L 07/20/2026 - 18:53:25: World triggered "meta_data" (matchid "2607201853256960") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 18:53:25: "stroker<26><[U:1:390970005]>" changed role to "soldier" L 07/20/2026 - 18:53:25: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/20/2026 - 18:53:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:53:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:53:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (realdamage "35") (weapon "quake_rl") L 07/20/2026 - 18:53:29: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5561 -12696 -1437") (victim_position "-5377 -12798 -1663") L 07/20/2026 - 18:53:29: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:53:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:53:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (realdamage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:37: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5375 -13290 -1567") (victim_position "-5804 -12852 -1663") L 07/20/2026 - 18:53:38: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:53:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "quake_rl") L 07/20/2026 - 18:53:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:53:50: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5629 -12155 -1535") (victim_position "-5626 -12508 -1464") L 07/20/2026 - 18:53:50: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:53:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "83") (realdamage "75") (weapon "quake_rl") L 07/20/2026 - 18:53:53: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5739 -12710 -1535") (victim_position "-5531 -12781 -1493") L 07/20/2026 - 18:53:53: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:53:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:53:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 07/20/2026 - 18:53:58: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5652 -12514 -1612") (victim_position "-5726 -12962 -1589") L 07/20/2026 - 18:53:58: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:54:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "41") (weapon "quake_rl") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:04: "stroker<26><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:54:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (realdamage "29") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:54:06: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5619 -13369 -1535") (victim_position "-5724 -12839 -1500") L 07/20/2026 - 18:54:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:07: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:54:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "326") L 07/20/2026 - 18:54:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 18:54:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (realdamage "1") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:54:11: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5481 -12448 -1663") (victim_position "-5483 -12972 -1600") L 07/20/2026 - 18:54:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:11: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:54:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "263") L 07/20/2026 - 18:54:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (realdamage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:16: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5566 -12777 -1512") (victim_position "-5728 -12409 -1592") L 07/20/2026 - 18:54:17: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:54:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 07/20/2026 - 18:54:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 18:54:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 18:54:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:54:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "27") (realdamage "21") (weapon "quake_rl") L 07/20/2026 - 18:54:30: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5508 -12662 -1593") (victim_position "-6182 -13114 -1663") L 07/20/2026 - 18:54:30: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:54:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "75") (realdamage "41") (weapon "quake_rl") L 07/20/2026 - 18:54:37: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5999 -12400 -1609") (victim_position "-5495 -12763 -1507") L 07/20/2026 - 18:54:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:38: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:54:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:54:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:54:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "quake_rl") L 07/20/2026 - 18:54:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 07/20/2026 - 18:54:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 18:54:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:54:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:47: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5411 -12202 -1535") (victim_position "-5866 -12398 -1629") L 07/20/2026 - 18:54:47: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "72") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "275") L 07/20/2026 - 18:54:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (realdamage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:51: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5719 -12984 -1556") (victim_position "-5538 -12887 -1263") L 07/20/2026 - 18:54:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:54:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:54: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5679 -12842 -1535") (victim_position "-5593 -12918 -1521") L 07/20/2026 - 18:54:54: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:54:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (realdamage "42") (weapon "quake_rl") L 07/20/2026 - 18:54:58: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5563 -12751 -1484") (victim_position "-5428 -12806 -1607") L 07/20/2026 - 18:54:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:54:59: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:54:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:55:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (realdamage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5546 -12819 -1496") (victim_position "-5887 -13013 -1413") L 07/20/2026 - 18:55:03: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:55:03: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:55:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "545") L 07/20/2026 - 18:55:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:08: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5672 -12521 -1615") (victim_position "-5486 -12843 -1505") L 07/20/2026 - 18:55:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 18:55:08: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "103") (weapon "quake_rl") L 07/20/2026 - 18:55:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "128") (realdamage "2") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5573 -12839 -1220") (victim_position "-5513 -12624 -1596") L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:55:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:13: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:55:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:55:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 07/20/2026 - 18:55:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:22: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:55:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (realdamage "5") (weapon "quake_rl") L 07/20/2026 - 18:55:23: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-6242 -12716 -1663") (victim_position "-5606 -12575 -1663") L 07/20/2026 - 18:55:23: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "93") (weapon "quake_rl") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "96") (realdamage "77") (weapon "quake_rl") L 07/20/2026 - 18:55:27: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5383 -12978 -1663") (victim_position "-5754 -12846 -1507") L 07/20/2026 - 18:55:27: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:55:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:35: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5696 -13331 -1535") (victim_position "-5317 -12953 -1663") L 07/20/2026 - 18:55:35: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "408") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:41: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5808 -12880 -1225") (victim_position "-5482 -12850 -1659") L 07/20/2026 - 18:55:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:41: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:55:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "91") (weapon "quake_rl") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:55:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "36") (realdamage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:47: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5480 -13378 -1535") (victim_position "-5736 -13112 -1587") L 07/20/2026 - 18:55:47: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:55:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "95") (weapon "quake_rl") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/20/2026 - 18:55:51: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5497 -12855 -1485") (victim_position "-5522 -13258 -1663") L 07/20/2026 - 18:55:52: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "323") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (realdamage "47") (weapon "quake_rl") L 07/20/2026 - 18:55:55: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5584 -12737 -1535") (victim_position "-5962 -12450 -1663") L 07/20/2026 - 18:55:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:55: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:55:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:55:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:55:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:55:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:55:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:55:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "110") (realdamage "30") (weapon "quake_rl") L 07/20/2026 - 18:56:00: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5598 -12692 -1464") (victim_position "-5645 -12648 -1602") L 07/20/2026 - 18:56:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:00: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "309") L 07/20/2026 - 18:56:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:56:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") (airshot "1") (height "219") L 07/20/2026 - 18:56:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (realdamage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:07: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5953 -12778 -1663") (victim_position "-5583 -13027 -1663") L 07/20/2026 - 18:56:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:56:07: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (realdamage "11") (weapon "quake_rl") L 07/20/2026 - 18:56:12: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5428 -13021 -1615") (victim_position "-5636 -12523 -1660") L 07/20/2026 - 18:56:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:56:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 07/20/2026 - 18:56:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "quake_rl") L 07/20/2026 - 18:56:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "quake_rl") L 07/20/2026 - 18:56:22: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 18:56:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 18:56:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "quake_rl") L 07/20/2026 - 18:56:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (realdamage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:30: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5095 -12447 -1663") (victim_position "-5709 -13105 -1618") L 07/20/2026 - 18:56:30: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "86") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:56:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (realdamage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5497 -12659 -1557") (victim_position "-5847 -12799 -1556") L 07/20/2026 - 18:56:34: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "85") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "86") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:36: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "world" (attacker_position "-5773 -12892 -1523") (victim_position "-5886 -12709 -1661") L 07/20/2026 - 18:56:37: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "63") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "82") (realdamage "75") (weapon "quake_rl") L 07/20/2026 - 18:56:40: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5628 -12783 -1531") (victim_position "-5719 -12775 -1474") L 07/20/2026 - 18:56:40: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:56:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/20/2026 - 18:56:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:40: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "64") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (realdamage "34") (weapon "quake_rl") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5967 -12471 -1465") (victim_position "-5824 -12907 -1617") L 07/20/2026 - 18:56:44: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:56:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:56:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "346") L 07/20/2026 - 18:56:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (realdamage "27") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:48: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5707 -12703 -1507") (victim_position "-5701 -12467 -1643") L 07/20/2026 - 18:56:49: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:56:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:56:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 18:56:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (realdamage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:55: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5566 -13037 -1663") (victim_position "-5555 -13345 -1535") L 07/20/2026 - 18:56:55: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:56:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "shotgun_soldier") L 07/20/2026 - 18:56:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "world" (attacker_position "-5604 -12816 -1476") (victim_position "-5903 -12803 -1661") L 07/20/2026 - 18:56:58: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:57:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/20/2026 - 18:57:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5697 -12726 -1535") (victim_position "-5910 -12754 -1596") L 07/20/2026 - 18:57:02: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:57:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 18:57:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (realdamage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:06: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1606") (new_elo "1614") L 07/20/2026 - 18:57:06: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1615") (new_elo "1607") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5485 -12574 -1588") (victim_position "-5406 -12947 -1472") L 07/20/2026 - 18:57:06: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:57:06: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "17")