L 07/30/2026 - 00:58:01: World triggered "meta_data" (matchid "2607300058018088") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/30/2026 - 00:58:01: "stroker<55><[U:1:390970005]>" changed role to "soldier" L 07/30/2026 - 00:58:01: "aboOod ♥<57><[U:1:146245695]>" changed role to "soldier" L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "106") (weapon "quake_rl") L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "90") (realdamage "35") (weapon "quake_rl") (airshot "1") (height "394") L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5708 -13187 -1527") (victim_position "-5514 -13483 -1141") L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:58:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:45: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:58:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "82") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (realdamage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:48: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5555 -12763 -1535") (victim_position "-5471 -13097 -1373") L 07/30/2026 - 00:58:49: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:58:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "77") (weapon "quake_rl") L 07/30/2026 - 00:58:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 00:58:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:55: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6152 -12588 -1663") (victim_position "-5529 -12468 -1628") L 07/30/2026 - 00:58:56: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:58:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:58:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 00:58:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:58:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:58:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:59:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (realdamage "10") (weapon "quake_rl") L 07/30/2026 - 00:59:01: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-6180 -12314 -1535") (victim_position "-5648 -12415 -1663") L 07/30/2026 - 00:59:01: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "304") L 07/30/2026 - 00:59:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "70") (realdamage "55") (weapon "quake_rl") L 07/30/2026 - 00:59:05: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5394 -12543 -1624") (victim_position "-5460 -12417 -1600") L 07/30/2026 - 00:59:05: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:59:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "217") L 07/30/2026 - 00:59:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:59:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "104") (realdamage "76") (weapon "quake_rl") L 07/30/2026 - 00:59:09: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5550 -12950 -1370") (victim_position "-5738 -12811 -1535") L 07/30/2026 - 00:59:09: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:59:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "quake_rl") L 07/30/2026 - 00:59:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 00:59:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (realdamage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:17: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5255 -13076 -1649") (victim_position "-5825 -13200 -1663") L 07/30/2026 - 00:59:17: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:59:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "306") L 07/30/2026 - 00:59:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (realdamage "44") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:21: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5680 -12763 -1535") (victim_position "-5763 -13045 -1367") L 07/30/2026 - 00:59:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:21: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:59:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "73") (weapon "quake_rl") L 07/30/2026 - 00:59:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "81") (weapon "quake_rl") L 07/30/2026 - 00:59:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:26: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5273 -12788 -1663") (victim_position "-5773 -12825 -1246") L 07/30/2026 - 00:59:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:26: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "88") (weapon "quake_rl") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 07/30/2026 - 00:59:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "76") (realdamage "34") (weapon "quake_rl") L 07/30/2026 - 00:59:30: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5542 -12758 -1479") (victim_position "-5635 -12877 -1490") L 07/30/2026 - 00:59:30: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "238") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:36: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 00:59:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "64") (realdamage "43") (weapon "quake_rl") L 07/30/2026 - 00:59:37: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5249 -12961 -1663") (victim_position "-5656 -13000 -1631") L 07/30/2026 - 00:59:37: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "91") (weapon "quake_rl") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (realdamage "5") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5439 -13165 -1602") (victim_position "-5527 -12771 -1535") L 07/30/2026 - 00:59:41: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 00:59:42: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "78") (weapon "quake_rl") L 07/30/2026 - 00:59:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 00:59:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "quake_rl") L 07/30/2026 - 00:59:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (realdamage "37") (weapon "quake_rl") L 07/30/2026 - 00:59:47: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5556 -12685 -1535") (victim_position "-5066 -12725 -1663") L 07/30/2026 - 00:59:47: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 00:59:47: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 00:59:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 00:59:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (realdamage "49") (weapon "quake_rl") L 07/30/2026 - 00:59:53: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5874 -12257 -1558") (victim_position "-5619 -12441 -1614") L 07/30/2026 - 00:59:53: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 00:59:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 00:59:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 00:59:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 00:59:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (realdamage "75") (weapon "quake_rl") L 07/30/2026 - 00:59:58: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5440 -12936 -1466") (victim_position "-5211 -12676 -1506") L 07/30/2026 - 00:59:58: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 00:59:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "329") L 07/30/2026 - 01:00:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "quake_rl") L 07/30/2026 - 01:00:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (realdamage "19") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:04: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5622 -13108 -1663") (victim_position "-5205 -13193 -1619") L 07/30/2026 - 01:00:04: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:00:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "quake_rl") L 07/30/2026 - 01:00:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:00:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (realdamage "37") (weapon "quake_rl") L 07/30/2026 - 01:00:11: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5774 -12994 -1485") (victim_position "-5494 -13308 -1535") L 07/30/2026 - 01:00:11: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:00:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "55") (weapon "quake_rl") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "quake_rl") L 07/30/2026 - 01:00:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:26: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:00:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "42") (realdamage "13") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:00:29: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6164 -13140 -1663") (victim_position "-5963 -12922 -1612") L 07/30/2026 - 01:00:29: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:00:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:32: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "66") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "86") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 01:00:33: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "world" (attacker_position "-5570 -13171 -1600") (victim_position "-5411 -13002 -1618") L 07/30/2026 - 01:00:34: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:00:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "194") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (realdamage "29") (weapon "quake_rl") L 07/30/2026 - 01:00:37: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5556 -12799 -1535") (victim_position "-5905 -13163 -1628") L 07/30/2026 - 01:00:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:38: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:00:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "62") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:00:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "110") (realdamage "3") (weapon "quake_rl") L 07/30/2026 - 01:00:44: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5527 -12851 -1535") (victim_position "-5471 -12920 -1663") L 07/30/2026 - 01:00:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:45: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "77") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "104") (realdamage "87") (weapon "quake_rl") (airshot "1") (height "418") L 07/30/2026 - 01:00:48: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5779 -12699 -1468") (victim_position "-5650 -12588 -1245") L 07/30/2026 - 01:00:48: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:00:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "233") L 07/30/2026 - 01:00:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (realdamage "17") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:00:53: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5805 -13052 -1487") (victim_position "-5804 -12761 -1591") L 07/30/2026 - 01:00:53: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:00:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 07/30/2026 - 01:00:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 01:00:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:00:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "quake_rl") L 07/30/2026 - 01:01:02: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:01:03: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:01:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:04: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:01:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 01:01:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:07: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:07: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:07: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (realdamage "1") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:01:08: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-6288 -13032 -1591") (victim_position "-5887 -13174 -1596") L 07/30/2026 - 01:01:08: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:01:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:11: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:11: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "38") (weapon "quake_rl") L 07/30/2026 - 01:01:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 07/30/2026 - 01:01:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "quake_rl") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (realdamage "5") (weapon "quake_rl") L 07/30/2026 - 01:01:14: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-6130 -12791 -1560") (victim_position "-5729 -13275 -1663") L 07/30/2026 - 01:01:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:14: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:01:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "quake_rl") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 01:01:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:22: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "quake_rl") L 07/30/2026 - 01:01:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:26: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:01:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "quake_rl") L 07/30/2026 - 01:01:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (realdamage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:41: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5833 -12901 -1651") (victim_position "-5634 -12749 -1388") L 07/30/2026 - 01:01:41: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 01:01:41: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:01:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "206") L 07/30/2026 - 01:01:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "84") (realdamage "54") (weapon "quake_rl") L 07/30/2026 - 01:01:46: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5727 -12872 -1418") (victim_position "-5618 -12888 -1535") L 07/30/2026 - 01:01:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "110") (weapon "quake_rl") L 07/30/2026 - 01:01:46: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:01:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "179") L 07/30/2026 - 01:01:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:01:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "145") (realdamage "31") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 01:01:51: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5553 -12844 -1465") (victim_position "-5437 -12855 -1663") L 07/30/2026 - 01:01:51: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 01:01:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:51: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:01:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:01:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "66") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 07/30/2026 - 01:01:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:01:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (realdamage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:57: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5583 -12530 -1324") (victim_position "-5755 -12934 -1541") L 07/30/2026 - 01:01:57: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:01:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:01:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 01:01:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 01:02:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:02:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:04: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "60") (weapon "quake_rl") L 07/30/2026 - 01:02:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:02:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (realdamage "44") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 01:02:06: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5666 -12237 -1535") (victim_position "-5459 -12915 -1604") L 07/30/2026 - 01:02:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:06: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:10: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:10: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "97") (realdamage "92") (weapon "quake_rl") (airshot "1") (height "265") L 07/30/2026 - 01:02:10: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5838 -13143 -1434") (victim_position "-5446 -13224 -1398") L 07/30/2026 - 01:02:10: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "70") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 07/30/2026 - 01:02:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5728 -12909 -1535") (victim_position "-5656 -13293 -1469") L 07/30/2026 - 01:02:15: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 01:02:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "82") (weapon "quake_rl") L 07/30/2026 - 01:02:15: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "190") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (weapon "quake_rl") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (realdamage "3") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:02:25: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-6338 -12801 -1631") (victim_position "-5862 -12684 -1615") L 07/30/2026 - 01:02:26: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:28: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:28: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "quake_rl") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:31: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:02:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "61") (realdamage "53") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:34: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5135 -12440 -1626") (victim_position "-5239 -12485 -1663") L 07/30/2026 - 01:02:34: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "39") (weapon "quake_rl") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "99") (weapon "quake_rl") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "quake_rl") L 07/30/2026 - 01:02:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (realdamage "51") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:39: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5849 -12648 -1611") (victim_position "-5721 -12977 -1663") L 07/30/2026 - 01:02:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:40: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:02:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 01:02:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:02:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (realdamage "55") (weapon "quake_rl") L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "quake_rl" (attacker_position "-5794 -12827 -1483") (victim_position "-5587 -12359 -1663") L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 01:02:48: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:02:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "93") (weapon "quake_rl") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:02:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "quake_rl") L 07/30/2026 - 01:02:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:02:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:02:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (realdamage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:02:55: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1650") (new_elo "1656") L 07/30/2026 - 01:02:55: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1571") (new_elo "1565") L 07/30/2026 - 01:02:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5417 -12663 -1663") (victim_position "-5484 -13227 -1560") L 07/30/2026 - 01:02:55: World triggered "mge_match_end" (winner "[U:1:390970005]") (loser "[U:1:146245695]") (winner_score "20") (loser_score "17")