L 07/30/2026 - 00:49:07: World triggered "meta_data" (matchid "2607300049079a72") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/30/2026 - 00:49:07: "stroker<55><[U:1:390970005]>" changed role to "soldier" L 07/30/2026 - 00:49:07: "aboOod ♥<57><[U:1:146245695]>" changed role to "soldier" L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "111") (weapon "quake_rl") L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "84") (realdamage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:43: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5341 -13111 -1663") (victim_position "-5196 -13239 -1611") L 07/30/2026 - 00:49:43: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:49:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "85") (realdamage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:49: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5617 -12695 -1535") (victim_position "-5492 -12664 -1387") L 07/30/2026 - 00:49:49: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:49:49: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:49:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 00:49:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:54: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5582 -12733 -1535") (victim_position "-5294 -12672 -1655") L 07/30/2026 - 00:49:54: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:49:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "71") (weapon "quake_rl") L 07/30/2026 - 00:49:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/30/2026 - 00:49:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:49:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "222") L 07/30/2026 - 00:49:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:49:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:49:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "39") (realdamage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:00: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5719 -12755 -1535") (victim_position "-5677 -12312 -1663") L 07/30/2026 - 00:50:00: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:50:00: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:50:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 00:50:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:06: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5515 -13074 -1640") (victim_position "-5571 -13000 -1385") L 07/30/2026 - 00:50:06: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "89") (weapon "quake_rl") L 07/30/2026 - 00:50:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:11: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5348 -12887 -1371") (victim_position "-5812 -12867 -1613") L 07/30/2026 - 00:50:11: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:50:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "64") (weapon "quake_rl") L 07/30/2026 - 00:50:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "111") (realdamage "74") (weapon "quake_rl") L 07/30/2026 - 00:50:15: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5721 -12877 -1493") (victim_position "-5646 -12822 -1440") L 07/30/2026 - 00:50:15: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:20: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5435 -12889 -1613") (victim_position "-6002 -12239 -1571") L 07/30/2026 - 00:50:20: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "82") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/30/2026 - 00:50:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:50:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 00:50:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "67") (realdamage "19") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:50:26: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-6137 -13160 -1663") (victim_position "-5978 -13006 -1600") L 07/30/2026 - 00:50:26: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:33: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:50:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "97") (weapon "quake_rl") L 07/30/2026 - 00:50:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (realdamage "45") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5722 -13284 -1611") (victim_position "-5719 -13532 -1330") L 07/30/2026 - 00:50:34: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:50:35: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "343") L 07/30/2026 - 00:50:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:50:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (realdamage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:40: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5685 -12930 -1515") (victim_position "-5965 -12444 -1591") L 07/30/2026 - 00:50:40: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:50:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (realdamage "33") (weapon "quake_rl") L 07/30/2026 - 00:50:45: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5631 -12678 -1483") (victim_position "-5187 -13124 -1638") L 07/30/2026 - 00:50:45: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:50:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (realdamage "56") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:56: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5947 -12852 -1637") (victim_position "-5716 -12725 -1535") L 07/30/2026 - 00:50:56: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:50:56: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:50:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:50:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (realdamage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:02: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5750 -12829 -1535") (victim_position "-5952 -12418 -1591") L 07/30/2026 - 00:51:03: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "quake_rl") L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "102") (weapon "quake_rl") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "74") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "84") (realdamage "54") (weapon "quake_rl") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5644 -12808 -1475") (victim_position "-5700 -12866 -1507") L 07/30/2026 - 00:51:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:06: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:51:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "74") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (realdamage "23") (weapon "quake_rl") L 07/30/2026 - 00:51:11: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5606 -12920 -1431") (victim_position "-5656 -13052 -1612") L 07/30/2026 - 00:51:11: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:51:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/30/2026 - 00:51:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (realdamage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:17: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5543 -12711 -1535") (victim_position "-5507 -13282 -1479") L 07/30/2026 - 00:51:17: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "313") L 07/30/2026 - 00:51:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:22: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5316 -12514 -1631") (victim_position "-6013 -12841 -1535") L 07/30/2026 - 00:51:22: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "quake_rl") L 07/30/2026 - 00:51:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:51:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (realdamage "49") (weapon "quake_rl") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5944 -12236 -1511") (victim_position "-6135 -12419 -1631") L 07/30/2026 - 00:51:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:26: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "quake_rl") L 07/30/2026 - 00:51:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (realdamage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:31: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5759 -12822 -1535") (victim_position "-5842 -12625 -1559") L 07/30/2026 - 00:51:31: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:51:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 00:51:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:51:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:51:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (realdamage "20") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:51:37: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5636 -12666 -1535") (victim_position "-5496 -12712 -1663") L 07/30/2026 - 00:51:37: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (weapon "quake_rl") L 07/30/2026 - 00:51:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "302") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:51:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:42: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5615 -12759 -1498") (victim_position "-5720 -13048 -1663") L 07/30/2026 - 00:51:43: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:51:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/30/2026 - 00:51:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (realdamage "16") (weapon "quake_rl") L 07/30/2026 - 00:51:47: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5273 -13109 -1616") (victim_position "-6075 -13139 -1663") L 07/30/2026 - 00:51:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:47: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:51:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "104") (weapon "quake_rl") L 07/30/2026 - 00:51:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "95") (weapon "quake_rl") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "20") (realdamage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5509 -12706 -1535") (victim_position "-5649 -13105 -1591") L 07/30/2026 - 00:51:55: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:51:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (realdamage "13") (weapon "quake_rl") L 07/30/2026 - 00:51:58: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5557 -12777 -1535") (victim_position "-5606 -13227 -1511") L 07/30/2026 - 00:51:58: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:51:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "458") L 07/30/2026 - 00:52:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:52:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (realdamage "74") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:02: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5721 -12789 -1365") (victim_position "-5679 -12798 -1535") L 07/30/2026 - 00:52:03: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:52:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "99") (weapon "quake_rl") L 07/30/2026 - 00:52:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "60") (realdamage "15") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:52:08: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5490 -12827 -1490") (victim_position "-5618 -13120 -1609") L 07/30/2026 - 00:52:08: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "111") (weapon "quake_rl") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "quake_rl") L 07/30/2026 - 00:52:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (realdamage "11") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:52:15: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5427 -12681 -1663") (victim_position "-5925 -12649 -1593") L 07/30/2026 - 00:52:15: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/30/2026 - 00:52:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (realdamage "15") (weapon "quake_rl") L 07/30/2026 - 00:52:19: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5695 -12901 -1463") (victim_position "-5995 -13054 -1594") L 07/30/2026 - 00:52:19: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:52:19: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "92") (weapon "quake_rl") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/30/2026 - 00:52:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (realdamage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:22: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5648 -12779 -1517") (victim_position "-5481 -12710 -1321") L 07/30/2026 - 00:52:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:22: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "300") L 07/30/2026 - 00:52:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:52:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "86") (realdamage "66") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:32: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5663 -12355 -1617") (victim_position "-5643 -12259 -1479") L 07/30/2026 - 00:52:32: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:52:32: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:52:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "87") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (realdamage "34") (weapon "quake_rl") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5610 -12892 -1500") (victim_position "-5692 -12771 -1496") L 07/30/2026 - 00:52:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:35: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:52:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (realdamage "48") (weapon "quake_rl") L 07/30/2026 - 00:52:45: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5596 -12716 -1522") (victim_position "-5082 -12860 -1594") L 07/30/2026 - 00:52:45: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "85") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (realdamage "32") (weapon "quake_rl") L 07/30/2026 - 00:52:51: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5778 -12541 -1422") (victim_position "-5603 -12966 -1492") L 07/30/2026 - 00:52:51: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:52:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:52:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "84") (weapon "quake_rl") L 07/30/2026 - 00:52:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (realdamage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:56: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5719 -12414 -1269") (victim_position "-5999 -12862 -1535") L 07/30/2026 - 00:52:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:56: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:52:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/30/2026 - 00:52:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:52:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:52:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "108") (realdamage "49") (weapon "quake_rl") L 07/30/2026 - 00:53:01: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5559 -12805 -1465") (victim_position "-5444 -12722 -1617") L 07/30/2026 - 00:53:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:01: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:53:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "76") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "68") (realdamage "37") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 00:53:07: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-6113 -12535 -1656") (victim_position "-5769 -12549 -1603") L 07/30/2026 - 00:53:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:07: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:53:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "78") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 00:53:12: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1638") (new_elo "1644") L 07/30/2026 - 00:53:12: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1583") (new_elo "1577") L 07/30/2026 - 00:53:12: "aboOod ♥<57><[U:1:146245695]>" committed suicide with "quake_rl" (attacker_position "-5593 -12976 -1663") L 07/30/2026 - 00:53:12: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "18")