L 08/09/2026 - 17:19:57: World triggered "meta_data" (matchid "260809171957184a") (map "mge_worldchampionship_v6") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/09/2026 - 17:19:57: "dishsoap save me<11><[U:1:284342482]>" changed role to "soldier" L 08/09/2026 - 17:19:57: "Melvin has been transformed..<12><[U:1:370218451]>" changed role to "soldier" L 08/09/2026 - 17:19:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "59") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:20:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "109") (realdamage "69") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:04: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5912 -12255 -1464") (victim_position "-5738 -12231 -1535") L 08/09/2026 - 17:20:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "109") (weapon "quake_rl") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:04: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:20:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "92") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "108") (realdamage "32") (weapon "quake_rl") L 08/09/2026 - 17:20:11: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5599 -12692 -1465") (victim_position "-5575 -12608 -1644") L 08/09/2026 - 17:20:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:11: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:20:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:15: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:20:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 17:20:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "88") (realdamage "50") (weapon "unique_pickaxe_escape") (crit "mini") L 08/09/2026 - 17:20:18: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "-5414 -12716 -1578") (victim_position "-5396 -12689 -1663") L 08/09/2026 - 17:20:18: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:20:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:22: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:20:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "94") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "94") (realdamage "88") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:25: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5580 -12792 -1535") (victim_position "-5476 -13229 -1558") L 08/09/2026 - 17:20:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:26: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:20:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "45") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:30: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:20:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:33: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:20:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "107") (realdamage "78") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:20:34: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5573 -12788 -1528") (victim_position "-5535 -12532 -1594") L 08/09/2026 - 17:20:34: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "481") L 08/09/2026 - 17:20:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:37: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 17:20:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "67") (weapon "quake_rl") L 08/09/2026 - 17:20:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "89") (realdamage "24") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:20:40: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5865 -12917 -1460") (victim_position "-5875 -12891 -1663") L 08/09/2026 - 17:20:40: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:42: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:20:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "101") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:45: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "59") (weapon "quake_rl") L 08/09/2026 - 17:20:45: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "-5413 -12609 -1628") (victim_position "-5275 -12834 -1656") L 08/09/2026 - 17:20:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "domination" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:20:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:46: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/09/2026 - 17:20:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:50: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:20:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "49") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "74") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (realdamage "36") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:57: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5986 -12338 -1350") (victim_position "-5840 -12338 -1484") L 08/09/2026 - 17:20:57: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:20:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:20:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:20:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:20:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "389") L 08/09/2026 - 17:21:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:02: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "88") (realdamage "80") (weapon "quake_rl") L 08/09/2026 - 17:21:02: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5726 -12816 -1535") (victim_position "-5890 -12901 -1663") L 08/09/2026 - 17:21:02: "dishsoap save me<11><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:21:02: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:21:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "253") L 08/09/2026 - 17:21:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "70") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:06: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (realdamage "84") (weapon "quake_rl") L 08/09/2026 - 17:21:06: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5651 -12987 -1489") (victim_position "-5496 -13078 -1663") L 08/09/2026 - 17:21:06: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:21:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/09/2026 - 17:21:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "88") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:17: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:21:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:18: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "-5094 -13142 -1587") (victim_position "-5596 -12932 -1528") L 08/09/2026 - 17:21:18: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:21:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:21: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "264") L 08/09/2026 - 17:21:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "105") (realdamage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "442") L 08/09/2026 - 17:21:26: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5494 -12967 -1472") (victim_position "-5438 -12948 -1221") L 08/09/2026 - 17:21:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 17:21:27: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:21:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:31: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:21:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:31: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/09/2026 - 17:21:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "92") (realdamage "30") (weapon "tf_projectile_rocket") (airshot "1") (height "173") L 08/09/2026 - 17:21:33: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5394 -12507 -1601") (victim_position "-5533 -12952 -1490") L 08/09/2026 - 17:21:33: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:21:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "237") L 08/09/2026 - 17:21:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "97") (weapon "tf_projectile_rocket") (airshot "1") (height "293") L 08/09/2026 - 17:21:37: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "-5784 -12922 -1663") (victim_position "-5790 -12317 -1653") L 08/09/2026 - 17:21:37: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:21:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:40: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:21:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "84") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "45") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "109") (realdamage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:44: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5897 -12972 -1587") (victim_position "-6034 -13054 -1663") L 08/09/2026 - 17:21:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "domination" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:21:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:45: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:21:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:47: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:21:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:21:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "107") (realdamage "70") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:50: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5937 -12501 -1613") (victim_position "-5729 -12488 -1654") L 08/09/2026 - 17:21:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:51: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:21:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:53: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/09/2026 - 17:21:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:54: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:21:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/09/2026 - 17:21:56: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "-5635 -12756 -1535") (victim_position "-5650 -13308 -1503") L 08/09/2026 - 17:21:56: "dishsoap save me<11><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:21:56: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:21:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:21:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "96") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:21:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:21:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/09/2026 - 17:21:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "74") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "66") (weapon "quake_rl") L 08/09/2026 - 17:22:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:02: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "-5927 -12834 -1663") (victim_position "-5371 -13519 -1526") L 08/09/2026 - 17:22:02: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:22:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:22:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:10: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:22:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:22:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "59") (realdamage "43") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:11: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5579 -12538 -1605") (victim_position "-5930 -12479 -1663") L 08/09/2026 - 17:22:12: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/09/2026 - 17:22:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "86") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:15: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:22:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/09/2026 - 17:22:18: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "unique_pickaxe_escape" (attacker_position "-5811 -12356 -1663") (victim_position "-5863 -12350 -1663") L 08/09/2026 - 17:22:18: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:22:18: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "249") L 08/09/2026 - 17:22:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:20: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/09/2026 - 17:22:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:23: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:22:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:25: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:22:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "109") (realdamage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:25: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5758 -13084 -1428") (victim_position "-5732 -13063 -1600") L 08/09/2026 - 17:22:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:25: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "310") L 08/09/2026 - 17:22:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:22:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:32: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:22:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "90") (realdamage "15") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:33: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5179 -13115 -1451") (victim_position "-5235 -13257 -1602") L 08/09/2026 - 17:22:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "domination" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:22:33: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "277") L 08/09/2026 - 17:22:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:35: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 17:22:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "51") (realdamage "3") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:38: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5530 -12645 -1463") (victim_position "-5324 -12469 -1663") L 08/09/2026 - 17:22:38: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:41: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/09/2026 - 17:22:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (realdamage "67") (weapon "quake_rl") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5654 -12773 -1535") (victim_position "-5870 -12489 -1659") L 08/09/2026 - 17:22:43: "dishsoap save me<11><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:22:43: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:22:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "102") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 17:22:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:51: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:22:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:54: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "33") (weapon "quake_rl") L 08/09/2026 - 17:22:54: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:22:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "96") (realdamage "16") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:22:57: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5503 -12928 -1513") (victim_position "-5710 -12940 -1615") L 08/09/2026 - 17:22:57: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:22:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:22:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:22:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:22:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:23:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/09/2026 - 17:23:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "83") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:02: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (realdamage "30") (weapon "quake_rl") L 08/09/2026 - 17:23:02: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5442 -13101 -1555") (victim_position "-5772 -13039 -1608") L 08/09/2026 - 17:23:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:02: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:23:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "95") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:07: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 17:23:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:23:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:11: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:23:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:13: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "67") (weapon "quake_rl") L 08/09/2026 - 17:23:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:14: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:23:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "88") (realdamage "61") (weapon "unique_pickaxe_escape") (crit "mini") L 08/09/2026 - 17:23:19: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "unique_pickaxe_escape" (attacker_position "-5924 -13037 -1663") (victim_position "-5993 -13061 -1663") L 08/09/2026 - 17:23:19: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:23:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:23: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 17:23:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:23:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:26: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:23:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (realdamage "2") (weapon "quake_rl") L 08/09/2026 - 17:23:27: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-5578 -12782 -1427") (victim_position "-5449 -12999 -1632") L 08/09/2026 - 17:23:27: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:23:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:33: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "109") (weapon "quake_rl") L 08/09/2026 - 17:23:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (realdamage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:35: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5575 -12967 -1513") (victim_position "-5400 -12871 -1592") L 08/09/2026 - 17:23:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:35: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:23:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "101") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:23:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/09/2026 - 17:23:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:23:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (realdamage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:23:40: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1615") (new_elo "1623") L 08/09/2026 - 17:23:40: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1619") (new_elo "1611") L 08/09/2026 - 17:23:40: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5756 -12263 -1470") (victim_position "-5657 -12390 -1663") L 08/09/2026 - 17:23:40: World triggered "mge_match_end" (winner "[U:1:370218451]") (loser "[U:1:284342482]") (winner_score "20") (loser_score "10")