L 07/31/2026 - 17:46:54: World triggered "meta_data" (matchid "2607311746541210") (map "mge_worldchampionship_v6") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 07/31/2026 - 17:46:54: "animewee8<31><[U:1:1869202169]>" changed role to "soldier" L 07/31/2026 - 17:46:54: "aim at feet method<26><[U:1:186274660]>" changed role to "scout" L 07/31/2026 - 17:46:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "49") (weapon "scattergun") (crit "mini") L 07/31/2026 - 17:46:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:46:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "6") (weapon "shotgun_soldier") L 07/31/2026 - 17:46:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:46:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:46:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:46:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:46:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:46:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:46:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:46:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:47:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "38") (weapon "scattergun") L 07/31/2026 - 17:47:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "62") (realdamage "31") (weapon "scattergun") L 07/31/2026 - 17:47:02: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "3162 -9403 -2932") (victim_position "2929 -9507 -2831") L 07/31/2026 - 17:47:02: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:47:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:47:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:47:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "38") (weapon "scattergun") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "48") (weapon "scattergun") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "71") (weapon "quake_rl") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:06: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "14") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:47:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:47:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:07: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "61") (realdamage "54") (weapon "quake_rl") L 07/31/2026 - 17:47:07: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2455 -9309 -2851") (victim_position "2948 -9611 -2827") L 07/31/2026 - 17:47:07: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:47:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:47:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:15: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "4") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:47:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:47:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:16: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "62") (weapon "quake_rl") L 07/31/2026 - 17:47:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "49") (weapon "scattergun") L 07/31/2026 - 17:47:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:47:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:18: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "27") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:18: "animewee8<31><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:47:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:19: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (realdamage "34") (weapon "quake_rl") L 07/31/2026 - 17:47:19: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "3005 -9549 -2831") (victim_position "3222 -9415 -2939") L 07/31/2026 - 17:47:19: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "43") (weapon "quake_rl") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:21: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "4") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:25: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "52") (weapon "quake_rl") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:47:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:27: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "93") (weapon "scattergun") L 07/31/2026 - 17:47:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "26") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "89") (realdamage "23") (weapon "scattergun") L 07/31/2026 - 17:47:28: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2596 -8598 -2847") (victim_position "2648 -8748 -2862") L 07/31/2026 - 17:47:28: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:47:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "94") (weapon "scattergun") L 07/31/2026 - 17:47:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:47:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (weapon "scattergun") L 07/31/2026 - 17:47:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:47:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "45") (weapon "scattergun") L 07/31/2026 - 17:47:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:34: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:47:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:34: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:34: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "20") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "2") (weapon "the_capper") L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2255 -9520 -2805") (victim_position "2757 -9278 -2851") L 07/31/2026 - 17:47:35: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "5") (weapon "scattergun") L 07/31/2026 - 17:47:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:37: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "46") (weapon "quake_rl") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:47:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:47:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:38: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:47:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:39: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "33") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "9") (weapon "scattergun") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "scattergun") L 07/31/2026 - 17:47:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:47:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:47:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:47:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:47:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:47:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:41: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "26") (realdamage "17") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:41: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2653 -9237 -2861") (victim_position "2386 -8871 -2852") L 07/31/2026 - 17:47:41: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:47:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:43: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "26") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "9") (weapon "scattergun") L 07/31/2026 - 17:47:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "99") (weapon "scattergun") L 07/31/2026 - 17:47:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "94") (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "91") (realdamage "7") (weapon "scattergun") L 07/31/2026 - 17:47:45: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2628 -8784 -2740") (victim_position "2687 -9004 -2859") L 07/31/2026 - 17:47:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:45: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:47:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "23") (weapon "scattergun") L 07/31/2026 - 17:47:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "94") (weapon "scattergun") L 07/31/2026 - 17:47:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:48: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "98") (weapon "quake_rl") L 07/31/2026 - 17:47:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:49: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "58") (realdamage "47") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:49: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2909 -9573 -2831") (victim_position "3096 -9443 -2794") L 07/31/2026 - 17:47:49: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:47:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "62") (weapon "scattergun") L 07/31/2026 - 17:47:50: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:47:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:47:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "63") (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:47:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:47:53: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2768 -9494 -2776") (victim_position "2590 -9119 -2856") L 07/31/2026 - 17:47:53: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:47:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:47:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "40") (weapon "scattergun") L 07/31/2026 - 17:47:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "57") (weapon "scattergun") L 07/31/2026 - 17:47:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "57") (weapon "scattergun") L 07/31/2026 - 17:47:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:47:58: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "16") (weapon "shotgun_soldier") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:47:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:47:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:47:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:47:59: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "59") (weapon "quake_rl") L 07/31/2026 - 17:47:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:47:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:00: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:48:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (realdamage "2") (weapon "the_capper") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3030 -9201 -2902") (victim_position "2615 -9353 -2851") L 07/31/2026 - 17:48:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:01: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:48:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "83") (weapon "scattergun") L 07/31/2026 - 17:48:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:48:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "89") (realdamage "67") (weapon "scattergun") L 07/31/2026 - 17:48:19: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2978 -9234 -2823") (victim_position "3019 -9506 -2831") L 07/31/2026 - 17:48:19: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:48:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:48:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:21: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "23") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:48:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:48:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:22: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "57") (weapon "quake_rl") L 07/31/2026 - 17:48:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:23: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "61") (weapon "scattergun") L 07/31/2026 - 17:48:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:48:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (realdamage "10") (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2823 -9515 -2755") (victim_position "2415 -9366 -2851") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "domination" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:48:25: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:48:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:27: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "48") (weapon "quake_rl") L 07/31/2026 - 17:48:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:27: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "15") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "scattergun") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "72") (weapon "quake_rl") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:28: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "8") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "90") (weapon "scattergun") L 07/31/2026 - 17:48:29: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:29: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:29: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "76") (realdamage "5") (weapon "quake_rl") L 07/31/2026 - 17:48:29: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2561 -9325 -2851") (victim_position "2673 -9536 -2751") L 07/31/2026 - 17:48:29: "animewee8<31><[U:1:1869202169]>" triggered "revenge" against "aim at feet method<26><[U:1:186274660]>" L 07/31/2026 - 17:48:29: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "53") (weapon "scattergun") L 07/31/2026 - 17:48:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:32: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "46") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "80") (weapon "scattergun") L 07/31/2026 - 17:48:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "34") (weapon "scattergun") L 07/31/2026 - 17:48:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "72") (realdamage "37") (weapon "scattergun") L 07/31/2026 - 17:48:33: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "3110 -9357 -2782") (victim_position "2902 -9524 -2831") L 07/31/2026 - 17:48:33: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:48:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "scattergun") L 07/31/2026 - 17:48:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:38: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:38: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "52") (weapon "scattergun") L 07/31/2026 - 17:48:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:48:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:39: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "58") (weapon "scattergun") L 07/31/2026 - 17:48:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "39") (weapon "scattergun") L 07/31/2026 - 17:48:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:40: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "21") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:41: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:41: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:48:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:43: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "12") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (realdamage "13") (weapon "scattergun") L 07/31/2026 - 17:48:43: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2940 -9202 -2805") (victim_position "2560 -9243 -2861") L 07/31/2026 - 17:48:44: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:45: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:45: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "58") (weapon "scattergun") L 07/31/2026 - 17:48:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:46: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "107") (weapon "quake_rl") L 07/31/2026 - 17:48:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:48:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "25") (weapon "scattergun") L 07/31/2026 - 17:48:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:48: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "78") (realdamage "40") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:48: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2134 -8744 -2845") (victim_position "2159 -8780 -2702") L 07/31/2026 - 17:48:48: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:48:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:50: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:50: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "11") (weapon "scattergun") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:48:51: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:51: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:48:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:48:52: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "56") (weapon "scattergun") L 07/31/2026 - 17:48:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:53: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:48:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "59") (realdamage "45") (weapon "scattergun") L 07/31/2026 - 17:48:53: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2626 -9117 -2662") (victim_position "2509 -8883 -2851") L 07/31/2026 - 17:48:54: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:48:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:55: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:55: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "scattergun") L 07/31/2026 - 17:48:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "44") (weapon "scattergun") L 07/31/2026 - 17:48:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "32") (weapon "scattergun") L 07/31/2026 - 17:48:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:57: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:57: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "61") (weapon "shotgun_soldier") L 07/31/2026 - 17:48:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:57: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:57: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "9") (weapon "scattergun") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "35") (weapon "scattergun") L 07/31/2026 - 17:48:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:58: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:48:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "scattergun") L 07/31/2026 - 17:48:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:48:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:48:59: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "71") (weapon "quake_rl") L 07/31/2026 - 17:49:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:00: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:00: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "43") (realdamage "10") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:00: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2616 -9047 -2856") (victim_position "2462 -8999 -2854") L 07/31/2026 - 17:49:00: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:01: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:01: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "13") (weapon "the_capper") L 07/31/2026 - 17:49:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:04: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "7") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:49:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:49:06: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "20") (weapon "the_capper") L 07/31/2026 - 17:49:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:07: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:07: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "8") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (realdamage "20") (weapon "the_capper") L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3071 -9384 -2801") (victim_position "2847 -9407 -2853") L 07/31/2026 - 17:49:07: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:49:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "18") (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:09: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:49:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:49:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:11: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "67") (weapon "quake_rl") L 07/31/2026 - 17:49:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:12: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:12: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "20") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "45") (weapon "scattergun") L 07/31/2026 - 17:49:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:13: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:13: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "90") (realdamage "53") (weapon "quake_rl") L 07/31/2026 - 17:49:13: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2687 -9275 -2814") (victim_position "2771 -9524 -2831") L 07/31/2026 - 17:49:13: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:49:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "6") (weapon "scattergun") L 07/31/2026 - 17:49:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:15: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:15: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "48") (weapon "scattergun") L 07/31/2026 - 17:49:15: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:16: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "64") (weapon "scattergun") L 07/31/2026 - 17:49:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "66") (weapon "scattergun") L 07/31/2026 - 17:49:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "57") (realdamage "52") (weapon "scattergun") L 07/31/2026 - 17:49:17: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2488 -8930 -2782") (victim_position "2668 -8845 -2851") L 07/31/2026 - 17:49:17: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:49:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:49:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "26") (weapon "scattergun") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "73") (weapon "scattergun") L 07/31/2026 - 17:49:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "90") (weapon "scattergun") L 07/31/2026 - 17:49:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:20: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "51") (weapon "quake_rl") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "12") (weapon "scattergun") L 07/31/2026 - 17:49:21: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "scattergun") L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "1") (weapon "the_capper") L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2325 -9488 -2793") (victim_position "2807 -9228 -2814") L 07/31/2026 - 17:49:22: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:22: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:22: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:23: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:23: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "8") (weapon "scattergun") L 07/31/2026 - 17:49:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:24: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "28") (weapon "scattergun") L 07/31/2026 - 17:49:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:24: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:24: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:49:24: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:25: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:25: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "60") (weapon "scattergun") L 07/31/2026 - 17:49:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:25: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:25: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "49") (weapon "quake_rl") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:26: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "80") (weapon "scattergun") L 07/31/2026 - 17:49:26: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:27: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:27: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:27: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "64") (realdamage "43") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:27: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "3016 -9575 -2831") (victim_position "2942 -9319 -2881") L 07/31/2026 - 17:49:27: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:49:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:28: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:28: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "5") (weapon "scattergun") L 07/31/2026 - 17:49:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:30: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "66") (weapon "quake_rl") L 07/31/2026 - 17:49:30: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:30: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:49:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:31: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:31: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:49:31: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:32: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:32: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:32: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "88") (weapon "scattergun") L 07/31/2026 - 17:49:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:33: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "55") (weapon "quake_rl") L 07/31/2026 - 17:49:33: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (realdamage "3") (weapon "the_capper") L 07/31/2026 - 17:49:33: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2026 -8805 -2724") (victim_position "2743 -9032 -2862") L 07/31/2026 - 17:49:34: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:34: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:49:35: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:35: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:49:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:49:36: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:36: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:37: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:37: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:38: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:39: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:39: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:40: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "54") (weapon "quake_rl") L 07/31/2026 - 17:49:40: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:40: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "19") (weapon "the_capper") L 07/31/2026 - 17:49:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:41: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:41: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:49:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:42: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:42: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "8") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:42: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:43: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:49:43: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "the_capper") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:44: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:44: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:49:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:45: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "77") (realdamage "68") (weapon "quake_rl") L 07/31/2026 - 17:49:45: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "quake_rl" (attacker_position "2529 -9052 -2856") (victim_position "2650 -9241 -2861") L 07/31/2026 - 17:49:45: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:45: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:46: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:46: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:49:47: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:49:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:48: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "54") (weapon "quake_rl") L 07/31/2026 - 17:49:48: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:48: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "103") (weapon "scattergun") L 07/31/2026 - 17:49:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:49: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "72") (weapon "quake_rl") L 07/31/2026 - 17:49:49: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "30") (realdamage "11") (weapon "scattergun") L 07/31/2026 - 17:49:49: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2808 -9567 -2490") (victim_position "2579 -9285 -2859") L 07/31/2026 - 17:49:50: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "3") (weapon "scattergun") L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:52: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "4") (weapon "scattergun") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:53: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:53: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "24") (weapon "scattergun") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "54") (weapon "quake_rl") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:53: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "37") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "56") (weapon "scattergun") L 07/31/2026 - 17:49:54: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:49:54: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:49:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:55: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:55: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "39") (realdamage "34") (weapon "shotgun_soldier") L 07/31/2026 - 17:49:55: "animewee8<31><[U:1:1869202169]>" killed "aim at feet method<26><[U:1:186274660]>" with "shotgun_soldier" (attacker_position "2553 -9051 -2856") (victim_position "2159 -9121 -2659") L 07/31/2026 - 17:49:55: "aim at feet method<26><[U:1:186274660]>" spawned as "scout" L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "scattergun") L 07/31/2026 - 17:49:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "48") (weapon "scattergun") L 07/31/2026 - 17:49:56: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:49:56: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:58: "animewee8<31><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:49:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:58: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:58: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "27") (weapon "scattergun") L 07/31/2026 - 17:49:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "93") (weapon "scattergun") L 07/31/2026 - 17:49:59: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "59") (realdamage "41") (weapon "scattergun") L 07/31/2026 - 17:49:59: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "scattergun" (attacker_position "2502 -9201 -2814") (victim_position "2655 -9227 -2862") L 07/31/2026 - 17:49:59: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "10") (weapon "scattergun") L 07/31/2026 - 17:50:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:02: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "46") (weapon "scattergun") L 07/31/2026 - 17:50:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:02: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:02: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "61") (weapon "shotgun_soldier") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "52") (weapon "scattergun") L 07/31/2026 - 17:50:03: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:03: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "45") (weapon "scattergun") L 07/31/2026 - 17:50:04: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:04: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:04: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:50:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "39") (weapon "scattergun") L 07/31/2026 - 17:50:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:50:05: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "60") (weapon "quake_rl") L 07/31/2026 - 17:50:05: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:05: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "16") (realdamage "1") (weapon "the_capper") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2449 -9504 -2831") (victim_position "2480 -9028 -2861") L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:06: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:50:06: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:07: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:07: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "36") (weapon "scattergun") L 07/31/2026 - 17:50:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:08: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:50:08: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "57") (weapon "quake_rl") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:08: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "42") (weapon "scattergun") L 07/31/2026 - 17:50:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:09: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:50:10: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "48") (weapon "quake_rl") L 07/31/2026 - 17:50:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:10: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:10: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "89") (weapon "scattergun") L 07/31/2026 - 17:50:10: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "29") (weapon "scattergun") L 07/31/2026 - 17:50:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:11: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "37") (weapon "shotgun_soldier") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:11: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "21") (weapon "scattergun") L 07/31/2026 - 17:50:11: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "13") (weapon "the_capper") L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "2399 -8637 -2847") (victim_position "2711 -9109 -2861") L 07/31/2026 - 17:50:12: "animewee8<31><[U:1:1869202169]>" spawned as "soldier" L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:12: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:13: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:13: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "7") (weapon "scattergun") L 07/31/2026 - 17:50:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:14: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:14: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (weapon "scattergun") L 07/31/2026 - 17:50:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:14: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:14: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "7") (weapon "shotgun_soldier") L 07/31/2026 - 17:50:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:16: "animewee8<31><[U:1:1869202169]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:50:16: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:16: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:17: "aim at feet method<26><[U:1:186274660]>" picked up item "tf_ammo_pack" L 07/31/2026 - 17:50:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:17: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:17: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "8") (weapon "shotgun_soldier") L 07/31/2026 - 17:50:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:17: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:17: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "51") (weapon "scattergun") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "54") (weapon "scattergun") L 07/31/2026 - 17:50:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:18: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "quake_rl") L 07/31/2026 - 17:50:18: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "82") (weapon "quake_rl") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:18: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "37") (weapon "scattergun") L 07/31/2026 - 17:50:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "quake_rl") L 07/31/2026 - 17:50:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "scattergun") L 07/31/2026 - 17:50:19: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "scattergun") L 07/31/2026 - 17:50:19: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "22") (weapon "scattergun") L 07/31/2026 - 17:50:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:19: "animewee8<31><[U:1:1869202169]>" triggered "shot_hit" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:19: "animewee8<31><[U:1:1869202169]>" triggered "damage" against "aim at feet method<26><[U:1:186274660]>" (damage "7") (weapon "shotgun_soldier") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "animewee8<31><[U:1:1869202169]>" triggered "shot_fired" (weapon "shotgun_soldier") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "17") (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:20: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "15") (weapon "the_capper") L 07/31/2026 - 17:50:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_fired" (weapon "the_capper") L 07/31/2026 - 17:50:21: "aim at feet method<26><[U:1:186274660]>" triggered "shot_hit" (weapon "the_capper") L 07/31/2026 - 17:50:21: "aim at feet method<26><[U:1:186274660]>" triggered "damage" against "animewee8<31><[U:1:1869202169]>" (damage "14") (realdamage "4") (weapon "the_capper") L 07/31/2026 - 17:50:21: World triggered "mge_elo_delta" (player "[U:1:186274660]") (old_elo "1589") (new_elo "1596") L 07/31/2026 - 17:50:21: World triggered "mge_elo_delta" (player "[U:1:1869202169]") (old_elo "1584") (new_elo "1577") L 07/31/2026 - 17:50:21: "aim at feet method<26><[U:1:186274660]>" killed "animewee8<31><[U:1:1869202169]>" with "the_capper" (attacker_position "3290 -9457 -2954") (victim_position "2764 -9407 -2845") L 07/31/2026 - 17:50:21: "aim at feet method<26><[U:1:186274660]>" triggered "domination" against "animewee8<31><[U:1:1869202169]>" L 07/31/2026 - 17:50:21: World triggered "mge_match_end" (winner "[U:1:186274660]") (loser "[U:1:1869202169]") (winner_score "20") (loser_score "11")