L 08/09/2026 - 19:03:10: World triggered "meta_data" (matchid "26080919031007e6") (map "mge_worldchampionship_v6") (arena "Node 1v1 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/09/2026 - 19:03:10: "dishsoap save me<14><[U:1:284342482]>" changed role to "soldier" L 08/09/2026 - 19:03:10: "Melvin has been transformed..<15><[U:1:370218451]>" changed role to "soldier" L 08/09/2026 - 19:03:11: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:17: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:17: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:17: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "91") (realdamage "60") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5536 -13297 -1493") (victim_position "-5756 -13373 -1535") L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "domination" against "dishsoap save me<14><[U:1:284342482]>" L 08/09/2026 - 19:03:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:18: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:18: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:18: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/09/2026 - 19:03:18: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:20: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:20: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:21: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:21: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "106") (weapon "quake_rl") L 08/09/2026 - 19:03:21: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "95") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:22: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:22: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "77") (realdamage "55") (weapon "quake_rl") L 08/09/2026 - 19:03:22: "dishsoap save me<14><[U:1:284342482]>" killed "Melvin has been transformed..<15><[U:1:370218451]>" with "quake_rl" (attacker_position "-5917 -12752 -1594") (victim_position "-5917 -13005 -1663") L 08/09/2026 - 19:03:22: "dishsoap save me<14><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<15><[U:1:370218451]>" L 08/09/2026 - 19:03:22: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:22: "Melvin has been transformed..<15><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 19:03:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:24: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:25: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:25: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:27: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:27: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "84") (weapon "quake_rl") L 08/09/2026 - 19:03:27: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:27: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:30: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:31: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:31: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:31: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "67") (realdamage "36") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:31: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5599 -12722 -1535") (victim_position "-5824 -12407 -1594") L 08/09/2026 - 19:03:31: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:33: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "323") L 08/09/2026 - 19:03:33: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:33: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/09/2026 - 19:03:34: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:34: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:35: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:35: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:35: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/09/2026 - 19:03:35: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "85") (realdamage "55") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:36: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5521 -13109 -1622") (victim_position "-5820 -13066 -1654") L 08/09/2026 - 19:03:37: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:39: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:40: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "64") (realdamage "4") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:41: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5436 -12706 -1641") (victim_position "-5077 -12611 -1661") L 08/09/2026 - 19:03:42: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:42: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/09/2026 - 19:03:42: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:44: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:44: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:44: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:44: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 19:03:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:45: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:45: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:45: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "92") (weapon "quake_rl") L 08/09/2026 - 19:03:45: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:46: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:46: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "62") (realdamage "38") (weapon "quake_rl") L 08/09/2026 - 19:03:46: "dishsoap save me<14><[U:1:284342482]>" killed "Melvin has been transformed..<15><[U:1:370218451]>" with "quake_rl" (attacker_position "-5711 -12891 -1535") (victim_position "-5835 -12438 -1618") L 08/09/2026 - 19:03:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "94") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:46: "Melvin has been transformed..<15><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 19:03:48: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:48: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:48: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:48: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:49: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:49: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "88") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:49: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:49: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 19:03:49: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:49: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:50: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:50: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:51: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:51: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "world" (attacker_position "-5561 -12235 -1535") (victim_position "-5056 -12849 -1653") L 08/09/2026 - 19:03:51: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:53: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:53: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:55: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:55: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:55: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "85") (weapon "quake_rl") L 08/09/2026 - 19:03:55: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:55: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "105") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:55: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:55: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:03:56: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:56: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "96") (weapon "quake_rl") L 08/09/2026 - 19:03:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "81") (realdamage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:57: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5485 -12424 -1531") (victim_position "-5389 -12415 -1663") L 08/09/2026 - 19:03:57: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:03:59: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:03:59: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "188") L 08/09/2026 - 19:03:59: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:03:59: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:00: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:01: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:01: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:03: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:03: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:03: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "43") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:03: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:05: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:05: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:05: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:05: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "53") (realdamage "49") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:05: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5713 -12829 -1535") (victim_position "-5283 -13149 -1625") L 08/09/2026 - 19:04:05: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:07: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:07: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:07: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:07: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 19:04:08: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:08: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/09/2026 - 19:04:08: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:08: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:08: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:08: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:09: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:10: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:11: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "103") (realdamage "24") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5148 -12641 -1608") (victim_position "-5179 -12587 -1663") L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "domination" against "dishsoap save me<14><[U:1:284342482]>" L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 19:04:12: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:12: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:14: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:15: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:17: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:17: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "100") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:18: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "104") (realdamage "78") (weapon "tf_projectile_rocket") (airshot "1") (height "276") L 08/09/2026 - 19:04:18: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5840 -12564 -1601") (victim_position "-5654 -12553 -1387") L 08/09/2026 - 19:04:18: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:18: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:20: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:20: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:20: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:20: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "566") L 08/09/2026 - 19:04:20: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:20: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 19:04:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:21: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:21: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:21: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:21: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "38") (weapon "quake_rl") L 08/09/2026 - 19:04:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:22: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "40") (realdamage "11") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:22: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5616 -12791 -1535") (victim_position "-5048 -12796 -1663") L 08/09/2026 - 19:04:22: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:24: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "435") L 08/09/2026 - 19:04:25: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:25: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/09/2026 - 19:04:25: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:25: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:26: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:26: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/09/2026 - 19:04:26: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:26: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:27: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "86") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:28: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:28: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:28: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "46") (weapon "quake_rl") L 08/09/2026 - 19:04:29: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:29: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "world" (attacker_position "-5208 -13027 -1663") (victim_position "-5318 -12937 -1649") L 08/09/2026 - 19:04:29: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:31: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:32: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:32: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "93") (weapon "quake_rl") L 08/09/2026 - 19:04:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:32: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:35: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:36: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "46") (realdamage "37") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:36: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5863 -13422 -1535") (victim_position "-5979 -12962 -1591") L 08/09/2026 - 19:04:36: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:38: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:38: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:40: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:41: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:41: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/09/2026 - 19:04:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:41: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "87") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:41: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:43: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:43: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:43: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:43: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "51") (realdamage "11") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:43: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5602 -12744 -1535") (victim_position "-5164 -12589 -1663") L 08/09/2026 - 19:04:43: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:04:45: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:45: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:45: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "100") (weapon "quake_rl") L 08/09/2026 - 19:04:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:46: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:47: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:47: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:48: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:48: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "43") (weapon "quake_rl") L 08/09/2026 - 19:04:49: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:51: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:51: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:51: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:51: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "142") (realdamage "94") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 19:04:51: "dishsoap save me<14><[U:1:284342482]>" killed "Melvin has been transformed..<15><[U:1:370218451]>" with "quake_rl" (attacker_position "-5744 -12468 -1623") (victim_position "-5557 -12652 -1663") L 08/09/2026 - 19:04:51: "dishsoap save me<14><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<15><[U:1:370218451]>" L 08/09/2026 - 19:04:51: "Melvin has been transformed..<15><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 19:04:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 19:04:54: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:54: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:55: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:55: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:57: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:04:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:57: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "62") (realdamage "53") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:04:57: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6023 -12361 -1605") (victim_position "-5529 -12561 -1593") L 08/09/2026 - 19:04:57: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:00: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:00: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:01: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:01: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 19:05:01: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:01: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:02: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:02: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "84") (weapon "quake_rl") L 08/09/2026 - 19:05:02: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:03: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:04: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:04: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "127") (realdamage "38") (weapon "quake_rl") (crit "mini") L 08/09/2026 - 19:05:04: "dishsoap save me<14><[U:1:284342482]>" killed "Melvin has been transformed..<15><[U:1:370218451]>" with "quake_rl" (attacker_position "-5376 -12785 -1598") (victim_position "-5355 -12737 -1663") L 08/09/2026 - 19:05:04: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:04: "Melvin has been transformed..<15><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 19:05:06: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:07: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:07: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:08: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:08: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:08: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:08: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "84") (weapon "quake_rl") L 08/09/2026 - 19:05:08: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:09: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:09: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:09: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:09: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 19:05:10: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:10: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "96") (realdamage "69") (weapon "quake_rl") L 08/09/2026 - 19:05:10: "dishsoap save me<14><[U:1:284342482]>" killed "Melvin has been transformed..<15><[U:1:370218451]>" with "quake_rl" (attacker_position "-5682 -13068 -1599") (victim_position "-5736 -12973 -1663") L 08/09/2026 - 19:05:10: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:10: "Melvin has been transformed..<15><[U:1:370218451]>" spawned as "soldier" L 08/09/2026 - 19:05:12: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:12: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:13: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:13: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "87") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:13: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:13: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:13: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:13: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/09/2026 - 19:05:14: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:14: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:14: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "297") L 08/09/2026 - 19:05:14: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:16: "Melvin has been transformed..<15><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/09/2026 - 19:05:19: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:19: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:19: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "146") (realdamage "3") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 19:05:19: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5797 -12874 -1495") (victim_position "-5801 -12721 -1612") L 08/09/2026 - 19:05:19: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:22: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:22: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:23: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:23: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/09/2026 - 19:05:23: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:23: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:23: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:23: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:24: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:24: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:26: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "world" (attacker_position "-5584 -12979 -1532") (victim_position "-5435 -12844 -1645") L 08/09/2026 - 19:05:26: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:26: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:28: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:28: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "187") L 08/09/2026 - 19:05:28: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:28: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:30: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:30: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:30: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "109") (realdamage "80") (weapon "tf_projectile_rocket") (airshot "1") (height "188") L 08/09/2026 - 19:05:30: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5684 -12543 -1600") (victim_position "-5585 -12638 -1475") L 08/09/2026 - 19:05:30: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:30: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "78") (weapon "quake_rl") L 08/09/2026 - 19:05:30: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:30: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:32: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:32: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "54") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:33: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:34: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:34: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:34: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "62") (realdamage "57") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:34: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5632 -12726 -1469") (victim_position "-5668 -12551 -1663") L 08/09/2026 - 19:05:34: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "domination" against "dishsoap save me<14><[U:1:284342482]>" L 08/09/2026 - 19:05:34: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:34: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:35: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:36: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:36: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "96") (weapon "quake_rl") L 08/09/2026 - 19:05:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:36: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:36: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "86") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:37: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:37: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:37: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:37: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:37: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/09/2026 - 19:05:37: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:38: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:38: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:38: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:38: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "41") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:40: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "74") (realdamage "1") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:40: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5453 -12779 -1538") (victim_position "-5482 -13199 -1663") L 08/09/2026 - 19:05:40: "dishsoap save me<14><[U:1:284342482]>" spawned as "soldier" L 08/09/2026 - 19:05:42: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:42: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "324") L 08/09/2026 - 19:05:42: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:42: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:43: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:44: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:44: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 19:05:44: "dishsoap save me<14><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 19:05:44: "dishsoap save me<14><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<15><[U:1:370218451]>" (damage "82") (weapon "quake_rl") L 08/09/2026 - 19:05:44: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:44: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/09/2026 - 19:05:45: "Melvin has been transformed..<15><[U:1:370218451]>" triggered "damage" against "dishsoap save me<14><[U:1:284342482]>" (damage "64") (realdamage "12") (weapon "tf_projectile_rocket") (crit "mini") L 08/09/2026 - 19:05:45: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1609") (new_elo "1617") L 08/09/2026 - 19:05:45: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1625") (new_elo "1617") L 08/09/2026 - 19:05:45: "Melvin has been transformed..<15><[U:1:370218451]>" killed "dishsoap save me<14><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5876 -12289 -1278") (victim_position "-5937 -12559 -1663") L 08/09/2026 - 19:05:45: World triggered "mge_match_end" (winner "[U:1:370218451]") (loser "[U:1:284342482]") (winner_score "20") (loser_score "5")