L 07/31/2026 - 17:44:32: World triggered "meta_data" (matchid "2607311744323b5c") (map "mge_worldchampionship_v6") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/31/2026 - 17:44:32: "animewee8<31><[U:1:1869202169]>" changed role to "soldier" L 07/31/2026 - 17:44:32: "aim at feet method<26><[U:1:186274660]>" changed role to "scout" L 07/31/2026 - 17:44:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:44:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "75") (weapon "scattergun") L 07/31/2026 - 17:44:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:44:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "41") (weapon "scattergun") L 07/31/2026 - 17:44:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:44:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:37: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "16") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (realdamage "18") (weapon "scattergun") L 07/31/2026 - 17:44:38: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2182 -9260 -2729") (victim_position "2591 -8976 -2859") L 07/31/2026 - 17:44:38: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:44:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "46") (weapon "scattergun") L 07/31/2026 - 17:44:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "67") (weapon "scattergun") L 07/31/2026 - 17:44:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:41: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (weapon "quake_rl") L 07/31/2026 - 17:44:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:42: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "29") (weapon "scattergun") L 07/31/2026 - 17:44:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:42: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "56") (weapon "quake_rl") L 07/31/2026 - 17:44:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "39") (realdamage "34") (weapon "scattergun") L 07/31/2026 - 17:44:43: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2579 -9254 -2753") (victim_position "2521 -8794 -2862") L 07/31/2026 - 17:44:43: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:44:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:44: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "quake_rl") L 07/31/2026 - 17:44:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "75") (weapon "scattergun") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:44:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:44:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "47") (weapon "scattergun") L 07/31/2026 - 17:44:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:44:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:51: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "24") (weapon "shotgun_soldier") L 07/31/2026 - 17:44:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:44:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (realdamage "12") (weapon "the_capper") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2819 -9362 -2763") (victim_position "2572 -9075 -2856") L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "domination" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:52: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:44:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "84") (weapon "scattergun") L 07/31/2026 - 17:44:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "74") (weapon "scattergun") L 07/31/2026 - 17:44:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:44:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "64") (weapon "quake_rl") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:44:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:44:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:44:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:44:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:44:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "3") (weapon "scattergun") L 07/31/2026 - 17:44:57: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2626 -9224 -2862") (victim_position "2626 -8815 -2856") L 07/31/2026 - 17:44:57: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:44:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:00: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "6") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "57") (weapon "scattergun") L 07/31/2026 - 17:45:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "102") (weapon "scattergun") L 07/31/2026 - 17:45:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (realdamage "40") (weapon "scattergun") L 07/31/2026 - 17:45:02: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2412 -9350 -2813") (victim_position "2395 -9190 -2851") L 07/31/2026 - 17:45:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:02: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (weapon "quake_rl") L 07/31/2026 - 17:45:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (weapon "scattergun") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "26") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "83") (realdamage "81") (weapon "scattergun") L 07/31/2026 - 17:45:05: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2556 -8747 -2813") (victim_position "2768 -8622 -2847") L 07/31/2026 - 17:45:05: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "34") (weapon "scattergun") L 07/31/2026 - 17:45:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:45:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "62") (weapon "scattergun") L 07/31/2026 - 17:45:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:08: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "44") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "23") (weapon "scattergun") L 07/31/2026 - 17:45:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:09: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "54") (weapon "quake_rl") L 07/31/2026 - 17:45:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "94") (realdamage "65") (weapon "scattergun") L 07/31/2026 - 17:45:09: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2515 -9545 -2749") (victim_position "2431 -9368 -2851") L 07/31/2026 - 17:45:10: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "56") (weapon "scattergun") L 07/31/2026 - 17:45:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:45:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:45:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:14: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "quake_rl") L 07/31/2026 - 17:45:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:45:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "10") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (realdamage "7") (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2758 -9437 -2758") (victim_position "2484 -8788 -2861") L 07/31/2026 - 17:45:16: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:45:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:45:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:45:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "the_capper") L 07/31/2026 - 17:45:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:23: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:45:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (realdamage "4") (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3098 -9373 -2807") (victim_position "2769 -9459 -2831") L 07/31/2026 - 17:45:24: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:45:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "13") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "34") (weapon "scattergun") L 07/31/2026 - 17:45:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:29: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:45:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:45:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "92") (weapon "scattergun") L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "50") (weapon "quake_rl") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:32: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "12") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:33: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "5") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (realdamage "10") (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3019 -9441 -2775") (victim_position "2505 -9065 -2856") L 07/31/2026 - 17:45:33: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "the_capper") L 07/31/2026 - 17:45:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "87") (weapon "scattergun") L 07/31/2026 - 17:45:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:36: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "58") (weapon "scattergun") L 07/31/2026 - 17:45:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:45:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:37: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "11") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:45:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:45:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:38: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:45:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "33") (realdamage "3") (weapon "scattergun") L 07/31/2026 - 17:45:39: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "3098 -9252 -2690") (victim_position "2555 -9327 -2851") L 07/31/2026 - 17:45:39: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:45:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:45:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:42: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:45:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "91") (weapon "scattergun") L 07/31/2026 - 17:45:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:45:44: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:45:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (realdamage "47") (weapon "scattergun") L 07/31/2026 - 17:45:45: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2488 -9218 -2763") (victim_position "2528 -8816 -2855") L 07/31/2026 - 17:45:45: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "70") (weapon "scattergun") L 07/31/2026 - 17:45:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:47: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "quake_rl") L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:45:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:48: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "68") (weapon "scattergun") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:45:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "50") (weapon "scattergun") L 07/31/2026 - 17:45:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "10") (weapon "the_capper") L 07/31/2026 - 17:45:51: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2880 -9255 -2804") (victim_position "2489 -8889 -2851") L 07/31/2026 - 17:45:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:51: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:45:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "43") (weapon "scattergun") L 07/31/2026 - 17:45:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:45:52: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "quake_rl") L 07/31/2026 - 17:45:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:45:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "49") (weapon "scattergun") L 07/31/2026 - 17:45:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:45:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "17") (weapon "shotgun_soldier") L 07/31/2026 - 17:45:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:45:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:45:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "63") (weapon "scattergun") L 07/31/2026 - 17:45:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (realdamage "1") (weapon "the_capper") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2912 -9317 -2772") (victim_position "2272 -9399 -2839") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:45:58: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:45:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:45:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:46:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "35") (weapon "scattergun") L 07/31/2026 - 17:46:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "45") (weapon "scattergun") L 07/31/2026 - 17:46:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:05: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:46:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:46:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "33") (weapon "scattergun") L 07/31/2026 - 17:46:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:46:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:09: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "64") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "95") (realdamage "24") (weapon "scattergun") L 07/31/2026 - 17:46:09: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2160 -8920 -2716") (victim_position "2210 -8746 -2837") L 07/31/2026 - 17:46:09: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:46:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:10: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:46:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "31") (weapon "scattergun") L 07/31/2026 - 17:46:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:46:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "21") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "52") (weapon "scattergun") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:13: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "13") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "46") (weapon "scattergun") L 07/31/2026 - 17:46:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:46:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:46:15: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "81") (weapon "quake_rl") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "22") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (realdamage "4") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2799 -8899 -2851") (victim_position "2892 -8707 -2669") L 07/31/2026 - 17:46:16: "animewee8<31><[U:1:1869202169]>" triggered "revenge" against "aim at feet method<26><[U:1:186274660]>" L 07/31/2026 - 17:46:16: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:46:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "39") (weapon "scattergun") L 07/31/2026 - 17:46:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "87") (weapon "scattergun") L 07/31/2026 - 17:46:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "67") (weapon "quake_rl") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:19: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "59") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "53") (weapon "scattergun") L 07/31/2026 - 17:46:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "64") (realdamage "30") (weapon "scattergun") L 07/31/2026 - 17:46:20: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2071 -8980 -2745") (victim_position "2289 -8713 -2840") L 07/31/2026 - 17:46:20: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:46:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:46:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "52") (weapon "scattergun") L 07/31/2026 - 17:46:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "76") (realdamage "46") (weapon "scattergun") L 07/31/2026 - 17:46:24: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2433 -8759 -2858") (victim_position "2566 -9042 -2856") L 07/31/2026 - 17:46:24: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "41") (weapon "scattergun") L 07/31/2026 - 17:46:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:46:26: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "quake_rl") L 07/31/2026 - 17:46:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:46:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "23") (weapon "scattergun") L 07/31/2026 - 17:46:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:46:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "52") (weapon "scattergun") L 07/31/2026 - 17:46:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "40") (weapon "scattergun") L 07/31/2026 - 17:46:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "34") (weapon "scattergun") L 07/31/2026 - 17:46:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:46:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (realdamage "8") (weapon "the_capper") L 07/31/2026 - 17:46:32: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2873 -9170 -2826") (victim_position "2877 -9485 -2831") L 07/31/2026 - 17:46:33: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:46:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "29") (weapon "scattergun") L 07/31/2026 - 17:46:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "100") (weapon "scattergun") L 07/31/2026 - 17:46:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:46:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:46:35: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "112") (weapon "quake_rl") L 07/31/2026 - 17:46:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (realdamage "15") (weapon "scattergun") L 07/31/2026 - 17:46:36: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2342 -9736 -2782") (victim_position "2170 -9637 -2831") L 07/31/2026 - 17:46:36: "aim at feet method<26><[U:1:186274660]>" triggered "domination" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:46:36: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:46:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:46:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "29") (weapon "scattergun") L 07/31/2026 - 17:46:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "103") (weapon "scattergun") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "53") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:42: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "83") (realdamage "79") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2610 -9318 -2851") (victim_position "2835 -9324 -2866") L 07/31/2026 - 17:46:42: "animewee8<31><[U:1:1869202169]>" triggered "revenge" against "aim at feet method<26><[U:1:186274660]>" L 07/31/2026 - 17:46:42: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:46:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:46:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "85") (weapon "scattergun") L 07/31/2026 - 17:46:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "73") (weapon "scattergun") L 07/31/2026 - 17:46:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:46:46: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "82") (weapon "quake_rl") L 07/31/2026 - 17:46:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:46:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:46:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (realdamage "10") (weapon "scattergun") L 07/31/2026 - 17:46:47: World triggered "mge_elo_delta" (player "[U:1:186274660]") (old_elo "1581") (new_elo "1589") L 07/31/2026 - 17:46:47: World triggered "mge_elo_delta" (player "[U:1:1869202169]") (old_elo "1592") (new_elo "1584") L 07/31/2026 - 17:46:47: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "3243 -9483 -2738") (victim_position "2868 -9647 -2831") L 07/31/2026 - 17:46:47: World triggered "mge_match_end" (winner "[U:1:186274660]") (loser "[U:1:1869202169]") (winner_score "20") (loser_score "2")