L 07/20/2026 - 19:00:45: World triggered "meta_data" (matchid "2607201900450a65") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/20/2026 - 19:00:45: "stroker<26><[U:1:390970005]>" changed role to "soldier" L 07/20/2026 - 19:00:45: "aboOod ♥<28><[U:1:146245695]>" changed role to "soldier" L 07/20/2026 - 19:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "71") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (realdamage "52") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:48: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5699 -12740 -1535") (victim_position "-5545 -12716 -1535") L 07/20/2026 - 19:00:48: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:00:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/20/2026 - 19:00:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:52: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (realdamage "35") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:54: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5582 -12724 -1310") (victim_position "-5302 -12685 -1663") L 07/20/2026 - 19:00:54: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:00:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:00:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 19:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:00:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "quake_rl") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (realdamage "37") (weapon "quake_rl") L 07/20/2026 - 19:01:01: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5684 -12761 -1483") (victim_position "-5884 -12346 -1578") L 07/20/2026 - 19:01:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/20/2026 - 19:01:01: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:04: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:04: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:04: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (realdamage "1") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:05: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5497 -12865 -1535") (victim_position "-5694 -12595 -1306") L 07/20/2026 - 19:01:05: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:01:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:09: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (realdamage "29") (weapon "quake_rl") L 07/20/2026 - 19:01:11: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5211 -12466 -1663") (victim_position "-5969 -12516 -1613") L 07/20/2026 - 19:01:11: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:13: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:13: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "631") L 07/20/2026 - 19:01:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (realdamage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:16: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5742 -12589 -1515") (victim_position "-5628 -12976 -1171") L 07/20/2026 - 19:01:16: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "86") (weapon "quake_rl") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "quake_rl") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "54") (realdamage "38") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:22: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5262 -13348 -1562") (victim_position "-5273 -13294 -1589") L 07/20/2026 - 19:01:22: "aboOod ♥<28><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/20/2026 - 19:01:22: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:01:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "90") (weapon "quake_rl") L 07/20/2026 - 19:01:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "45") (realdamage "32") (weapon "quake_rl") L 07/20/2026 - 19:01:26: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5753 -13406 -994") (victim_position "-5719 -13269 -1663") L 07/20/2026 - 19:01:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:27: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:01:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "quake_rl") L 07/20/2026 - 19:01:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/20/2026 - 19:01:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:31: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/20/2026 - 19:01:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "86") (realdamage "49") (weapon "quake_rl") L 07/20/2026 - 19:01:31: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5237 -13082 -1604") (victim_position "-5584 -13496 -1535") L 07/20/2026 - 19:01:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:32: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:33: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:33: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 07/20/2026 - 19:01:37: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5657 -12762 -1494") (victim_position "-5787 -12490 -1618") L 07/20/2026 - 19:01:37: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "336") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/20/2026 - 19:01:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:42: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "world" (attacker_position "-5756 -12885 -1492") (victim_position "-5485 -12834 -1521") L 07/20/2026 - 19:01:42: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 19:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 19:01:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "80") (realdamage "51") (weapon "quake_rl") L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5763 -13020 -1576") (victim_position "-5586 -13505 -1535") L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" triggered "domination" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 19:01:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:49: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:52: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:52: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "63") (realdamage "9") (weapon "quake_rl") L 07/20/2026 - 19:01:52: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5652 -12864 -1472") (victim_position "-5323 -13213 -1529") L 07/20/2026 - 19:01:52: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:52: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:52: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:54: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:54: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:56: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/20/2026 - 19:01:57: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:57: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:57: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:57: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "39") (realdamage "6") (weapon "shotgun_soldier") L 07/20/2026 - 19:01:57: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5553 -12782 -1535") (victim_position "-5571 -13244 -1570") L 07/20/2026 - 19:01:57: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:01:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:01:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:01:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "87") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 19:02:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/20/2026 - 19:02:02: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:03: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:03: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:03: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "68") (realdamage "22") (weapon "quake_rl") L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5712 -12576 -1653") (victim_position "-5360 -12865 -1624") L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "revenge" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 19:02:03: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:07: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:07: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "60") (realdamage "12") (weapon "quake_rl") L 07/20/2026 - 19:02:07: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5736 -12811 -1496") (victim_position "-5850 -12544 -1663") L 07/20/2026 - 19:02:07: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:02:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:08: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:08: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:08: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 19:02:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/20/2026 - 19:02:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:12: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 19:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") (crit "mini") L 07/20/2026 - 19:02:13: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5319 -13252 -1587") (victim_position "-5374 -12511 -1615") L 07/20/2026 - 19:02:13: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:14: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (weapon "quake_rl") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:17: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "31") (realdamage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:18: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5473 -13331 -1536") (victim_position "-5773 -12955 -1484") L 07/20/2026 - 19:02:18: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:19: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:19: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "83") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:21: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:21: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:21: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "91") (weapon "quake_rl") L 07/20/2026 - 19:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (realdamage "54") (weapon "quake_rl") L 07/20/2026 - 19:02:21: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5436 -13095 -1648") (victim_position "-5720 -13079 -1631") L 07/20/2026 - 19:02:21: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "90") (weapon "quake_rl") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:25: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:26: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:26: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "38") (weapon "quake_rl") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "42") (realdamage "39") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5322 -13127 -1554") (victim_position "-5661 -12750 -1485") L 07/20/2026 - 19:02:27: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 19:02:28: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:30: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "55") (realdamage "37") (weapon "quake_rl") L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5598 -12788 -1535") (victim_position "-5833 -12997 -1600") L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 19:02:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:32: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:02:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:34: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "97") (weapon "quake_rl") L 07/20/2026 - 19:02:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:35: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:35: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:35: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:35: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 07/20/2026 - 19:02:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/20/2026 - 19:02:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:37: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (realdamage "17") (weapon "quake_rl") L 07/20/2026 - 19:02:38: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5854 -12198 -1550") (victim_position "-5608 -12613 -1485") L 07/20/2026 - 19:02:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:38: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:38: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/20/2026 - 19:02:38: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "68") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:40: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:40: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/20/2026 - 19:02:40: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:40: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "74") (realdamage "63") (weapon "quake_rl") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-6049 -12644 -1624") (victim_position "-6130 -12547 -1574") L 07/20/2026 - 19:02:42: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:42: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/20/2026 - 19:02:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:42: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:02:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:44: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:44: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:45: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:45: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:45: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:45: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:46: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:46: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 19:02:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "66") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:47: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:47: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "97") (realdamage "44") (weapon "quake_rl") L 07/20/2026 - 19:02:47: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "quake_rl" (attacker_position "-5652 -12690 -1358") (victim_position "-5898 -12575 -1663") L 07/20/2026 - 19:02:47: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:02:47: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:48: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:48: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:48: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:49: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 19:02:50: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:50: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:50: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "74") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "70") (realdamage "63") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:51: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5954 -12265 -1226") (victim_position "-6045 -12167 -1499") L 07/20/2026 - 19:02:51: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:51: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:53: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:54: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:54: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:55: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:55: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:02:55: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "109") (weapon "quake_rl") L 07/20/2026 - 19:02:55: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "44") (realdamage "6") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:56: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5715 -13140 -1663") (victim_position "-5933 -12974 -1260") L 07/20/2026 - 19:02:56: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:02:58: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:58: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:58: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:02:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:02:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 19:03:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:00: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:00: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/20/2026 - 19:03:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 07/20/2026 - 19:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:01: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:01: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:01: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:02: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:03: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:05: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/20/2026 - 19:03:05: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:06: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:07: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:07: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "20") (realdamage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:07: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5781 -12253 -1535") (victim_position "-5405 -12424 -1663") L 07/20/2026 - 19:03:07: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:09: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:10: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:11: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "35") (weapon "quake_rl") L 07/20/2026 - 19:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:11: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:12: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:13: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:13: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:14: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:14: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:14: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:14: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:15: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:15: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:15: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:15: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:15: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:16: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:16: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:16: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:16: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "97") (realdamage "67") (weapon "quake_rl") L 07/20/2026 - 19:03:16: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5578 -12222 -1535") (victim_position "-5773 -12547 -1663") L 07/20/2026 - 19:03:16: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:16: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:17: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:17: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:18: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:19: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:19: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:19: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:20: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:20: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:20: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:20: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "104") (realdamage "83") (weapon "quake_rl") L 07/20/2026 - 19:03:20: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5897 -12323 -1465") (victim_position "-5701 -12434 -1648") L 07/20/2026 - 19:03:20: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:20: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:21: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:21: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:22: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "100") (weapon "quake_rl") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:23: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:23: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:24: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "47") (realdamage "45") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5824 -12077 -1535") (victim_position "-5864 -12347 -1616") L 07/20/2026 - 19:03:24: "aboOod ♥<28><[U:1:146245695]>" triggered "domination" against "stroker<26><[U:1:390970005]>" L 07/20/2026 - 19:03:24: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:26: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:26: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:27: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:27: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 19:03:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:27: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:27: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:27: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:28: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "90") (weapon "quake_rl") L 07/20/2026 - 19:03:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:28: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:28: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:29: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:29: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:29: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 19:03:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:29: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:29: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "8") (realdamage "2") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:29: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6021 -12236 -1586") (victim_position "-5941 -12470 -1568") L 07/20/2026 - 19:03:29: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:30: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:30: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:31: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:31: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:31: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:31: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:32: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:32: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:32: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/20/2026 - 19:03:32: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:33: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:33: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "42") (realdamage "37") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" killed "aboOod ♥<28><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5939 -12239 -1571") (victim_position "-5715 -12700 -1527") L 07/20/2026 - 19:03:34: "stroker<26><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<28><[U:1:146245695]>" L 07/20/2026 - 19:03:34: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:03:34: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:35: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:36: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "85") (weapon "quake_rl") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:36: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:36: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:36: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/20/2026 - 19:03:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:37: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:37: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:37: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:38: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/20/2026 - 19:03:38: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:38: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:39: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:39: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:39: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:39: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "51") (realdamage "16") (weapon "quake_rl") L 07/20/2026 - 19:03:39: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5393 -12908 -1663") (victim_position "-5049 -12975 -1444") L 07/20/2026 - 19:03:39: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:39: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:41: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:42: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:42: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:42: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:43: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:43: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:43: "stroker<26><[U:1:390970005]>" triggered "damage" against "aboOod ♥<28><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:44: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "world" (attacker_position "-5715 -12320 -1663") (victim_position "-5767 -13018 -1650") L 07/20/2026 - 19:03:45: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:45: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "287") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:46: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/20/2026 - 19:03:46: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:48: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:48: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/20/2026 - 19:03:49: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/20/2026 - 19:03:50: "stroker<26><[U:1:390970005]>" say "aids arena" L 07/20/2026 - 19:03:50: "aboOod ♥<28><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/20/2026 - 19:03:50: "aboOod ♥<28><[U:1:146245695]>" triggered "damage" against "stroker<26><[U:1:390970005]>" (damage "72") (realdamage "12") (weapon "quake_rl") L 07/20/2026 - 19:03:50: "aboOod ♥<28><[U:1:146245695]>" killed "stroker<26><[U:1:390970005]>" with "quake_rl" (attacker_position "-5664 -12246 -1492") (victim_position "-5883 -12359 -1663") L 07/20/2026 - 19:03:50: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:55: "aboOod ♥<28><[U:1:146245695]>" say "Can switch" L 07/20/2026 - 19:03:56: "stroker<26><[U:1:390970005]>" joined team "Spectator" L 07/20/2026 - 19:03:56: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1621") (new_elo "1628") L 07/20/2026 - 19:03:56: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1600") (new_elo "1593") L 07/20/2026 - 19:03:56: "stroker<26><[U:1:390970005]>" joined team "Red" L 07/20/2026 - 19:03:56: "stroker<26><[U:1:390970005]>" spawned as "soldier" L 07/20/2026 - 19:03:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:03:59: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:04:00: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:04:00: "aboOod ♥<28><[U:1:146245695]>" joined team "Spectator" L 07/20/2026 - 19:04:01: "aboOod ♥<28><[U:1:146245695]>" joined team "Blue" L 07/20/2026 - 19:04:01: "aboOod ♥<28><[U:1:146245695]>" spawned as "soldier" L 07/20/2026 - 19:04:01: "stroker<26><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/20/2026 - 19:04:02: "stroker<26><[U:1:390970005]>" say "very rng" L 07/20/2026 - 20:00:00: World triggered "mge_match_aborted" (reason "map_change")