L 07/28/2026 - 15:12:38: World triggered "meta_data" (matchid "260728151238f0d4") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/28/2026 - 15:12:38: "cagi<40><[U:1:99540694]>" changed role to "soldier" L 07/28/2026 - 15:12:38: "cz<41><[U:1:339280818]>" changed role to "soldier" L 07/28/2026 - 15:12:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:40: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:40: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "76") (weapon "quake_rl") L 07/28/2026 - 15:12:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "79") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:43: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "87") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "60") (realdamage "23") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:44: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11201 12047 -3463") (victim_position "-11098 12043 -3351") L 07/28/2026 - 15:12:44: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "75") (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "68") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:48: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:50: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "49") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "15") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:12:51: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10941 12546 -3463") (victim_position "-10635 12501 -3370") L 07/28/2026 - 15:12:51: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:12:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:54: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:54: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "369") L 07/28/2026 - 15:12:55: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:55: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "51") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:55: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:55: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:55: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "48") (weapon "quake_rl") L 07/28/2026 - 15:12:56: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:12:56: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:12:56: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "66") (realdamage "25") (weapon "quake_rl") L 07/28/2026 - 15:12:56: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-10888 12586 -3459") (victim_position "-10944 12868 -3397") L 07/28/2026 - 15:12:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:12:56: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:13:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:00: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:00: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "48") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:01: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:01: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:02: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:02: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "82") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:02: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:03: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:03: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "64") (weapon "quake_rl") L 07/28/2026 - 15:13:03: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:03: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "49") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:04: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:04: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (realdamage "15") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:05: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11001 12580 -3463") (victim_position "-11138 12816 -3418") L 07/28/2026 - 15:13:05: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:13:08: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:08: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:08: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:08: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "86") (weapon "quake_rl") L 07/28/2026 - 15:13:09: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:09: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "77") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:09: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:10: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:10: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "60") (weapon "quake_rl") L 07/28/2026 - 15:13:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:11: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:11: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "99") (realdamage "91") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:11: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-10895 13440 -3463") (victim_position "-11019 13161 -3262") L 07/28/2026 - 15:13:11: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:13:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:14: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:14: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 07/28/2026 - 15:13:14: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:14: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "68") (weapon "quake_rl") L 07/28/2026 - 15:13:15: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:15: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:15: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:15: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "107") (weapon "quake_rl") L 07/28/2026 - 15:13:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "17") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "25") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "18") (realdamage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:17: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11234 12911 -3463") (victim_position "-11286 13439 -3463") L 07/28/2026 - 15:13:17: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:13:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "457") L 07/28/2026 - 15:13:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:21: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:21: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "41") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:22: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:22: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "55") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:23: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:23: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:24: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:24: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:24: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "22") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "35") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "29") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "53") (realdamage "41") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:25: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10961 12806 -3463") (victim_position "-10901 13129 -3463") L 07/28/2026 - 15:13:26: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:13:27: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "74") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "244") L 07/28/2026 - 15:13:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:29: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:29: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "41") (weapon "quake_rl") L 07/28/2026 - 15:13:29: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:30: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:30: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:30: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "3") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "3") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "40") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:31: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "world" (attacker_position "-10958 13542 -3415") (victim_position "-10990 13051 -3347") L 07/28/2026 - 15:13:31: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:13:33: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:34: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:34: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:34: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "87") (weapon "quake_rl") L 07/28/2026 - 15:13:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:34: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:34: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "56") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:36: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:39: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:39: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:40: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:40: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "48") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:40: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:40: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "75") (weapon "quake_rl") L 07/28/2026 - 15:13:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:40: "cagi<40><[U:1:99540694]>" picked up item "tf_ammo_pack" L 07/28/2026 - 15:13:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "39") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (realdamage "27") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:41: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11243 13417 -3463") (victim_position "-11004 13293 -3351") L 07/28/2026 - 15:13:42: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:13:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:44: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "77") (weapon "quake_rl") L 07/28/2026 - 15:13:44: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:45: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:45: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "57") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:45: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:45: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:46: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:46: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "32") (weapon "quake_rl") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "56") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "31") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "56") (weapon "quake_rl") L 07/28/2026 - 15:13:48: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "29") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "51") (realdamage "42") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:48: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11072 12952 -3351") (victim_position "-11280 13241 -3410") L 07/28/2026 - 15:13:48: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:13:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:51: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:52: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:52: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "66") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:53: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:53: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "81") (weapon "quake_rl") L 07/28/2026 - 15:13:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:54: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:54: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "53") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:55: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:55: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:55: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:55: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:56: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:13:56: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "53") (realdamage "17") (weapon "shotgun_soldier") L 07/28/2026 - 15:13:56: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11076 13146 -3351") (victim_position "-11354 13072 -3517") L 07/28/2026 - 15:13:56: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:13:58: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:59: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:13:59: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "81") (weapon "quake_rl") L 07/28/2026 - 15:13:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:13:59: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:59: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:13:59: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "52") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "63") (weapon "quake_rl") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:00: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:01: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "45") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:01: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "32") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "36") (realdamage "3") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:03: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11316 13270 -3463") (victim_position "-10963 13407 -3394") L 07/28/2026 - 15:14:03: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "70") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:06: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:06: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:06: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "104") (weapon "quake_rl") L 07/28/2026 - 15:14:07: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:07: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "110") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:07: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:07: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "64") (realdamage "45") (weapon "quake_rl") L 07/28/2026 - 15:14:07: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-10950 13155 -3323") (victim_position "-11191 13148 -3297") L 07/28/2026 - 15:14:07: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:07: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:07: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:11: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:11: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "50") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:11: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:12: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:12: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:12: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:12: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "60") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "74") (weapon "quake_rl") L 07/28/2026 - 15:14:13: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:13: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "36") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:13: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:13: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:13: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "34") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "9") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "15") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:14: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "28") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:15: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "world" (attacker_position "-11173 12828 -3463") (victim_position "-10834 13255 -3451") L 07/28/2026 - 15:14:15: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:17: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:17: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "72") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:18: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:18: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:18: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:19: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:19: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "56") (weapon "quake_rl") L 07/28/2026 - 15:14:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "56") (weapon "quake_rl") L 07/28/2026 - 15:14:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "25") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "24") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:21: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:21: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "67") (realdamage "34") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:21: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10933 13316 -3421") (victim_position "-10825 12989 -3393") L 07/28/2026 - 15:14:21: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:14:21: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:25: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:25: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:25: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "58") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:26: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:26: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:27: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:27: "cz<41><[U:1:339280818]>" picked up item "tf_ammo_pack" L 07/28/2026 - 15:14:27: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:27: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:27: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "84") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:27: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:28: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:28: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "66") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:28: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:28: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:28: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "104") (weapon "quake_rl") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "39") (realdamage "15") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11046 13205 -3316") (victim_position "-11240 13057 -3463") L 07/28/2026 - 15:14:29: "cagi<40><[U:1:99540694]>" triggered "revenge" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:14:29: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:29: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "76") (weapon "quake_rl") L 07/28/2026 - 15:14:29: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:14:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:33: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:34: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:34: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "73") (weapon "quake_rl") L 07/28/2026 - 15:14:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:36: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:36: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "109") (realdamage "57") (weapon "quake_rl") L 07/28/2026 - 15:14:36: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11027 13054 -3351") (victim_position "-10894 13127 -3463") L 07/28/2026 - 15:14:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:36: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:38: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:38: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:39: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:39: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "65") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:39: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:40: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:40: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "66") (weapon "quake_rl") L 07/28/2026 - 15:14:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "97") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "66") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "35") (realdamage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:42: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-10875 13037 -3463") (victim_position "-11124 13129 -3155") L 07/28/2026 - 15:14:42: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:14:44: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:14:45: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:45: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:45: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:45: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "89") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:45: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:45: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:14:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:46: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:46: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:46: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "61") (realdamage "42") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:46: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-10800 12922 -3131") (victim_position "-10906 12964 -3315") L 07/28/2026 - 15:14:46: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:14:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:49: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:49: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "78") (weapon "quake_rl") L 07/28/2026 - 15:14:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "71") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:50: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:50: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "231") L 07/28/2026 - 15:14:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "3") (weapon "shotgun_soldier") L 07/28/2026 - 15:14:51: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "world" (attacker_position "-10867 12660 -3463") (victim_position "-11056 13268 -3342") L 07/28/2026 - 15:14:52: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:14:52: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:14:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:54: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:54: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "53") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:54: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:54: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "72") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:55: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:55: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:55: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:55: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "111") (realdamage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "242") L 07/28/2026 - 15:14:55: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-11269 13081 -3178") (victim_position "-11208 13010 -3221") L 07/28/2026 - 15:14:55: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:14:55: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:57: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:57: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:58: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:58: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "63") (weapon "quake_rl") L 07/28/2026 - 15:14:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:58: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:58: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:14:58: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "87") (weapon "quake_rl") L 07/28/2026 - 15:14:59: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:14:59: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:14:59: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "59") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:00: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:00: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "49") (realdamage "34") (weapon "quake_rl") L 07/28/2026 - 15:15:00: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11162 12993 -3377") (victim_position "-10998 12646 -3463") L 07/28/2026 - 15:15:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:00: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:02: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:02: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:02: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "452") L 07/28/2026 - 15:15:02: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:02: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "54") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:04: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:04: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "66") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:04: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:04: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:04: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:04: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "58") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:05: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:05: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "86") (realdamage "67") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:05: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10948 13409 -3379") (victim_position "-10885 13277 -3463") L 07/28/2026 - 15:15:05: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:07: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:08: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:08: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:08: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "78") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:08: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:08: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "108") (weapon "quake_rl") L 07/28/2026 - 15:15:08: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:09: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:09: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "102") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:10: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:10: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "93") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "323") L 07/28/2026 - 15:15:10: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11208 13152 -3463") (victim_position "-11036 13037 -3027") L 07/28/2026 - 15:15:10: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:12: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:12: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:12: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:12: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "54") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:13: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:13: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "109") (weapon "quake_rl") L 07/28/2026 - 15:15:13: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:13: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:15: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:15: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:15: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "45") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:15: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:15: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:15: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "59") (weapon "quake_rl") L 07/28/2026 - 15:15:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "45") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:16: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "34") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10986 13192 -3351") (victim_position "-11040 13544 -3463") L 07/28/2026 - 15:15:17: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:15:18: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "515") L 07/28/2026 - 15:15:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "66") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:21: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:21: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "106") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "52") (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cagi<40><[U:1:99540694]>" picked up item "tf_ammo_pack" L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (realdamage "30") (weapon "quake_rl") L 07/28/2026 - 15:15:22: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11069 13054 -3286") (victim_position "-11189 13072 -3463") L 07/28/2026 - 15:15:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:22: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:24: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:25: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:25: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "70") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:25: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:26: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:26: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:26: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:26: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "74") (weapon "quake_rl") L 07/28/2026 - 15:15:26: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:26: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:26: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "97") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:27: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:27: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:28: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:28: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "46") (realdamage "31") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:28: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-10846 13122 -3099") (victim_position "-10959 13413 -3422") L 07/28/2026 - 15:15:28: "cagi<40><[U:1:99540694]>" triggered "revenge" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:15:28: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:15:30: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:30: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:31: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:31: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "74") (weapon "quake_rl") L 07/28/2026 - 15:15:31: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:31: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "74") (weapon "quake_rl") L 07/28/2026 - 15:15:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "73") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:32: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:32: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:32: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:33: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "11") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:33: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "30") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:34: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:34: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:34: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "46") (realdamage "41") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:34: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11212 13139 -3463") (victim_position "-11030 12922 -3351") L 07/28/2026 - 15:15:34: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:15:36: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:36: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:36: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "94") (weapon "quake_rl") L 07/28/2026 - 15:15:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "51") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:37: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:37: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "187") L 07/28/2026 - 15:15:38: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:38: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:38: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:38: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "48") (realdamage "41") (weapon "quake_rl") L 07/28/2026 - 15:15:38: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11139 13241 -3415") (victim_position "-11063 13639 -3462") L 07/28/2026 - 15:15:38: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "75") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "262") L 07/28/2026 - 15:15:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:42: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:42: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "51") (weapon "quake_rl") L 07/28/2026 - 15:15:43: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "48") (weapon "quake_rl") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "21") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "60") (realdamage "53") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:44: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11337 13198 -3471") (victim_position "-11046 13279 -3327") L 07/28/2026 - 15:15:44: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "550") L 07/28/2026 - 15:15:48: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:48: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "71") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:49: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "36") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:50: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:50: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "60") (weapon "quake_rl") L 07/28/2026 - 15:15:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "63") (realdamage "18") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:51: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11042 12947 -3351") (victim_position "-11286 13083 -3355") L 07/28/2026 - 15:15:51: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:15:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:53: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:53: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "72") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:54: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:54: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:15:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:55: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:15:55: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:55: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:15:55: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "84") (weapon "quake_rl") L 07/28/2026 - 15:15:55: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:15:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "58") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "58") (realdamage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:15:56: World triggered "mge_elo_delta" (player "[U:1:339280818]") (old_elo "1655") (new_elo "1659") L 07/28/2026 - 15:15:56: World triggered "mge_elo_delta" (player "[U:1:99540694]") (old_elo "1502") (new_elo "1498") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11066 13155 -3351") (victim_position "-11049 12992 -3182") L 07/28/2026 - 15:15:56: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:15:56: World triggered "mge_match_end" (winner "[U:1:339280818]") (loser "[U:1:99540694]") (winner_score "20") (loser_score "12")