L 07/30/2026 - 00:37:03: World triggered "meta_data" (matchid "26073000370389e3") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/30/2026 - 00:37:03: "stroker<55><[U:1:390970005]>" changed role to "soldier" L 07/30/2026 - 00:37:03: "aboOod ♥<57><[U:1:146245695]>" changed role to "soldier" L 07/30/2026 - 00:37:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:37:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:37:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (realdamage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:08: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5470 -12581 -1372") (victim_position "-5694 -12919 -1535") L 07/30/2026 - 00:37:08: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:37:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:14: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:37:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (realdamage "29") (weapon "quake_rl") L 07/30/2026 - 00:37:21: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-6299 -13157 -1612") (victim_position "-5524 -13224 -1663") L 07/30/2026 - 00:37:21: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:37:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (realdamage "52") (weapon "quake_rl") L 07/30/2026 - 00:37:26: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5647 -12737 -1484") (victim_position "-5529 -12850 -1535") L 07/30/2026 - 00:37:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 00:37:26: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:37:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/30/2026 - 00:37:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:34: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:37:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "quake_rl") L 07/30/2026 - 00:37:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (realdamage "9") (weapon "quake_rl") L 07/30/2026 - 00:37:45: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5545 -13009 -1618") (victim_position "-5636 -13018 -1663") L 07/30/2026 - 00:37:45: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/30/2026 - 00:37:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:50: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5760 -12985 -1325") (victim_position "-5655 -12892 -1535") L 07/30/2026 - 00:37:50: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:37:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:37:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "106") (weapon "quake_rl") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (realdamage "58") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:54: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5537 -12883 -1523") (victim_position "-5696 -12876 -1535") L 07/30/2026 - 00:37:54: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:37:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:37:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:37:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:37:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:37:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:37:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "103") (realdamage "80") (weapon "quake_rl") L 07/30/2026 - 00:38:03: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5525 -12481 -1597") (victim_position "-5697 -12712 -1524") L 07/30/2026 - 00:38:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (weapon "quake_rl") L 07/30/2026 - 00:38:04: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:38:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:38:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "74") (realdamage "57") (weapon "quake_rl") L 07/30/2026 - 00:38:08: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5676 -12848 -1500") (victim_position "-5724 -12950 -1521") L 07/30/2026 - 00:38:08: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "102") (realdamage "30") (weapon "quake_rl") L 07/30/2026 - 00:38:13: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5626 -13025 -1663") (victim_position "-5823 -12767 -1663") L 07/30/2026 - 00:38:13: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:38:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (realdamage "46") (weapon "quake_rl") L 07/30/2026 - 00:38:17: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5722 -12807 -1483") (victim_position "-5822 -12619 -1663") L 07/30/2026 - 00:38:17: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:38:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "105") (weapon "quake_rl") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (realdamage "47") (weapon "quake_rl") L 07/30/2026 - 00:38:24: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-6008 -12586 -1615") (victim_position "-5690 -12588 -1663") L 07/30/2026 - 00:38:24: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:38:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "311") L 07/30/2026 - 00:38:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:28: "stroker<55><[U:1:390970005]>" committed suicide with "world" (attacker_position "-5452 -12871 -1657") L 07/30/2026 - 00:38:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:28: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (realdamage "43") (weapon "quake_rl") L 07/30/2026 - 00:38:33: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5864 -13198 -1663") (victim_position "-6082 -12716 -1592") L 07/30/2026 - 00:38:34: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "89") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "85") (realdamage "79") (weapon "quake_rl") L 07/30/2026 - 00:38:37: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5666 -12839 -1535") (victim_position "-5600 -13034 -1612") L 07/30/2026 - 00:38:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/30/2026 - 00:38:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:37: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (realdamage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:40: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5605 -12630 -1631") (victim_position "-5386 -12887 -1622") L 07/30/2026 - 00:38:41: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/30/2026 - 00:38:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "quake_rl") (airshot "1") (height "320") L 07/30/2026 - 00:38:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 00:38:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (realdamage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:45: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5553 -13365 -1481") (victim_position "-5507 -12879 -1467") L 07/30/2026 - 00:38:45: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:38:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (realdamage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:49: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-6038 -12973 -1412") (victim_position "-5497 -13022 -1663") L 07/30/2026 - 00:38:49: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:38:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:38:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "462") L 07/30/2026 - 00:38:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:38:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:38:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "quake_rl") L 07/30/2026 - 00:38:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:38:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (realdamage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:04: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5783 -13443 -1338") (victim_position "-5750 -13192 -1616") L 07/30/2026 - 00:39:05: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:39:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (weapon "quake_rl") L 07/30/2026 - 00:39:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "quake_rl") L 07/30/2026 - 00:39:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "quake_rl") L 07/30/2026 - 00:39:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (realdamage "19") (weapon "quake_rl") L 07/30/2026 - 00:39:13: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5224 -13194 -1617") (victim_position "-6004 -12834 -1535") L 07/30/2026 - 00:39:14: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:39:14: "aboOod ♥<57><[U:1:146245695]>" say "Oh" L 07/30/2026 - 00:39:16: "stroker<55><[U:1:390970005]>" say "lol" L 07/30/2026 - 00:39:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:18: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:39:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (realdamage "70") (weapon "quake_rl") L 07/30/2026 - 00:39:21: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5455 -13322 -1542") (victim_position "-5708 -13288 -1621") L 07/30/2026 - 00:39:21: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:39:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 07/30/2026 - 00:39:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:39:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "72") (realdamage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:25: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5395 -13358 -1149") (victim_position "-5436 -13282 -1407") L 07/30/2026 - 00:39:25: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:39:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "42") (weapon "quake_rl") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "quake_rl") L 07/30/2026 - 00:39:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "quake_rl") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:39:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "91") (realdamage "55") (weapon "quake_rl") L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5794 -13391 -1487") (victim_position "-5404 -13135 -1663") L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:39:33: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:39:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 00:39:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "298") L 07/30/2026 - 00:39:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/30/2026 - 00:39:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "65") (realdamage "3") (weapon "quake_rl") L 07/30/2026 - 00:39:41: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5265 -13058 -1655") (victim_position "-5459 -12822 -1600") L 07/30/2026 - 00:39:41: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:39:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:39:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "quake_rl") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "quake_rl") L 07/30/2026 - 00:39:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "quake_rl") L 07/30/2026 - 00:39:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:39:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "76") (realdamage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5467 -13220 -1447") (victim_position "-5763 -13326 -1535") L 07/30/2026 - 00:39:52: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:39:52: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:39:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:39:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:39:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:39:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "quake_rl") L 07/30/2026 - 00:39:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:39:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:39:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:39:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:00: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:40:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (realdamage "34") (weapon "quake_rl") L 07/30/2026 - 00:40:01: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5743 -12399 -1663") (victim_position "-5557 -12997 -1513") L 07/30/2026 - 00:40:01: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "80") (weapon "quake_rl") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (realdamage "56") (weapon "quake_rl") L 07/30/2026 - 00:40:05: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5745 -12977 -1604") (victim_position "-5515 -13516 -1535") L 07/30/2026 - 00:40:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:06: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "84") (weapon "quake_rl") L 07/30/2026 - 00:40:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "301") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:40:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (realdamage "92") (weapon "quake_rl") L 07/30/2026 - 00:40:09: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5943 -12912 -1663") (victim_position "-5742 -12866 -1410") L 07/30/2026 - 00:40:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:09: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "65") (weapon "quake_rl") L 07/30/2026 - 00:40:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:17: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5089 -13273 -1535") (victim_position "-5588 -13255 -1649") L 07/30/2026 - 00:40:17: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:40:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:40:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (realdamage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:23: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5278 -13054 -1663") (victim_position "-5129 -13238 -1620") L 07/30/2026 - 00:40:23: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 00:40:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:29: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:40:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "90") (realdamage "11") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 00:40:30: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5739 -13461 -1535") (victim_position "-5842 -12754 -1606") L 07/30/2026 - 00:40:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:31: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 00:40:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/30/2026 - 00:40:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 00:40:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "73") (realdamage "54") (weapon "quake_rl") L 07/30/2026 - 00:40:40: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5742 -12894 -1432") (victim_position "-5941 -13082 -1663") L 07/30/2026 - 00:40:40: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:40:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:40:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/30/2026 - 00:40:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:46: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5732 -12406 -1612") (victim_position "-5217 -12440 -1660") L 07/30/2026 - 00:40:46: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:40:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "99") (weapon "quake_rl") L 07/30/2026 - 00:40:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:40:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:40:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:40:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:40:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (realdamage "39") (weapon "quake_rl") L 07/30/2026 - 00:40:51: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1617") (new_elo "1624") L 07/30/2026 - 00:40:51: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1604") (new_elo "1597") L 07/30/2026 - 00:40:51: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5593 -13006 -1663") (victim_position "-5041 -13181 -1535") L 07/30/2026 - 00:40:51: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "13")