L 07/26/2026 - 01:51:48: World triggered "meta_data" (matchid "260726015148ee34") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/26/2026 - 01:51:48: "prpl<47><[U:1:152164265]>" changed role to "soldier" L 07/26/2026 - 01:51:48: "aboOod ♥<50><[U:1:146245695]>" changed role to "soldier" L 07/26/2026 - 01:52:01: "prpl<47><[U:1:152164265]>" picked up item "tf_ammo_pack" L 07/26/2026 - 01:52:34: "prpl<47><[U:1:152164265]>" committed suicide with "tf_projectile_rocket" (attacker_position "-11064 12245 -3325") L 07/26/2026 - 01:52:34: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:52:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:55: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "3") (weapon "shotgun_soldier") L 07/26/2026 - 01:52:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "12") (weapon "shotgun_soldier") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "89") (weapon "quake_rl") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:57: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:52:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:52:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:52:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "39") (realdamage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:52:59: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11107 13119 -3350") (victim_position "-11171 13406 -3317") L 07/26/2026 - 01:52:59: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:53:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:02: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:02: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:03: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:03: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "82") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:03: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:03: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/26/2026 - 01:53:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "54") (weapon "quake_rl") L 07/26/2026 - 01:53:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (realdamage "20") (weapon "quake_rl") L 07/26/2026 - 01:53:06: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10948 13262 -3279") (victim_position "-10976 13174 -3351") L 07/26/2026 - 01:53:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:06: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:53:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "73") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:11: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:11: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "96") (realdamage "95") (weapon "tf_projectile_rocket") (crit "mini") L 07/26/2026 - 01:53:11: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11067 13242 -3351") (victim_position "-10956 13433 -3409") L 07/26/2026 - 01:53:11: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:53:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:13: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:13: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:14: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:14: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:14: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "110") (weapon "quake_rl") L 07/26/2026 - 01:53:14: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:14: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "110") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:15: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:15: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "46") (realdamage "31") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:15: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11094 12823 -3463") (victim_position "-11317 12853 -3241") L 07/26/2026 - 01:53:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:15: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:53:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "104") (weapon "quake_rl") L 07/26/2026 - 01:53:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:17: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:17: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:18: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:18: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "70") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:19: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:19: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "67") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "83") (weapon "quake_rl") L 07/26/2026 - 01:53:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:22: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:22: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "87") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 07/26/2026 - 01:53:22: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11051 12283 -3251") (victim_position "-10954 12170 -3463") L 07/26/2026 - 01:53:22: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:53:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:25: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:25: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "105") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:25: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "86") (weapon "quake_rl") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:26: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "49") (weapon "quake_rl") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:27: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "44") (weapon "quake_rl") L 07/26/2026 - 01:53:28: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "world" (attacker_position "-11192 13341 -3459") (victim_position "-10684 12856 -3751") L 07/26/2026 - 01:53:28: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:53:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "78") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:32: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:33: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "66") (weapon "quake_rl") L 07/26/2026 - 01:53:33: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:33: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:33: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:33: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "quake_rl") L 07/26/2026 - 01:53:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "79") (realdamage "64") (weapon "quake_rl") L 07/26/2026 - 01:53:35: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11138 12962 -3355") (victim_position "-10975 13075 -3415") L 07/26/2026 - 01:53:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:35: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:53:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "92") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:38: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "94") (weapon "quake_rl") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:39: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:39: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "41") (weapon "quake_rl") L 07/26/2026 - 01:53:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:41: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:42: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:42: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:52: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:52: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "34") (realdamage "13") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:52: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11000 11998 -3351") (victim_position "-10713 12254 -3539") L 07/26/2026 - 01:53:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (weapon "quake_rl") L 07/26/2026 - 01:53:52: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:53:54: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:54: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:54: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "99") (weapon "quake_rl") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "67") (realdamage "55") (weapon "quake_rl") L 07/26/2026 - 01:53:56: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11178 12113 -3280") (victim_position "-10918 11860 -3463") L 07/26/2026 - 01:53:56: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:53:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:53:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:58: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:58: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:53:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:53:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:53:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:53:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (weapon "quake_rl") L 07/26/2026 - 01:53:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:00: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:00: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "111") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:01: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:01: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "54") (realdamage "26") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:01: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11111 13010 -3173") (victim_position "-10833 13235 -3186") L 07/26/2026 - 01:54:01: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:54:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:03: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "88") (weapon "quake_rl") L 07/26/2026 - 01:54:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "104") (realdamage "83") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:06: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11128 12327 -3351") (victim_position "-10886 12409 -3463") L 07/26/2026 - 01:54:07: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:54:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:08: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:08: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:10: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:10: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "60") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "63") (weapon "quake_rl") L 07/26/2026 - 01:54:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:11: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "60") (weapon "quake_rl") L 07/26/2026 - 01:54:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:14: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:14: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:14: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "11") (realdamage "4") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:14: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10641 12671 -3683") (victim_position "-11367 13004 -3563") L 07/26/2026 - 01:54:14: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:54:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "44") (weapon "quake_rl") L 07/26/2026 - 01:54:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:22: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:22: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "242") L 07/26/2026 - 01:54:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:23: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:23: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "64") (realdamage "29") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:23: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10973 12223 -3288") (victim_position "-11059 12517 -3353") L 07/26/2026 - 01:54:23: "prpl<47><[U:1:152164265]>" triggered "domination" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:54:23: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:54:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:27: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "71") (weapon "quake_rl") L 07/26/2026 - 01:54:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:27: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:27: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:27: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "43") (weapon "quake_rl") L 07/26/2026 - 01:54:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "43") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:29: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "45") (weapon "quake_rl") L 07/26/2026 - 01:54:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:32: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:32: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:32: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:32: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "65") (realdamage "45") (weapon "quake_rl") L 07/26/2026 - 01:54:32: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10981 13165 -3351") (victim_position "-11107 12892 -3415") L 07/26/2026 - 01:54:32: "aboOod ♥<50><[U:1:146245695]>" triggered "revenge" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:54:33: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:54:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:35: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:36: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:36: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:36: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "83") (weapon "quake_rl") L 07/26/2026 - 01:54:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "42") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:39: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:39: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "55") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:41: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "91") (weapon "quake_rl") L 07/26/2026 - 01:54:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:43: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (realdamage "26") (weapon "quake_rl") (crit "mini") L 07/26/2026 - 01:54:43: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11160 12046 -3599") (victim_position "-11279 12229 -3695") L 07/26/2026 - 01:54:44: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:54:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:46: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "41") (weapon "quake_rl") L 07/26/2026 - 01:54:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:50: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:50: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:50: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "quake_rl") L 07/26/2026 - 01:54:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:51: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:51: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "73") (weapon "quake_rl") L 07/26/2026 - 01:54:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "68") (realdamage "64") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:53: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11276 12811 -3652") (victim_position "-11002 12681 -3761") L 07/26/2026 - 01:54:53: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:54:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "74") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:57: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:57: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:57: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "80") (weapon "quake_rl") L 07/26/2026 - 01:54:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:54:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "55") (weapon "quake_rl") L 07/26/2026 - 01:54:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "28") (realdamage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:54:59: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11162 12621 -3349") (victim_position "-11001 12987 -3351") L 07/26/2026 - 01:54:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:54:59: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:55:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:01: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:01: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "103") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "quake_rl") L 07/26/2026 - 01:55:02: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:02: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:02: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:04: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:04: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:05: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:05: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "58") (weapon "quake_rl") L 07/26/2026 - 01:55:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:06: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "world" (attacker_position "-11115 12047 -3190") (victim_position "-11087 11945 -3403") L 07/26/2026 - 01:55:06: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:55:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:08: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:09: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (weapon "quake_rl") L 07/26/2026 - 01:55:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:10: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:10: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:11: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:11: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:11: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "quake_rl") L 07/26/2026 - 01:55:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:12: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:12: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:12: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "92") (realdamage "36") (weapon "quake_rl") L 07/26/2026 - 01:55:12: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10821 13368 -3463") (victim_position "-10991 12911 -3415") L 07/26/2026 - 01:55:13: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:55:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:15: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:15: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "81") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "74") (weapon "quake_rl") L 07/26/2026 - 01:55:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:16: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:16: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:17: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:17: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "41") (weapon "quake_rl") L 07/26/2026 - 01:55:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:18: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "57") (weapon "quake_rl") L 07/26/2026 - 01:55:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:18: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:18: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:19: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:19: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "31") (realdamage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:19: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11129 12606 -3452") (victim_position "-11000 13045 -3279") L 07/26/2026 - 01:55:19: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:55:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:23: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:23: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:23: "prpl<47><[U:1:152164265]>" picked up item "tf_ammo_pack" L 07/26/2026 - 01:55:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:24: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/26/2026 - 01:55:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (realdamage "25") (weapon "quake_rl") L 07/26/2026 - 01:55:25: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11048 11939 -3364") (victim_position "-11265 12491 -3435") L 07/26/2026 - 01:55:25: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:55:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:27: "aboOod ♥<50><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "63") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:29: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "75") (weapon "quake_rl") L 07/26/2026 - 01:55:29: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "81") (realdamage "68") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:30: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11139 11931 -3082") (victim_position "-11201 11696 -3463") L 07/26/2026 - 01:55:30: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:55:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:35: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:35: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "85") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "106") (weapon "quake_rl") L 07/26/2026 - 01:55:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:42: "prpl<47><[U:1:152164265]>" committed suicide with "tf_projectile_rocket" (attacker_position "-11144 12901 -3415") L 07/26/2026 - 01:55:42: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:55:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:44: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "237") L 07/26/2026 - 01:55:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "99") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "73") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "52") (realdamage "12") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10985 12820 -3400") (victim_position "-11283 12828 -3463") L 07/26/2026 - 01:55:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:47: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "94") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:49: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:50: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "75") (weapon "quake_rl") L 07/26/2026 - 01:55:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:50: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:50: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:51: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:51: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "76") (realdamage "70") (weapon "quake_rl") L 07/26/2026 - 01:55:52: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11063 12117 -3351") (victim_position "-11223 12471 -3463") L 07/26/2026 - 01:55:52: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:55:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "62") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:57: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:55:57: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:55:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:55:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:55:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "55") (weapon "quake_rl") L 07/26/2026 - 01:55:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:58: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:55:58: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "91") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:00: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "66") (weapon "quake_rl") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (realdamage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:00: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11097 12362 -3415") (victim_position "-11118 12035 -3351") L 07/26/2026 - 01:56:01: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:56:02: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:03: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:03: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:03: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:03: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "71") (weapon "quake_rl") L 07/26/2026 - 01:56:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "83") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "76") (realdamage "46") (weapon "quake_rl") L 07/26/2026 - 01:56:06: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11008 13055 -3351") (victim_position "-10956 13118 -3463") L 07/26/2026 - 01:56:06: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:08: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "33") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:08: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "71") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "65") (weapon "quake_rl") L 07/26/2026 - 01:56:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:12: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:14: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (weapon "quake_rl") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "45") (realdamage "26") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:14: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11155 12283 -3276") (victim_position "-10904 12653 -3414") L 07/26/2026 - 01:56:14: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "64") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "32") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:17: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:18: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/26/2026 - 01:56:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:19: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:19: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "50") (realdamage "13") (weapon "quake_rl") L 07/26/2026 - 01:56:20: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11225 12376 -3358") (victim_position "-11142 12019 -3331") L 07/26/2026 - 01:56:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:20: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:22: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "72") (weapon "quake_rl") L 07/26/2026 - 01:56:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "84") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "60") (weapon "quake_rl") L 07/26/2026 - 01:56:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:24: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "14") (realdamage "10") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:24: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11179 13006 -3093") (victim_position "-11230 13055 -3463") L 07/26/2026 - 01:56:24: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:56:24: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:26: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:28: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "59") (weapon "quake_rl") L 07/26/2026 - 01:56:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:29: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:29: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "57") (weapon "quake_rl") L 07/26/2026 - 01:56:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "66") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:30: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "66") (realdamage "41") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:30: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-10802 13185 -3463") (victim_position "-11013 12919 -3357") L 07/26/2026 - 01:56:30: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:32: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:32: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "53") (weapon "quake_rl") L 07/26/2026 - 01:56:33: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:33: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:33: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:35: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:35: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "67") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "96") (weapon "quake_rl") L 07/26/2026 - 01:56:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:35: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:36: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "37") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:37: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:37: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "70") (realdamage "19") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:37: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11002 12293 -3351") (victim_position "-11321 12483 -3463") L 07/26/2026 - 01:56:37: "prpl<47><[U:1:152164265]>" triggered "revenge" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:56:37: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:56:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:41: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:41: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "42") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:41: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:41: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "74") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:42: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "44") (weapon "quake_rl") L 07/26/2026 - 01:56:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:42: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:43: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (realdamage "15") (weapon "quake_rl") L 07/26/2026 - 01:56:43: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11027 12213 -3351") (victim_position "-11206 12619 -3404") L 07/26/2026 - 01:56:43: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:45: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "65") (weapon "quake_rl") (airshot "1") (height "225") L 07/26/2026 - 01:56:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "quake_rl") L 07/26/2026 - 01:56:47: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "41") (realdamage "34") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:48: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11067 12311 -3351") (victim_position "-10908 12661 -3179") L 07/26/2026 - 01:56:48: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:56:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "quake_rl") (airshot "1") (height "568") L 07/26/2026 - 01:56:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:56:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "43") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:55: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:56:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:56:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:56:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "90") (realdamage "24") (weapon "quake_rl") L 07/26/2026 - 01:56:56: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1976") (new_elo "1978") L 07/26/2026 - 01:56:56: World triggered "mge_elo_delta" (player "[U:1:152164265]") (old_elo "1619") (new_elo "1617") L 07/26/2026 - 01:56:56: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11087 12385 -3367") (victim_position "-11097 12224 -3351") L 07/26/2026 - 01:56:56: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:152164265]") (winner_score "20") (loser_score "16")