L 07/30/2026 - 01:03:01: World triggered "meta_data" (matchid "2607300103013909") (map "mge_league_v3") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/30/2026 - 01:03:01: "stroker<55><[U:1:390970005]>" changed role to "soldier" L 07/30/2026 - 01:03:01: "aboOod ♥<57><[U:1:146245695]>" changed role to "soldier" L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "quake_rl") L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 07/30/2026 - 01:03:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 07/30/2026 - 01:03:06: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-5358 -13091 -1582") (victim_position "-5459 -13477 -1520") L 07/30/2026 - 01:03:06: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:03:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "80") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 07/30/2026 - 01:03:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "63") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:11: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "45") (realdamage "28") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:11: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5896 -12839 -1593") (victim_position "-5488 -13131 -1640") L 07/30/2026 - 01:03:11: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:03:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:16: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:16: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:16: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:03:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (realdamage "21") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:17: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5828 -12566 -1575") (victim_position "-5747 -12884 -1469") L 07/30/2026 - 01:03:17: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:03:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 01:03:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:22: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:22: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:22: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "42") (realdamage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:23: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5689 -12549 -1509") (victim_position "-5494 -12195 -1532") L 07/30/2026 - 01:03:23: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:03:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "85") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 07/30/2026 - 01:03:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "42") (realdamage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:27: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5341 -13309 -1573") (victim_position "-5605 -13031 -1468") L 07/30/2026 - 01:03:28: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:03:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "65") (weapon "quake_rl") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "60") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "82") (weapon "quake_rl") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "87") (realdamage "32") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:32: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5175 -13378 -1535") (victim_position "-5164 -13253 -1613") L 07/30/2026 - 01:03:33: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:03:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "63") (weapon "quake_rl") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/30/2026 - 01:03:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:39: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:47: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (realdamage "26") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:47: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5735 -12643 -1594") (victim_position "-5230 -13226 -1539") L 07/30/2026 - 01:03:47: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:03:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "54") (realdamage "51") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:51: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5541 -12732 -1471") (victim_position "-5381 -12839 -1663") L 07/30/2026 - 01:03:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:51: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:03:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "63") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "82") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (realdamage "51") (weapon "quake_rl") L 07/30/2026 - 01:03:56: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5727 -12801 -1484") (victim_position "-5709 -13036 -1602") L 07/30/2026 - 01:03:56: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:03:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "258") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:58: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:03:59: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:01: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:04:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:03: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:03: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:03: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:03: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:05: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:05: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:05: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:05: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (realdamage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:05: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5651 -12197 -1535") (victim_position "-5454 -12902 -1663") L 07/30/2026 - 01:04:05: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:04:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:06: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:06: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "69") (weapon "quake_rl") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:11: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:11: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:14: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:04:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:15: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "53") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (realdamage "32") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:17: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5470 -12875 -1631") (victim_position "-5171 -12489 -1615") L 07/30/2026 - 01:04:17: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:04:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "470") L 07/30/2026 - 01:04:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "80") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (realdamage "43") (weapon "quake_rl") L 07/30/2026 - 01:04:21: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5579 -12694 -1535") (victim_position "-5868 -12801 -1616") L 07/30/2026 - 01:04:21: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:04:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:22: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:24: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:24: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:25: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:25: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:25: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:26: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:26: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "92") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "292") L 07/30/2026 - 01:04:26: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5776 -13048 -1663") (victim_position "-5764 -12802 -1243") L 07/30/2026 - 01:04:26: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:04:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "37") (weapon "quake_rl") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "97") (weapon "quake_rl") L 07/30/2026 - 01:04:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "90") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "83") (realdamage "18") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:31: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5323 -13273 -1535") (victim_position "-5326 -13119 -1663") L 07/30/2026 - 01:04:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:31: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:04:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "quake_rl") L 07/30/2026 - 01:04:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "85") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "50") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "46") (realdamage "32") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:35: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5502 -13242 -1362") (victim_position "-5347 -13106 -1597") L 07/30/2026 - 01:04:35: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:04:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:36: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "46") (weapon "quake_rl") L 07/30/2026 - 01:04:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "79") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "89") (weapon "quake_rl") L 07/30/2026 - 01:04:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (realdamage "38") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:40: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5765 -13479 -1270") (victim_position "-5810 -13071 -1567") L 07/30/2026 - 01:04:40: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:04:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:42: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:42: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:43: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "52") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "79") (realdamage "37") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5451 -13099 -1598") (victim_position "-5247 -13176 -1566") L 07/30/2026 - 01:04:44: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 01:04:45: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:04:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:47: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:50: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "65") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:51: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:51: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:51: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:53: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:53: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:54: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:54: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "68") (realdamage "25") (weapon "shotgun_soldier") (crit "mini") L 07/30/2026 - 01:04:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5656 -12724 -1535") (victim_position "-5612 -13088 -1548") L 07/30/2026 - 01:04:55: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 01:04:55: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:04:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:04:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:04:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:04:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:00: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:05:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:01: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:05:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:04: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:05:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:04: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:07: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:08: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:09: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "31") (realdamage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:10: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-6214 -12386 -1535") (victim_position "-5683 -12100 -1535") L 07/30/2026 - 01:05:10: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:05:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:12: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "92") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 07/30/2026 - 01:05:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "59") (realdamage "27") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:14: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5528 -12784 -1382") (victim_position "-5826 -12805 -1577") L 07/30/2026 - 01:05:14: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:05:16: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:16: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "81") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "88") (realdamage "63") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:17: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5611 -12873 -1500") (victim_position "-5552 -12774 -1503") L 07/30/2026 - 01:05:18: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:05:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 01:05:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "64") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:21: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (realdamage "48") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5744 -12852 -1414") (victim_position "-5762 -13175 -1663") L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" triggered "domination" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 01:05:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:24: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:05:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "65") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "72") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:28: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5637 -12693 -1535") (victim_position "-5422 -12530 -1550") L 07/30/2026 - 01:05:28: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:05:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:29: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:29: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "57") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:29: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:29: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:29: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:33: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "9") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:33: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:05:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 07/30/2026 - 01:05:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:34: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:34: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "43") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:35: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-4888 -12754 -1627") (victim_position "-5613 -12718 -1530") L 07/30/2026 - 01:05:35: "stroker<55><[U:1:390970005]>" triggered "revenge" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 01:05:35: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:05:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:38: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "41") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "85") (weapon "quake_rl") L 07/30/2026 - 01:05:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:39: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:39: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "37") (weapon "quake_rl") L 07/30/2026 - 01:05:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:40: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "4") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:41: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:41: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "34") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "75") (realdamage "37") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 01:05:44: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5236 -13130 -1632") (victim_position "-5955 -12818 -1663") L 07/30/2026 - 01:05:44: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:47: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:47: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:47: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:48: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:48: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:48: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:48: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "67") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:50: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:50: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "100") (realdamage "13") (weapon "quake_rl") (crit "mini") L 07/30/2026 - 01:05:50: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5799 -12796 -1463") (victim_position "-5686 -12652 -1663") L 07/30/2026 - 01:05:51: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:52: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:53: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:53: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "68") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:54: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:55: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:55: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "40") (realdamage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:55: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5710 -12726 -1535") (victim_position "-5314 -12703 -1330") L 07/30/2026 - 01:05:55: "stroker<55><[U:1:390970005]>" triggered "domination" against "aboOod ♥<57><[U:1:146245695]>" L 07/30/2026 - 01:05:55: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:55: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:55: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:05:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:05:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:05:58: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 07/30/2026 - 01:05:59: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:06:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 01:06:04: "aboOod ♥<57><[U:1:146245695]>" say "is the server lagging for u too?" L 07/30/2026 - 01:06:13: "stroker<55><[U:1:390970005]>" say "sometimes i lag too" L 07/30/2026 - 01:06:15: "aboOod ♥<57><[U:1:146245695]>" say "i see" L 07/30/2026 - 01:06:16: "aboOod ♥<57><[U:1:146245695]>" committed suicide with "tf_projectile_rocket" (attacker_position "-5583 -13383 -1535") L 07/30/2026 - 01:06:16: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:06:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:19: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:19: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:20: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "40") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "75") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "71") (realdamage "69") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "shotgun_soldier" (attacker_position "-5806 -12362 -1339") (victim_position "-5929 -12235 -1569") L 07/30/2026 - 01:06:24: "aboOod ♥<57><[U:1:146245695]>" triggered "revenge" against "stroker<55><[U:1:390970005]>" L 07/30/2026 - 01:06:25: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:06:26: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:26: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:26: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "83") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:27: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:27: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:27: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:27: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:28: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:28: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "81") (realdamage "57") (weapon "tf_projectile_rocket") (airshot "1") (height "245") L 07/30/2026 - 01:06:28: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5205 -12560 -1483") (victim_position "-5616 -12918 -1290") L 07/30/2026 - 01:06:28: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:06:28: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:30: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:31: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "96") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:31: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "47") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:32: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:32: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:32: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "59") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:32: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:33: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:33: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:33: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "71") (realdamage "51") (weapon "quake_rl") L 07/30/2026 - 01:06:33: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "quake_rl" (attacker_position "-5775 -12604 -1509") (victim_position "-5991 -12766 -1659") L 07/30/2026 - 01:06:33: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:06:33: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:35: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:35: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:35: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:35: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:36: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:36: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:36: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:36: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:37: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:37: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "37") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:37: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:38: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "33") (weapon "quake_rl") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:38: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:39: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:39: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "12") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:39: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:40: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:40: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:40: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:40: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5521 -12469 -1663") (victim_position "-5383 -13267 -1568") L 07/30/2026 - 01:06:40: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:06:41: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:41: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:41: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 07/30/2026 - 01:06:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:42: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:42: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:42: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "27") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:43: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:43: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:43: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:43: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:44: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:44: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:44: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "44") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:45: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "30") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "44") (realdamage "1") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:46: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-5685 -12740 -1535") (victim_position "-6239 -12660 -1635") L 07/30/2026 - 01:06:47: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:06:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:48: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "49") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "11") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:49: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:50: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:50: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "69") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:50: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:51: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:51: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "10") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:53: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:53: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:06:54: "aboOod ♥<57><[U:1:146245695]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:06:55: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:56: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:56: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:56: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:56: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:56: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "58") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:06:57: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:57: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:06:57: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:06:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:57: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:57: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "48") (realdamage "36") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:06:57: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-6091 -12581 -1663") (victim_position "-6071 -12188 -1467") L 07/30/2026 - 01:06:57: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:06:58: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:00: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "51") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:01: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:01: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:02: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:07:02: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "32") (weapon "quake_rl") L 07/30/2026 - 01:07:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:02: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:02: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "5") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:02: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:03: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:04: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:06: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:06: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:06: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:07: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:08: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:08: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:09: "stroker<55><[U:1:390970005]>" picked up item "tf_ammo_pack" L 07/30/2026 - 01:07:09: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:09: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:10: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:10: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "61") (realdamage "29") (weapon "tf_projectile_rocket") (crit "mini") L 07/30/2026 - 01:07:10: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5171 -12614 -1663") (victim_position "-5874 -12723 -1609") L 07/30/2026 - 01:07:10: "stroker<55><[U:1:390970005]>" spawned as "soldier" L 07/30/2026 - 01:07:10: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:12: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:12: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:12: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:12: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:13: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:07:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 07/30/2026 - 01:07:14: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:14: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:14: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "36") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:14: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "15") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:15: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "quake_rl") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:15: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-4947 -12812 -1611") (victim_position "-5340 -13370 -1553") L 07/30/2026 - 01:07:15: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "21") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:18: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "24") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:19: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:19: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:19: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:20: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:20: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:20: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:20: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "88") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:21: "stroker<55><[U:1:390970005]>" killed "aboOod ♥<57><[U:1:146245695]>" with "world" (attacker_position "-6021 -12874 -1144") (victim_position "-5863 -12904 -1657") L 07/30/2026 - 01:07:21: "aboOod ♥<57><[U:1:146245695]>" spawned as "soldier" L 07/30/2026 - 01:07:21: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:21: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "13") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "stroker<55><[U:1:390970005]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "stroker<55><[U:1:390970005]>" triggered "damage" against "aboOod ♥<57><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 07/30/2026 - 01:07:23: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:23: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "318") L 07/30/2026 - 01:07:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:24: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "quake_rl") L 07/30/2026 - 01:07:24: "stroker<55><[U:1:390970005]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/30/2026 - 01:07:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:25: "aboOod ♥<57><[U:1:146245695]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:25: "aboOod ♥<57><[U:1:146245695]>" triggered "damage" against "stroker<55><[U:1:390970005]>" (damage "103") (realdamage "15") (weapon "tf_projectile_rocket") L 07/30/2026 - 01:07:25: World triggered "mge_elo_delta" (player "[U:1:146245695]") (old_elo "1565") (new_elo "1574") L 07/30/2026 - 01:07:25: World triggered "mge_elo_delta" (player "[U:1:390970005]") (old_elo "1656") (new_elo "1647") L 07/30/2026 - 01:07:25: "aboOod ♥<57><[U:1:146245695]>" killed "stroker<55><[U:1:390970005]>" with "tf_projectile_rocket" (attacker_position "-5872 -12900 -1663") (victim_position "-5785 -12618 -1663") L 07/30/2026 - 01:07:25: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:390970005]") (winner_score "20") (loser_score "18")