L 08/06/2026 - 19:53:28: World triggered "meta_data" (matchid "2608061953280aa5") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/06/2026 - 19:53:28: "sleep forever<27><[U:1:445849108]>" changed role to "scout" L 08/06/2026 - 19:53:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" changed role to "soldier" L 08/06/2026 - 19:53:30: "sleep forever<27><[U:1:445849108]>" say "ci5ty" L 08/06/2026 - 19:53:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "26") (weapon "scattergun") L 08/06/2026 - 19:53:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:32: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "44") (weapon "scattergun") L 08/06/2026 - 19:53:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "198") L 08/06/2026 - 19:53:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "49") (weapon "scattergun") L 08/06/2026 - 19:53:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "103") (realdamage "22") (weapon "quake_rl") L 08/06/2026 - 19:53:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7046 5131 1958") (victim_position "-7333 5051 2020") L 08/06/2026 - 19:53:33: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:53:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:34: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "scattergun") L 08/06/2026 - 19:53:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "78") (weapon "scattergun") L 08/06/2026 - 19:53:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "61") (weapon "quake_rl") L 08/06/2026 - 19:53:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (weapon "scattergun") L 08/06/2026 - 19:53:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "quake_rl") L 08/06/2026 - 19:53:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:37: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "91") (weapon "scattergun") L 08/06/2026 - 19:53:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "110") (realdamage "23") (weapon "quake_rl") L 08/06/2026 - 19:53:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7256 5069 1912") (victim_position "-7231 5206 1912") L 08/06/2026 - 19:53:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:37: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "36") (weapon "scattergun") L 08/06/2026 - 19:53:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" say "caffeine" L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:39: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 19:53:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (weapon "scattergun") L 08/06/2026 - 19:53:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "45") (weapon "scattergun") L 08/06/2026 - 19:53:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "quake_rl") L 08/06/2026 - 19:53:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:43: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:53:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 19:53:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/06/2026 - 19:53:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "105") (realdamage "25") (weapon "scattergun") L 08/06/2026 - 19:53:46: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7115 4756 1764") (victim_position "-7078 4760 1741") L 08/06/2026 - 19:53:46: "sleep forever<27><[U:1:445849108]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:53:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:53:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:49: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "scattergun") L 08/06/2026 - 19:53:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:50: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "14") (weapon "scattergun") L 08/06/2026 - 19:53:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:53:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "63") (weapon "scattergun") L 08/06/2026 - 19:53:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:53: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "71") (weapon "scattergun") L 08/06/2026 - 19:53:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "51") (realdamage "49") (weapon "scattergun") L 08/06/2026 - 19:53:54: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7547 5365 1963") (victim_position "-7377 4991 1912") L 08/06/2026 - 19:53:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:53:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:53:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:53:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "31") (weapon "scattergun") L 08/06/2026 - 19:53:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:53:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:53:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:53:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "27") (weapon "scattergun") L 08/06/2026 - 19:54:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "77") (realdamage "56") (weapon "quake_rl") L 08/06/2026 - 19:54:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6538 5040 1960") (victim_position "-6423 5087 1912") L 08/06/2026 - 19:54:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:01: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:02: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 19:54:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:03: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:54:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "97") (weapon "scattergun") L 08/06/2026 - 19:54:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "quake_rl") L 08/06/2026 - 19:54:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:04: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "54") (weapon "scattergun") L 08/06/2026 - 19:54:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 19:54:05: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:06: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (weapon "scattergun") L 08/06/2026 - 19:54:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (realdamage "8") (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "the_capper" (attacker_position "-7396 4839 1912") (victim_position "-7269 5192 1912") L 08/06/2026 - 19:54:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (weapon "scattergun") L 08/06/2026 - 19:54:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "47") (weapon "quake_rl") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:11: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "33") (weapon "scattergun") L 08/06/2026 - 19:54:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:13: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "51") (weapon "scattergun") L 08/06/2026 - 19:54:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "88") (weapon "quake_rl") L 08/06/2026 - 19:54:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (realdamage "9") (weapon "quake_rl") L 08/06/2026 - 19:54:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7218 5180 1957") (victim_position "-6855 5287 1816") L 08/06/2026 - 19:54:15: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:15: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 19:54:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "57") (weapon "scattergun") L 08/06/2026 - 19:54:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "83") (weapon "quake_rl") L 08/06/2026 - 19:54:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:17: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (weapon "scattergun") L 08/06/2026 - 19:54:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "111") (realdamage "16") (weapon "quake_rl") L 08/06/2026 - 19:54:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7467 4947 2006") (victim_position "-7510 4883 1940") L 08/06/2026 - 19:54:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:19: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "14") (weapon "scattergun") L 08/06/2026 - 19:54:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:54:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "37") (weapon "scattergun") L 08/06/2026 - 19:54:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:54:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "scattergun") L 08/06/2026 - 19:54:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:54:26: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 19:54:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "the_capper") L 08/06/2026 - 19:54:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "51") (weapon "quake_rl") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:54:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "62") (realdamage "42") (weapon "quake_rl") L 08/06/2026 - 19:54:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7227 5030 1912") (victim_position "-7074 5289 1961") L 08/06/2026 - 19:54:29: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:30: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "scattergun") L 08/06/2026 - 19:54:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "51") (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "76") (weapon "scattergun") L 08/06/2026 - 19:54:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "95") (weapon "quake_rl") L 08/06/2026 - 19:54:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "79") (realdamage "73") (weapon "scattergun") L 08/06/2026 - 19:54:34: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7410 4692 2038") (victim_position "-7162 4926 1912") L 08/06/2026 - 19:54:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:54:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "65") (weapon "scattergun") L 08/06/2026 - 19:54:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "76") (weapon "scattergun") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:37: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "73") (weapon "scattergun") L 08/06/2026 - 19:54:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "59") (realdamage "20") (weapon "scattergun") L 08/06/2026 - 19:54:38: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7461 5148 1937") (victim_position "-7728 4998 2025") L 08/06/2026 - 19:54:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:54:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 19:54:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "60") (weapon "quake_rl") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "31") (weapon "scattergun") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "39") (weapon "scattergun") L 08/06/2026 - 19:54:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "71") (weapon "quake_rl") L 08/06/2026 - 19:54:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 19:54:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "101") (realdamage "16") (weapon "quake_rl") L 08/06/2026 - 19:54:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7155 5067 1912") (victim_position "-7283 4924 1916") L 08/06/2026 - 19:54:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:43: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:45: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:54:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "scattergun") L 08/06/2026 - 19:54:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "71") (weapon "quake_rl") L 08/06/2026 - 19:54:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:54:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "13") (weapon "scattergun") L 08/06/2026 - 19:54:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "46") (weapon "quake_rl") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:54:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "44") (weapon "scattergun") L 08/06/2026 - 19:54:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:54:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "102") (realdamage "25") (weapon "quake_rl") L 08/06/2026 - 19:54:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7206 4875 1912") (victim_position "-7356 4620 1804") L 08/06/2026 - 19:54:53: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:54:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "67") (weapon "scattergun") (crit "mini") L 08/06/2026 - 19:54:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "102") (weapon "scattergun") (crit "mini") L 08/06/2026 - 19:54:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:54:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "68") (realdamage "50") (weapon "scattergun") L 08/06/2026 - 19:54:58: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7066 4902 2004") (victim_position "-7217 5158 1912") L 08/06/2026 - 19:54:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:54:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:54:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:54:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (weapon "scattergun") L 08/06/2026 - 19:55:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "49") (weapon "quake_rl") L 08/06/2026 - 19:55:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:01: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:55:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:02: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "63") (weapon "scattergun") L 08/06/2026 - 19:55:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:03: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "49") (weapon "scattergun") L 08/06/2026 - 19:55:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "84") (weapon "quake_rl") L 08/06/2026 - 19:55:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "world" (attacker_position "-7175 4915 1912") (victim_position "-7235 4481 1710") L 08/06/2026 - 19:55:05: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:06: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "38") (weapon "scattergun") L 08/06/2026 - 19:55:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 19:55:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "23") (weapon "scattergun") L 08/06/2026 - 19:55:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:55:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "109") (realdamage "38") (weapon "quake_rl") L 08/06/2026 - 19:55:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7037 5087 1996") (victim_position "-6866 5070 2025") L 08/06/2026 - 19:55:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:09: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:10: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "53") (weapon "scattergun") L 08/06/2026 - 19:55:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "50") (weapon "quake_rl") L 08/06/2026 - 19:55:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "78") (weapon "quake_rl") L 08/06/2026 - 19:55:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:11: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:55:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "110") (realdamage "22") (weapon "quake_rl") L 08/06/2026 - 19:55:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7254 5094 1912") (victim_position "-7144 5180 1912") L 08/06/2026 - 19:55:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:12: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:13: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "15") (weapon "scattergun") L 08/06/2026 - 19:55:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:14: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:55:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (weapon "scattergun") L 08/06/2026 - 19:55:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "89") (weapon "quake_rl") L 08/06/2026 - 19:55:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "58") (realdamage "47") (weapon "quake_rl") L 08/06/2026 - 19:55:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7451 4900 1954") (victim_position "-7402 4695 1959") L 08/06/2026 - 19:55:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 19:55:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:19: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "69") (weapon "scattergun") L 08/06/2026 - 19:55:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "80") (weapon "quake_rl") L 08/06/2026 - 19:55:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:55:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 19:55:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 19:55:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "102") (realdamage "67") (weapon "quake_rl") L 08/06/2026 - 19:55:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7239 5146 1912") (victim_position "-7543 5049 1960") L 08/06/2026 - 19:55:25: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (weapon "scattergun") L 08/06/2026 - 19:55:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:28: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "10") (weapon "scattergun") L 08/06/2026 - 19:55:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (weapon "scattergun") L 08/06/2026 - 19:55:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:55:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:29: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "69") (weapon "scattergun") L 08/06/2026 - 19:55:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 19:55:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "14") (weapon "the_capper") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "the_capper") L 08/06/2026 - 19:55:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "56") (realdamage "54") (weapon "quake_rl") L 08/06/2026 - 19:55:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7018 4640 1810") (victim_position "-6915 4489 1715") L 08/06/2026 - 19:55:35: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "83") (weapon "quake_rl") L 08/06/2026 - 19:55:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "72") (weapon "scattergun") L 08/06/2026 - 19:55:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "112") (realdamage "66") (weapon "quake_rl") L 08/06/2026 - 19:55:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6870 4931 1948") (victim_position "-6868 4861 1946") L 08/06/2026 - 19:55:38: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:55:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "48") (weapon "quake_rl") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 19:55:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "14") (weapon "scattergun") L 08/06/2026 - 19:55:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:43: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "74") (weapon "scattergun") L 08/06/2026 - 19:55:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "89") (realdamage "37") (weapon "quake_rl") L 08/06/2026 - 19:55:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7418 4925 1954") (victim_position "-7515 4928 1912") L 08/06/2026 - 19:55:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:45: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 19:55:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:48: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "61") (weapon "scattergun") L 08/06/2026 - 19:55:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "71") (realdamage "62") (weapon "quake_rl") L 08/06/2026 - 19:55:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7792 5103 1989") (victim_position "-7459 5221 1937") L 08/06/2026 - 19:55:48: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:49: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "scattergun") L 08/06/2026 - 19:55:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (weapon "scattergun") L 08/06/2026 - 19:55:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:55:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 19:55:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "84") (realdamage "78") (weapon "quake_rl") L 08/06/2026 - 19:55:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6974 5107 2094") (victim_position "-6952 5246 1914") L 08/06/2026 - 19:55:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:52: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:55:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:55:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "68") (weapon "quake_rl") L 08/06/2026 - 19:55:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:53: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:55:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "77") (weapon "scattergun") L 08/06/2026 - 19:55:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:55:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "41") (weapon "scattergun") L 08/06/2026 - 19:55:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:55:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "58") (weapon "scattergun") L 08/06/2026 - 19:55:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:55:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:55:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "48") (realdamage "46") (weapon "scattergun") L 08/06/2026 - 19:55:59: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7396 5097 2089") (victim_position "-7329 5169 1912") L 08/06/2026 - 19:55:59: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 19:55:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:56:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:02: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "55") (weapon "scattergun") L 08/06/2026 - 19:56:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 19:56:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:56:03: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "the_capper") L 08/06/2026 - 19:56:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "106") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "180") L 08/06/2026 - 19:56:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7566 5103 1960") (victim_position "-7468 5296 1860") L 08/06/2026 - 19:56:03: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "39") (weapon "quake_rl") L 08/06/2026 - 19:56:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:06: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "39") (weapon "scattergun") L 08/06/2026 - 19:56:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "67") (weapon "quake_rl") L 08/06/2026 - 19:56:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "112") (realdamage "44") (weapon "quake_rl") L 08/06/2026 - 19:56:08: World triggered "mge_elo_delta" (player "[U:1:16916650]") (old_elo "1639") (new_elo "1647") L 08/06/2026 - 19:56:08: World triggered "mge_elo_delta" (player "[U:1:445849108]") (old_elo "1644") (new_elo "1636") L 08/06/2026 - 19:56:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6912 4984 2070") (victim_position "-6960 4976 2025") L 08/06/2026 - 19:56:08: World triggered "mge_match_end" (winner "[U:1:16916650]") (loser "[U:1:445849108]") (winner_score "20") (loser_score "7")