L 07/26/2026 - 01:44:40: World triggered "meta_data" (matchid "2607260144404f59") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/26/2026 - 01:44:40: "prpl<47><[U:1:152164265]>" changed role to "soldier" L 07/26/2026 - 01:44:40: "aboOod ♥<50><[U:1:146245695]>" changed role to "soldier" L 07/26/2026 - 01:44:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:43: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:43: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "58") (weapon "tf_projectile_rocket") (airshot "1") (height "183") L 07/26/2026 - 01:44:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:45: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "71") (weapon "quake_rl") L 07/26/2026 - 01:44:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:46: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "103") (realdamage "72") (weapon "quake_rl") (airshot "1") (height "198") L 07/26/2026 - 01:44:46: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11204 12123 -3463") (victim_position "-11153 12348 -3265") L 07/26/2026 - 01:44:46: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:44:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "92") (weapon "quake_rl") L 07/26/2026 - 01:44:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:49: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "41") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:50: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "19") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "35") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "22") (realdamage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:52: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11163 12879 -3435") (victim_position "-11122 12684 -3129") L 07/26/2026 - 01:44:52: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "39") (weapon "quake_rl") L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:54: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:54: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:54: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:55: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "108") (weapon "quake_rl") L 07/26/2026 - 01:44:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:44:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "111") (realdamage "47") (weapon "quake_rl") L 07/26/2026 - 01:44:56: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10908 12797 -3421") (victim_position "-10996 12767 -3424") L 07/26/2026 - 01:44:56: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:44:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:44:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:44:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "112") (weapon "quake_rl") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:00: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:01: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:01: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "19") (realdamage "9") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:01: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11200 12407 -3463") (victim_position "-11022 12273 -3019") L 07/26/2026 - 01:45:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "quake_rl") L 07/26/2026 - 01:45:01: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:45:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:04: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "61") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "quake_rl") L 07/26/2026 - 01:45:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "79") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "54") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "21") (realdamage "18") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:06: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11181 12627 -3463") (victim_position "-10829 13118 -3463") L 07/26/2026 - 01:45:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "53") (weapon "quake_rl") L 07/26/2026 - 01:45:06: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:45:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:08: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:08: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "59") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:08: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:09: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "98") (weapon "quake_rl") L 07/26/2026 - 01:45:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:11: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "93") (realdamage "42") (weapon "quake_rl") L 07/26/2026 - 01:45:11: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10689 12289 -3555") (victim_position "-10916 12679 -3463") L 07/26/2026 - 01:45:11: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:13: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "46") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:13: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:13: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "58") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "33") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "76") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:15: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:15: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "76") (weapon "quake_rl") L 07/26/2026 - 01:45:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:16: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:16: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "76") (realdamage "37") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:16: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11024 12691 -3149") (victim_position "-11099 12836 -3392") L 07/26/2026 - 01:45:16: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:45:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:21: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:21: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (weapon "quake_rl") L 07/26/2026 - 01:45:21: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "world" (attacker_position "-11285 12411 -3463") (victim_position "-10880 12609 -3458") L 07/26/2026 - 01:45:22: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:23: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "293") L 07/26/2026 - 01:45:25: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:25: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:25: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "76") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:26: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "9") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "65") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:27: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "14") (realdamage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:27: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11147 12230 -3402") (victim_position "-10913 13050 -3412") L 07/26/2026 - 01:45:28: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:29: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "73") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:30: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "360") L 07/26/2026 - 01:45:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:33: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "60") (realdamage "16") (weapon "quake_rl") L 07/26/2026 - 01:45:33: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11140 12371 -3250") (victim_position "-11460 12553 -3703") L 07/26/2026 - 01:45:33: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "11") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:36: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "63") (weapon "quake_rl") L 07/26/2026 - 01:45:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:36: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "26") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "222") L 07/26/2026 - 01:45:37: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:37: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:39: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11040 12362 -3350") (victim_position "-11142 13236 -3397") L 07/26/2026 - 01:45:39: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:45:39: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:42: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "29") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:44: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:44: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:45: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "59") (weapon "quake_rl") L 07/26/2026 - 01:45:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:46: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "quake_rl") L 07/26/2026 - 01:45:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "27") (realdamage "12") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:47: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11255 12515 -3463") (victim_position "-11028 12870 -3415") L 07/26/2026 - 01:45:48: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:45:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:49: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "83") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:50: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:50: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "329") L 07/26/2026 - 01:45:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "107") (weapon "quake_rl") L 07/26/2026 - 01:45:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "80") (realdamage "74") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:53: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11089 12140 -3169") (victim_position "-11001 12346 -3351") L 07/26/2026 - 01:45:53: "prpl<47><[U:1:152164265]>" triggered "revenge" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:45:53: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:45:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:57: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "47") (weapon "quake_rl") L 07/26/2026 - 01:45:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:57: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:57: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "96") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:45:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:58: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:45:58: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "25") (realdamage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:45:58: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11139 12441 -3394") (victim_position "-10963 12350 -3424") L 07/26/2026 - 01:45:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:45:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "87") (weapon "quake_rl") L 07/26/2026 - 01:45:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:45:58: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:46:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:00: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "110") (realdamage "101") (weapon "quake_rl") L 07/26/2026 - 01:46:01: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11146 12433 -3323") (victim_position "-11065 12360 -3415") L 07/26/2026 - 01:46:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:01: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:03: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:04: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (weapon "quake_rl") L 07/26/2026 - 01:46:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:05: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:05: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "65") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "107") (weapon "quake_rl") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:05: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11136 12962 -3380") (victim_position "-11034 12735 -3216") L 07/26/2026 - 01:46:06: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:07: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:07: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:07: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:07: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:08: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "32") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:09: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "110") (weapon "quake_rl") L 07/26/2026 - 01:46:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:11: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "85") (realdamage "6") (weapon "quake_rl") L 07/26/2026 - 01:46:11: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10975 12319 -3346") (victim_position "-11136 12262 -3415") L 07/26/2026 - 01:46:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:11: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:12: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:13: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "54") (weapon "quake_rl") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "5") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "72") (weapon "quake_rl") L 07/26/2026 - 01:46:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:15: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "75") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:16: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "5") (realdamage "2") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:17: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11074 12978 -3177") (victim_position "-10838 12504 -3463") L 07/26/2026 - 01:46:17: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:46:17: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:18: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "58") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:19: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "77") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "77") (realdamage "25") (weapon "quake_rl") L 07/26/2026 - 01:46:20: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10975 12315 -3415") (victim_position "-11197 12429 -3409") L 07/26/2026 - 01:46:20: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:22: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "4") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "107") (weapon "quake_rl") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:23: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "86") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:24: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (realdamage "35") (weapon "quake_rl") L 07/26/2026 - 01:46:24: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11219 12968 -3412") (victim_position "-11235 13225 -3463") L 07/26/2026 - 01:46:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:24: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:27: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:27: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "81") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "67") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "world" (attacker_position "-11245 12657 -3463") (victim_position "-11467 12214 -3762") L 07/26/2026 - 01:46:29: "prpl<47><[U:1:152164265]>" triggered "revenge" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:46:30: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:46:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:33: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:33: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "108") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:33: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:34: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:34: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (weapon "quake_rl") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:36: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:36: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "100") (realdamage "92") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:36: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10814 12982 -3447") (victim_position "-10918 12644 -3463") L 07/26/2026 - 01:46:36: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:46:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:37: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:37: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "91") (weapon "quake_rl") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "31") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:39: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "67") (weapon "quake_rl") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "47") (realdamage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:40: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11003 12258 -3351") (victim_position "-11019 12689 -3400") L 07/26/2026 - 01:46:40: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:41: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "3") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:42: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "65") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:43: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:43: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "106") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:43: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (realdamage "90") (weapon "quake_rl") L 07/26/2026 - 01:46:43: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11162 12196 -3135") (victim_position "-11261 12448 -3463") L 07/26/2026 - 01:46:43: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:46: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "55") (weapon "quake_rl") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:47: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:47: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:47: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:48: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "85") (weapon "quake_rl") L 07/26/2026 - 01:46:48: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:48: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "63") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:50: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (realdamage "28") (weapon "quake_rl") L 07/26/2026 - 01:46:50: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11104 12989 -3351") (victim_position "-11236 13592 -3463") L 07/26/2026 - 01:46:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:50: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "47") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "74") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "87") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "91") (realdamage "79") (weapon "quake_rl") L 07/26/2026 - 01:46:53: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10831 12906 -3424") (victim_position "-10889 12736 -3463") L 07/26/2026 - 01:46:53: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:46:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:53: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:46:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:55: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "19") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:46:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:57: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "quake_rl") L 07/26/2026 - 01:46:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:57: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:57: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "75") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:46:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/26/2026 - 01:46:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:46:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "63") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "66") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "42") (realdamage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:46:59: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1972") (new_elo "1974") L 07/26/2026 - 01:46:59: World triggered "mge_elo_delta" (player "[U:1:152164265]") (old_elo "1623") (new_elo "1621") L 07/26/2026 - 01:46:59: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11004 12088 -3351") (victim_position "-11064 11925 -3415") L 07/26/2026 - 01:46:59: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:152164265]") (winner_score "20") (loser_score "7")