L 07/31/2026 - 17:40:38: World triggered "meta_data" (matchid "260731174038f8bf") (map "mge_worldchampionship_v6") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/31/2026 - 17:40:38: "animewee8<31><[U:1:1869202169]>" changed role to "soldier" L 07/31/2026 - 17:40:38: "aim at feet method<26><[U:1:186274660]>" changed role to "scout" L 07/31/2026 - 17:40:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:40:39: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:40:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:40:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:40:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "76") (weapon "scattergun") L 07/31/2026 - 17:40:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:42: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:40:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "12") (weapon "the_capper") L 07/31/2026 - 17:40:43: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2683 -9233 -2795") (victim_position "2842 -9727 -2831") L 07/31/2026 - 17:40:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:44: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:40:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:40:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:40:46: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "quake_rl") L 07/31/2026 - 17:40:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:40:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:40:47: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:40:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "77") (weapon "scattergun") L 07/31/2026 - 17:40:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:40:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "26") (realdamage "17") (weapon "scattergun") L 07/31/2026 - 17:40:49: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "1990 -8818 -2838") (victim_position "2271 -8702 -2838") L 07/31/2026 - 17:40:49: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:40:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:40:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "33") (weapon "scattergun") L 07/31/2026 - 17:40:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:40:51: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "43") (weapon "quake_rl") L 07/31/2026 - 17:40:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:40:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:52: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "13") (weapon "shotgun_soldier") L 07/31/2026 - 17:40:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "56") (weapon "scattergun") L 07/31/2026 - 17:40:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:40:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:54: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "16") (weapon "shotgun_soldier") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "3") (weapon "the_capper") L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2331 -9381 -2800") (victim_position "2637 -8974 -2859") L 07/31/2026 - 17:40:55: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:40:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "9") (weapon "scattergun") L 07/31/2026 - 17:40:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:40:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:40:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:40:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:40:59: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "54") (weapon "quake_rl") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:40:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:41:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:41:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "26") (weapon "scattergun") L 07/31/2026 - 17:41:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:01: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "57") (weapon "quake_rl") L 07/31/2026 - 17:41:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "79") (realdamage "49") (weapon "scattergun") L 07/31/2026 - 17:41:02: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2154 -8814 -2845") (victim_position "2306 -8740 -2845") L 07/31/2026 - 17:41:02: "aim at feet method<26><[U:1:186274660]>" triggered "domination" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:41:02: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:41:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "5") (weapon "scattergun") L 07/31/2026 - 17:41:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:14: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "12") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:41:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:41:15: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:41:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "69") (weapon "scattergun") L 07/31/2026 - 17:41:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "74") (weapon "quake_rl") L 07/31/2026 - 17:41:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "86") (realdamage "53") (weapon "scattergun") L 07/31/2026 - 17:41:17: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2337 -8639 -2805") (victim_position "2538 -8679 -2847") L 07/31/2026 - 17:41:17: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:41:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:41:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:41:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "84") (weapon "scattergun") L 07/31/2026 - 17:41:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "96") (weapon "scattergun") L 07/31/2026 - 17:41:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "50") (realdamage "13") (weapon "scattergun") L 07/31/2026 - 17:41:23: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2621 -9011 -2820") (victim_position "2581 -9335 -2851") L 07/31/2026 - 17:41:24: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "9") (weapon "scattergun") L 07/31/2026 - 17:41:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:41:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "55") (weapon "scattergun") L 07/31/2026 - 17:41:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:27: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "50") (weapon "quake_rl") L 07/31/2026 - 17:41:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:41:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "39") (weapon "scattergun") L 07/31/2026 - 17:41:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:41:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:29: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:41:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:41:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:30: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "32") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:41:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:33: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "16") (realdamage "11") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:33: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "3145 -9503 -2799") (victim_position "3237 -8929 -2906") L 07/31/2026 - 17:41:33: "animewee8<31><[U:1:1869202169]>" triggered "revenge" against "aim at feet method<26><[U:1:186274660]>" L 07/31/2026 - 17:41:33: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:41:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:41:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "46") (weapon "scattergun") L 07/31/2026 - 17:41:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "76") (weapon "scattergun") L 07/31/2026 - 17:41:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:36: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "72") (weapon "quake_rl") L 07/31/2026 - 17:41:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "69") (weapon "scattergun") L 07/31/2026 - 17:41:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (realdamage "35") (weapon "scattergun") L 07/31/2026 - 17:41:37: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2404 -9403 -2720") (victim_position "2675 -9156 -2856") L 07/31/2026 - 17:41:37: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:39: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:41:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "72") (weapon "scattergun") L 07/31/2026 - 17:41:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:41: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:41:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:42: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "104") (realdamage "45") (weapon "quake_rl") L 07/31/2026 - 17:41:42: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2361 -8690 -2848") (victim_position "2419 -8972 -2851") L 07/31/2026 - 17:41:42: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:41:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:41:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:41:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:44: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "38") (weapon "quake_rl") L 07/31/2026 - 17:41:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:44: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "11") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:41:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:41:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "73") (weapon "scattergun") L 07/31/2026 - 17:41:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:46: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "97") (weapon "quake_rl") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:41:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "12") (weapon "the_capper") L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3217 -9213 -2950") (victim_position "2739 -9374 -2843") L 07/31/2026 - 17:41:48: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:41:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "59") (weapon "scattergun") L 07/31/2026 - 17:41:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:50: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:51: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:41:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:52: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "72") (realdamage "40") (weapon "quake_rl") L 07/31/2026 - 17:41:52: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2604 -9371 -2851") (victim_position "2733 -9560 -2831") L 07/31/2026 - 17:41:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:52: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:41:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "29") (weapon "scattergun") L 07/31/2026 - 17:41:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "78") (weapon "scattergun") L 07/31/2026 - 17:41:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "63") (weapon "scattergun") L 07/31/2026 - 17:41:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:41:56: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "71") (weapon "quake_rl") L 07/31/2026 - 17:41:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:41:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:41:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:41:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:41:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "41") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "14") (weapon "shotgun_soldier") L 07/31/2026 - 17:41:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (realdamage "7") (weapon "the_capper") L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2020 -8675 -2800") (victim_position "2441 -8752 -2858") L 07/31/2026 - 17:41:59: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:41:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "4") (weapon "scattergun") L 07/31/2026 - 17:42:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "5") (weapon "scattergun") L 07/31/2026 - 17:42:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:42:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "50") (weapon "scattergun") L 07/31/2026 - 17:42:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:03: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "26") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:42:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "68") (weapon "scattergun") L 07/31/2026 - 17:42:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:05: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "5") (weapon "the_capper") L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2507 -8675 -2696") (victim_position "2708 -9114 -2860") L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:06: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:42:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:42:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:42:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:42:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:10: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:42:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:10: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "23") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:42:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:42:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3292 -9138 -2959") (victim_position "3197 -9357 -2944") L 07/31/2026 - 17:42:15: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:42:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:42:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:42:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:22: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "59") (weapon "quake_rl") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:22: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "29") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "the_capper") L 07/31/2026 - 17:42:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:24: "animewee8<31><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:25: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (realdamage "40") (weapon "quake_rl") L 07/31/2026 - 17:42:25: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2769 -9049 -2851") (victim_position "2589 -8774 -2847") L 07/31/2026 - 17:42:25: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:42:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:42:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "97") (weapon "scattergun") L 07/31/2026 - 17:42:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "68") (weapon "quake_rl") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:42:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "31") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:29: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (realdamage "46") (weapon "quake_rl") L 07/31/2026 - 17:42:29: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2399 -9342 -2851") (victim_position "2067 -9283 -2899") L 07/31/2026 - 17:42:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:29: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "3") (weapon "scattergun") L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:42:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:32: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "quake_rl") L 07/31/2026 - 17:42:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "90") (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "79") (weapon "scattergun") L 07/31/2026 - 17:42:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:42:33: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2250 -9377 -2818") (victim_position "2386 -9280 -2851") L 07/31/2026 - 17:42:34: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:42:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "55") (weapon "scattergun") L 07/31/2026 - 17:42:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:35: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "68") (weapon "quake_rl") L 07/31/2026 - 17:42:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:36: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "26") (weapon "scattergun") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "97") (weapon "scattergun") L 07/31/2026 - 17:42:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:42:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "43") (weapon "scattergun") L 07/31/2026 - 17:42:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:39: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "29") (realdamage "18") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:39: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2835 -9457 -2831") (victim_position "2311 -9418 -2853") L 07/31/2026 - 17:42:39: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:42:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "43") (weapon "scattergun") L 07/31/2026 - 17:42:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:40: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "70") (weapon "quake_rl") L 07/31/2026 - 17:42:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:42:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:42: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:42:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "55") (weapon "scattergun") L 07/31/2026 - 17:42:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (weapon "scattergun") L 07/31/2026 - 17:42:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:44: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "66") (realdamage "64") (weapon "quake_rl") L 07/31/2026 - 17:42:44: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2776 -9170 -2851") (victim_position "2717 -9011 -2860") L 07/31/2026 - 17:42:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:44: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:42:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:42:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:42:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:42:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:42:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "59") (weapon "scattergun") L 07/31/2026 - 17:42:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:42:48: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "57") (weapon "quake_rl") L 07/31/2026 - 17:42:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:42:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:42:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:50: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "38") (weapon "shotgun_soldier") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "12") (weapon "the_capper") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2658 -8549 -2847") (victim_position "2700 -9060 -2857") L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:50: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:42:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:42:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:42:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:42:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (realdamage "10") (weapon "the_capper") L 07/31/2026 - 17:42:58: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3342 -9343 -2937") (victim_position "3045 -9480 -2831") L 07/31/2026 - 17:42:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:42:58: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:42:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:42:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:01: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "12") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:43:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:43:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "35") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:43:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:06: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "67") (realdamage "39") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:06: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2744 -9495 -2831") (victim_position "2889 -9371 -2869") L 07/31/2026 - 17:43:06: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:43:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:08: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "71") (weapon "quake_rl") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "47") (weapon "scattergun") L 07/31/2026 - 17:43:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:10: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "63") (weapon "scattergun") L 07/31/2026 - 17:43:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:43:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:12: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "28") (realdamage "16") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:12: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2509 -9155 -2856") (victim_position "2889 -9285 -2793") L 07/31/2026 - 17:43:12: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:43:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "scattergun") L 07/31/2026 - 17:43:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:14: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "59") (weapon "quake_rl") L 07/31/2026 - 17:43:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:15: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "30") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:43:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "21") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "89") (weapon "scattergun") L 07/31/2026 - 17:43:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:18: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "84") (realdamage "37") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:18: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2792 -9548 -2831") (victim_position "2975 -9619 -2830") L 07/31/2026 - 17:43:18: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "56") (weapon "scattergun") L 07/31/2026 - 17:43:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:20: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "8") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:21: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "57") (weapon "quake_rl") L 07/31/2026 - 17:43:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:43:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:43:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:22: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "86") (realdamage "80") (weapon "quake_rl") L 07/31/2026 - 17:43:22: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2461 -9237 -2828") (victim_position "2280 -9197 -2873") L 07/31/2026 - 17:43:22: "animewee8<31><[U:1:1869202169]>" triggered "domination" against "aim at feet method<26><[U:1:186274660]>" L 07/31/2026 - 17:43:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:22: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:43:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:24: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "58") (weapon "quake_rl") L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "92") (weapon "scattergun") L 07/31/2026 - 17:43:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "97") (realdamage "93") (weapon "scattergun") L 07/31/2026 - 17:43:25: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2896 -9358 -2801") (victim_position "2714 -9396 -2846") L 07/31/2026 - 17:43:25: "aim at feet method<26><[U:1:186274660]>" triggered "revenge" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:43:25: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:43:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:43:28: "animewee8<31><[U:1:1869202169]>" say "hey" L 07/31/2026 - 17:43:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:29: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "48") (weapon "scattergun") L 07/31/2026 - 17:43:35: "animewee8<31><[U:1:1869202169]>" say "is shoty ok with u" L 07/31/2026 - 17:43:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:43:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:43:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:43: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "15") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "66") (weapon "scattergun") L 07/31/2026 - 17:43:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:44: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "61") (weapon "quake_rl") L 07/31/2026 - 17:43:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:43:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "53") (realdamage "25") (weapon "scattergun") L 07/31/2026 - 17:43:46: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2069 -8643 -2708") (victim_position "2402 -8793 -2859") L 07/31/2026 - 17:43:47: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:43:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:43:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:43:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:50: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "60") (weapon "quake_rl") L 07/31/2026 - 17:43:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:43:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:43:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:52: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "66") (weapon "quake_rl") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:43:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:43:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:53: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "75") (realdamage "16") (weapon "quake_rl") L 07/31/2026 - 17:43:53: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2690 -8650 -2847") (victim_position "2585 -8550 -2847") L 07/31/2026 - 17:43:53: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:43:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "41") (weapon "quake_rl") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:43:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "6") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "49") (weapon "scattergun") L 07/31/2026 - 17:43:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:56: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "46") (weapon "quake_rl") L 07/31/2026 - 17:43:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:43:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "34") (weapon "scattergun") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "quake_rl") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:43:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (realdamage "4") (weapon "shotgun_soldier") L 07/31/2026 - 17:43:57: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2594 -9079 -2856") (victim_position "2343 -9314 -2865") L 07/31/2026 - 17:43:58: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:43:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:43:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:43:59: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:43:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:43:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:44:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "61") (weapon "scattergun") L 07/31/2026 - 17:44:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:02: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "50") (weapon "quake_rl") L 07/31/2026 - 17:44:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:02: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "22") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:44:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "scattergun") L 07/31/2026 - 17:44:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:44:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "15") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "4") (weapon "the_capper") L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2248 -9716 -2831") (victim_position "2550 -9263 -2860") L 07/31/2026 - 17:44:05: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:44:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:06: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "48") (weapon "quake_rl") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:09: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (weapon "quake_rl") L 07/31/2026 - 17:44:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:10: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:44:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "53") (weapon "scattergun") L 07/31/2026 - 17:44:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (realdamage "62") (weapon "scattergun") L 07/31/2026 - 17:44:11: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2603 -9107 -2784") (victim_position "2674 -9220 -2862") L 07/31/2026 - 17:44:12: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "46") (weapon "scattergun") L 07/31/2026 - 17:44:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "91") (weapon "scattergun") L 07/31/2026 - 17:44:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:13: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "87") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:44:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:44:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:44:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (realdamage "1") (weapon "the_capper") L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2689 -9089 -2856") (victim_position "2400 -9477 -2831") L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:17: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "50") (weapon "quake_rl") L 07/31/2026 - 17:44:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:18: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "23") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "97") (weapon "scattergun") L 07/31/2026 - 17:44:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:19: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "73") (weapon "quake_rl") L 07/31/2026 - 17:44:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:44:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:21: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "29") (realdamage "3") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:21: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2308 -9637 -2831") (victim_position "2133 -9305 -2861") L 07/31/2026 - 17:44:21: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:44:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "102") (weapon "scattergun") L 07/31/2026 - 17:44:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:24: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "60") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "64") (weapon "scattergun") L 07/31/2026 - 17:44:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:25: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "47") (weapon "quake_rl") L 07/31/2026 - 17:44:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (realdamage "6") (weapon "scattergun") L 07/31/2026 - 17:44:26: World triggered "mge_elo_delta" (player "[U:1:186274660]") (old_elo "1573") (new_elo "1581") L 07/31/2026 - 17:44:26: World triggered "mge_elo_delta" (player "[U:1:1869202169]") (old_elo "1600") (new_elo "1592") L 07/31/2026 - 17:44:26: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "3272 -9110 -2889") (victim_position "2892 -9551 -2831") L 07/31/2026 - 17:44:26: World triggered "mge_match_end" (winner "[U:1:186274660]") (loser "[U:1:1869202169]") (winner_score "20") (loser_score "14")