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 01:29:04: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:05: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:06: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "world" (attacker_position "-10443 13007 -3791") (victim_position "-10675 12923 -3789") L 07/20/2026 - 01:29:07: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:09: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:09: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:09: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:09: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "90") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:10: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:10: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:11: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:11: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 01:29:11: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:11: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:11: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "76") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:11: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:12: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:29:13: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:13: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "119") (realdamage "16") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:29:13: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10864 12573 -3413") (victim_position "-10985 12453 -3463") L 07/20/2026 - 01:29:13: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:13: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:29:14: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:15: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:15: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:15: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:15: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "89") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:16: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:16: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:16: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "68") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:20: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/20/2026 - 01:29:20: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "88") (realdamage "77") (weapon "shovel") (crit "mini") L 07/20/2026 - 01:29:20: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "shovel" (attacker_position "-11369 12863 -3617") (victim_position "-11370 12913 -3600") L 07/20/2026 - 01:29:20: "flo<14><[U:1:78997738]>" picked up item "tf_ammo_pack" L 07/20/2026 - 01:29:20: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:29:22: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:22: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:22: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 07/20/2026 - 01:29:23: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:23: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:23: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 01:29:23: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:23: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:24: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:24: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "81") (weapon "quake_rl") L 07/20/2026 - 01:29:24: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:24: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "111") (realdamage "49") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:24: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11310 12861 -3424") (victim_position "-11234 12774 -3463") L 07/20/2026 - 01:29:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:24: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:29:26: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:26: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:27: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:27: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 01:29:27: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:27: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "63") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "77") (realdamage "73") (weapon "quake_rl") L 07/20/2026 - 01:29:28: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11063 12599 -3346") (victim_position "-11008 12591 -3418") L 07/20/2026 - 01:29:29: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:31: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:31: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:31: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "77") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:31: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:31: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "237") L 07/20/2026 - 01:29:31: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:33: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:33: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "79") (weapon "quake_rl") L 07/20/2026 - 01:29:33: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:33: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:33: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "80") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:33: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:34: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:34: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:34: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "41") (realdamage "4") (weapon "quake_rl") L 07/20/2026 - 01:29:34: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11330 12290 -2989") (victim_position "-11275 12606 -3463") L 07/20/2026 - 01:29:34: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:34: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:37: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:37: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:38: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:38: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:39: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:39: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "95") (weapon "quake_rl") L 07/20/2026 - 01:29:39: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:40: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:40: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:40: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "73") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:40: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:41: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:41: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "82") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:41: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:42: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:42: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:42: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "76") (realdamage "64") (weapon "quake_rl") L 07/20/2026 - 01:29:42: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11077 12360 -3136") (victim_position "-10949 12365 -3463") L 07/20/2026 - 01:29:42: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:44: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:44: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:45: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:45: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "75") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:45: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:46: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:46: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:46: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:46: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "78") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:47: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:47: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:47: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:47: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 01:29:48: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:49: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:49: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "111") (weapon "quake_rl") L 07/20/2026 - 01:29:49: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:50: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:51: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:51: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (realdamage "15") (weapon "quake_rl") L 07/20/2026 - 01:29:51: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11037 12291 -3286") (victim_position "-10904 12332 -3394") L 07/20/2026 - 01:29:51: "squish<15><[U:1:187567476]>" triggered "domination" against "flo<14><[U:1:78997738]>" L 07/20/2026 - 01:29:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:51: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:29:54: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:54: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:54: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "98") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:55: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:55: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "80") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:55: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:55: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 01:29:56: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:56: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:57: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:29:57: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 01:29:58: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:29:58: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:58: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:58: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "39") (realdamage "19") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:29:58: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10478 12374 -3484") (victim_position "-11053 12561 -3402") L 07/20/2026 - 01:29:58: "flo<14><[U:1:78997738]>" triggered "revenge" against "squish<15><[U:1:187567476]>" L 07/20/2026 - 01:29:58: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:30:00: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:01: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:01: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:01: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "81") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:01: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:01: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:01: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 01:30:02: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:02: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 01:30:03: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:03: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:03: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "51") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "101") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "306") L 07/20/2026 - 01:30:03: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11153 12797 -3386") (victim_position "-10913 12886 -3156") L 07/20/2026 - 01:30:04: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:30:05: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:05: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:06: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:06: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "335") L 07/20/2026 - 01:30:06: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:07: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:07: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:07: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "49") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:07: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:07: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:08: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:08: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "76") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:08: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:08: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:08: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "72") (realdamage "71") (weapon "quake_rl") L 07/20/2026 - 01:30:08: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11357 12970 -3161") (victim_position "-11180 12660 -3415") L 07/20/2026 - 01:30:09: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:30:13: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:13: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:13: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:13: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "454") L 07/20/2026 - 01:30:13: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:13: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "68") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:14: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:14: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:15: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:15: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:15: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 01:30:15: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:15: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:15: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "87") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:16: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:16: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:16: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "38") (realdamage "10") (weapon "quake_rl") L 07/20/2026 - 01:30:16: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-10854 12149 -3463") (victim_position "-10963 13039 -3402") L 07/20/2026 - 01:30:16: "flo<14><[U:1:78997738]>" spawned as "soldier" L 07/20/2026 - 01:30:20: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:20: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:21: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:21: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "89") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:21: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:21: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:22: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:24: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:24: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:24: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 01:30:24: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:24: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:24: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "75") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:24: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11095 12883 -3415") (victim_position "-11104 12640 -3463") L 07/20/2026 - 01:30:25: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:30:27: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:27: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "93") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:27: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:28: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:28: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 01:30:28: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:28: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:29: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:29: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:29: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:29: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "60") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:30: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:30: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 01:30:30: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:30: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:30: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "89") (realdamage "80") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:30: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-10875 12354 -3463") (victim_position "-10927 12458 -3414") L 07/20/2026 - 01:30:30: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:30: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:30:31: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:32: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:32: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "61") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:43: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:44: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:44: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "101") (weapon "quake_rl") L 07/20/2026 - 01:30:46: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:47: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:47: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:47: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "135") (weapon "tf_projectile_rocket") (crit "mini") L 07/20/2026 - 01:30:49: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:50: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:50: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:50: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:50: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "89") (weapon "quake_rl") L 07/20/2026 - 01:30:51: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:51: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:51: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "107") (realdamage "28") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:51: "flo<14><[U:1:78997738]>" killed "squish<15><[U:1:187567476]>" with "tf_projectile_rocket" (attacker_position "-11154 12492 -3192") (victim_position "-11067 12451 -3415") L 07/20/2026 - 01:30:51: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:51: "squish<15><[U:1:187567476]>" spawned as "soldier" L 07/20/2026 - 01:30:52: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:54: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:54: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "176") L 07/20/2026 - 01:30:54: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:55: "flo<14><[U:1:78997738]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:55: "flo<14><[U:1:78997738]>" triggered "damage" against "squish<15><[U:1:187567476]>" (damage "82") (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:55: "squish<15><[U:1:187567476]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 01:30:55: "flo<14><[U:1:78997738]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/20/2026 - 01:30:56: "squish<15><[U:1:187567476]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 01:30:56: "squish<15><[U:1:187567476]>" triggered "damage" against "flo<14><[U:1:78997738]>" (damage "90") (realdamage "84") (weapon "quake_rl") L 07/20/2026 - 01:30:56: World triggered "mge_elo_delta" (player "[U:1:187567476]") (old_elo "1695") (new_elo "1700") L 07/20/2026 - 01:30:56: World triggered "mge_elo_delta" (player "[U:1:78997738]") (old_elo "1583") (new_elo "1578") L 07/20/2026 - 01:30:56: "squish<15><[U:1:187567476]>" killed "flo<14><[U:1:78997738]>" with "quake_rl" (attacker_position "-11255 12153 -3354") (victim_position "-10931 11771 -3424") L 07/20/2026 - 01:30:56: World triggered "mge_match_end" (winner "[U:1:187567476]") (loser "[U:1:78997738]") (winner_score "20") (loser_score "17")