L 07/21/2026 - 00:21:38: World triggered "meta_data" (matchid "260721002138d497") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/21/2026 - 00:21:38: "julien<98><[U:1:160632301]>" changed role to "soldier" L 07/21/2026 - 00:21:38: "forlorn<97><[U:1:250502095]>" changed role to "soldier" L 07/21/2026 - 00:21:41: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:41: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:41: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:42: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:42: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:43: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "89") (weapon "shotgun_soldier") (crit "mini") L 07/21/2026 - 00:21:43: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:43: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "69") (weapon "quake_rl") L 07/21/2026 - 00:21:43: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:43: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "52") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "59") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "58") (realdamage "11") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:44: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11070 12214 -3307") (victim_position "-11162 12013 -3358") L 07/21/2026 - 00:21:44: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:21:48: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:48: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:49: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:49: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:49: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "60") (weapon "quake_rl") L 07/21/2026 - 00:21:49: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:49: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:49: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "49") (weapon "quake_rl") L 07/21/2026 - 00:21:50: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:50: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:50: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "104") (weapon "quake_rl") L 07/21/2026 - 00:21:50: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:50: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "71") (weapon "quake_rl") L 07/21/2026 - 00:21:50: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:51: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:51: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:51: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "16") (realdamage "7") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:51: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11244 12064 -3463") (victim_position "-11051 11950 -3415") L 07/21/2026 - 00:21:51: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:21:54: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:55: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:55: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:56: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:56: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "89") (weapon "quake_rl") L 07/21/2026 - 00:21:56: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:56: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:57: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:57: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:21:58: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "85") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "54") (weapon "quake_rl") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:58: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "9") (weapon "shotgun_soldier") L 07/21/2026 - 00:21:59: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:59: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:21:59: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "56") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:00: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:00: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:00: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "81") (realdamage "46") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:00: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-10867 12607 -3463") (victim_position "-11089 12498 -3463") L 07/21/2026 - 00:22:00: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:00: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "72") (weapon "quake_rl") L 07/21/2026 - 00:22:00: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:00: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:22:12: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:12: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:12: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:12: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "62") (weapon "quake_rl") L 07/21/2026 - 00:22:12: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:12: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "223") L 07/21/2026 - 00:22:13: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:13: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:13: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "66") (weapon "quake_rl") L 07/21/2026 - 00:22:13: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:14: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:14: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "83") (realdamage "72") (weapon "quake_rl") L 07/21/2026 - 00:22:14: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11076 12441 -3415") (victim_position "-10855 12425 -3441") L 07/21/2026 - 00:22:14: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:14: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:22:16: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:17: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:17: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:18: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:18: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "63") (weapon "quake_rl") L 07/21/2026 - 00:22:18: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:19: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:19: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:19: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "21") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:19: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:19: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:19: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "22") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:20: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:20: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "108") (realdamage "57") (weapon "quake_rl") L 07/21/2026 - 00:22:20: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11238 12457 -3463") (victim_position "-11226 12250 -3463") L 07/21/2026 - 00:22:20: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:20: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:22:22: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:22: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:22: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "70") (weapon "quake_rl") L 07/21/2026 - 00:22:23: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:23: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:24: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:24: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:24: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:24: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "52") (weapon "quake_rl") L 07/21/2026 - 00:22:24: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:25: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "14") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:25: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "29") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "40") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:26: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:26: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "72") (weapon "quake_rl") L 07/21/2026 - 00:22:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:26: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "64") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "74") (realdamage "29") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:27: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11046 12262 -3351") (victim_position "-10881 12155 -3463") L 07/21/2026 - 00:22:28: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:22:31: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:31: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:32: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:32: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:32: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "62") (weapon "quake_rl") L 07/21/2026 - 00:22:33: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:33: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:33: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "78") (weapon "quake_rl") L 07/21/2026 - 00:22:33: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:33: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:33: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:33: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "69") (weapon "quake_rl") L 07/21/2026 - 00:22:34: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:34: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:34: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "41") (realdamage "26") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:34: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-10855 13249 -3463") (victim_position "-10975 13054 -3415") L 07/21/2026 - 00:22:34: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:22:36: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:36: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:36: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "409") L 07/21/2026 - 00:22:36: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:36: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:36: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "66") (weapon "quake_rl") L 07/21/2026 - 00:22:37: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:37: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:37: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "64") (weapon "quake_rl") L 07/21/2026 - 00:22:38: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:38: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:38: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:38: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:38: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "7") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:38: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:38: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "62") (weapon "quake_rl") L 07/21/2026 - 00:22:38: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:40: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:40: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:40: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "70") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:40: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:41: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:41: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:41: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "48") (realdamage "33") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:41: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11058 13169 -3351") (victim_position "-11150 12766 -3414") L 07/21/2026 - 00:22:41: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:22:43: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:43: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:44: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:44: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:44: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "104") (weapon "quake_rl") L 07/21/2026 - 00:22:44: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:44: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:44: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "89") (weapon "quake_rl") L 07/21/2026 - 00:22:45: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:45: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:45: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:45: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "57") (weapon "quake_rl") L 07/21/2026 - 00:22:46: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:46: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:46: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "67") (realdamage "64") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:46: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11288 12898 -3429") (victim_position "-11085 12890 -3390") L 07/21/2026 - 00:22:46: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:22:48: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:48: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:48: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:48: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "68") (weapon "quake_rl") L 07/21/2026 - 00:22:49: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:49: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:49: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "73") (weapon "quake_rl") L 07/21/2026 - 00:22:49: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:50: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:50: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:50: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "76") (weapon "quake_rl") (airshot "1") (height "287") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "40") (weapon "quake_rl") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:51: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "23") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:52: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:53: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:53: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:53: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "20") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:53: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:53: "forlorn<97><[U:1:250502095]>" picked up item "tf_ammo_pack" L 07/21/2026 - 00:22:53: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:53: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "37") (weapon "quake_rl") L 07/21/2026 - 00:22:54: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "13") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:54: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11054 13399 -3415") (victim_position "-11045 12964 -3351") L 07/21/2026 - 00:22:54: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:22:56: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:56: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:57: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:57: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "54") (weapon "quake_rl") L 07/21/2026 - 00:22:57: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:57: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "93") (weapon "quake_rl") L 07/21/2026 - 00:22:57: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:58: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:58: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:22:58: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "81") (weapon "quake_rl") L 07/21/2026 - 00:22:58: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:22:59: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:59: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:22:59: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "14") (weapon "shotgun_soldier") L 07/21/2026 - 00:22:59: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:02: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:02: "julien<98><[U:1:160632301]>" picked up item "tf_ammo_pack" L 07/21/2026 - 00:23:02: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:03: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:03: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:03: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "34") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:03: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:03: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "64") (realdamage "40") (weapon "quake_rl") L 07/21/2026 - 00:23:03: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11203 12805 -3414") (victim_position "-11013 12880 -3415") L 07/21/2026 - 00:23:03: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:04: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:23:06: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:06: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:08: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:08: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:08: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "89") (weapon "quake_rl") L 07/21/2026 - 00:23:08: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:09: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:09: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:09: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:09: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "13") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "13") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:10: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "49") (weapon "quake_rl") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "52") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:10: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:10: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "51") (weapon "quake_rl") L 07/21/2026 - 00:23:10: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "world" (attacker_position "-11200 12805 -3463") (victim_position "-11029 13049 -3351") L 07/21/2026 - 00:23:11: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:11: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:23:13: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:13: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:13: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:13: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "393") L 07/21/2026 - 00:23:13: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:13: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "58") (weapon "quake_rl") L 07/21/2026 - 00:23:14: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:14: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:14: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:14: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "45") (weapon "quake_rl") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:15: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "63") (weapon "quake_rl") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "57") (realdamage "11") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:15: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11269 13051 -3463") (victim_position "-11004 12795 -3367") L 07/21/2026 - 00:23:16: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:23:17: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:18: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:18: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:18: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "398") L 07/21/2026 - 00:23:18: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:18: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "69") (weapon "quake_rl") L 07/21/2026 - 00:23:19: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:19: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:19: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:19: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:19: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "45") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "25") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "93") (weapon "quake_rl") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:20: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "68") (realdamage "26") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:20: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11023 12991 -3351") (victim_position "-11053 12806 -3364") L 07/21/2026 - 00:23:21: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:23:22: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:23: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:23: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:24: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:24: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "55") (weapon "quake_rl") L 07/21/2026 - 00:23:25: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:25: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:26: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:26: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:26: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "53") (weapon "quake_rl") L 07/21/2026 - 00:23:27: "forlorn<97><[U:1:250502095]>" picked up item "tf_ammo_pack" L 07/21/2026 - 00:23:27: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:27: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:27: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "81") (weapon "quake_rl") L 07/21/2026 - 00:23:28: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:28: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:28: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "53") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:28: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:28: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:28: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "59") (weapon "quake_rl") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "21") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:29: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "5") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:30: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:30: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:30: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:30: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "28") (realdamage "13") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:30: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-10932 13055 -3445") (victim_position "-11126 12537 -3463") L 07/21/2026 - 00:23:30: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:23:32: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:32: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:33: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:33: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "112") (weapon "quake_rl") L 07/21/2026 - 00:23:33: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:34: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:34: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:34: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:34: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "90") (realdamage "43") (weapon "quake_rl") L 07/21/2026 - 00:23:34: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-10997 13011 -3351") (victim_position "-10993 12759 -3463") L 07/21/2026 - 00:23:34: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:23:37: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:37: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:37: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:37: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:37: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "53") (weapon "quake_rl") L 07/21/2026 - 00:23:38: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:38: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:38: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "48") (weapon "quake_rl") L 07/21/2026 - 00:23:39: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:39: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:39: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:39: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "74") (weapon "quake_rl") L 07/21/2026 - 00:23:39: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "16") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "33") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:40: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "17") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "17") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "75") (realdamage "21") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:41: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11019 12014 -3351") (victim_position "-10878 12136 -3463") L 07/21/2026 - 00:23:42: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:23:44: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:44: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:44: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:44: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "100") (weapon "quake_rl") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "111") (weapon "quake_rl") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:45: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:45: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "108") (weapon "quake_rl") L 07/21/2026 - 00:23:45: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:45: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "19") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:46: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:46: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:46: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:46: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:46: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11202 11783 -3348") (victim_position "-11179 12625 -3463") L 07/21/2026 - 00:23:46: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:23:48: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:48: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:49: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:49: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "58") (weapon "quake_rl") L 07/21/2026 - 00:23:49: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:50: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:50: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:50: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:50: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:50: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "23") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "105") (weapon "quake_rl") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:51: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "40") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:51: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:52: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:52: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:52: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "4") (realdamage "3") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:52: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11037 12230 -3351") (victim_position "-11177 12807 -2954") L 07/21/2026 - 00:23:52: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:23:55: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:55: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:55: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:55: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "88") (weapon "quake_rl") L 07/21/2026 - 00:23:56: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:56: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "109") (weapon "quake_rl") L 07/21/2026 - 00:23:56: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:56: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:57: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:57: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:23:57: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "15") (weapon "shotgun_soldier") L 07/21/2026 - 00:23:57: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:58: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:58: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "72") (weapon "quake_rl") L 07/21/2026 - 00:23:59: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:59: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:23:59: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "58") (realdamage "51") (weapon "quake_rl") L 07/21/2026 - 00:23:59: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11156 11872 -3351") (victim_position "-10975 12239 -3369") L 07/21/2026 - 00:23:59: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:23:59: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:02: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:02: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:03: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:03: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:03: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "50") (weapon "quake_rl") L 07/21/2026 - 00:24:03: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:04: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:04: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:04: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "63") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:04: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:04: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:04: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "98") (weapon "quake_rl") L 07/21/2026 - 00:24:04: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:04: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:05: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "world" (attacker_position "-10854 12352 -3463") (victim_position "-10577 12794 -3709") L 07/21/2026 - 00:24:05: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:05: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:07: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:07: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:07: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:07: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "244") L 07/21/2026 - 00:24:07: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:07: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "54") (weapon "quake_rl") L 07/21/2026 - 00:24:09: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:09: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:09: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "86") (realdamage "80") (weapon "quake_rl") L 07/21/2026 - 00:24:09: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "quake_rl" (attacker_position "-11121 13156 -3351") (victim_position "-11116 12919 -3347") L 07/21/2026 - 00:24:09: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:24:09: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:10: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:12: "julien<98><[U:1:160632301]>" picked up item "tf_ammo_pack" L 07/21/2026 - 00:24:12: "forlorn<97><[U:1:250502095]>" picked up item "tf_ammo_pack" L 07/21/2026 - 00:24:13: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:14: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:14: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:14: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "475") L 07/21/2026 - 00:24:14: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:15: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:15: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "34") (weapon "quake_rl") L 07/21/2026 - 00:24:16: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:16: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:17: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:18: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:21: "julien<98><[U:1:160632301]>" committed suicide with "quake_rl" (attacker_position "-11350 12396 -3778") L 07/21/2026 - 00:24:21: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:24: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:24: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:25: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:25: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "66") (weapon "quake_rl") L 07/21/2026 - 00:24:25: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:25: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "72") (weapon "quake_rl") L 07/21/2026 - 00:24:25: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:26: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "65") (weapon "quake_rl") L 07/21/2026 - 00:24:27: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "108") (realdamage "64") (weapon "quake_rl") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11084 12951 -3351") (victim_position "-11206 12825 -3463") L 07/21/2026 - 00:24:27: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:27: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:30: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:30: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:31: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:31: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "98") (weapon "quake_rl") L 07/21/2026 - 00:24:32: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:32: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:32: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:33: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:33: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "49") (weapon "quake_rl") L 07/21/2026 - 00:24:33: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:33: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:33: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:33: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "51") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:34: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:34: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:35: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:35: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:35: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:35: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "7") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:36: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "85") (weapon "quake_rl") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "54") (realdamage "24") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:36: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-11056 12215 -3351") (victim_position "-10776 12225 -3454") L 07/21/2026 - 00:24:37: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:40: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:40: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:41: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:41: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:41: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "68") (weapon "quake_rl") L 07/21/2026 - 00:24:41: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:41: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:41: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "78") (weapon "quake_rl") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:42: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "78") (weapon "quake_rl") L 07/21/2026 - 00:24:42: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:42: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "56") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:43: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:43: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:43: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:43: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11001 12427 -3415") (victim_position "-10641 12185 -3484") L 07/21/2026 - 00:24:43: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:24:44: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:45: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:45: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:45: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "309") L 07/21/2026 - 00:24:45: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:46: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:46: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:47: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:47: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:48: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:48: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "48") (weapon "quake_rl") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "49") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "14") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:48: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "15") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:49: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:49: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:49: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "54") (realdamage "8") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:49: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-10802 12475 -3463") (victim_position "-10803 12167 -3463") L 07/21/2026 - 00:24:49: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:24:53: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:53: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:53: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:55: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "60") (weapon "quake_rl") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:24:55: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "67") (weapon "shotgun_soldier") L 07/21/2026 - 00:24:56: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:56: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:56: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "56") (realdamage "30") (weapon "quake_rl") L 07/21/2026 - 00:24:56: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "quake_rl" (attacker_position "-11088 12345 -3285") (victim_position "-10898 12447 -3463") L 07/21/2026 - 00:24:56: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:24:56: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "107") (weapon "quake_rl") L 07/21/2026 - 00:24:56: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:24:56: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:59: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:24:59: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:00: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:00: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:00: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "56") (weapon "quake_rl") L 07/21/2026 - 00:25:01: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:01: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:01: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:01: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "98") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "265") L 07/21/2026 - 00:25:01: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "quake_rl" (attacker_position "-11198 12220 -3463") (victim_position "-10944 12379 -3198") L 07/21/2026 - 00:25:02: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:02: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:04: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:04: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:04: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "360") L 07/21/2026 - 00:25:04: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:04: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:05: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:06: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "65") (weapon "unique_pickaxe_escape") L 07/21/2026 - 00:25:06: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:06: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:06: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "80") (realdamage "73") (weapon "shotgun_soldier") (crit "mini") L 07/21/2026 - 00:25:06: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11191 12314 -3463") (victim_position "-11314 12275 -3314") L 07/21/2026 - 00:25:06: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:10: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:11: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:12: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:12: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "104") (weapon "quake_rl") L 07/21/2026 - 00:25:12: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:13: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "41") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:13: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:13: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "7") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:14: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "world" (attacker_position "-11043 11928 -3415") (victim_position "-11197 13106 -3452") L 07/21/2026 - 00:25:14: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:18: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:20: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:20: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:20: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:20: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "51") (weapon "quake_rl") L 07/21/2026 - 00:25:20: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:21: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:21: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:21: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:21: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "79") (weapon "quake_rl") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "55") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:22: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "45") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "28") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:23: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:23: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "71") (realdamage "13") (weapon "quake_rl") L 07/21/2026 - 00:25:23: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "quake_rl" (attacker_position "-10784 12104 -3325") (victim_position "-11042 12090 -3308") L 07/21/2026 - 00:25:23: "julien<98><[U:1:160632301]>" triggered "domination" against "forlorn<97><[U:1:250502095]>" L 07/21/2026 - 00:25:23: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:24: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:26: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:26: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:26: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:26: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "332") L 07/21/2026 - 00:25:26: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:26: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "65") (weapon "quake_rl") L 07/21/2026 - 00:25:27: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "106") (weapon "quake_rl") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "81") (realdamage "35") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" killed "julien<98><[U:1:160632301]>" with "shotgun_soldier" (attacker_position "-10975 12343 -3415") (victim_position "-11022 12105 -3341") L 07/21/2026 - 00:25:27: "forlorn<97><[U:1:250502095]>" triggered "revenge" against "julien<98><[U:1:160632301]>" L 07/21/2026 - 00:25:27: "julien<98><[U:1:160632301]>" spawned as "soldier" L 07/21/2026 - 00:25:27: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:29: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:29: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:30: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:30: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:30: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "93") (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:31: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "107") (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "111") (realdamage "5") (weapon "quake_rl") L 07/21/2026 - 00:25:31: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "quake_rl" (attacker_position "-11055 12105 -3302") (victim_position "-11136 12134 -3346") L 07/21/2026 - 00:25:31: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:31: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "65") (weapon "quake_rl") L 07/21/2026 - 00:25:32: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:32: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:32: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:33: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:39: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:39: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:39: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:39: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "103") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "383") L 07/21/2026 - 00:25:39: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "quake_rl" (attacker_position "-10997 12433 -3335") (victim_position "-10992 12602 -3080") L 07/21/2026 - 00:25:39: "forlorn<97><[U:1:250502095]>" spawned as "soldier" L 07/21/2026 - 00:25:43: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:43: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:43: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:43: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:43: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "5") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:44: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "106") (weapon "quake_rl") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:44: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:44: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "62") (weapon "quake_rl") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:44: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "8") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:45: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:45: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:45: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "56") (weapon "quake_rl") L 07/21/2026 - 00:25:45: "forlorn<97><[U:1:250502095]>" triggered "shot_fired" (weapon "quake_rl") L 07/21/2026 - 00:25:46: "forlorn<97><[U:1:250502095]>" triggered "shot_hit" (weapon "quake_rl") L 07/21/2026 - 00:25:46: "forlorn<97><[U:1:250502095]>" triggered "damage" against "julien<98><[U:1:160632301]>" (damage "52") (weapon "quake_rl") L 07/21/2026 - 00:25:46: "julien<98><[U:1:160632301]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:46: "julien<98><[U:1:160632301]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/21/2026 - 00:25:46: "julien<98><[U:1:160632301]>" triggered "damage" against "forlorn<97><[U:1:250502095]>" (damage "75") (realdamage "60") (weapon "shotgun_soldier") L 07/21/2026 - 00:25:47: World triggered "mge_elo_delta" (player "[U:1:160632301]") (old_elo "1707") (new_elo "1711") L 07/21/2026 - 00:25:47: World triggered "mge_elo_delta" (player "[U:1:250502095]") (old_elo "1559") (new_elo "1555") L 07/21/2026 - 00:25:47: "forlorn<97><[U:1:250502095]>" joined team "Spectator" L 07/21/2026 - 00:25:47: "julien<98><[U:1:160632301]>" killed "forlorn<97><[U:1:250502095]>" with "shotgun_soldier" (attacker_position "-11164 12362 -3463") (victim_position "-10953 12414 -3390") L 07/21/2026 - 00:25:47: World triggered "mge_match_end" (winner "[U:1:160632301]") (loser "[U:1:250502095]") (winner_score "20") (loser_score "16")