L 07/30/2026 - 00:53:18: World triggered "meta_data" (matchid "26073000531800e6") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/30/2026 - 00:53:18: "stroker<55><[U:1:390970005]>" changed role to "soldier" L 07/30/2026 - 00:53:18: "aboOod ♥<57><[U:1:146245695]>" changed role to "soldier" L 07/30/2026 - 00:53:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 00:53:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (realdamage "10") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:53:46: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5385 -13457 -1535") (victim_position "-5465 -12781 -1618") L 07/30/2026 - 00:53:46: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 07/30/2026 - 00:53:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (realdamage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:52: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5549 -12768 -1535") (victim_position "-5710 -13269 -1491") L 07/30/2026 - 00:53:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:52: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:53:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:53:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:53:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:53:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:53:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:53:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (realdamage "52") (weapon "quake_rl") L 07/30/2026 - 00:53:57: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5366 -13181 -1501") (victim_position "-5252 -12626 -1621") L 07/30/2026 - 00:53:57: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:53:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:53:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:02: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "world" (attacker_position "-5206 -13151 -1568") (victim_position "-5453 -12677 -1656") L 07/30/2026 - 00:54:02: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (realdamage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:06: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5697 -12873 -1535") (victim_position "-5840 -12686 -1277") L 07/30/2026 - 00:54:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/30/2026 - 00:54:06: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:54:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "110") (realdamage "75") (weapon "quake_rl") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5691 -12782 -1468") (victim_position "-5587 -12861 -1503") L 07/30/2026 - 00:54:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:09: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:54:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "112") (realdamage "94") (weapon "quake_rl") L 07/30/2026 - 00:54:13: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5585 -12788 -1466") (victim_position "-5605 -12739 -1507") L 07/30/2026 - 00:54:13: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:19: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:54:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "108") (realdamage "71") (weapon "quake_rl") L 07/30/2026 - 00:54:21: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5480 -12973 -1663") (victim_position "-5608 -12884 -1535") L 07/30/2026 - 00:54:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:22: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "358") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 00:54:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (realdamage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:27: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5648 -13287 -1663") (victim_position "-5503 -12793 -1535") L 07/30/2026 - 00:54:27: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:54:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 00:54:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "92") (realdamage "49") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 00:54:34: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5103 -12476 -1612") (victim_position "-5777 -12713 -1600") L 07/30/2026 - 00:54:34: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:54:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "272") L 07/30/2026 - 00:54:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 00:54:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (realdamage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:41: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5913 -12408 -1659") (victim_position "-6072 -12767 -1663") L 07/30/2026 - 00:54:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 00:54:41: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "109") (realdamage "75") (weapon "quake_rl") L 07/30/2026 - 00:54:46: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-6057 -12243 -1443") (victim_position "-5921 -12232 -1567") L 07/30/2026 - 00:54:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:46: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/30/2026 - 00:54:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/30/2026 - 00:54:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 00:54:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "81") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "111") (realdamage "16") (weapon "quake_rl") L 07/30/2026 - 00:54:51: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5710 -12661 -1571") (victim_position "-5658 -12576 -1663") L 07/30/2026 - 00:54:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:52: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/30/2026 - 00:54:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "99") (realdamage "87") (weapon "quake_rl") L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5659 -12815 -1408") (victim_position "-5644 -12761 -1535") L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:55: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:54:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:54:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:54:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:54:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:01: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:55:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:02: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5803 -12643 -1621") (victim_position "-5508 -12881 -1531") L 07/30/2026 - 00:55:02: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:55:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:02: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:55:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:55:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "78") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 00:55:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (realdamage "47") (weapon "quake_rl") L 07/30/2026 - 00:55:07: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5385 -13471 -1535") (victim_position "-5552 -12864 -1500") L 07/30/2026 - 00:55:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:08: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:55:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/30/2026 - 00:55:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "89") (realdamage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:11: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5735 -12725 -1399") (victim_position "-5710 -12707 -1486") L 07/30/2026 - 00:55:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 00:55:11: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:55:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "41") (weapon "quake_rl") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:55:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (realdamage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:20: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5725 -13099 -1663") (victim_position "-6161 -13069 -1613") L 07/30/2026 - 00:55:20: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:55:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "245") L 07/30/2026 - 00:55:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (realdamage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:24: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5508 -12550 -1329") (victim_position "-5654 -12642 -1592") L 07/30/2026 - 00:55:25: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:55:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:55:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 00:55:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "quake_rl") L 07/30/2026 - 00:55:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "94") (realdamage "11") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 00:55:34: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5799 -12154 -1484") (victim_position "-5727 -12755 -1500") L 07/30/2026 - 00:55:34: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:55:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "189") L 07/30/2026 - 00:55:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (realdamage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:39: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5121 -12576 -1622") (victim_position "-5690 -12664 -1503") L 07/30/2026 - 00:55:39: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:55:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:55:46: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5360 -12684 -1600") (victim_position "-5690 -12917 -1533") L 07/30/2026 - 00:55:46: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:55:46: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:55:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 00:55:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:55:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (realdamage "66") (weapon "quake_rl") L 07/30/2026 - 00:55:51: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5805 -12061 -1535") (victim_position "-5617 -12056 -1535") L 07/30/2026 - 00:55:51: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:55:51: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:55:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "193") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "71") (realdamage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:55: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5888 -12286 -1564") (victim_position "-5786 -12480 -1380") L 07/30/2026 - 00:55:55: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:55:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:55:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:55:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:55:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:55:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:55:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "quake_rl") L 07/30/2026 - 00:56:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:03: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:56:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "quake_rl") L 07/30/2026 - 00:56:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:07: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:56:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:56:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "quake_rl") L 07/30/2026 - 00:56:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:17: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5365 -13476 -1535") (victim_position "-5163 -12804 -1659") L 07/30/2026 - 00:56:17: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "249") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (realdamage "30") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:20: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5217 -13295 -1599") (victim_position "-5091 -13172 -1334") L 07/30/2026 - 00:56:20: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 00:56:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "88") (realdamage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:27: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5682 -13360 -1535") (victim_position "-5629 -13283 -1588") L 07/30/2026 - 00:56:27: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 07/30/2026 - 00:56:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (realdamage "6") (weapon "quake_rl") L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5636 -13425 -1535") (victim_position "-5176 -13068 -1653") L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:56:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:30: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (weapon "quake_rl") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/30/2026 - 00:56:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "67") (realdamage "25") (weapon "quake_rl") L 07/30/2026 - 00:56:41: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5700 -12254 -1463") (victim_position "-5915 -12530 -1657") L 07/30/2026 - 00:56:41: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:56:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/30/2026 - 00:56:41: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:56:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:56:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 07/30/2026 - 00:56:46: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:56:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "quake_rl") L 07/30/2026 - 00:56:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:50: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5660 -13388 -1535") (victim_position "-5568 -12577 -1226") L 07/30/2026 - 00:56:50: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "393") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:56:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "quake_rl") L 07/30/2026 - 00:56:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5652 -13537 -1535") (victim_position "-5495 -12939 -1658") L 07/30/2026 - 00:56:55: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:56:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 00:56:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:56:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:56:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "78") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 00:57:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (realdamage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:02: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5234 -13164 -1623") (victim_position "-5632 -13483 -1535") L 07/30/2026 - 00:57:03: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:57:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:09: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:57:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (realdamage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:15: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6110 -12635 -1634") (victim_position "-6158 -12619 -1616") L 07/30/2026 - 00:57:15: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:57:15: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:57:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "quake_rl") L 07/30/2026 - 00:57:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "quake_rl") L 07/30/2026 - 00:57:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (realdamage "30") (weapon "quake_rl") L 07/30/2026 - 00:57:25: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5612 -13222 -1663") (victim_position "-5134 -12712 -1663") L 07/30/2026 - 00:57:25: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:57:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "386") L 07/30/2026 - 00:57:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/30/2026 - 00:57:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (realdamage "46") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:29: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5659 -13116 -1458") (victim_position "-5920 -12902 -1312") L 07/30/2026 - 00:57:29: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:57:29: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:57:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:57:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 07/30/2026 - 00:57:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (realdamage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:33: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-6190 -12657 -1635") (victim_position "-5982 -12915 -1419") L 07/30/2026 - 00:57:33: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:57:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:33: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:57:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "quake_rl") L 07/30/2026 - 00:57:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 00:57:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (realdamage "3") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:41: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5459 -13423 -1539") (victim_position "-5462 -12807 -1663") L 07/30/2026 - 00:57:41: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:57:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "67") (weapon "quake_rl") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "88") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (realdamage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:48: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5711 -13513 -1220") (victim_position "-5364 -13245 -1477") L 07/30/2026 - 00:57:49: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:57:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 00:57:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 07/30/2026 - 00:57:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:57:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:57:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:57:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:57:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (realdamage "10") (weapon "shotgun_soldier") L 07/30/2026 - 00:57:55: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1644") (new_elo "1650") L 07/30/2026 - 00:57:55: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1577") (new_elo "1571") L 07/30/2026 - 00:57:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5811 -13473 -1535") (victim_position "-5270 -13272 -1497") L 07/30/2026 - 00:57:55: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:57:55: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "19")