L 08/09/2026 - 17:27:26: World triggered "meta_data" (matchid "2608091727260fc1") (map "mge_worldchampionship_v6") (arena "Ammomod Jungle (with obstacle) [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/09/2026 - 17:27:26: "dishsoap save me<11><[U:1:284342482]>" changed role to "soldier" L 08/09/2026 - 17:27:26: "Melvin has been transformed..<12><[U:1:370218451]>" changed role to "soldier" L 08/09/2026 - 17:27:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "87") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "103") (realdamage "18") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:31: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "55 7306 -1681") (victim_position "-58 7585 -1681") L 08/09/2026 - 17:27:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:27:31: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:27:33: "dishsoap save me<11><[U:1:284342482]>" say "DO NOT!!!! ADD UP!!!! AMMODMOD!!! OBJECT!!!" L 08/09/2026 - 17:27:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:37: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "78") (weapon "quake_rl") L 08/09/2026 - 17:27:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "107") (weapon "quake_rl") L 08/09/2026 - 17:27:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:46: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:27:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:46: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "105") (realdamage "65") (weapon "quake_rl") L 08/09/2026 - 17:27:46: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "480 7536 -1622") (victim_position "285 7722 -1673") L 08/09/2026 - 17:27:46: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:27:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "59") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:47: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:27:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "105") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:48: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:27:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:52: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/09/2026 - 17:27:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (realdamage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:54: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "72 7668 -1481") (victim_position "93 7677 -1681") L 08/09/2026 - 17:27:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:54: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:27:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:27:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 17:27:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:57: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:27:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:27:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 17:28:00: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "409 7422 -1634") (victim_position "378 7516 -1681") L 08/09/2026 - 17:28:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:01: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:28:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:02: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:02: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/09/2026 - 17:28:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "109") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:03: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "57") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:05: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 17:28:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "58") (realdamage "17") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:07: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "106 7393 -1554") (victim_position "205 7270 -1681") L 08/09/2026 - 17:28:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:07: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:28:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/09/2026 - 17:28:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:28:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "89") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/09/2026 - 17:28:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:14: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:28:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "58") (realdamage "12") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:15: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "68 7133 -1610") (victim_position "-32 7475 -1681") L 08/09/2026 - 17:28:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "domination" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:28:15: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:28:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:28:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "250") L 08/09/2026 - 17:28:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (realdamage "35") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "455 7658 -1621") (victim_position "409 7412 -1625") L 08/09/2026 - 17:28:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:19: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:28:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:20: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "85") (weapon "quake_rl") L 08/09/2026 - 17:28:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:22: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:28:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "102") (realdamage "13") (weapon "quake_rl") L 08/09/2026 - 17:28:24: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "177 7597 -1681") (victim_position "57 7297 -1673") L 08/09/2026 - 17:28:24: "dishsoap save me<11><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:28:24: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:28:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:28:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/09/2026 - 17:28:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:29: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/09/2026 - 17:28:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:35: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "60") (weapon "quake_rl") L 08/09/2026 - 17:28:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "92") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:36: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:28:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:36: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "43") (realdamage "33") (weapon "quake_rl") L 08/09/2026 - 17:28:36: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "201 7272 -1241") (victim_position "-110 7514 -1681") L 08/09/2026 - 17:28:36: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:28:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:37: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/09/2026 - 17:28:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "101") (weapon "quake_rl") L 08/09/2026 - 17:28:39: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:40: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:40: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "95") (weapon "quake_rl") L 08/09/2026 - 17:28:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:42: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "84") (realdamage "29") (weapon "quake_rl") L 08/09/2026 - 17:28:42: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "375 7528 -1577") (victim_position "502 7258 -1655") L 08/09/2026 - 17:28:42: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:28:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/09/2026 - 17:28:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:44: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:28:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:45: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "175") L 08/09/2026 - 17:28:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "78") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:47: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "51 7740 -1681") (victim_position "153 7651 -1672") L 08/09/2026 - 17:28:47: "dishsoap save me<11><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:28:47: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:28:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "88") (weapon "quake_rl") L 08/09/2026 - 17:28:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "70") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:50: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/09/2026 - 17:28:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (realdamage "48") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:53: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "167 7287 -1653") (victim_position "308 7244 -1635") L 08/09/2026 - 17:28:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:28:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:53: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "108") (weapon "quake_rl") L 08/09/2026 - 17:28:53: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:28:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "173") L 08/09/2026 - 17:28:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:57: "Melvin has been transformed..<12><[U:1:370218451]>" committed suicide with "tf_projectile_rocket" (attacker_position "235 7151 -1632") L 08/09/2026 - 17:28:57: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:28:57: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:28:58: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/09/2026 - 17:28:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:28:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:28:59: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/09/2026 - 17:29:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:01: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "30") (weapon "quake_rl") L 08/09/2026 - 17:29:02: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:29:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:03: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (realdamage "48") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 17:29:03: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "142 7408 -1607") (victim_position "413 7622 -1681") L 08/09/2026 - 17:29:03: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:29:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "81") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:05: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 17:29:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "39") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:07: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:29:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "100") (realdamage "95") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:08: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "9 7498 -1454") (victim_position "-19 7220 -1681") L 08/09/2026 - 17:29:08: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:29:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "107") (weapon "quake_rl") L 08/09/2026 - 17:29:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:14: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "105") (weapon "quake_rl") L 08/09/2026 - 17:29:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:15: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:15: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (realdamage "38") (weapon "quake_rl") L 08/09/2026 - 17:29:16: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "366 7544 -1578") (victim_position "651 7370 -1681") L 08/09/2026 - 17:29:16: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:29:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/09/2026 - 17:29:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "272") L 08/09/2026 - 17:29:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:21: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "198 7209 -1681") (victim_position "277 7664 -1668") L 08/09/2026 - 17:29:21: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:29:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:22: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 17:29:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "92") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:29:23: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "84") (weapon "quake_rl") L 08/09/2026 - 17:29:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:26: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:29:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:27: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:27: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:27: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "90") (weapon "quake_rl") L 08/09/2026 - 17:29:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "106") (realdamage "51") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:28: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "31 7371 -1645") (victim_position "247 7249 -1681") L 08/09/2026 - 17:29:28: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:29:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:29: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 17:29:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:30: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/09/2026 - 17:29:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:32: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "66 7155 -1461") (victim_position "282 7823 -1678") L 08/09/2026 - 17:29:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:32: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:29:33: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:34: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/09/2026 - 17:29:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:36: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:29:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "97") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:38: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:46: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:29:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "90") (realdamage "87") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:48: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "516 7374 -1681") (victim_position "299 7282 -1632") L 08/09/2026 - 17:29:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "domination" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:29:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:48: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:29:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:48: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:29:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:49: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:29:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:50: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 17:29:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "104") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:51: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/09/2026 - 17:29:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:54: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "47") (realdamage "17") (weapon "quake_rl") L 08/09/2026 - 17:29:54: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "143 7661 -1681") (victim_position "385 7291 -1646") L 08/09/2026 - 17:29:54: "dishsoap save me<11><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:29:54: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:29:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:29:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:58: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:29:58: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:29:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:29:59: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 17:29:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:01: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:01: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:30:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:01: "Melvin has been transformed..<12><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:30:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:30:02: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "65") (realdamage "28") (weapon "unique_pickaxe_escape") L 08/09/2026 - 17:30:02: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "594 7443 -1641") (victim_position "650 7486 -1681") L 08/09/2026 - 17:30:02: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:30:03: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:04: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "91") (weapon "quake_rl") L 08/09/2026 - 17:30:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:05: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 08/09/2026 - 17:30:05: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:05: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/09/2026 - 17:30:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "49") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:06: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "42") (weapon "quake_rl") L 08/09/2026 - 17:30:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:07: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "101") (weapon "quake_rl") L 08/09/2026 - 17:30:09: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:09: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "502 7358 -1681") (victim_position "-46 7616 -1678") L 08/09/2026 - 17:30:09: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:10: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:10: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/09/2026 - 17:30:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:10: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:11: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/09/2026 - 17:30:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:12: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:12: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:12: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/09/2026 - 17:30:12: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:12: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:14: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "world" (attacker_position "471 7605 -1024") (victim_position "375 7608 -1674") L 08/09/2026 - 17:30:14: "dishsoap save me<11><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<12><[U:1:370218451]>" L 08/09/2026 - 17:30:14: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:17: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:17: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "98") (weapon "quake_rl") L 08/09/2026 - 17:30:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:17: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:18: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (weapon "quake_rl") L 08/09/2026 - 17:30:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:19: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "108") (realdamage "61") (weapon "quake_rl") (airshot "1") (height "393") L 08/09/2026 - 17:30:19: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "65 7430 -1412") (victim_position "160 7578 -1288") L 08/09/2026 - 17:30:19: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") (airshot "1") (height "272") L 08/09/2026 - 17:30:19: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:20: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:20: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/09/2026 - 17:30:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:20: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:21: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "106") (realdamage "39") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:22: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-55 7330 -1514") (victim_position "47 7498 -1681") L 08/09/2026 - 17:30:22: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<11><[U:1:284342482]>" L 08/09/2026 - 17:30:22: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:22: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:30:22: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:30:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:23: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:24: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "86") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:24: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:30:24: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:25: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:25: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:26: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 17:30:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:26: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:26: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:26: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "60") (weapon "quake_rl") L 08/09/2026 - 17:30:28: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:28: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:28: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "56") (realdamage "50") (weapon "quake_rl") L 08/09/2026 - 17:30:28: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "259 7267 -1620") (victim_position "232 7161 -1681") L 08/09/2026 - 17:30:28: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:30: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/09/2026 - 17:30:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:31: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:31: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:32: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:33: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "89") (realdamage "76") (weapon "tf_projectile_rocket") (airshot "1") (height "637") L 08/09/2026 - 17:30:33: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "304 7552 -964") (victim_position "377 7047 -1044") L 08/09/2026 - 17:30:33: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:30:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:34: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "66") (weapon "quake_rl") L 08/09/2026 - 17:30:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:34: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:34: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "69") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:35: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "170") L 08/09/2026 - 17:30:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "39") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:37: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:37: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "54") (realdamage "39") (weapon "quake_rl") L 08/09/2026 - 17:30:39: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "283 7572 -1613") (victim_position "129 7376 -1478") L 08/09/2026 - 17:30:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:39: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:30:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/09/2026 - 17:30:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:44: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (realdamage "13") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:47: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "56 7487 -1594") (victim_position "374 7635 -1681") L 08/09/2026 - 17:30:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:47: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:30:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:48: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 17:30:48: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "104") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:30:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "444") L 08/09/2026 - 17:30:49: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:50: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:30:52: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "79") (weapon "quake_rl") L 08/09/2026 - 17:30:52: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:30:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "54") (realdamage "3") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:52: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "426 7700 -1508") (victim_position "336 7651 -1677") L 08/09/2026 - 17:30:52: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:30:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:54: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:30:57: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:30:59: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:00: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:00: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:00: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "47") (weapon "quake_rl") L 08/09/2026 - 17:31:01: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:02: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:03: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:03: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 17:31:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:04: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "47") (weapon "quake_rl") L 08/09/2026 - 17:31:04: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:06: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:06: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "57") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:07: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:07: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:08: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:08: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "45") (weapon "quake_rl") L 08/09/2026 - 17:31:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:08: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:09: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:11: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "75") (realdamage "6") (weapon "quake_rl") L 08/09/2026 - 17:31:11: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "367 7539 -1681") (victim_position "312 7582 -1540") L 08/09/2026 - 17:31:11: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:31:11: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:13: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:13: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:14: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:15: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:16: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:16: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:16: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "42") (weapon "quake_rl") L 08/09/2026 - 17:31:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:18: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:18: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "56") (realdamage "5") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:19: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "202 7413 -1552") (victim_position "135 7596 -1629") L 08/09/2026 - 17:31:19: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:19: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:31:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:21: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:29: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "105") (weapon "quake_rl") L 08/09/2026 - 17:31:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "90") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:29: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:29: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:30: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:30: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:32: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:33: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "world" (attacker_position "602 7609 -1681") (victim_position "408 7587 -1673") L 08/09/2026 - 17:31:33: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:31:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:35: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "106") (weapon "quake_rl") L 08/09/2026 - 17:31:35: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:35: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:36: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:36: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "206") L 08/09/2026 - 17:31:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:36: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:38: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:39: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "151") (realdamage "34") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 17:31:39: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "167 7610 -1633") (victim_position "130 7562 -1681") L 08/09/2026 - 17:31:39: "dishsoap save me<11><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/09/2026 - 17:31:39: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:31:39: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:40: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:40: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "46") (weapon "quake_rl") L 08/09/2026 - 17:31:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:41: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:41: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "69") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:42: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/09/2026 - 17:31:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "75") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:42: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:42: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:43: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:43: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:43: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "94") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "570") L 08/09/2026 - 17:31:43: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "536 7603 -1041") (victim_position "114 7469 -1074") L 08/09/2026 - 17:31:43: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:31:44: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:45: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:45: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:46: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/09/2026 - 17:31:46: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:46: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:47: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:47: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:48: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "151") (realdamage "13") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 17:31:49: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "467 7566 -1681") (victim_position "405 7596 -1681") L 08/09/2026 - 17:31:49: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:49: "dishsoap save me<11><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 17:31:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:50: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 17:31:50: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:51: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:51: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:51: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:52: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:52: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 17:31:52: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "90") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:53: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "87") (realdamage "29") (weapon "quake_rl") L 08/09/2026 - 17:31:53: "dishsoap save me<11><[U:1:284342482]>" killed "Melvin has been transformed..<12><[U:1:370218451]>" with "quake_rl" (attacker_position "-45 7674 -1677") (victim_position "105 7684 -1681") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "69") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:53: "Melvin has been transformed..<12><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 17:31:54: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:55: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/09/2026 - 17:31:55: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:55: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:56: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "86") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: "dishsoap save me<11><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 17:31:56: "dishsoap save me<11><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<12><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" triggered "damage" against "dishsoap save me<11><[U:1:284342482]>" (damage "96") (realdamage "94") (weapon "tf_projectile_rocket") L 08/09/2026 - 17:31:56: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1615") (new_elo "1623") L 08/09/2026 - 17:31:56: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1619") (new_elo "1611") L 08/09/2026 - 17:31:56: "Melvin has been transformed..<12><[U:1:370218451]>" killed "dishsoap save me<11><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-75 7524 -1681") (victim_position "210 7820 -1637") L 08/09/2026 - 17:31:56: World triggered "mge_match_end" (winner "[U:1:370218451]") (loser "[U:1:284342482]") (winner_score "20") (loser_score "19")