L 08/06/2026 - 19:29:23: World triggered "meta_data" (matchid "2608061929232178") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/06/2026 - 19:29:23: "sane<23><[U:1:83084928]>" changed role to "soldier" L 08/06/2026 - 19:29:23: "crowned<24><[U:1:809020068]>" changed role to "soldier" L 08/06/2026 - 19:29:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:29:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:27: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:27: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "110") (weapon "quake_rl") L 08/06/2026 - 19:29:27: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:29: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:29: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:29: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "68") (realdamage "32") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:29: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11145 13055 -3399") (victim_position "-11046 12910 -3361") L 08/06/2026 - 19:29:29: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:29:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:31: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:31: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:32: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:33: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:33: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:33: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "58") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:33: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:34: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "25") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:34: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "51") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:35: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:35: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:35: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "76") (realdamage "72") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:35: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11236 12966 -3463") (victim_position "-11392 13071 -3510") L 08/06/2026 - 19:29:35: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:29:36: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:37: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:37: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:37: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "98") (weapon "quake_rl") L 08/06/2026 - 19:29:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:38: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:38: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 19:29:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:39: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:39: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:39: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "72") (realdamage "50") (weapon "quake_rl") L 08/06/2026 - 19:29:39: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-11145 13069 -3389") (victim_position "-11382 12912 -3598") L 08/06/2026 - 19:29:39: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:29:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:42: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:42: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:42: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "52") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:42: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:43: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:43: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:44: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:44: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "109") (weapon "quake_rl") L 08/06/2026 - 19:29:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:44: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "world" (attacker_position "-10975 13216 -3415") (victim_position "-11196 13134 -3463") L 08/06/2026 - 19:29:44: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:29:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:47: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:47: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:47: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "56") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:47: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:47: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:47: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "74") (weapon "quake_rl") L 08/06/2026 - 19:29:48: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:48: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "64") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:48: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:48: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "11") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "31") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:49: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "30") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "49") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (realdamage "39") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:50: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11038 12979 -3351") (victim_position "-11217 13088 -3463") L 08/06/2026 - 19:29:50: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:29:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:52: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:52: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "407") L 08/06/2026 - 19:29:53: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:53: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:29:53: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:53: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:53: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:53: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "220") L 08/06/2026 - 19:29:54: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:54: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:54: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (realdamage "33") (weapon "quake_rl") L 08/06/2026 - 19:29:54: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-10980 13578 -3463") (victim_position "-11287 13371 -3463") L 08/06/2026 - 19:29:54: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:29:56: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:56: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:56: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "383") L 08/06/2026 - 19:29:56: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:57: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:57: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "46") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:57: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:58: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:58: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:58: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "91") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:58: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "32") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "61") (weapon "quake_rl") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "22") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "71") (realdamage "64") (weapon "shotgun_soldier") L 08/06/2026 - 19:29:59: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10928 13010 -3463") (victim_position "-10781 13249 -3410") L 08/06/2026 - 19:29:59: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:01: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:03: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:03: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:03: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "54") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:03: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:03: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "74") (weapon "quake_rl") L 08/06/2026 - 19:30:03: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:03: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:03: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "69") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "33") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:05: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11165 12380 -3412") (victim_position "-11040 13106 -3334") L 08/06/2026 - 19:30:06: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:09: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:09: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:09: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "111") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:10: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:10: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "62") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:11: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:11: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:11: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "107") (realdamage "21") (weapon "tf_projectile_rocket") (airshot "1") (height "177") L 08/06/2026 - 19:30:11: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11037 12321 -3351") (victim_position "-10826 12324 -3286") L 08/06/2026 - 19:30:11: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:12: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:13: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:13: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:13: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "67") (weapon "quake_rl") L 08/06/2026 - 19:30:13: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:13: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "111") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "58") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "85") (realdamage "62") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:15: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11069 12113 -3351") (victim_position "-11248 12109 -3335") L 08/06/2026 - 19:30:15: "sane<23><[U:1:83084928]>" triggered "domination" against "crowned<24><[U:1:809020068]>" L 08/06/2026 - 19:30:15: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:18: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:18: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:19: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:19: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "50") (weapon "quake_rl") L 08/06/2026 - 19:30:19: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:19: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:19: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "103") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:19: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:20: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:20: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "98") (weapon "quake_rl") L 08/06/2026 - 19:30:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:21: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:21: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:21: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "32") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:21: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:21: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "64") (realdamage "41") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:21: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11092 12128 -3206") (victim_position "-11164 12099 -3463") L 08/06/2026 - 19:30:21: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:23: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:23: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "435") L 08/06/2026 - 19:30:23: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "41") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "50") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "26") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "52") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "86") (realdamage "16") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:26: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10966 11854 -3463") (victim_position "-11086 11938 -3401") L 08/06/2026 - 19:30:26: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:29: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:29: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:29: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "67") (weapon "quake_rl") L 08/06/2026 - 19:30:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:29: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:29: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "54") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:30: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:30: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:30: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:30: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "78") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "68") (weapon "quake_rl") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "12") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "52") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "42") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "58") (realdamage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:32: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10875 11920 -3463") (victim_position "-11073 11863 -3401") L 08/06/2026 - 19:30:33: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:37: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:37: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:37: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "107") (weapon "quake_rl") L 08/06/2026 - 19:30:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:39: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:39: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "109") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:39: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:39: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:39: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:39: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "67") (weapon "quake_rl") L 08/06/2026 - 19:30:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:40: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:40: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "33") (realdamage "17") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:40: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11241 12256 -2962") (victim_position "-11058 11814 -3268") L 08/06/2026 - 19:30:40: "crowned<24><[U:1:809020068]>" triggered "revenge" against "sane<23><[U:1:83084928]>" L 08/06/2026 - 19:30:40: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:30:40: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:41: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:41: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:41: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "271") L 08/06/2026 - 19:30:42: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:43: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:43: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "69") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:45: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:45: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "36") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:46: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:46: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:46: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:46: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "59") (realdamage "55") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:46: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10760 12247 -3547") (victim_position "-11027 12140 -3351") L 08/06/2026 - 19:30:46: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:30:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:50: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:50: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "59") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:50: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:50: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "102") (weapon "quake_rl") L 08/06/2026 - 19:30:51: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:51: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:51: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "49") (weapon "quake_rl") L 08/06/2026 - 19:30:51: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:51: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:52: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:52: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "72") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:52: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:52: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "109") (realdamage "40") (weapon "quake_rl") L 08/06/2026 - 19:30:52: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-10600 12265 -3451") (victim_position "-10784 12262 -3463") L 08/06/2026 - 19:30:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:52: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:30:54: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:55: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:55: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:55: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:55: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:55: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "70") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:56: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:56: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:56: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "175") L 08/06/2026 - 19:30:56: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:30:56: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:56: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "34") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:30:57: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:30:57: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "34") (weapon "quake_rl") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "23") (weapon "shotgun_soldier") L 08/06/2026 - 19:30:57: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10841 12488 -3463") (victim_position "-10984 12398 -2792") L 08/06/2026 - 19:30:57: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:30:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "275") L 08/06/2026 - 19:31:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:00: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:00: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "105") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:01: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:01: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:02: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:02: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "24") (weapon "shotgun_soldier") (crit "mini") L 08/06/2026 - 19:31:03: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:03: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:03: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "66") (realdamage "29") (weapon "shotgun_soldier") (crit "mini") L 08/06/2026 - 19:31:03: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11086 11974 -3351") (victim_position "-10957 12030 -3138") L 08/06/2026 - 19:31:03: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:06: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:06: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "55") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:06: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:06: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:31:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:09: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:09: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "64") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:09: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:09: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:09: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:31:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:10: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:10: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "78") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "48") (weapon "quake_rl") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "39") (realdamage "23") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:10: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11227 12639 -3100") (victim_position "-11240 12940 -3463") L 08/06/2026 - 19:31:11: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:12: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:13: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:13: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:13: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "82") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:14: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:14: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "47") (weapon "quake_rl") L 08/06/2026 - 19:31:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "75") (weapon "quake_rl") L 08/06/2026 - 19:31:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:17: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "78") (realdamage "77") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:17: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11128 12881 -3361") (victim_position "-11136 13177 -3415") L 08/06/2026 - 19:31:17: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:18: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:19: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:20: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:20: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "81") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:21: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:21: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:21: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "68") (weapon "quake_rl") L 08/06/2026 - 19:31:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:21: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:21: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "64") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:22: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "42") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:22: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "44") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "30") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "86") (realdamage "12") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:23: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10975 13083 -3415") (victim_position "-11023 12951 -3351") L 08/06/2026 - 19:31:24: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:31:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "69") (weapon "quake_rl") L 08/06/2026 - 19:31:26: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:26: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "107") (weapon "tf_projectile_rocket") (airshot "1") (height "267") L 08/06/2026 - 19:31:27: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:27: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "309") L 08/06/2026 - 19:31:27: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:27: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:28: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:28: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "5") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:28: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:28: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "4") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:29: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "world" (attacker_position "-11011 13104 -3210") (victim_position "-10718 12985 -3776") L 08/06/2026 - 19:31:29: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:31:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:30: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "49") (weapon "quake_rl") L 08/06/2026 - 19:31:32: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:32: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:32: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "60") (weapon "quake_rl") L 08/06/2026 - 19:31:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:32: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:32: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "58") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:33: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:33: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "111") (realdamage "91") (weapon "quake_rl") L 08/06/2026 - 19:31:33: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "quake_rl" (attacker_position "-11112 12773 -3366") (victim_position "-11073 12735 -3459") L 08/06/2026 - 19:31:33: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:33: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:35: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:36: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:37: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:37: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:37: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "46") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:37: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:38: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:38: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "55") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "60") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:39: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "50") (realdamage "39") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:40: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11177 13238 -3463") (victim_position "-11004 13572 -3433") L 08/06/2026 - 19:31:40: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:31:41: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:42: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:42: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:42: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:31:42: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:42: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:42: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "49") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:44: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:44: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:44: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "33") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:45: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:45: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "59") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "17") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "87") (realdamage "56") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:46: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11057 12916 -3415") (victim_position "-11057 13052 -3351") L 08/06/2026 - 19:31:46: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:49: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:50: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:50: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "70") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:51: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:51: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:51: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "84") (weapon "quake_rl") L 08/06/2026 - 19:31:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "64") (weapon "quake_rl") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "22") (realdamage "17") (weapon "shotgun_soldier") L 08/06/2026 - 19:31:52: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11258 13229 -3463") (victim_position "-10950 13282 -3296") L 08/06/2026 - 19:31:52: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:31:55: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:57: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:58: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:58: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:58: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:58: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:31:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:31:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "53") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:01: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:01: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:01: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "81") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "48") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "50") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "58") (realdamage "11") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:02: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11077 12872 -3415") (victim_position "-11221 13035 -3463") L 08/06/2026 - 19:32:02: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:32:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:05: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "79") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:07: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:07: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:07: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "52") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:07: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:07: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:07: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "47") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "46") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "14") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:09: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "31") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "47") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "17") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "59") (realdamage "6") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11181 12930 -3463") (victim_position "-11230 13132 -3463") L 08/06/2026 - 19:32:10: "crowned<24><[U:1:809020068]>" triggered "domination" against "sane<23><[U:1:83084928]>" L 08/06/2026 - 19:32:10: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:32:12: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:12: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:13: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:13: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:13: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "47") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "65") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:15: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "22") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "39") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:16: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "70") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "24") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "80") (realdamage "2") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:17: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11216 12938 -3424") (victim_position "-11311 13181 -3463") L 08/06/2026 - 19:32:17: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:32:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:21: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:21: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "56") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:21: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:22: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:22: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:22: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "47") (weapon "quake_rl") L 08/06/2026 - 19:32:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:23: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:23: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "55") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "53") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:25: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:25: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "16") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:26: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:26: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:26: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "83") (realdamage "34") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:26: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11047 13320 -3415") (victim_position "-11098 13143 -3294") L 08/06/2026 - 19:32:26: "sane<23><[U:1:83084928]>" triggered "revenge" against "crowned<24><[U:1:809020068]>" L 08/06/2026 - 19:32:26: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:32:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:28: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:28: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 19:32:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:29: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:29: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "86") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:30: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:30: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:30: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "81") (weapon "quake_rl") L 08/06/2026 - 19:32:30: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:31: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:31: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "345") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "48") (weapon "quake_rl") L 08/06/2026 - 19:32:31: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:31: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "8") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:32: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:32: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:32: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "73") (realdamage "14") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:32: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-10928 13433 -3463") (victim_position "-10873 13286 -3258") L 08/06/2026 - 19:32:32: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:32:34: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:34: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:34: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:35: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:35: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "109") (weapon "quake_rl") L 08/06/2026 - 19:32:35: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:35: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:35: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "111") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:35: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:38: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:38: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "40") (realdamage "36") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:38: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11077 12847 -3403") (victim_position "-11664 12921 -3434") L 08/06/2026 - 19:32:38: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:38: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:32:38: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:40: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:41: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:43: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:43: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:43: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:43: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "55") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:44: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:45: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:45: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:45: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "70") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:45: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:45: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "78") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:45: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:46: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:46: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:46: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:46: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "64") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:46: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:46: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "66") (realdamage "44") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:46: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-10853 12622 -3242") (victim_position "-10861 12192 -3463") L 08/06/2026 - 19:32:46: "sane<23><[U:1:83084928]>" triggered "domination" against "crowned<24><[U:1:809020068]>" L 08/06/2026 - 19:32:47: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:32:49: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:50: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:50: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:50: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:32:50: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:50: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "110") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:50: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:51: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:51: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "27") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:52: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "4") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:53: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:53: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:53: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:53: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "22") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "12") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:54: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "24") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "38") (realdamage "16") (weapon "shotgun_soldier") L 08/06/2026 - 19:32:54: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "shotgun_soldier" (attacker_position "-11029 12178 -3275") (victim_position "-11039 12736 -3412") L 08/06/2026 - 19:32:54: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:32:56: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:56: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:57: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:57: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:57: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/06/2026 - 19:32:57: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:58: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:58: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:32:58: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:32:58: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "74") (weapon "quake_rl") L 08/06/2026 - 19:32:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:32:59: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:59: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:59: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:32:59: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "35") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "43") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "52") (realdamage "48") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11190 12359 -3463") (victim_position "-10849 12356 -3463") L 08/06/2026 - 19:33:00: "crowned<24><[U:1:809020068]>" triggered "revenge" against "sane<23><[U:1:83084928]>" L 08/06/2026 - 19:33:01: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:33:02: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:03: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:03: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:03: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "85") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:03: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:04: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:04: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:33:04: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:33:04: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "58") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:05: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:05: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:05: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:05: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:05: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:05: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:05: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "74") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:06: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:06: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:06: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "108") (realdamage "17") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:06: "sane<23><[U:1:83084928]>" killed "crowned<24><[U:1:809020068]>" with "tf_projectile_rocket" (attacker_position "-11030 11762 -3463") (victim_position "-10896 11921 -3463") L 08/06/2026 - 19:33:06: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:06: "crowned<24><[U:1:809020068]>" spawned as "soldier" L 08/06/2026 - 19:33:08: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:08: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:09: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:33:09: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "106") (weapon "quake_rl") L 08/06/2026 - 19:33:09: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:10: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:10: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:10: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:33:10: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "249") L 08/06/2026 - 19:33:10: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "world" (attacker_position "-11049 12156 -3351") (victim_position "-10643 12172 -3479") L 08/06/2026 - 19:33:10: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:33:11: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:13: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:13: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:13: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:13: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "57") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:13: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:33:13: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "91") (weapon "quake_rl") L 08/06/2026 - 19:33:14: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:14: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "83") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:14: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:14: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:15: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:15: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:15: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "11") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:15: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:16: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:16: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:16: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:16: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:17: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:17: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:17: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "43") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:17: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:17: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:17: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:17: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11290 12288 -3355") (victim_position "-10774 12629 -3463") L 08/06/2026 - 19:33:17: "sane<23><[U:1:83084928]>" spawned as "soldier" L 08/06/2026 - 19:33:20: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:20: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:20: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:20: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "9") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:21: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:33:21: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "453") L 08/06/2026 - 19:33:21: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:21: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:22: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:22: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:22: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "68") (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:22: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/06/2026 - 19:33:23: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:33:23: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:23: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:23: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "40") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:24: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:25: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:25: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:25: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:25: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:26: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:26: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "7") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:26: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:28: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:28: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:28: "sane<23><[U:1:83084928]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:28: "sane<23><[U:1:83084928]>" triggered "damage" against "crowned<24><[U:1:809020068]>" (damage "9") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:29: "sane<23><[U:1:83084928]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:29: "crowned<24><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:29: "crowned<24><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/06/2026 - 19:33:29: "crowned<24><[U:1:809020068]>" triggered "damage" against "sane<23><[U:1:83084928]>" (damage "86") (realdamage "75") (weapon "shotgun_soldier") L 08/06/2026 - 19:33:29: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1790") (new_elo "1794") L 08/06/2026 - 19:33:29: World triggered "mge_elo_delta" (player "[U:1:83084928]") (old_elo "1620") (new_elo "1616") L 08/06/2026 - 19:33:29: "sane<23><[U:1:83084928]>" joined team "Spectator" L 08/06/2026 - 19:33:29: "crowned<24><[U:1:809020068]>" killed "sane<23><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11222 11972 -3463") (victim_position "-11077 11954 -3347") L 08/06/2026 - 19:33:29: World triggered "mge_match_end" (winner "[U:1:809020068]") (loser "[U:1:83084928]") (winner_score "20") (loser_score "19")