L 07/20/2026 - 18:41:09: World triggered "meta_data" (matchid "2607201841094404") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 18:41:09: "stroker<26><[U:1:390970005]>" changed role to "soldier" L 07/20/2026 - 18:41:09: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/20/2026 - 18:41:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (realdamage "51") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:11: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5675 -12636 -1304") (victim_position "-5639 -12522 -1485") L 07/20/2026 - 18:41:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:41:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "30") (weapon "quake_rl") L 07/20/2026 - 18:41:16: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5636 -12879 -1535") (victim_position "-5466 -13065 -1631") L 07/20/2026 - 18:41:16: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:41:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "86") (weapon "quake_rl") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 07/20/2026 - 18:41:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "89") (realdamage "75") (weapon "quake_rl") (airshot "1") (height "465") L 07/20/2026 - 18:41:20: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5368 -13203 -1213") (victim_position "-5689 -12824 -1070") L 07/20/2026 - 18:41:20: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:41:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "372") L 07/20/2026 - 18:41:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "77") (realdamage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:24: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5603 -12790 -1535") (victim_position "-5872 -12910 -1599") L 07/20/2026 - 18:41:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:25: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:41:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (weapon "quake_rl") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 18:41:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (realdamage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:29: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5627 -12871 -1343") (victim_position "-5930 -12759 -1150") L 07/20/2026 - 18:41:29: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:41:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 18:41:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:41:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "73") (realdamage "57") (weapon "quake_rl") L 07/20/2026 - 18:41:36: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5350 -13031 -1431") (victim_position "-5423 -13097 -1663") L 07/20/2026 - 18:41:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:36: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:41:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "101") (weapon "quake_rl") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "79") (realdamage "64") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5644 -13073 -1299") (victim_position "-5661 -12919 -1535") L 07/20/2026 - 18:41:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:41:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/20/2026 - 18:41:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "32") (weapon "quake_rl") L 07/20/2026 - 18:41:46: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5752 -12753 -1484") (victim_position "-5727 -13039 -1663") L 07/20/2026 - 18:41:46: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:41:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:41:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (realdamage "47") (weapon "quake_rl") L 07/20/2026 - 18:41:51: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5262 -12774 -1506") (victim_position "-5322 -13173 -1594") L 07/20/2026 - 18:41:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:41:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 18:41:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (realdamage "55") (weapon "quake_rl") L 07/20/2026 - 18:41:56: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5671 -12202 -1481") (victim_position "-5934 -12175 -1565") L 07/20/2026 - 18:41:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:56: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:41:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (realdamage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:41:59: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5715 -12626 -1422") (victim_position "-5517 -12684 -1465") L 07/20/2026 - 18:41:59: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:42:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:42:05: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5998 -13149 -1663") (victim_position "-5818 -12565 -1594") L 07/20/2026 - 18:42:05: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 18:42:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/20/2026 - 18:42:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:42:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 07/20/2026 - 18:42:11: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5850 -12978 -1503") (victim_position "-5800 -12328 -1473") L 07/20/2026 - 18:42:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:11: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "256") L 07/20/2026 - 18:42:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (realdamage "34") (weapon "quake_rl") L 07/20/2026 - 18:42:16: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5620 -12687 -1276") (victim_position "-5440 -12848 -1663") L 07/20/2026 - 18:42:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:16: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:42:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "75") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:42:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "95") (realdamage "44") (weapon "quake_rl") L 07/20/2026 - 18:42:20: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5915 -12907 -1621") (victim_position "-5733 -12925 -1635") L 07/20/2026 - 18:42:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:20: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:42:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 07/20/2026 - 18:42:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:42:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:25: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5416 -12736 -1429") (victim_position "-5944 -12938 -1427") L 07/20/2026 - 18:42:25: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "quake_rl") L 07/20/2026 - 18:42:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "109") (realdamage "6") (weapon "quake_rl") L 07/20/2026 - 18:42:35: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5310 -13148 -1663") (victim_position "-5472 -13108 -1663") L 07/20/2026 - 18:42:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:35: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:42:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:42:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "79") (realdamage "38") (weapon "quake_rl") L 07/20/2026 - 18:42:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5670 -12707 -1463") (victim_position "-5910 -12828 -1602") L 07/20/2026 - 18:42:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:42:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "27") (weapon "quake_rl") L 07/20/2026 - 18:42:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "quake_rl") L 07/20/2026 - 18:42:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 07/20/2026 - 18:42:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 18:42:51: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5612 -12369 -1663") (victim_position "-6089 -12449 -1586") L 07/20/2026 - 18:42:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:42:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:53: "aboOod ♥<28><[U:1:146245695]>" say "wow" L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:42:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:42:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (realdamage "51") (weapon "quake_rl") L 07/20/2026 - 18:42:57: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5491 -12424 -1472") (victim_position "-5759 -12844 -1535") L 07/20/2026 - 18:42:57: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:42:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:42:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:42:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (realdamage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:02: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5600 -12803 -1328") (victim_position "-5806 -12597 -1214") L 07/20/2026 - 18:43:02: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:43:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "257") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "322") L 07/20/2026 - 18:43:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:07: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5207 -12858 -1663") (victim_position "-5692 -12501 -1654") L 07/20/2026 - 18:43:07: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:43:07: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:43:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "quake_rl") L 07/20/2026 - 18:43:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (realdamage "19") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5806 -12179 -1490") (victim_position "-5877 -12655 -1614") L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:43:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:24: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:43:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/20/2026 - 18:43:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 18:43:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (realdamage "51") (weapon "quake_rl") L 07/20/2026 - 18:43:30: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5328 -12932 -1663") (victim_position "-5020 -12615 -1621") L 07/20/2026 - 18:43:30: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:43:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "84") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (realdamage "6") (weapon "quake_rl") L 07/20/2026 - 18:43:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5662 -12796 -1464") (victim_position "-5671 -13059 -1611") L 07/20/2026 - 18:43:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:33: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:43:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (realdamage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5663 -12536 -1604") (victim_position "-5778 -12898 -1464") L 07/20/2026 - 18:43:40: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:43:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:43:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/20/2026 - 18:43:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/20/2026 - 18:43:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (realdamage "18") (weapon "quake_rl") L 07/20/2026 - 18:43:44: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5508 -12716 -1467") (victim_position "-5497 -12943 -1663") L 07/20/2026 - 18:43:44: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:43:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:43:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (realdamage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:49: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5791 -12932 -1486") (victim_position "-5726 -12490 -1288") L 07/20/2026 - 18:43:49: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:43:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:43:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:43:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:43:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:58: "stroker<26><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:43:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:43:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (realdamage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:43:58: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5710 -12509 -1612") (victim_position "-5701 -12859 -1535") L 07/20/2026 - 18:43:58: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 07/20/2026 - 18:44:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (realdamage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5720 -13038 -1599") (victim_position "-6045 -12729 -1527") L 07/20/2026 - 18:44:01: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:44:02: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:44:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 18:44:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "quake_rl") L 07/20/2026 - 18:44:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (realdamage "46") (weapon "quake_rl") L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5911 -12906 -1415") (victim_position "-6207 -12672 -1506") L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:44:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:08: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "264") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" committed suicide with "world" (attacker_position "-5613 -12962 -1650") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:11: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 18:44:16: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5862 -12866 -1189") (victim_position "-5668 -12649 -1631") L 07/20/2026 - 18:44:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:16: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:44:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/20/2026 - 18:44:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:32: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:44:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:44:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:44:34: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-4947 -12488 -1663") (victim_position "-5321 -12565 -1630") L 07/20/2026 - 18:44:34: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:44:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:44:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (realdamage "9") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:44:39: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5626 -12536 -1655") (victim_position "-5410 -13518 -1481") L 07/20/2026 - 18:44:39: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "90") (weapon "quake_rl") L 07/20/2026 - 18:44:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "85") (realdamage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:43: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5941 -12873 -1289") (victim_position "-5855 -12859 -1440") L 07/20/2026 - 18:44:43: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:44:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "259") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "90") (realdamage "68") (weapon "quake_rl") L 07/20/2026 - 18:44:48: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5712 -12977 -1001") (victim_position "-5529 -12898 -1471") L 07/20/2026 - 18:44:48: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:44:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:44:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (realdamage "54") (weapon "quake_rl") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5635 -12871 -1221") (victim_position "-5726 -13215 -1629") L 07/20/2026 - 18:44:54: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:44:54: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:44:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:44:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:44:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:44:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:44:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (realdamage "19") (weapon "quake_rl") L 07/20/2026 - 18:44:58: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1597") (new_elo "1605") L 07/20/2026 - 18:44:58: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1624") (new_elo "1616") L 07/20/2026 - 18:44:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5638 -12840 -1474") (victim_position "-5779 -13075 -1595") L 07/20/2026 - 18:44:58: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "19")