L 07/26/2026 - 01:57:03: World triggered "meta_data" (matchid "260726015703af8a") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/26/2026 - 01:57:03: "prpl<47><[U:1:152164265]>" changed role to "soldier" L 07/26/2026 - 01:57:03: "aboOod ♥<50><[U:1:146245695]>" changed role to "soldier" L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "89") (weapon "quake_rl") L 07/26/2026 - 01:57:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "89") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:16: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:16: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "42") (realdamage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11211 12966 -3280") (victim_position "-11074 12897 -3129") L 07/26/2026 - 01:57:17: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:57:17: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:57:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:19: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "4") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "85") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "42") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "66") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/26/2026 - 01:57:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "82") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:22: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "world" (attacker_position "-11077 12213 -3351") (victim_position "-10687 12181 -3488") L 07/26/2026 - 01:57:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:22: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:57:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:25: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:25: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:25: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "100") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "109") (weapon "quake_rl") L 07/26/2026 - 01:57:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:26: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "52") (realdamage "24") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:28: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11258 13221 -3463") (victim_position "-11290 13067 -3463") L 07/26/2026 - 01:57:28: "prpl<47><[U:1:152164265]>" triggered "revenge" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:57:28: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:57:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:31: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "71") (weapon "quake_rl") L 07/26/2026 - 01:57:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:32: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:32: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "80") (weapon "quake_rl") L 07/26/2026 - 01:57:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:33: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:33: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:33: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "77") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "35") (realdamage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:37: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11208 12715 -3463") (victim_position "-11037 12230 -3351") L 07/26/2026 - 01:57:37: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:57:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "64") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:39: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:39: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "66") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:41: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:41: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:41: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:42: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:42: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "48") (realdamage "27") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:42: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11074 13247 -3351") (victim_position "-11059 12846 -3413") L 07/26/2026 - 01:57:42: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:57:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "500") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:45: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:45: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "75") (weapon "quake_rl") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:45: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "10") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:47: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "95") (weapon "quake_rl") L 07/26/2026 - 01:57:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:54: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:54: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "117") (realdamage "33") (weapon "tf_projectile_rocket") (crit "mini") L 07/26/2026 - 01:57:54: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11372 13083 -3510") (victim_position "-11150 12798 -3709") L 07/26/2026 - 01:57:55: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:57:56: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:56: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:56: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (weapon "quake_rl") L 07/26/2026 - 01:57:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "35") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:58: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "quake_rl") L 07/26/2026 - 01:57:59: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:57:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:00: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:00: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "97") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:00: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:00: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:00: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "43") (realdamage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:01: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-10855 13055 -3463") (victim_position "-10866 12555 -3463") L 07/26/2026 - 01:58:02: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:58:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:04: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:05: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:05: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:05: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "58") (weapon "quake_rl") L 07/26/2026 - 01:58:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "63") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "67") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:07: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:07: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:07: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "85") (realdamage "79") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:07: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11136 12253 -3394") (victim_position "-11207 11849 -3463") L 07/26/2026 - 01:58:07: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "quake_rl") L 07/26/2026 - 01:58:09: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:09: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:09: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "310") L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:09: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "58") (weapon "quake_rl") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "26") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:11: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:11: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "73") (realdamage "60") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:11: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10890 11712 -3362") (victim_position "-11022 12346 -3351") L 07/26/2026 - 01:58:11: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "83") (weapon "quake_rl") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:13: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "60") (weapon "quake_rl") L 07/26/2026 - 01:58:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "73") (realdamage "29") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:16: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-10848 12362 -3256") (victim_position "-11087 12352 -3274") L 07/26/2026 - 01:58:16: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:58:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:19: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "17") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:19: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "88") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "111") (weapon "quake_rl") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "40") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:21: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11396 12208 -3454") (victim_position "-11302 12609 -3334") L 07/26/2026 - 01:58:21: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:58:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:24: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:26: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "51") (realdamage "10") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:28: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11317 12985 -3463") (victim_position "-11173 12826 -3700") L 07/26/2026 - 01:58:28: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "99") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:32: "prpl<47><[U:1:152164265]>" say "BIRDFLY : i will groom you" L 07/26/2026 - 01:58:42: "aboOod ♥<50><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "-10755 12386 -3573") L 07/26/2026 - 01:58:42: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "88") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "84") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:44: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:45: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:46: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:46: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "56") (realdamage "28") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:46: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11148 12918 -3418") (victim_position "-10963 12368 -3431") L 07/26/2026 - 01:58:46: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "58") (weapon "quake_rl") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:48: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:49: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:49: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:49: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:49: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "82") (weapon "quake_rl") L 07/26/2026 - 01:58:49: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:50: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:50: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:50: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "108") (realdamage "80") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:50: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10987 12247 -3284") (victim_position "-10892 12207 -3463") L 07/26/2026 - 01:58:50: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:51: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:51: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "51") (weapon "quake_rl") L 07/26/2026 - 01:58:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "51") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "28") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:54: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "82") (realdamage "40") (weapon "tf_projectile_rocket") (crit "mini") L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10997 12738 -3408") (victim_position "-10899 13280 -3407") L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" triggered "domination" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:58:54: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:54: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:54: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "49") (weapon "quake_rl") L 07/26/2026 - 01:58:55: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:58:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:56: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:56: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "54") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:57: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:57: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:57: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:57: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:58:58: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "64") (weapon "quake_rl") L 07/26/2026 - 01:58:58: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:58:58: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:58: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:58: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "74") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:58:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:59: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:58:59: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "34") (realdamage "21") (weapon "shotgun_soldier") L 07/26/2026 - 01:58:59: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11014 12248 -3242") (victim_position "-11053 12422 -3353") L 07/26/2026 - 01:58:59: "aboOod ♥<50><[U:1:146245695]>" triggered "revenge" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:58:59: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "53") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "80") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:02: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:02: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:02: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (realdamage "37") (weapon "quake_rl") L 07/26/2026 - 01:59:02: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11153 13002 -3280") (victim_position "-11094 12688 -3420") L 07/26/2026 - 01:59:03: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:03: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:04: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:04: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "46") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:05: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "78") (weapon "quake_rl") L 07/26/2026 - 01:59:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:07: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:07: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:08: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:08: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "world" (attacker_position "-10784 13033 -3463") (victim_position "-10682 12764 -3679") L 07/26/2026 - 01:59:08: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:08: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "69") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:12: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:12: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "53") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:12: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "73") (weapon "quake_rl") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:13: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "81") (realdamage "35") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11283 12583 -3463") (victim_position "-11096 12490 -3327") L 07/26/2026 - 01:59:13: "aboOod ♥<50><[U:1:146245695]>" triggered "domination" against "prpl<47><[U:1:152164265]>" L 07/26/2026 - 01:59:14: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:15: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "33") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "39") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (weapon "quake_rl") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:17: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "26") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:18: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:18: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "54") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:18: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "93") (realdamage "73") (weapon "quake_rl") L 07/26/2026 - 01:59:18: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11247 13178 -3412") (victim_position "-11185 13085 -3418") L 07/26/2026 - 01:59:18: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:18: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "107") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:21: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "53") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:21: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "109") (realdamage "101") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11136 12986 -3405") (victim_position "-10960 12954 -3354") L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "revenge" against "aboOod ♥<50><[U:1:146245695]>" L 07/26/2026 - 01:59:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:22: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "11") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:24: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (weapon "quake_rl") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "16") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:25: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:25: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "109") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:25: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:25: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "73") (weapon "quake_rl") L 07/26/2026 - 01:59:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:26: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:27: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:27: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "44") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:28: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (realdamage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:28: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-10751 12998 -3420") (victim_position "-11067 13055 -3351") L 07/26/2026 - 01:59:28: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:30: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "63") (weapon "quake_rl") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:31: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:31: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:31: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "53") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:31: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "106") (weapon "quake_rl") L 07/26/2026 - 01:59:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:32: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:32: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (realdamage "59") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:32: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-10924 12274 -3292") (victim_position "-10975 12222 -3415") L 07/26/2026 - 01:59:32: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 01:59:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:35: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "25") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "99") (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:36: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 01:59:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 01:59:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "69") (weapon "quake_rl") L 07/26/2026 - 01:59:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "7") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/26/2026 - 01:59:40: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11109 13097 -3351") (victim_position "-11215 12468 -3463") L 07/26/2026 - 01:59:41: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "74") (weapon "quake_rl") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "46") (realdamage "31") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:01: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11069 12601 -3089") (victim_position "-11063 12919 -3415") L 07/26/2026 - 02:01:01: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:05: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:06: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:06: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:06: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "96") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:06: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:06: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "quake_rl") L 07/26/2026 - 02:01:07: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:07: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:07: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:07: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "93") (realdamage "41") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:08: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11004 11921 -3415") (victim_position "-10868 12128 -3463") L 07/26/2026 - 02:01:08: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 02:01:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:10: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:10: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:10: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "396") L 07/26/2026 - 02:01:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:10: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "80") (weapon "quake_rl") L 07/26/2026 - 02:01:10: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:11: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:11: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "50") (weapon "quake_rl") L 07/26/2026 - 02:01:11: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:12: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:12: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:12: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "88") (realdamage "82") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:12: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-10903 11820 -3463") (victim_position "-11133 12281 -3351") L 07/26/2026 - 02:01:12: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:12: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 02:01:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:14: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:14: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "31") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "59") (weapon "quake_rl") L 07/26/2026 - 02:01:15: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:15: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:16: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:16: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:16: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "quake_rl") L 07/26/2026 - 02:01:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:17: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:17: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:17: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:17: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:18: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:18: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (realdamage "1") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:18: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11084 12327 -3312") (victim_position "-10980 12081 -3308") L 07/26/2026 - 02:01:18: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:19: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:20: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:20: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:20: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:20: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:20: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "62") (weapon "quake_rl") L 07/26/2026 - 02:01:21: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:21: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:21: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:22: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:22: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:23: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:23: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:23: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:23: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "71") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:24: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:24: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:24: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "36") (realdamage "23") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:24: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11024 13063 -3351") (victim_position "-10546 13152 -3478") L 07/26/2026 - 02:01:24: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 02:01:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:26: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:26: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "54") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:27: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "82") (weapon "quake_rl") L 07/26/2026 - 02:01:27: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:27: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:28: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:28: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:28: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:28: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "65") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:28: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:29: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:29: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "29") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:29: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:30: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "12") (realdamage "6") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:30: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11043 12364 -3370") (victim_position "-11136 13117 -3383") L 07/26/2026 - 02:01:30: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:32: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:33: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "76") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:33: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:33: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:33: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:33: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "quake_rl") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "45") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:34: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "71") (realdamage "6") (weapon "quake_rl") L 07/26/2026 - 02:01:34: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11018 12397 -3359") (victim_position "-11244 12328 -3413") L 07/26/2026 - 02:01:35: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:35: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:36: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:37: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:37: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:37: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "68") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:38: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:38: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:38: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "69") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:38: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:39: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:39: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "88") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:40: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "70") (weapon "quake_rl") L 07/26/2026 - 02:01:40: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "53") (realdamage "43") (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:40: "prpl<47><[U:1:152164265]>" killed "aboOod ♥<50><[U:1:146245695]>" with "tf_projectile_rocket" (attacker_position "-11079 12464 -3370") (victim_position "-11032 12825 -3392") L 07/26/2026 - 02:01:41: "aboOod ♥<50><[U:1:146245695]>" spawned as "soldier" L 07/26/2026 - 02:01:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:42: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "56") (weapon "quake_rl") L 07/26/2026 - 02:01:43: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:43: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "81") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:44: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "111") (realdamage "96") (weapon "quake_rl") L 07/26/2026 - 02:01:44: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-11008 12474 -3361") (victim_position "-10957 12548 -3463") L 07/26/2026 - 02:01:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:44: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:44: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:44: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:45: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:46: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:46: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "48") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:46: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "57") (weapon "quake_rl") L 07/26/2026 - 02:01:47: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:47: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:47: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:47: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "85") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:48: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:48: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:48: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "89") (realdamage "47") (weapon "quake_rl") L 07/26/2026 - 02:01:48: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "quake_rl" (attacker_position "-10964 11940 -3280") (victim_position "-11047 11783 -3427") L 07/26/2026 - 02:01:48: "prpl<47><[U:1:152164265]>" spawned as "soldier" L 07/26/2026 - 02:01:50: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "72") (weapon "quake_rl") L 07/26/2026 - 02:01:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:51: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:51: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "20") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:51: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:51: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:51: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "61") (weapon "quake_rl") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:52: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "29") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:52: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/26/2026 - 02:01:53: "prpl<47><[U:1:152164265]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: "prpl<47><[U:1:152164265]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: "prpl<47><[U:1:152164265]>" triggered "damage" against "aboOod ♥<50><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: "aboOod ♥<50><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: "aboOod ♥<50><[U:1:146245695]>" triggered "damage" against "prpl<47><[U:1:152164265]>" (damage "65") (realdamage "18") (weapon "shotgun_soldier") L 07/26/2026 - 02:01:53: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1978") (new_elo "1980") L 07/26/2026 - 02:01:53: World triggered "mge_elo_delta" (player "[U:1:152164265]") (old_elo "1617") (new_elo "1615") L 07/26/2026 - 02:01:53: "aboOod ♥<50><[U:1:146245695]>" killed "prpl<47><[U:1:152164265]>" with "shotgun_soldier" (attacker_position "-11345 12636 -3306") (victim_position "-11065 12421 -3415") L 07/26/2026 - 02:01:53: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:152164265]") (winner_score "20") (loser_score "16")