L 08/06/2026 - 19:58:32: World triggered "meta_data" (matchid "260806195832451c") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/06/2026 - 19:58:32: "sleep forever<27><[U:1:445849108]>" changed role to "scout" L 08/06/2026 - 19:58:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" changed role to "soldier" L 08/06/2026 - 19:58:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:58:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 19:58:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:58:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:38: "sleep forever<27><[U:1:445849108]>" say "i prefer drinking it" L 08/06/2026 - 19:58:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:58:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 19:58:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" say "eugh" L 08/06/2026 - 19:58:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "62") (realdamage "13") (weapon "quake_rl") L 08/06/2026 - 19:58:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6919 5103 1965") (victim_position "-7031 5182 1912") L 08/06/2026 - 19:58:44: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:58:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:45: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:58:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "40") (weapon "quake_rl") L 08/06/2026 - 19:58:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "40") (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:58:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:48: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "63") (weapon "scattergun") L 08/06/2026 - 19:58:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "111") (realdamage "107") (weapon "quake_rl") L 08/06/2026 - 19:58:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7435 4840 1912") (victim_position "-7530 4829 1929") L 08/06/2026 - 19:58:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 19:58:48: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:58:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:50: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "34") (weapon "scattergun") L 08/06/2026 - 19:58:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "32") (weapon "scattergun") L 08/06/2026 - 19:58:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "47") (weapon "quake_rl") L 08/06/2026 - 19:58:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:53: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "101") (weapon "scattergun") L 08/06/2026 - 19:58:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "scattergun") L 08/06/2026 - 19:58:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 19:58:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "30") (realdamage "5") (weapon "scattergun") L 08/06/2026 - 19:58:55: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7139 4766 1955") (victim_position "-7130 4929 1948") L 08/06/2026 - 19:58:55: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 19:58:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:58:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:58:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:58:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:58:57: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "35") (weapon "quake_rl") L 08/06/2026 - 19:58:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "23") (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:58:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "81") (weapon "scattergun") L 08/06/2026 - 19:59:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:00: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "97") (realdamage "83") (weapon "scattergun") L 08/06/2026 - 19:59:00: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7120 5136 1912") (victim_position "-6995 5005 1960") L 08/06/2026 - 19:59:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:59:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:02: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:02: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "3") (weapon "scattergun") L 08/06/2026 - 19:59:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:03: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "scattergun") L 08/06/2026 - 19:59:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "50") (weapon "quake_rl") L 08/06/2026 - 19:59:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:03: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "61") (weapon "scattergun") L 08/06/2026 - 19:59:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "46") (weapon "quake_rl") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:04: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "40") (weapon "scattergun") L 08/06/2026 - 19:59:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:05: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:05: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:05: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:59:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "7") (weapon "scattergun") L 08/06/2026 - 19:59:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 19:59:09: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:11: "sleep forever<27><[U:1:445849108]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:59:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:14: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "47") (weapon "scout_sword") (crit "mini") L 08/06/2026 - 19:59:14: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "5") (weapon "scout_sword") (crit "mini") L 08/06/2026 - 19:59:14: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "bleed_kill" (attacker_position "-7568 4714 1816") (victim_position "-7596 4661 1821") L 08/06/2026 - 19:59:14: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:59:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:15: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:15: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "32") (weapon "scattergun") (crit "mini") L 08/06/2026 - 19:59:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:16: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:16: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "scattergun") L 08/06/2026 - 19:59:17: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "90") (weapon "quake_rl") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:59:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:18: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "76") (weapon "scattergun") L 08/06/2026 - 19:59:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "56") (realdamage "53") (weapon "quake_rl") L 08/06/2026 - 19:59:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7379 4925 1912") (victim_position "-7468 5118 1983") L 08/06/2026 - 19:59:19: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "4") (weapon "scattergun") L 08/06/2026 - 19:59:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 19:59:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 19:59:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:59:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "51") (weapon "scattergun") L 08/06/2026 - 19:59:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:59:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "95") (weapon "scattergun") L 08/06/2026 - 19:59:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 19:59:26: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "world" (attacker_position "-7109 4961 1958") (victim_position "-6974 5168 1912") L 08/06/2026 - 19:59:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:59:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 19:59:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:28: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 19:59:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "60") (weapon "quake_rl") L 08/06/2026 - 19:59:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "88") (weapon "scattergun") L 08/06/2026 - 19:59:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 19:59:31: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:31: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:59:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "12") (weapon "quake_rl") L 08/06/2026 - 19:59:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7704 4884 2088") (victim_position "-7587 4994 2025") L 08/06/2026 - 19:59:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:33: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:59:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:34: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "87") (weapon "scattergun") L 08/06/2026 - 19:59:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "63") (weapon "quake_rl") L 08/06/2026 - 19:59:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "75") (weapon "quake_rl") L 08/06/2026 - 19:59:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "39") (weapon "scattergun") L 08/06/2026 - 19:59:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "3") (weapon "unique_pickaxe_escape") L 08/06/2026 - 19:59:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "unique_pickaxe_escape" (attacker_position "-7145 4857 1912") (victim_position "-7181 4827 1912") L 08/06/2026 - 19:59:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" picked up item "tf_ammo_pack" L 08/06/2026 - 19:59:39: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:59:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "94") (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "102") (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "59") (realdamage "30") (weapon "scattergun") L 08/06/2026 - 19:59:42: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7538 5220 1934") (victim_position "-7505 5055 1960") L 08/06/2026 - 19:59:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:59:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:44: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "33") (weapon "scattergun") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "scattergun") L 08/06/2026 - 19:59:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "107") (weapon "quake_rl") L 08/06/2026 - 19:59:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:45: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (weapon "scattergun") L 08/06/2026 - 19:59:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "46") (weapon "scattergun") L 08/06/2026 - 19:59:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "56") (weapon "scattergun") L 08/06/2026 - 19:59:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:49: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 19:59:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:50: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (realdamage "6") (weapon "scattergun") L 08/06/2026 - 19:59:50: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-6708 4870 2030") (victim_position "-7017 5089 1960") L 08/06/2026 - 19:59:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 19:59:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 19:59:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "88") (weapon "quake_rl") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "37") (weapon "scattergun") L 08/06/2026 - 19:59:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "52") (weapon "scattergun") L 08/06/2026 - 19:59:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:53: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "57") (weapon "scattergun") L 08/06/2026 - 19:59:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "47") (weapon "quake_rl") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 19:59:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "21") (weapon "scattergun") L 08/06/2026 - 19:59:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "48") (realdamage "14") (weapon "quake_rl") L 08/06/2026 - 19:59:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7363 5133 1912") (victim_position "-6897 4930 2019") L 08/06/2026 - 19:59:55: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 19:59:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "43") (weapon "scattergun") L 08/06/2026 - 19:59:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "59") (weapon "quake_rl") L 08/06/2026 - 19:59:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "82") (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "scattergun") L 08/06/2026 - 19:59:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 19:59:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "68") (weapon "quake_rl") L 08/06/2026 - 19:59:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 19:59:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 19:59:59: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 19:59:59: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (realdamage "65") (weapon "scattergun") L 08/06/2026 - 19:59:59: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7356 5158 1912") (victim_position "-7364 5021 1912") L 08/06/2026 - 19:59:59: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:00:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 20:00:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:01: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:01: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "scattergun") L 08/06/2026 - 20:00:01: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:02: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "67") (realdamage "62") (weapon "quake_rl") L 08/06/2026 - 20:00:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7029 5003 2018") (victim_position "-6906 5136 2056") L 08/06/2026 - 20:00:03: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:03: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:00:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:04: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "70") (weapon "quake_rl") L 08/06/2026 - 20:00:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "104") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "176") L 08/06/2026 - 20:00:05: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7312 4945 1912") (victim_position "-7518 4896 2088") L 08/06/2026 - 20:00:05: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:00:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:07: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "24") (weapon "scattergun") L 08/06/2026 - 20:00:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:08: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:08: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 20:00:09: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:09: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:09: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "92") (weapon "scattergun") L 08/06/2026 - 20:00:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" picked up item "tf_ammo_pack" L 08/06/2026 - 20:00:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/06/2026 - 20:00:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:18: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "48") (realdamage "23") (weapon "scattergun") (crit "mini") L 08/06/2026 - 20:00:18: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7316 4781 1947") (victim_position "-7233 4618 1759") L 08/06/2026 - 20:00:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:00:19: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:19: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "57") (weapon "quake_rl") L 08/06/2026 - 20:00:20: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "43") (weapon "scattergun") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "74") (weapon "scattergun") L 08/06/2026 - 20:00:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:21: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:21: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "82") (weapon "scattergun") L 08/06/2026 - 20:00:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 20:00:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "54") (realdamage "38") (weapon "scattergun") L 08/06/2026 - 20:00:22: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7292 5059 1912") (victim_position "-6945 4909 1912") L 08/06/2026 - 20:00:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:00:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:24: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "80") (weapon "quake_rl") L 08/06/2026 - 20:00:24: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "46") (weapon "quake_rl") L 08/06/2026 - 20:00:26: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:27: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "36") (weapon "scattergun") L 08/06/2026 - 20:00:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "69") (realdamage "24") (weapon "quake_rl") L 08/06/2026 - 20:00:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6984 5068 2111") (victim_position "-6823 5258 1912") L 08/06/2026 - 20:00:28: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:00:29: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:29: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:29: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "scattergun") L 08/06/2026 - 20:00:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "39") (weapon "scattergun") L 08/06/2026 - 20:00:30: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:31: "sleep forever<27><[U:1:445849108]>" picked up item "tf_ammo_pack" L 08/06/2026 - 20:00:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "52") (weapon "quake_rl") L 08/06/2026 - 20:00:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:32: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "42") (weapon "scattergun") L 08/06/2026 - 20:00:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:33: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:33: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "55") (weapon "scattergun") L 08/06/2026 - 20:00:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "97") (realdamage "87") (weapon "quake_rl") L 08/06/2026 - 20:00:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7543 5076 1960") (victim_position "-7591 4831 1934") L 08/06/2026 - 20:00:33: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:00:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:34: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "40") (weapon "quake_rl") L 08/06/2026 - 20:00:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "23") (weapon "scattergun") L 08/06/2026 - 20:00:35: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "99") (weapon "scattergun") L 08/06/2026 - 20:00:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:37: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "scattergun") L 08/06/2026 - 20:00:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "31") (weapon "scattergun") L 08/06/2026 - 20:00:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "96") (weapon "quake_rl") L 08/06/2026 - 20:00:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "13") (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "12") (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "10") (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:41: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "11") (weapon "the_capper") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (realdamage "3") (weapon "the_capper") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "the_capper" (attacker_position "-7396 5424 1859") (victim_position "-7143 5241 1912") L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:00:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:00:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "44") (weapon "scattergun") L 08/06/2026 - 20:00:46: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "37") (weapon "scattergun") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "68") (weapon "scattergun") L 08/06/2026 - 20:00:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "73") (weapon "quake_rl") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (realdamage "60") (weapon "scattergun") (crit "mini") L 08/06/2026 - 20:00:48: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7774 4563 1904") (victim_position "-7782 4862 1912") L 08/06/2026 - 20:00:48: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:00:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:50: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") L 08/06/2026 - 20:00:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "10") (weapon "scattergun") L 08/06/2026 - 20:00:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:52: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "64") (weapon "quake_rl") L 08/06/2026 - 20:00:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "95") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "400") L 08/06/2026 - 20:00:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7252 4983 1912") (victim_position "-7423 5090 2312") L 08/06/2026 - 20:00:53: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:00:55: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "32") (weapon "scattergun") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "15") (weapon "scattergun") L 08/06/2026 - 20:00:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:00:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "88") (weapon "quake_rl") L 08/06/2026 - 20:00:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:56: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "26") (weapon "scattergun") L 08/06/2026 - 20:00:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:00:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:00:57: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:00:57: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "58") (weapon "scattergun") L 08/06/2026 - 20:01:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:00: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:00: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "8") (weapon "scattergun") (crit "mini") L 08/06/2026 - 20:01:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "13") (weapon "unique_pickaxe_escape") L 08/06/2026 - 20:01:04: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "unique_pickaxe_escape" (attacker_position "-7156 4717 1680") (victim_position "-7168 4768 1680") L 08/06/2026 - 20:01:04: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:06: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "108") (weapon "quake_rl") L 08/06/2026 - 20:01:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:07: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:07: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "50") (realdamage "38") (weapon "quake_rl") L 08/06/2026 - 20:01:08: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7139 5076 1912") (victim_position "-6826 5257 1945") L 08/06/2026 - 20:01:08: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:10: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:10: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 20:01:10: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:11: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "43") (weapon "scattergun") L 08/06/2026 - 20:01:11: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:11: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:12: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:12: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "97") (weapon "scattergun") L 08/06/2026 - 20:01:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "87") (weapon "quake_rl") L 08/06/2026 - 20:01:12: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:13: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:13: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "53") (weapon "unique_pickaxe_escape") L 08/06/2026 - 20:01:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "unique_pickaxe_escape" (attacker_position "-7250 5088 1912") (victim_position "-7269 5117 2003") L 08/06/2026 - 20:01:16: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 20:01:16: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:17: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:18: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:18: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "41") (weapon "scattergun") L 08/06/2026 - 20:01:18: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:19: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:19: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:19: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 20:01:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:20: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:20: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "20") (weapon "scattergun") L 08/06/2026 - 20:01:21: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:22: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:22: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "51") (weapon "scattergun") L 08/06/2026 - 20:01:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:22: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "78") (weapon "quake_rl") L 08/06/2026 - 20:01:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:23: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:23: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "34") (weapon "scattergun") L 08/06/2026 - 20:01:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "101") (realdamage "53") (weapon "quake_rl") (airshot "1") (height "209") L 08/06/2026 - 20:01:23: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7646 5005 2025") (victim_position "-7921 5012 2234") L 08/06/2026 - 20:01:23: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:25: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:25: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 20:01:25: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:26: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:27: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "54") (weapon "quake_rl") L 08/06/2026 - 20:01:27: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:28: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:28: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "70") (weapon "scattergun") L 08/06/2026 - 20:01:28: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:30: "ṽ⧉ | chef hank<26><[U:1:16916650]>" picked up item "tf_ammo_pack" L 08/06/2026 - 20:01:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:30: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:30: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "10") (weapon "scattergun") L 08/06/2026 - 20:01:31: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:32: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:32: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "59") (realdamage "44") (weapon "scattergun") L 08/06/2026 - 20:01:32: "sleep forever<27><[U:1:445849108]>" killed "ṽ⧉ | chef hank<26><[U:1:16916650]>" with "scattergun" (attacker_position "-7269 5599 1768") (victim_position "-7171 5227 1912") L 08/06/2026 - 20:01:32: "sleep forever<27><[U:1:445849108]>" triggered "revenge" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" L 08/06/2026 - 20:01:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" spawned as "soldier" L 08/06/2026 - 20:01:32: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:33: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:34: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:34: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "6") (weapon "scattergun") L 08/06/2026 - 20:01:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:35: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:35: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "10") (weapon "scattergun") L 08/06/2026 - 20:01:36: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:36: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:36: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 20:01:37: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:37: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:37: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "44") (weapon "scattergun") L 08/06/2026 - 20:01:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:38: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:38: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "16") (weapon "scattergun") L 08/06/2026 - 20:01:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:38: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "55") (weapon "quake_rl") L 08/06/2026 - 20:01:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 20:01:39: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:39: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:40: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:40: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 20:01:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "67") (realdamage "23") (weapon "quake_rl") L 08/06/2026 - 20:01:41: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-6895 5220 1912") (victim_position "-6682 5396 2005") L 08/06/2026 - 20:01:41: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:42: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:42: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "9") (weapon "scattergun") L 08/06/2026 - 20:01:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:42: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "38") (weapon "quake_rl") L 08/06/2026 - 20:01:43: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:43: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:43: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "25") (weapon "scattergun") L 08/06/2026 - 20:01:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:44: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 20:01:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "53") (weapon "quake_rl") L 08/06/2026 - 20:01:44: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:44: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:45: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:45: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "17") (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "18") (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 20:01:46: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:47: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:47: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "19") (weapon "the_capper") L 08/06/2026 - 20:01:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_hit" (weapon "quake_rl") L 08/06/2026 - 20:01:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "74") (realdamage "61") (weapon "quake_rl") L 08/06/2026 - 20:01:47: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "quake_rl" (attacker_position "-7346 5080 1912") (victim_position "-7417 4723 1900") L 08/06/2026 - 20:01:47: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:48: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:49: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:49: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:49: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "46") (weapon "scattergun") L 08/06/2026 - 20:01:50: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:50: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:51: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:51: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:51: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "29") (weapon "scattergun") L 08/06/2026 - 20:01:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:52: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "35") (weapon "scattergun") L 08/06/2026 - 20:01:52: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:53: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "shot_fired" (weapon "quake_rl") L 08/06/2026 - 20:01:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:53: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "28") (weapon "the_capper") (crit "mini") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:54: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/06/2026 - 20:01:54: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "the_capper") L 08/06/2026 - 20:01:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "47") (weapon "scout_sword") (crit "mini") L 08/06/2026 - 20:01:55: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "5") (weapon "scout_sword") (crit "mini") L 08/06/2026 - 20:01:56: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "5") (weapon "scout_sword") (crit "mini") L 08/06/2026 - 20:01:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "65") (realdamage "61") (weapon "unique_pickaxe_escape") L 08/06/2026 - 20:01:56: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "unique_pickaxe_escape" (attacker_position "-7073 4930 1912") (victim_position "-7153 4926 1912") L 08/06/2026 - 20:01:56: "sleep forever<27><[U:1:445849108]>" spawned as "scout" L 08/06/2026 - 20:01:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_fired" (weapon "scattergun") L 08/06/2026 - 20:01:58: "sleep forever<27><[U:1:445849108]>" triggered "shot_hit" (weapon "scattergun") L 08/06/2026 - 20:01:58: "sleep forever<27><[U:1:445849108]>" triggered "damage" against "ṽ⧉ | chef hank<26><[U:1:16916650]>" (damage "82") (weapon "scattergun") (crit "mini") L 08/06/2026 - 20:02:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "damage" against "sleep forever<27><[U:1:445849108]>" (damage "453") (realdamage "139") (weapon "taunt_soldier") L 08/06/2026 - 20:02:00: World triggered "mge_elo_delta" (player "[U:1:16916650]") (old_elo "1654") (new_elo "1661") L 08/06/2026 - 20:02:00: World triggered "mge_elo_delta" (player "[U:1:445849108]") (old_elo "1629") (new_elo "1622") L 08/06/2026 - 20:02:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" killed "sleep forever<27><[U:1:445849108]>" with "taunt_soldier" (attacker_position "-7219 4966 1912") (victim_position "-7249 5014 1912") L 08/06/2026 - 20:02:00: "ṽ⧉ | chef hank<26><[U:1:16916650]>" triggered "domination" against "sleep forever<27><[U:1:445849108]>" L 08/06/2026 - 20:02:00: World triggered "mge_match_end" (winner "[U:1:16916650]") (loser "[U:1:445849108]") (winner_score "20") (loser_score "11")