L 07/20/2026 - 18:33:21: World triggered "meta_data" (matchid "260720183321b423") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 18:33:21: "stroker<26><[U:1:390970005]>" changed role to "soldier" L 07/20/2026 - 18:33:21: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/20/2026 - 18:33:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "455") L 07/20/2026 - 18:33:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 18:33:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:33:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:31: "aboOod ♥<28><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "-6103 -12345 -1613") L 07/20/2026 - 18:33:31: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:33:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (realdamage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:37: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5631 -12721 -1535") (victim_position "-5985 -12502 -1542") L 07/20/2026 - 18:33:37: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:33:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:33:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:33:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "quake_rl") L 07/20/2026 - 18:33:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (realdamage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5888 -12946 -1663") (victim_position "-6043 -12418 -1620") L 07/20/2026 - 18:33:44: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:33:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "70") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (realdamage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:48: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5742 -12746 -1535") (victim_position "-5347 -12667 -1634") L 07/20/2026 - 18:33:48: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "482") L 07/20/2026 - 18:33:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (realdamage "10") (weapon "quake_rl") L 07/20/2026 - 18:33:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-6013 -12916 -1342") (victim_position "-5782 -12996 -1607") L 07/20/2026 - 18:33:53: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:33:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:33:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:33:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:33:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:33:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:33:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:33:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:01: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:34:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "38") (realdamage "26") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:34:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5888 -12251 -1561") (victim_position "-5528 -12417 -1612") L 07/20/2026 - 18:34:02: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:34:02: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:34:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "220") L 07/20/2026 - 18:34:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (realdamage "64") (weapon "quake_rl") L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5667 -12576 -1663") (victim_position "-6125 -12469 -1640") L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:34:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:34:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:34:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "83") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 18:34:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "72") (weapon "quake_rl") L 07/20/2026 - 18:34:15: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5779 -12952 -1488") (victim_position "-5809 -13054 -1628") L 07/20/2026 - 18:34:15: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:34:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (realdamage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:26: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5602 -13284 -1616") (victim_position "-5770 -13423 -1535") L 07/20/2026 - 18:34:26: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:34:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:34:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "quake_rl") L 07/20/2026 - 18:34:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "quake_rl") L 07/20/2026 - 18:34:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "124") (realdamage "10") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:34:34: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5113 -13185 -1631") (victim_position "-5028 -12714 -1663") L 07/20/2026 - 18:34:34: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:34:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:34: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:34:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 18:34:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/20/2026 - 18:34:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (realdamage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5641 -12703 -1535") (victim_position "-6006 -12306 -1562") L 07/20/2026 - 18:34:40: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:34:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:34:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "253") L 07/20/2026 - 18:34:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:34:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:46: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5648 -12882 -1535") (victim_position "-5412 -13240 -1613") L 07/20/2026 - 18:34:46: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:34:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:34:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (realdamage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:52: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5728 -12735 -1535") (victim_position "-5560 -13044 -1432") L 07/20/2026 - 18:34:52: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:34:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:34:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:34:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "quake_rl") L 07/20/2026 - 18:34:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:34:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:34:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:34:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 18:35:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:02: "stroker<26><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:35:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (realdamage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5619 -12705 -1535") (victim_position "-5009 -12616 -1613") L 07/20/2026 - 18:35:03: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:35:03: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:35:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 18:35:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "111") (weapon "quake_rl") L 07/20/2026 - 18:35:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:35:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (realdamage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:08: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5759 -12821 -1337") (victim_position "-5693 -13036 -1560") L 07/20/2026 - 18:35:08: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:35:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:08: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (realdamage "75") (weapon "quake_rl") L 07/20/2026 - 18:35:12: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5701 -12653 -1638") (victim_position "-5625 -12830 -1535") L 07/20/2026 - 18:35:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "quake_rl") L 07/20/2026 - 18:35:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:35:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:19: "stroker<26><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:35:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (realdamage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:20: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5442 -13502 -1535") (victim_position "-5781 -12954 -1483") L 07/20/2026 - 18:35:21: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:35:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "296") L 07/20/2026 - 18:35:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (realdamage "49") (weapon "quake_rl") L 07/20/2026 - 18:35:24: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5648 -13048 -1627") (victim_position "-5651 -12774 -1471") L 07/20/2026 - 18:35:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:24: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:35:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "83") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (realdamage "83") (weapon "quake_rl") (airshot "1") (height "488") L 07/20/2026 - 18:35:28: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5633 -12945 -1490") (victim_position "-5786 -12746 -1175") L 07/20/2026 - 18:35:28: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "quake_rl") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/20/2026 - 18:35:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (weapon "quake_rl") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (realdamage "37") (weapon "quake_rl") L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-6054 -12487 -1640") (victim_position "-5638 -12371 -1615") L 07/20/2026 - 18:35:35: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:35:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "282") L 07/20/2026 - 18:35:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (realdamage "44") (weapon "quake_rl") L 07/20/2026 - 18:35:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-6013 -12539 -1574") (victim_position "-5531 -12686 -1535") L 07/20/2026 - 18:35:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:35:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 18:35:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "75") (weapon "quake_rl") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 18:35:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (realdamage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:46: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5625 -12620 -1484") (victim_position "-5813 -13020 -1478") L 07/20/2026 - 18:35:46: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "233") L 07/20/2026 - 18:35:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/20/2026 - 18:35:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/20/2026 - 18:35:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (realdamage "73") (weapon "quake_rl") L 07/20/2026 - 18:35:50: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5646 -13378 -1489") (victim_position "-5308 -13120 -1658") L 07/20/2026 - 18:35:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:50: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:35:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (realdamage "29") (weapon "quake_rl") L 07/20/2026 - 18:35:55: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5631 -12510 -1488") (victim_position "-5704 -12838 -1473") L 07/20/2026 - 18:35:55: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:35:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "93") (weapon "quake_rl") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5544 -13050 -1663") (victim_position "-5679 -12660 -1533") L 07/20/2026 - 18:35:59: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:35:59: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:36:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 18:36:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/20/2026 - 18:36:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:36:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (realdamage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5503 -12273 -1535") (victim_position "-5958 -12498 -1568") L 07/20/2026 - 18:36:05: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:36:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "89") (weapon "quake_rl") L 07/20/2026 - 18:36:05: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "517") L 07/20/2026 - 18:36:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (realdamage "8") (weapon "quake_rl") (airshot "1") (height "455") L 07/20/2026 - 18:36:10: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5914 -12714 -1663") (victim_position "-5440 -12671 -1208") L 07/20/2026 - 18:36:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:36:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "91") (weapon "quake_rl") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:36:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 07/20/2026 - 18:36:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (realdamage "8") (weapon "quake_rl") L 07/20/2026 - 18:36:19: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5337 -13312 -1451") (victim_position "-5317 -13264 -1530") L 07/20/2026 - 18:36:19: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:36:19: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 07/20/2026 - 18:36:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/20/2026 - 18:36:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "77") (realdamage "16") (weapon "quake_rl") L 07/20/2026 - 18:36:28: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5875 -12812 -1663") (victim_position "-5974 -12477 -1607") L 07/20/2026 - 18:36:28: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/20/2026 - 18:36:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (realdamage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:35: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5768 -12666 -1663") (victim_position "-5178 -12547 -1663") L 07/20/2026 - 18:36:35: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/20/2026 - 18:36:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (realdamage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:40: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5787 -12854 -1337") (victim_position "-6212 -13076 -1126") L 07/20/2026 - 18:36:40: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:36:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 18:36:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "85") (weapon "quake_rl") L 07/20/2026 - 18:36:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:36:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:45: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5710 -12790 -1535") (victim_position "-6374 -13070 -1576") L 07/20/2026 - 18:36:45: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (realdamage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5716 -12742 -1535") (victim_position "-5860 -12349 -1607") L 07/20/2026 - 18:36:53: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:36:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:36:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:36:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:36:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (realdamage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:36:59: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5640 -12700 -1378") (victim_position "-5292 -12689 -1615") L 07/20/2026 - 18:36:59: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:37:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:37:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:37:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "66") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:37:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (realdamage "52") (weapon "quake_rl") L 07/20/2026 - 18:37:03: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5584 -12973 -1487") (victim_position "-5977 -13045 -1663") L 07/20/2026 - 18:37:03: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:37:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "quake_rl") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:37:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:37:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (realdamage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:37:14: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1580") (new_elo "1589") L 07/20/2026 - 18:37:14: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1641") (new_elo "1632") L 07/20/2026 - 18:37:14: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5157 -12949 -1642") (victim_position "-5094 -13114 -1570") L 07/20/2026 - 18:37:14: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "16")