L 07/20/2026 - 18:57:12: World triggered "meta_data" (matchid "26072018571242bb") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 18:57:12: "stroker<26><[U:1:390970005]>" changed role to "soldier" L 07/20/2026 - 18:57:12: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/20/2026 - 18:57:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:15: "aboOod ♥<28><[U:1:146245695]>" say "Other map?" L 07/20/2026 - 18:57:16: "stroker<26><[U:1:390970005]>" say "no" L 07/20/2026 - 18:57:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:57:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5719 -12843 -1535") (victim_position "-5614 -12519 -1116") L 07/20/2026 - 18:57:20: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:57:20: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/20/2026 - 18:57:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:57:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "68") (weapon "quake_rl") L 07/20/2026 - 18:57:24: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5658 -12817 -1496") (victim_position "-5526 -12837 -1535") L 07/20/2026 - 18:57:24: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 18:57:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "quake_rl") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "51") (realdamage "11") (weapon "quake_rl") L 07/20/2026 - 18:57:30: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5549 -12785 -1485") (victim_position "-5093 -13019 -1663") L 07/20/2026 - 18:57:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:30: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (realdamage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:37: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5619 -12884 -1466") (victim_position "-5771 -12735 -1311") L 07/20/2026 - 18:57:37: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:57:37: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "73") (realdamage "14") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5730 -12686 -1439") (victim_position "-5732 -12987 -1607") L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:57:43: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:57:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:57:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (realdamage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:47: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5543 -12654 -1274") (victim_position "-5631 -12867 -1281") L 07/20/2026 - 18:57:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "91") (weapon "quake_rl") L 07/20/2026 - 18:57:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "110") (realdamage "52") (weapon "quake_rl") (airshot "1") (height "222") L 07/20/2026 - 18:57:56: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5670 -12537 -1569") (victim_position "-5574 -12586 -1441") L 07/20/2026 - 18:57:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:56: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:57:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:57:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:57:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/20/2026 - 18:58:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "41") (realdamage "38") (weapon "quake_rl") L 07/20/2026 - 18:58:00: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5343 -13310 -1572") (victim_position "-5785 -12963 -1484") L 07/20/2026 - 18:58:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:01: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:58:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:58:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (realdamage "30") (weapon "quake_rl") L 07/20/2026 - 18:58:08: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5465 -12583 -1508") (victim_position "-5487 -13144 -1541") L 07/20/2026 - 18:58:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:08: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:58:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/20/2026 - 18:58:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/20/2026 - 18:58:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (realdamage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:12: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5829 -12906 -1358") (victim_position "-5991 -12796 -1663") L 07/20/2026 - 18:58:12: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:58:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") L 07/20/2026 - 18:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:20: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5554 -12768 -1483") (victim_position "-5679 -13087 -1663") L 07/20/2026 - 18:58:20: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:58:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/20/2026 - 18:58:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:58:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (realdamage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:26: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5735 -13360 -1535") (victim_position "-5683 -12804 -1535") L 07/20/2026 - 18:58:26: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:58:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/20/2026 - 18:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:32: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (realdamage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:32: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5352 -12843 -1663") (victim_position "-5636 -12903 -1487") L 07/20/2026 - 18:58:32: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:58:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "80") (realdamage "74") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:37: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5586 -12954 -1507") (victim_position "-5770 -12815 -1352") L 07/20/2026 - 18:58:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/20/2026 - 18:58:38: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:58:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (realdamage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:43: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5633 -12857 -1484") (victim_position "-5799 -12892 -1620") L 07/20/2026 - 18:58:44: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:58:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 18:58:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:58:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (realdamage "26") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:50: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5056 -13232 -1535") (victim_position "-5344 -12735 -1458") L 07/20/2026 - 18:58:50: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:58:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "390") L 07/20/2026 - 18:58:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (realdamage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:54: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5706 -12811 -1535") (victim_position "-5819 -12858 -1322") L 07/20/2026 - 18:58:54: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:58:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:58:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:58:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 18:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:58:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "89") (realdamage "67") (weapon "shotgun_soldier") L 07/20/2026 - 18:58:58: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5498 -12842 -1535") (victim_position "-5557 -12820 -1535") L 07/20/2026 - 18:58:58: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "87") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 18:59:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:02: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:02: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (realdamage "4") (weapon "quake_rl") L 07/20/2026 - 18:59:02: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5688 -12892 -1471") (victim_position "-5704 -12953 -1621") L 07/20/2026 - 18:59:02: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:04: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/20/2026 - 18:59:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "quake_rl") L 07/20/2026 - 18:59:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "67") (realdamage "6") (weapon "quake_rl") (crit "mini") L 07/20/2026 - 18:59:09: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5383 -13053 -1334") (victim_position "-5484 -12878 -1628") L 07/20/2026 - 18:59:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:09: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "93") (weapon "quake_rl") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "38") (realdamage "25") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5289 -13091 -1616") (victim_position "-5476 -12834 -1591") L 07/20/2026 - 18:59:13: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 18:59:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:14: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:22: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5162 -13095 -1588") (victim_position "-5577 -13299 -1492") L 07/20/2026 - 18:59:22: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "89") (weapon "quake_rl") L 07/20/2026 - 18:59:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "411") L 07/20/2026 - 18:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (realdamage "7") (weapon "quake_rl") L 07/20/2026 - 18:59:27: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5336 -12922 -1289") (victim_position "-5687 -12688 -1474") L 07/20/2026 - 18:59:28: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "76") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "660") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (realdamage "2") (weapon "quake_rl") (airshot "1") (height "753") L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5773 -12480 -1663") (victim_position "-5801 -12603 -910") L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 18:59:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:32: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:59:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 18:59:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (realdamage "2") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:38: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5248 -13275 -1597") (victim_position "-5448 -13168 -1454") L 07/20/2026 - 18:59:38: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:42: "stroker<26><[U:1:390970005]>" committed suicide with "quake_rl" (attacker_position "-5802 -13251 -1628") L 07/20/2026 - 18:59:42: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "415") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 18:59:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (realdamage "9") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:46: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5702 -12644 -1537") (victim_position "-5806 -12833 -970") L 07/20/2026 - 18:59:46: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 18:59:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "83") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (realdamage "59") (weapon "quake_rl") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5686 -12861 -1494") (victim_position "-5812 -12708 -1550") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 18:59:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:49: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 18:59:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:54: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 18:59:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 18:59:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 18:59:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (realdamage "41") (weapon "quake_rl") L 07/20/2026 - 19:00:01: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5872 -12877 -1649") (victim_position "-5702 -13459 -1462") L 07/20/2026 - 19:00:02: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:00:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:04: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 19:00:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "59") (realdamage "10") (weapon "quake_rl") L 07/20/2026 - 19:00:10: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5678 -12840 -1485") (victim_position "-5872 -12484 -1592") L 07/20/2026 - 19:00:10: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:00:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:12: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "quake_rl") L 07/20/2026 - 19:00:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "quake_rl") L 07/20/2026 - 19:00:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (realdamage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:19: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5621 -13287 -1663") (victim_position "-5653 -12760 -1494") L 07/20/2026 - 19:00:19: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "111") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "177") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5518 -12678 -1466") (victim_position "-5531 -12699 -1358") L 07/20/2026 - 19:00:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:24: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (realdamage "44") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:27: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5659 -12685 -1210") (victim_position "-5362 -12767 -1224") L 07/20/2026 - 19:00:28: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:00:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 19:00:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "89") (weapon "quake_rl") L 07/20/2026 - 19:00:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:33: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5236 -12871 -1535") (victim_position "-5766 -12736 -1296") L 07/20/2026 - 19:00:33: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:00:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:39: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1614") (new_elo "1621") L 07/20/2026 - 19:00:39: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1607") (new_elo "1600") L 07/20/2026 - 19:00:39: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "world" (attacker_position "-5813 -12170 -1430") (victim_position "-5696 -12890 -1530") L 07/20/2026 - 19:00:39: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "15")