L 08/06/2026 - 19:25:58: World triggered "meta_data" (matchid "2608061925583a77") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/06/2026 - 19:25:58: "sane<23><[U:1:83084928]>" changed role to "soldier" L 08/06/2026 - 19:25:58: "crowned<24><[U:1:809020068]>" changed role to "soldier" L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "102") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:25:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "63") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:00: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:00: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "86") (realdamage "58") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:00: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11197 13279 -3463") (victim_position "-11226 13430 -3463") L 08/06/2026 - 19:26:00: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:00: "crowned<24><[U:1:809020068]>" committed suicide with "world" (attacker_position "304 -420 -381") L 08/06/2026 - 19:26:00: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:02: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:03: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:03: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:03: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:03: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:03: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "83") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:04: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:04: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "86") (weapon "quake_rl") L 08/06/2026 - 19:26:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:04: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:04: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "31") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:05: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:05: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:26:05: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "24") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:06: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:06: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "46") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (realdamage "11") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:07: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11147 12920 -3415") (victim_position "-11168 13333 -3463") L 08/06/2026 - 19:26:07: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:09: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "58") (weapon "quake_rl") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "105") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:11: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:11: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "6") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:12: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:12: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:12: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "10") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:12: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:13: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:13: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "shotgun_soldier") (crit "mini") L 08/06/2026 - 19:26:13: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "65") (realdamage "26") (weapon "unique_pickaxe_escape") L 08/06/2026 - 19:26:13: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "unique_pickaxe_escape" (attacker_position "-10915 13149 -3463") (victim_position "-10963 13162 -3463") L 08/06/2026 - 19:26:13: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "46") (weapon "quake_rl") L 08/06/2026 - 19:26:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:16: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:16: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "48") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:17: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "51") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:18: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "23") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "16") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:19: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:20: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:20: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "70") (realdamage "62") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:20: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11033 12977 -3351") (victim_position "-10988 12870 -3415") L 08/06/2026 - 19:26:20: "sane<23><[U:1:83084928]>" triggered "domination" against "crowned<24><[U:1:809020068]>" L 08/06/2026 - 19:26:20: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:22: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:24: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:24: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "85") (weapon "quake_rl") L 08/06/2026 - 19:26:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "79") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:26: "sane<23><[U:1:83084928]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:26:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:27: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:27: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:27: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "28") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "26") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "14") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "43") (realdamage "36") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11425 13012 -3540") (victim_position "-11205 12722 -3463") L 08/06/2026 - 19:26:28: "crowned<24><[U:1:809020068]>" triggered "revenge" against "sane<23><[U:1:83084928]>" L 08/06/2026 - 19:26:28: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:26:30: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:34: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:38: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:38: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "31") (weapon "quake_rl") L 08/06/2026 - 19:26:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:39: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:40: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:40: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "94") (realdamage "75") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:40: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11238 12919 -3410") (victim_position "-11635 12833 -3608") L 08/06/2026 - 19:26:40: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:41: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:43: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:43: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 19:26:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:46: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:46: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:46: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "104") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:47: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:47: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:47: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "82") (realdamage "69") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:47: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11088 13121 -3322") (victim_position "-11136 13315 -3415") L 08/06/2026 - 19:26:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:47: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:48: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:50: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:50: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "83") (weapon "quake_rl") L 08/06/2026 - 19:26:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:51: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:52: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:52: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "80") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:53: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:53: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:53: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "17") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:53: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:53: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:54: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:54: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:54: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "88") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:55: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:55: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:55: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:26:55: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "58") (realdamage "32") (weapon "shotgun_soldier") L 08/06/2026 - 19:26:55: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11154 13449 -3463") (victim_position "-10983 13575 -3423") L 08/06/2026 - 19:26:55: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:26:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:58: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "104") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:26:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:26:59: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:26:59: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "81") (weapon "quake_rl") L 08/06/2026 - 19:27:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "40") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:01: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:01: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:01: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "108") (realdamage "89") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:01: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11238 13221 -3292") (victim_position "-11123 13066 -3351") L 08/06/2026 - 19:27:01: "sane<23><[U:1:83084928]>" triggered "domination" against "crowned<24><[U:1:809020068]>" L 08/06/2026 - 19:27:01: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:03: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:04: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:04: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "85") (weapon "tf_projectile_rocket") (airshot "1") (height "254") L 08/06/2026 - 19:27:04: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:04: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "43") (weapon "quake_rl") L 08/06/2026 - 19:27:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:06: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:06: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "54") (weapon "quake_rl") L 08/06/2026 - 19:27:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:06: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:06: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "40") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:07: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:07: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "43") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "98") (realdamage "69") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:07: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11023 13197 -3351") (victim_position "-11359 13076 -3515") L 08/06/2026 - 19:27:07: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "363") L 08/06/2026 - 19:27:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:12: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:12: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:12: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:12: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "44") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:13: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:13: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:14: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "51") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:15: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:15: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "66") (realdamage "32") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:16: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11095 13321 -3415") (victim_position "-11062 13116 -3351") L 08/06/2026 - 19:27:16: "crowned<24><[U:1:809020068]>" triggered "revenge" against "sane<23><[U:1:83084928]>" L 08/06/2026 - 19:27:16: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:27:18: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:18: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:18: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:18: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "77") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:19: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "69") (weapon "quake_rl") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:20: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:27:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:21: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:21: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:21: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "88") (realdamage "33") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:21: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10927 13309 -3322") (victim_position "-10883 13283 -3415") L 08/06/2026 - 19:27:21: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:27:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "68") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "88") (weapon "quake_rl") L 08/06/2026 - 19:27:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:26: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:26: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "289") L 08/06/2026 - 19:27:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "34") (weapon "quake_rl") L 08/06/2026 - 19:27:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:27: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:27: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "44") (realdamage "38") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:27: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-10917 13566 -3463") (victim_position "-11383 13111 -3408") L 08/06/2026 - 19:27:27: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:27: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:29: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:30: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:30: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/06/2026 - 19:27:30: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:30: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "107") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:30: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:31: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:31: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "72") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:32: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:33: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:33: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:27:33: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:33: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:33: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:33: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:33: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "28") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:34: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:34: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:34: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "32") (realdamage "2") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:34: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10981 13187 -3351") (victim_position "-11054 12919 -3415") L 08/06/2026 - 19:27:34: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:37: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:37: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:37: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "104") (weapon "quake_rl") L 08/06/2026 - 19:27:38: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:38: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "106") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:39: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:40: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:40: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:40: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "59") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:40: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "48") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "85") (realdamage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:41: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10946 13126 -3463") (victim_position "-10913 13296 -3463") L 08/06/2026 - 19:27:41: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:27:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:44: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:44: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:44: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "64") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:27:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:45: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "74") (weapon "quake_rl") L 08/06/2026 - 19:27:46: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:46: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:46: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:47: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "23") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "26") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:47: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "9") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:48: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:48: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:48: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "88") (realdamage "72") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:48: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11075 13286 -3351") (victim_position "-10997 13320 -3415") L 08/06/2026 - 19:27:48: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:51: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:51: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/06/2026 - 19:27:51: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:51: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "112") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:51: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:51: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:27:51: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:53: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:53: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:27:53: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "12") (realdamage "3") (weapon "shotgun_soldier") L 08/06/2026 - 19:27:53: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10998 13254 -2899") (victim_position "-11509 13189 -3462") L 08/06/2026 - 19:27:53: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:27:55: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:55: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:27:55: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "414") L 08/06/2026 - 19:27:55: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:55: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:55: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:56: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:57: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:27:57: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:57: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "400") L 08/06/2026 - 19:27:58: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:27:58: "crowned<24><[U:1:809020068]>" committed suicide with "quake_rl" (attacker_position "-10963 12847 -3409") L 08/06/2026 - 19:27:58: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:27:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:01: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:01: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "111") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:01: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:01: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:01: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "52") (weapon "quake_rl") L 08/06/2026 - 19:28:01: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:02: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:02: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "91") (weapon "quake_rl") L 08/06/2026 - 19:28:02: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:05: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "6") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:06: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:06: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "10") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "13") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "39") (weapon "quake_rl") L 08/06/2026 - 19:28:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "10") (realdamage "3") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:08: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11082 12981 -3351") (victim_position "-10881 12049 -3411") L 08/06/2026 - 19:28:08: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:28:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "250") L 08/06/2026 - 19:28:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:12: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:12: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:12: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "92") (realdamage "60") (weapon "quake_rl") (airshot "1") (height "370") L 08/06/2026 - 19:28:12: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-11064 13254 -3351") (victim_position "-11088 12883 -3044") L 08/06/2026 - 19:28:13: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:28:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:15: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:15: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "56") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "106") (weapon "quake_rl") L 08/06/2026 - 19:28:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "81") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:17: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:17: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "57") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:17: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "66") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "35") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "33") (realdamage "29") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:18: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11207 12984 -3463") (victim_position "-11287 13431 -3463") L 08/06/2026 - 19:28:18: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:28:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:22: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:22: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:24: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:24: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "91") (weapon "quake_rl") L 08/06/2026 - 19:28:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:24: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "54") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "30") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "39") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "26") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "84") (realdamage "41") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:26: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11203 12990 -3463") (victim_position "-11047 12861 -3415") L 08/06/2026 - 19:28:27: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:28:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:30: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:30: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "65") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "82") (weapon "quake_rl") L 08/06/2026 - 19:28:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:31: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:32: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:32: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:32: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "91") (realdamage "79") (weapon "quake_rl") (airshot "1") (height "350") L 08/06/2026 - 19:28:32: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-11201 13141 -3463") (victim_position "-11087 13306 -3000") L 08/06/2026 - 19:28:33: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:28:33: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:34: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:35: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:35: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:35: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:35: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "322") L 08/06/2026 - 19:28:35: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:35: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:36: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:36: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:36: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:36: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "79") (weapon "quake_rl") L 08/06/2026 - 19:28:37: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:37: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "311") L 08/06/2026 - 19:28:37: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:37: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:37: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "26") (realdamage "23") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:37: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11395 13272 -3355") (victim_position "-11152 12874 -3376") L 08/06/2026 - 19:28:37: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:28:39: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:41: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:41: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:41: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:41: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:41: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:41: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "93") (weapon "quake_rl") L 08/06/2026 - 19:28:42: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:42: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:42: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:42: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "48") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:42: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "14") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "70") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:43: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "58") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "82") (realdamage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:44: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11074 13056 -3351") (victim_position "-11274 13017 -3453") L 08/06/2026 - 19:28:44: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:28:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:46: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:47: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:28:47: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:28:47: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:47: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:47: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:48: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:48: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:48: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:48: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "55") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "89") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "89") (realdamage "71") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:49: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11159 12796 -3463") (victim_position "-11203 12875 -3463") L 08/06/2026 - 19:28:49: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:28:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:53: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:53: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:53: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "83") (weapon "tf_projectile_rocket") (airshot "1") (height "271") L 08/06/2026 - 19:28:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:55: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:55: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "46") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:28:55: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:55: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:55: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "13") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:56: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:56: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:56: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "12") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:56: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "world" (attacker_position "-11268 13067 -3396") (victim_position "-11353 12383 -3771") L 08/06/2026 - 19:28:56: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:28:58: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:58: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:58: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "86") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:58: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:28:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:28:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "80") (weapon "shotgun_soldier") L 08/06/2026 - 19:28:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "65") (weapon "quake_rl") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:01: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "53") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:02: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:02: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "82") (realdamage "37") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:02: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11015 12581 -3463") (victim_position "-10986 12811 -3463") L 08/06/2026 - 19:29:02: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:29:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:08: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:08: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "38") (weapon "quake_rl") L 08/06/2026 - 19:29:09: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:11: "crowned<24><[U:1:809020068]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "53") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "89") (realdamage "62") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:11: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10960 12681 -3463") (victim_position "-10940 12761 -3463") L 08/06/2026 - 19:29:11: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:29:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:14: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:14: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "54") (weapon "quake_rl") L 08/06/2026 - 19:29:14: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:14: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 19:29:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "66") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "26") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "101") (realdamage "60") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:16: World triggered "mge_elo_delta" (player "[U:1:83084928]") (old_elo "1609") (new_elo "1620") L 08/06/2026 - 19:29:16: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1801") (new_elo "1790") L 08/06/2026 - 19:29:16: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-10847 13137 -3359") (victim_position "-10873 12807 -3459") L 08/06/2026 - 19:29:16: World triggered "mge_match_end" (winner "[U:1:83084928]") (loser "[U:1:809020068]") (winner_score "20") (loser_score "11")