L 07/28/2026 - 15:16:03: World triggered "meta_data" (matchid "260728151603ec81") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/28/2026 - 15:16:03: "cagi<40><[U:1:99540694]>" changed role to "soldier" L 07/28/2026 - 15:16:03: "cz<41><[U:1:339280818]>" changed role to "soldier" L 07/28/2026 - 15:16:04: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:04: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "90") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "112") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:06: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:06: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:06: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "99") (realdamage "13") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:06: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-11050 12781 -3241") (victim_position "-11048 13145 -3351") L 07/28/2026 - 15:16:06: "cagi<40><[U:1:99540694]>" triggered "revenge" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:16:07: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:16:09: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:09: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:09: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "216") L 07/28/2026 - 15:16:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:09: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:09: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "79") (weapon "quake_rl") L 07/28/2026 - 15:16:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:11: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:11: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:11: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "110") (realdamage "90") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:11: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-11041 13129 -3351") (victim_position "-10896 13189 -3350") L 07/28/2026 - 15:16:11: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:11: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:16:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:14: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:14: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "81") (weapon "quake_rl") L 07/28/2026 - 15:16:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:15: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:15: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "66") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:15: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:15: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "211") L 07/28/2026 - 15:16:15: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:15: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:16: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:16: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "38") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:16: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:16: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:16: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11278 12671 -3463") (victim_position "-11489 13086 -3100") L 07/28/2026 - 15:16:17: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:16:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "78") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:21: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:21: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:21: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:21: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "88") (weapon "quake_rl") L 07/28/2026 - 15:16:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "15") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "49") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:23: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "40") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "21") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:24: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:25: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:25: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:25: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "46") (realdamage "2") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:25: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11056 13035 -3351") (victim_position "-11336 13137 -3475") L 07/28/2026 - 15:16:25: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:16:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:29: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:29: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "59") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:30: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:30: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "109") (weapon "quake_rl") L 07/28/2026 - 15:16:30: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:30: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "107") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "10") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:32: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "16") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:33: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:33: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:33: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "37") (realdamage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:33: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-10863 12998 -3463") (victim_position "-11119 13366 -3257") L 07/28/2026 - 15:16:33: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:16:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:35: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:35: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "78") (weapon "quake_rl") L 07/28/2026 - 15:16:36: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:36: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:36: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "54") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "175") L 07/28/2026 - 15:16:38: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:38: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:38: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:38: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "25") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:39: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:39: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:39: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:39: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:39: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:40: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:40: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "43") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:40: "cz<41><[U:1:339280818]>" picked up item "tf_ammo_pack" L 07/28/2026 - 15:16:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:41: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:41: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "23") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "62") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "39") (realdamage "27") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:42: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11281 13262 -3463") (victim_position "-11011 13390 -3415") L 07/28/2026 - 15:16:43: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:16:45: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:45: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:45: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:45: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "74") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:46: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:46: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:46: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (weapon "quake_rl") L 07/28/2026 - 15:16:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "26") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "67") (weapon "quake_rl") L 07/28/2026 - 15:16:48: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "50") (realdamage "47") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:48: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11212 13267 -3364") (victim_position "-10910 13500 -3415") L 07/28/2026 - 15:16:48: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:16:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:51: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:51: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "67") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:51: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:51: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "67") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "88") (weapon "quake_rl") L 07/28/2026 - 15:16:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:51: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:52: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:52: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:53: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:53: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "50") (weapon "quake_rl") L 07/28/2026 - 15:16:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:53: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:53: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "11") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:54: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:16:54: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "25") (weapon "shotgun_soldier") L 07/28/2026 - 15:16:54: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:54: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "93") (realdamage "35") (weapon "quake_rl") L 07/28/2026 - 15:16:54: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11061 12961 -3320") (victim_position "-11198 13382 -3463") L 07/28/2026 - 15:16:54: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:16:56: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:57: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:57: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "42") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:57: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:57: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:57: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "72") (weapon "quake_rl") L 07/28/2026 - 15:16:58: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:58: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:58: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:16:58: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:16:58: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "45") (weapon "quake_rl") L 07/28/2026 - 15:16:59: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:59: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:59: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "38") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:16:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:00: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:00: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "40") (realdamage "26") (weapon "quake_rl") L 07/28/2026 - 15:17:00: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-10987 13577 -3463") (victim_position "-10868 12904 -3397") L 07/28/2026 - 15:17:00: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:17:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:00: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:02: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:02: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:02: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:02: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "63") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:04: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:04: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:04: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:04: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "84") (weapon "quake_rl") L 07/28/2026 - 15:17:04: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:04: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "78") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "55") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "27") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "46") (realdamage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:06: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11083 12876 -3415") (victim_position "-11143 13225 -3127") L 07/28/2026 - 15:17:06: "cagi<40><[U:1:99540694]>" triggered "revenge" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:17:06: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:17:08: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:08: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:08: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "328") L 07/28/2026 - 15:17:08: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:08: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:08: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "78") (weapon "quake_rl") L 07/28/2026 - 15:17:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:09: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:12: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:13: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:13: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "62") (realdamage "36") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:13: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-10921 13105 -3250") (victim_position "-11066 13155 -3351") L 07/28/2026 - 15:17:13: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:13: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:17:15: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:15: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:15: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:15: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "70") (weapon "quake_rl") L 07/28/2026 - 15:17:16: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:16: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "85") (weapon "quake_rl") L 07/28/2026 - 15:17:16: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:16: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "80") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:18: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:18: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:18: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:19: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "world" (attacker_position "-11173 12461 -3463") (victim_position "-11546 13024 -3495") L 07/28/2026 - 15:17:19: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "41") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "111") (weapon "quake_rl") L 07/28/2026 - 15:17:22: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:23: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:23: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:23: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:23: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "99") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:23: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:23: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:23: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "56") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (realdamage "50") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:24: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11244 12636 -3463") (victim_position "-11225 13053 -3463") L 07/28/2026 - 15:17:24: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:25: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:28: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:28: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:28: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "49") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:28: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:29: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:29: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:29: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "109") (weapon "quake_rl") L 07/28/2026 - 15:17:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "46") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:30: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:30: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:31: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "26") (weapon "quake_rl") L 07/28/2026 - 15:17:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "3") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:32: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:32: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:32: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11129 12825 -3445") (victim_position "-11207 13591 -3463") L 07/28/2026 - 15:17:32: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:34: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:34: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:34: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "522") L 07/28/2026 - 15:17:34: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:34: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "69") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "84") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "26") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "93") (realdamage "19") (weapon "quake_rl") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11124 13016 -3298") (victim_position "-11031 13226 -3351") L 07/28/2026 - 15:17:37: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:17:38: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "89") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "76") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "48") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "36") (realdamage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-10995 13234 -3322") (victim_position "-11086 13575 -3463") L 07/28/2026 - 15:17:43: "cagi<40><[U:1:99540694]>" triggered "revenge" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:17:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:44: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:44: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "101") (weapon "quake_rl") L 07/28/2026 - 15:17:44: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:17:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:46: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:46: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:46: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "83") (weapon "quake_rl") L 07/28/2026 - 15:17:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:48: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:48: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:48: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "104") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:49: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "34") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "29") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "19") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "49") (realdamage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:51: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10855 13135 -3463") (victim_position "-11100 13445 -3391") L 07/28/2026 - 15:17:51: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:17:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:55: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:55: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "65") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:55: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:56: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:56: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:17:56: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (weapon "quake_rl") L 07/28/2026 - 15:17:56: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:57: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:57: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "105") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:17:57: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:57: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:57: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:17:57: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:17:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:58: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:59: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:17:59: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "85") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:00: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:00: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "76") (realdamage "13") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:00: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11038 13591 -3463") (victim_position "-10873 13492 -3463") L 07/28/2026 - 15:18:00: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:04: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:04: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:18:04: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:04: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "81") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:04: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:05: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:05: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "73") (weapon "quake_rl") L 07/28/2026 - 15:18:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:06: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:06: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:06: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:06: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "26") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:06: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:06: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "26") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:07: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:07: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:07: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:07: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "88") (realdamage "32") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:07: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11275 13139 -3463") (victim_position "-11163 13190 -3463") L 07/28/2026 - 15:18:07: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:09: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:10: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:10: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "67") (weapon "quake_rl") L 07/28/2026 - 15:18:10: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:10: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "77") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:11: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:11: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:11: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:12: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:12: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "79") (weapon "quake_rl") L 07/28/2026 - 15:18:12: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:12: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:12: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:12: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:12: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "6") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:13: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:13: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:13: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:13: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:13: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "14") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "85") (realdamage "80") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:14: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11091 13239 -3351") (victim_position "-11226 13303 -3463") L 07/28/2026 - 15:18:14: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:17: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:17: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "77") (weapon "quake_rl") L 07/28/2026 - 15:18:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:18: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:18: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "53") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:18: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:18: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:18: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:18: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "65") (weapon "quake_rl") L 07/28/2026 - 15:18:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:19: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:19: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "31") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:19: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:19: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "101") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "45") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "23") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:21: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:21: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "34") (realdamage "1") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:21: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11238 13242 -3463") (victim_position "-11528 12947 -3558") L 07/28/2026 - 15:18:21: "cagi<40><[U:1:99540694]>" triggered "domination" against "cz<41><[U:1:339280818]>" L 07/28/2026 - 15:18:21: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:24: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:24: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:24: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:24: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "106") (weapon "quake_rl") L 07/28/2026 - 15:18:25: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:25: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:25: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "54") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:26: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:26: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:26: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "57") (weapon "quake_rl") L 07/28/2026 - 15:18:26: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:27: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:27: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:27: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:27: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "57") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:27: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:27: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (realdamage "45") (weapon "quake_rl") L 07/28/2026 - 15:18:27: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11117 13189 -3351") (victim_position "-10868 13639 -3412") L 07/28/2026 - 15:18:27: "cz<41><[U:1:339280818]>" triggered "revenge" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:18:27: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:18:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:29: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:29: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:29: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "77") (weapon "quake_rl") (airshot "1") (height "561") L 07/28/2026 - 15:18:30: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:30: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "54") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:30: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:31: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:31: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:31: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "86") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:32: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:32: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:32: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "100") (realdamage "93") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:32: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-11288 13164 -3463") (victim_position "-11063 13443 -3407") L 07/28/2026 - 15:18:32: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:32: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:32: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:18:32: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:35: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:35: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "80") (weapon "quake_rl") L 07/28/2026 - 15:18:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:35: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:35: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "60") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:36: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "50") (weapon "quake_rl") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "52") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "28") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "33") (realdamage "20") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:37: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11037 12903 -3277") (victim_position "-11177 13312 -3365") L 07/28/2026 - 15:18:38: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:18:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "55") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:41: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:41: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "67") (weapon "quake_rl") L 07/28/2026 - 15:18:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:41: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "95") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:42: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:42: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "11") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:45: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:46: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:46: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:46: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:46: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "34") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:46: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:46: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:46: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "23") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "81") (realdamage "10") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:48: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11218 13118 -3463") (victim_position "-11061 13288 -3351") L 07/28/2026 - 15:18:48: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:18:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:50: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:50: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "74") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:51: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:51: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:51: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "54") (weapon "quake_rl") L 07/28/2026 - 15:18:52: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:52: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "300") L 07/28/2026 - 15:18:52: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:52: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:52: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:52: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "73") (weapon "quake_rl") L 07/28/2026 - 15:18:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:53: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:53: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:53: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:53: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:53: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:53: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "30") (weapon "shotgun_soldier") L 07/28/2026 - 15:18:54: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:18:54: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:54: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "76") (realdamage "20") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:54: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "tf_projectile_rocket" (attacker_position "-10976 13079 -3350") (victim_position "-11134 13198 -3351") L 07/28/2026 - 15:18:54: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:54: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:18:57: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:57: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:57: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:57: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "80") (weapon "quake_rl") L 07/28/2026 - 15:18:58: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:58: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:58: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:18:58: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "260") L 07/28/2026 - 15:18:58: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:58: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "56") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:59: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:18:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:18:59: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:00: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "87") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:00: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "80") (realdamage "17") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:00: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11331 13007 -3572") (victim_position "-11465 12841 -3415") L 07/28/2026 - 15:19:01: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:19:03: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:03: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:04: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:04: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "112") (weapon "quake_rl") L 07/28/2026 - 15:19:04: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:05: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:05: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "52") (weapon "quake_rl") L 07/28/2026 - 15:19:05: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:05: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "103") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:05: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:05: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:06: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:06: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:06: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "57") (realdamage "56") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:06: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11098 13629 -3463") (victim_position "-11287 13471 -3463") L 07/28/2026 - 15:19:06: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:19:09: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:09: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:09: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:09: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "88") (weapon "quake_rl") L 07/28/2026 - 15:19:10: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:10: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:10: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:10: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "66") (weapon "quake_rl") L 07/28/2026 - 15:19:11: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:11: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:11: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:11: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "90") (realdamage "76") (weapon "quake_rl") L 07/28/2026 - 15:19:11: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-10993 13250 -3315") (victim_position "-10865 13340 -3443") L 07/28/2026 - 15:19:11: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:19:14: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:14: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:14: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:14: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "71") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:15: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:15: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:16: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:16: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:16: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "78") (weapon "quake_rl") L 07/28/2026 - 15:19:16: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:16: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:16: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "104") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:17: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:17: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:17: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "29") (realdamage "24") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:17: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-11059 13189 -3001") (victim_position "-11304 13282 -3463") L 07/28/2026 - 15:19:17: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:19:17: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:19: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:19: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:19: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:19: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "69") (weapon "quake_rl") L 07/28/2026 - 15:19:20: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:20: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "82") (weapon "quake_rl") L 07/28/2026 - 15:19:20: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:20: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "81") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:20: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:20: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:21: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:21: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:21: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:21: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "4") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:22: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:22: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "9") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "7") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "56") (realdamage "42") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:23: "cagi<40><[U:1:99540694]>" killed "cz<41><[U:1:339280818]>" with "shotgun_soldier" (attacker_position "-10957 12550 -3463") (victim_position "-11122 12900 -3415") L 07/28/2026 - 15:19:23: "cz<41><[U:1:339280818]>" spawned as "soldier" L 07/28/2026 - 15:19:27: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:27: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:27: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:27: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (weapon "quake_rl") L 07/28/2026 - 15:19:28: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:28: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:29: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:29: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "107") (weapon "quake_rl") L 07/28/2026 - 15:19:29: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:30: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:30: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:30: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "66") (realdamage "38") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:30: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-11017 12267 -3351") (victim_position "-11060 12478 -3420") L 07/28/2026 - 15:19:30: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:19:31: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:32: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:32: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:32: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "67") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:33: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:33: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:33: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:33: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "87") (weapon "quake_rl") L 07/28/2026 - 15:19:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:34: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:34: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:34: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:34: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "24") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "53") (weapon "quake_rl") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "8") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:35: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "85") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:36: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:36: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:36: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:36: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "29") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:37: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:37: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:37: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "23") (realdamage "17") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:37: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "shotgun_soldier" (attacker_position "-10978 12424 -3345") (victim_position "-10946 12140 -3463") L 07/28/2026 - 15:19:37: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:19:40: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:40: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:41: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:41: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "75") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:41: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:42: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:42: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:42: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "71") (weapon "quake_rl") L 07/28/2026 - 15:19:42: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "69") (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "106") (realdamage "17") (weapon "quake_rl") L 07/28/2026 - 15:19:43: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11112 12160 -3299") (victim_position "-11242 12029 -3463") L 07/28/2026 - 15:19:43: "cagi<40><[U:1:99540694]>" spawned as "soldier" L 07/28/2026 - 15:19:47: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:47: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:47: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:47: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "77") (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:48: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:48: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:48: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:48: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "83") (weapon "quake_rl") L 07/28/2026 - 15:19:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/28/2026 - 15:19:49: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:49: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:49: "cagi<40><[U:1:99540694]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:49: "cagi<40><[U:1:99540694]>" triggered "damage" against "cz<41><[U:1:339280818]>" (damage "49") (weapon "shotgun_soldier") L 07/28/2026 - 15:19:49: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:49: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "55") (weapon "quake_rl") L 07/28/2026 - 15:19:50: "cagi<40><[U:1:99540694]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/28/2026 - 15:19:50: "cz<41><[U:1:339280818]>" triggered "shot_fired" (weapon "quake_rl") L 07/28/2026 - 15:19:50: "cz<41><[U:1:339280818]>" triggered "shot_hit" (weapon "quake_rl") L 07/28/2026 - 15:19:50: "cz<41><[U:1:339280818]>" triggered "damage" against "cagi<40><[U:1:99540694]>" (damage "58") (realdamage "49") (weapon "quake_rl") L 07/28/2026 - 15:19:50: World triggered "mge_elo_delta" (player "[U:1:339280818]") (old_elo "1659") (new_elo "1663") L 07/28/2026 - 15:19:50: World triggered "mge_elo_delta" (player "[U:1:99540694]") (old_elo "1498") (new_elo "1494") L 07/28/2026 - 15:19:50: "cz<41><[U:1:339280818]>" killed "cagi<40><[U:1:99540694]>" with "quake_rl" (attacker_position "-11122 12170 -3351") (victim_position "-11235 12427 -3463") L 07/28/2026 - 15:19:50: "cz<41><[U:1:339280818]>" triggered "domination" against "cagi<40><[U:1:99540694]>" L 07/28/2026 - 15:19:50: World triggered "mge_match_end" (winner "[U:1:339280818]") (loser "[U:1:99540694]") (winner_score "20") (loser_score "15")