L 08/09/2026 - 17:24:00: World triggered "meta_data" (matchid "2608091724002c45") (map "mge_worldchampionship_v6") (arena "Ammomod Jungle (with obstacle) [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/09/2026 - 17:24:00: "dishsoap save me<11><[U:1:284342482]>" changed role to "soldier" L 08/09/2026 - 17:24:00: "Melvin has been transformed..<12><[U:1:370218451]>" changed role to "soldier" L 08/09/2026 - 17:24:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 17:24:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:01: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 17:24:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (realdamage "33") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:02: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "285 7561 -1421") (victim_position "552 7305 -1681") L 08/09/2026 - 17:24:02: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:24:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:24:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "47") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/09/2026 - 17:24:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:24:12: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 17:24:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "99") (realdamage "1") (weapon "quake_rl") L 08/09/2026 - 17:24:16: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "482 7375 -1665") (victim_position "160 7574 -1633") L 08/09/2026 - 17:24:16: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:24:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:24:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:19: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:24:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "92") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:21: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/09/2026 - 17:24:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "78") (realdamage "59") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:22: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "142 7516 -1616") (victim_position "320 7295 -1610") L 08/09/2026 - 17:24:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:23: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:24:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 17:24:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:25: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:24:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/09/2026 - 17:24:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:31: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:24:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:32: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "97") (weapon "quake_rl") L 08/09/2026 - 17:24:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:33: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "400 7319 -1616") (victim_position "81 7421 -1671") L 08/09/2026 - 17:24:33: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:24:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:37: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 17:24:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:24:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "87") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/09/2026 - 17:24:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "43") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:41: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:24:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:44: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "47") (realdamage "37") (weapon "quake_rl") L 08/09/2026 - 17:24:44: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "244 7587 -1681") (victim_position "89 7172 -1681") L 08/09/2026 - 17:24:44: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:24:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:45: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "79") (weapon "quake_rl") L 08/09/2026 - 17:24:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:46: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:24:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:47: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "97") (weapon "quake_rl") L 08/09/2026 - 17:24:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:48: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/09/2026 - 17:24:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "102") (realdamage "87") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:24:51: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "308 7212 -1681") (victim_position "98 7369 -1681") L 08/09/2026 - 17:24:51: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:24:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "107") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:24:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:52: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "100") (weapon "quake_rl") L 08/09/2026 - 17:24:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:53: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "180") L 08/09/2026 - 17:24:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (realdamage "68") (weapon "quake_rl") L 08/09/2026 - 17:24:55: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-113 7565 -1681") (victim_position "96 7261 -1641") L 08/09/2026 - 17:24:55: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:24:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:57: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:57: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:24:57: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:24:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:24:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:24:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 17:25:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:03: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "59") (weapon "quake_rl") L 08/09/2026 - 17:25:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (realdamage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:03: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "638 7408 -1455") (victim_position "386 7209 -1643") L 08/09/2026 - 17:25:04: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:25:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:05: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:25:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:06: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:25:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "49") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:07: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:25:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "108") (realdamage "82") (weapon "quake_rl") (airshot "1") (height "258") L 08/09/2026 - 17:25:08: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "250 7543 -1375") (victim_position "447 7571 -1423") L 08/09/2026 - 17:25:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:08: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:09: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:25:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "74") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "83") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/09/2026 - 17:25:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:12: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "591") L 08/09/2026 - 17:25:13: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:25:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "39") (realdamage "34") (weapon "quake_rl") L 08/09/2026 - 17:25:14: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-34 7182 -1681") (victim_position "537 7381 -1610") L 08/09/2026 - 17:25:14: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/09/2026 - 17:25:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "59") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:17: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/09/2026 - 17:25:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "84") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "107") (weapon "quake_rl") L 08/09/2026 - 17:25:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:21: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:25:25: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "88") (realdamage "40") (weapon "unique_pickaxe_escape") (crit "mini") L 08/09/2026 - 17:25:25: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "495 7371 -1681") (victim_position "535 7423 -1681") L 08/09/2026 - 17:25:25: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:26: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "74") (weapon "quake_rl") L 08/09/2026 - 17:25:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/09/2026 - 17:25:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "41") (realdamage "28") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:29: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "389 7570 -1307") (victim_position "52 7088 -1681") L 08/09/2026 - 17:25:29: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:25:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:30: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/09/2026 - 17:25:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:31: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 17:25:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:34: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 17:25:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:36: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "81") (realdamage "71") (weapon "quake_rl") L 08/09/2026 - 17:25:36: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "5 7501 -1681") (victim_position "121 7519 -1612") L 08/09/2026 - 17:25:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:36: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:37: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:25:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:38: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:40: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "347") L 08/09/2026 - 17:25:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "92") (realdamage "28") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 17:25:43: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "383 7090 -1554") (victim_position "247 7597 -1681") L 08/09/2026 - 17:25:43: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:44: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:25:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:45: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/09/2026 - 17:25:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:47: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:25:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "116") (realdamage "72") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 17:25:49: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "229 7559 -1591") (victim_position "79 7528 -1681") L 08/09/2026 - 17:25:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:49: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:25:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:50: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:25:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:51: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/09/2026 - 17:25:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "103") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:25:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/09/2026 - 17:25:57: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:25:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:25:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/09/2026 - 17:25:59: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:01: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "88") (realdamage "4") (weapon "unique_pickaxe_escape") (crit "mini") L 08/09/2026 - 17:26:01: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "-14 7331 -1681") (victim_position "-63 7371 -1681") L 08/09/2026 - 17:26:01: "dishsoap save me<11><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:26:01: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:01: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:02: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:26:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:03: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "66") (weapon "quake_rl") L 08/09/2026 - 17:26:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "211") L 08/09/2026 - 17:26:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "78") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:05: "Melvin has been transformed..<12><[U:1:370218451]>" committed suicide with "tf_projectile_rocket" (attacker_position "135 7066 -1626") L 08/09/2026 - 17:26:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:05: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:06: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "60") (weapon "quake_rl") L 08/09/2026 - 17:26:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:26:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "112") (realdamage "84") (weapon "tf_projectile_rocket") (airshot "1") (height "235") L 08/09/2026 - 17:26:09: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "476 7439 -1465") (victim_position "442 7487 -1446") L 08/09/2026 - 17:26:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:26:09: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:26:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/09/2026 - 17:26:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "86") (weapon "quake_rl") L 08/09/2026 - 17:26:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "83") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:14: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "439 7290 -1624") (victim_position "305 7436 -1591") L 08/09/2026 - 17:26:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:14: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:15: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "47") (weapon "quake_rl") L 08/09/2026 - 17:26:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "48") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 17:26:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "48") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:23: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "47") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "102") (realdamage "38") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:24: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "370 7634 -1612") (victim_position "440 7329 -1681") L 08/09/2026 - 17:26:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/09/2026 - 17:26:24: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:26:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:25: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "78") (weapon "quake_rl") L 08/09/2026 - 17:26:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:26: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:26:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (realdamage "66") (weapon "quake_rl") L 08/09/2026 - 17:26:27: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "481 7321 -1597") (victim_position "284 7396 -1480") L 08/09/2026 - 17:26:27: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/09/2026 - 17:26:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:30: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:26:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:31: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "210") L 08/09/2026 - 17:26:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:33: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (realdamage "43") (weapon "quake_rl") L 08/09/2026 - 17:26:33: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "147 7589 -1681") (victim_position "400 7437 -1673") L 08/09/2026 - 17:26:33: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:34: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "91") (weapon "quake_rl") L 08/09/2026 - 17:26:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "149") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:26:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:38: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:26:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (realdamage "6") (weapon "unique_pickaxe_escape") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "31 7333 -1681") (victim_position "-14 7297 -1681") L 08/09/2026 - 17:26:39: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "100") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:26:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:40: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:26:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:41: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 17:26:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 17:26:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:44: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "276") L 08/09/2026 - 17:26:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:46: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "68") (realdamage "6") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:26:46: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "377 7531 -1681") (victim_position "57 7443 -1617") L 08/09/2026 - 17:26:46: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:26:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:47: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 17:26:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "49") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 17:26:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:52: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "105") (weapon "quake_rl") L 08/09/2026 - 17:26:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "99") (realdamage "51") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:53: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "316 7768 -1483") (victim_position "451 7455 -1622") L 08/09/2026 - 17:26:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:53: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:26:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:54: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/09/2026 - 17:26:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:26:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:26:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:26:58: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:26:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:26:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "110") (weapon "quake_rl") L 08/09/2026 - 17:27:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "97") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:01: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (realdamage "33") (weapon "quake_rl") L 08/09/2026 - 17:27:01: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "591 7290 -1549") (victim_position "329 7762 -1681") L 08/09/2026 - 17:27:01: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:27:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:03: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/09/2026 - 17:27:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "59") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:06: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "404") L 08/09/2026 - 17:27:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "84") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:27:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:09: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (realdamage "32") (weapon "quake_rl") L 08/09/2026 - 17:27:09: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "176 7637 -1681") (victim_position "254 7187 -1681") L 08/09/2026 - 17:27:09: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:27:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 17:27:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:12: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:12: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/09/2026 - 17:27:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:13: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:27:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:27:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (realdamage "41") (weapon "quake_rl") L 08/09/2026 - 17:27:16: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "130 7236 -1681") (victim_position "386 7356 -1638") L 08/09/2026 - 17:27:16: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:27:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "67") (weapon "quake_rl") L 08/09/2026 - 17:27:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:19: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/09/2026 - 17:27:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:19: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "107") (weapon "quake_rl") L 08/09/2026 - 17:27:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "70") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:20: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "105") (realdamage "32") (weapon "quake_rl") L 08/09/2026 - 17:27:20: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1611") (new_elo "1619") L 08/09/2026 - 17:27:20: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1623") (new_elo "1615") L 08/09/2026 - 17:27:20: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "444 7337 -1653") (victim_position "612 7533 -1647") L 08/09/2026 - 17:27:20: "dishsoap save me<11><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:27:20: World triggered "mge_match_end" (winner "[U:1:284342482]") (loser "[U:1:370218451]") (winner_score "20") (loser_score "9")