L 08/06/2026 - 19:56:14: World triggered "meta_data" (matchid "2608061956144ab5") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/06/2026 - 19:56:14: "sleep forever<27><[U:1:445849108]>" changed role to "scout" L 08/06/2026 - 19:56:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" changed role to "soldier" L 08/06/2026 - 19:56:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:15: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "61") (weapon "scattergun") L 08/06/2026 - 19:56:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "112") (weapon "quake_rl") L 08/06/2026 - 19:56:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:19: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:19: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:19: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "42") (weapon "scattergun") L 08/06/2026 - 19:56:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "106") (realdamage "18") (weapon "quake_rl") L 08/06/2026 - 19:56:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7350 4816 1912") (victim_position "-7392 4693 1695") L 08/06/2026 - 19:56:21: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 19:56:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "53") (weapon "scattergun") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "105") (realdamage "94") (weapon "quake_rl") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7080 5052 1955") (victim_position "-6854 5098 2068") L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 19:56:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:23: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 19:56:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "77") (weapon "quake_rl") L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "26") (weapon "scattergun") L 08/06/2026 - 19:56:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:56:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "23") (weapon "scattergun") L 08/06/2026 - 19:56:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "68") (weapon "scattergun") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:56:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (realdamage "11") (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "the_capper" (attacker_position "-7779 5028 2119") (victim_position "-7960 5239 1914") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 19:56:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:56:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" say "this class is just too easy " L 08/06/2026 - 19:56:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "scattergun") L 08/06/2026 - 19:56:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "scattergun") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "72") (weapon "scattergun") L 08/06/2026 - 19:56:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "74") (weapon "quake_rl") L 08/06/2026 - 19:56:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:39: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:56:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "48") (weapon "quake_rl") L 08/06/2026 - 19:56:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "36") (weapon "scattergun") L 08/06/2026 - 19:56:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "69") (realdamage "4") (weapon "quake_rl") L 08/06/2026 - 19:56:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7181 5025 1981") (victim_position "-7081 5122 1960") L 08/06/2026 - 19:56:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:40: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:56:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "36") (weapon "scattergun") L 08/06/2026 - 19:56:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:43: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:56:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "58") (weapon "quake_rl") L 08/06/2026 - 19:56:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (realdamage "85") (weapon "quake_rl") L 08/06/2026 - 19:56:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7228 4972 1912") (victim_position "-7114 4910 1912") L 08/06/2026 - 19:56:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:45: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "102") (weapon "quake_rl") L 08/06/2026 - 19:56:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 19:56:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:48: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:56:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "82") (realdamage "46") (weapon "quake_rl") L 08/06/2026 - 19:56:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7259 5037 1912") (victim_position "-7233 5287 1868") L 08/06/2026 - 19:56:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:49: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "68") (weapon "scattergun") L 08/06/2026 - 19:56:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "60") (weapon "quake_rl") L 08/06/2026 - 19:56:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "81") (weapon "quake_rl") L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "76") (realdamage "3") (weapon "quake_rl") L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7190 5025 1913") (victim_position "-7124 4851 1912") L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 19:56:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:53: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "27") (weapon "scattergun") L 08/06/2026 - 19:56:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" say "shoot floor big score" L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "69") (weapon "scattergun") L 08/06/2026 - 19:56:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:56:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "64") (weapon "quake_rl") L 08/06/2026 - 19:56:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "69") (weapon "scattergun") L 08/06/2026 - 19:56:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:56:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:56:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:56:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "45") (weapon "scattergun") L 08/06/2026 - 19:57:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:57:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:01: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "22") (realdamage "20") (weapon "scattergun") L 08/06/2026 - 19:57:01: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7686 4882 2238") (victim_position "-7428 4855 1912") L 08/06/2026 - 19:57:01: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 19:57:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:57:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "48") (weapon "quake_rl") L 08/06/2026 - 19:57:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:04: "sleep forever<27><[U:1:445849108]>" say "A Fool : i hope a car hits me on my way to work" L 08/06/2026 - 19:57:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:04: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "71") (weapon "scattergun") L 08/06/2026 - 19:57:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "111") (realdamage "99") (weapon "quake_rl") L 08/06/2026 - 19:57:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6917 4929 1970") (victim_position "-6995 5018 1960") L 08/06/2026 - 19:57:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:05: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:57:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "quake_rl") L 08/06/2026 - 19:57:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "64") (weapon "quake_rl") L 08/06/2026 - 19:57:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:08: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "48") (weapon "scattergun") L 08/06/2026 - 19:57:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:09: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (weapon "scattergun") L 08/06/2026 - 19:57:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "48") (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "13") (realdamage "11") (weapon "scattergun") L 08/06/2026 - 19:57:10: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7593 4970 2025") (victim_position "-7137 5101 1912") L 08/06/2026 - 19:57:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:57:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:12: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "13") (weapon "scattergun") L 08/06/2026 - 19:57:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "90") (weapon "quake_rl") L 08/06/2026 - 19:57:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:13: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:57:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "86") (realdamage "58") (weapon "quake_rl") L 08/06/2026 - 19:57:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6950 5116 1927") (victim_position "-7283 5016 1912") L 08/06/2026 - 19:57:13: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:15: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (weapon "scattergun") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:15: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 19:57:15: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:15: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:15: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "81") (weapon "quake_rl") L 08/06/2026 - 19:57:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 19:57:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:57:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:17: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "63") (weapon "scattergun") L 08/06/2026 - 19:57:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:18: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "34") (weapon "scattergun") L 08/06/2026 - 19:57:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:57:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "72") (realdamage "67") (weapon "quake_rl") L 08/06/2026 - 19:57:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7292 5023 1912") (victim_position "-7536 5124 1959") L 08/06/2026 - 19:57:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:19: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "13") (weapon "scattergun") L 08/06/2026 - 19:57:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "54") (weapon "scattergun") L 08/06/2026 - 19:57:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:57:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:57:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:24: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "75") (weapon "scattergun") L 08/06/2026 - 19:57:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "23") (weapon "scattergun") L 08/06/2026 - 19:57:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "109") (realdamage "69") (weapon "quake_rl") L 08/06/2026 - 19:57:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7192 5051 1912") (victim_position "-7036 5117 1980") L 08/06/2026 - 19:57:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:25: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:26: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "41") (weapon "scattergun") (crit "mini") L 08/06/2026 - 19:57:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "91") (weapon "scattergun") L 08/06/2026 - 19:57:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:57:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:28: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "97") (realdamage "68") (weapon "scattergun") L 08/06/2026 - 19:57:28: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7232 5032 1912") (victim_position "-7335 4868 1912") L 08/06/2026 - 19:57:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:57:30: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 19:57:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "50") (weapon "scattergun") L 08/06/2026 - 19:57:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "66") (weapon "quake_rl") L 08/06/2026 - 19:57:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "103") (weapon "scattergun") L 08/06/2026 - 19:57:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "79") (realdamage "53") (weapon "scattergun") L 08/06/2026 - 19:57:33: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7564 5190 1964") (victim_position "-7711 5144 1912") L 08/06/2026 - 19:57:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:57:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "15") (weapon "scattergun") L 08/06/2026 - 19:57:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "43") (weapon "scattergun") L 08/06/2026 - 19:57:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "60") (weapon "quake_rl") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "102") (weapon "scattergun") L 08/06/2026 - 19:57:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "94") (realdamage "85") (weapon "quake_rl") L 08/06/2026 - 19:57:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7004 5132 1912") (victim_position "-7141 5169 1950") L 08/06/2026 - 19:57:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:37: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "36") (weapon "scattergun") L 08/06/2026 - 19:57:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 19:57:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 19:57:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "60") (realdamage "24") (weapon "quake_rl") L 08/06/2026 - 19:57:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7330 5197 1957") (victim_position "-7317 5267 1937") L 08/06/2026 - 19:57:40: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:40: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:57:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "90") (weapon "quake_rl") L 08/06/2026 - 19:57:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "91") (realdamage "58") (weapon "quake_rl") L 08/06/2026 - 19:57:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7460 4930 2024") (victim_position "-7380 4854 1955") L 08/06/2026 - 19:57:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:44: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:57:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "scattergun") L 08/06/2026 - 19:57:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "92") (realdamage "85") (weapon "quake_rl") L 08/06/2026 - 19:57:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6993 5102 2011") (victim_position "-7478 5137 2038") L 08/06/2026 - 19:57:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 19:57:47: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "69") (weapon "quake_rl") L 08/06/2026 - 19:57:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:49: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "62") (weapon "scattergun") L 08/06/2026 - 19:57:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:50: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "100") (weapon "scattergun") L 08/06/2026 - 19:57:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "109") (realdamage "83") (weapon "quake_rl") L 08/06/2026 - 19:57:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7230 5019 1912") (victim_position "-7324 5135 1981") L 08/06/2026 - 19:57:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:50: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "51") (weapon "quake_rl") L 08/06/2026 - 19:57:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 19:57:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "75") (realdamage "7") (weapon "quake_rl") L 08/06/2026 - 19:57:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7482 4886 1917") (victim_position "-7448 5210 1912") L 08/06/2026 - 19:57:55: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:57:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:57:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "82") (weapon "quake_rl") L 08/06/2026 - 19:57:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:57:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:58: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:57:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:57:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:57:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:57:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:01: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "101") (weapon "scattergun") L 08/06/2026 - 19:58:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "the_capper") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "92") (realdamage "67") (weapon "quake_rl") L 08/06/2026 - 19:58:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7395 5109 2030") (victim_position "-7372 5253 1937") L 08/06/2026 - 19:58:03: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:58:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:05: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:05: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:05: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:58:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:06: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:06: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "43") (weapon "scattergun") L 08/06/2026 - 19:58:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "51") (weapon "quake_rl") L 08/06/2026 - 19:58:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:58:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "62") (weapon "quake_rl") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "37") (weapon "scattergun") L 08/06/2026 - 19:58:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:08: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "56") (weapon "scattergun") L 08/06/2026 - 19:58:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "the_capper") (crit "mini") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "31") (weapon "unique_pickaxe_escape") L 08/06/2026 - 19:58:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "unique_pickaxe_escape" (attacker_position "-7235 5181 1912") (victim_position "-7314 5142 1912") L 08/06/2026 - 19:58:09: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:58:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "94") (weapon "quake_rl") L 08/06/2026 - 19:58:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:11: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "33") (weapon "scattergun") L 08/06/2026 - 19:58:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "scattergun") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:12: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "27") (weapon "scattergun") L 08/06/2026 - 19:58:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "98") (weapon "scattergun") L 08/06/2026 - 19:58:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:14: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "15") (weapon "the_capper") L 08/06/2026 - 19:58:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (realdamage "5") (weapon "the_capper") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "the_capper" (attacker_position "-7209 5415 1898") (victim_position "-6986 5233 1912") L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 19:58:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:58:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:58:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "12") (weapon "scattergun") L 08/06/2026 - 19:58:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "77") (weapon "quake_rl") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "34") (weapon "scattergun") L 08/06/2026 - 19:58:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "54") (weapon "scattergun") L 08/06/2026 - 19:58:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "78") (realdamage "63") (weapon "quake_rl") L 08/06/2026 - 19:58:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7189 4987 1912") (victim_position "-7249 5298 1937") L 08/06/2026 - 19:58:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:22: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "27") (weapon "scattergun") L 08/06/2026 - 19:58:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:24: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 19:58:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "52") (weapon "quake_rl") L 08/06/2026 - 19:58:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "101") (realdamage "94") (weapon "quake_rl") L 08/06/2026 - 19:58:26: World triggered "mge_elo_delta" (player "[U:1:16916650]") (old_elo "1647") (new_elo "1654") L 08/06/2026 - 19:58:26: World triggered "mge_elo_delta" (player "[U:1:445849108]") (old_elo "1636") (new_elo "1629") L 08/06/2026 - 19:58:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7274 5129 1912") (victim_position "-7550 5009 2054") L 08/06/2026 - 19:58:26: World triggered "mge_match_end" (winner "[U:1:16916650]") (loser "[U:1:445849108]") (winner_score "20") (loser_score "6")