L 08/09/2026 - 22:09:32: World triggered "meta_data" (matchid "260809220932feb7") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/09/2026 - 22:09:32: "rtd medic powerplayer<195><[U:1:809020068]>" changed role to "soldier" L 08/09/2026 - 22:09:32: "sane<198><[U:1:83084928]>" changed role to "demoman" L 08/09/2026 - 22:09:33: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:33: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:09:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "107") (weapon "quake_rl") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "16") (weapon "shotgun_soldier") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:36: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:37: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:37: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:40: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:40: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "11") (weapon "shotgun_soldier") L 08/09/2026 - 22:09:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "10") (weapon "shotgun_soldier") L 08/09/2026 - 22:09:42: "rtd medic powerplayer<195><[U:1:809020068]>" picked up item "tf_ammo_pack" L 08/09/2026 - 22:09:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:43: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "40") (realdamage "4") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:43: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11217 12916 -3463") (victim_position "-10975 12024 -3383") L 08/09/2026 - 22:09:43: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:43: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:43: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:09:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:45: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:45: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:09:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 22:09:46: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:47: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:47: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:48: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:48: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:48: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:09:48: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 22:09:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:49: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:49: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:49: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:09:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "45") (weapon "quake_rl") L 08/09/2026 - 22:09:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "22") (weapon "shotgun_soldier") L 08/09/2026 - 22:09:51: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:09:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "35") (realdamage "24") (weapon "shotgun_soldier") L 08/09/2026 - 22:09:52: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10804 12131 -3411") (victim_position "-10443 12269 -3524") L 08/09/2026 - 22:09:52: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:52: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:09:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:54: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:54: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:09:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 22:09:55: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:55: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:56: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:56: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:56: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe" (attacker_position "-10681 12541 -2969") (victim_position "-10920 12748 -3463") L 08/09/2026 - 22:09:56: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:09:56: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:09:58: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "37") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:58: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:09:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:09:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:00: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:00: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:00: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "46") (weapon "quake_rl") L 08/09/2026 - 22:10:00: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:01: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "37") (weapon "quake_rl") L 08/09/2026 - 22:10:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "59") (weapon "quake_rl") L 08/09/2026 - 22:10:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "37") (realdamage "33") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:03: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10548 12367 -3525") (victim_position "-10172 12053 -3471") L 08/09/2026 - 22:10:03: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:10:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:06: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 22:10:07: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:07: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:07: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:07: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:07: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "62") (weapon "quake_rl") L 08/09/2026 - 22:10:07: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:07: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "86") (weapon "quake_rl") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "29") (realdamage "6") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:08: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11027 13503 -3440") (victim_position "-10846 13172 -3445") L 08/09/2026 - 22:10:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:09: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:10:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:12: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:12: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:14: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:14: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:14: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:14: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:15: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "44") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:15: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:15: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:16: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:16: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:16: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:17: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:17: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:17: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:17: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:17: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:17: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:18: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "world" (attacker_position "-11558 12974 -3542") (victim_position "-11379 12491 -3720") L 08/09/2026 - 22:10:18: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:10:19: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:20: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:20: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:20: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:20: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:21: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:21: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:21: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:21: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:21: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:21: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 22:10:22: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:23: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:23: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:23: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (realdamage "46") (weapon "tf_projectile_pipe") (airshot "1") (height "371") L 08/09/2026 - 22:10:23: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe" (attacker_position "-11538 13106 -3471") (victim_position "-11334 12898 -3092") L 08/09/2026 - 22:10:23: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:10:25: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:25: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:25: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:26: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:26: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "79") (weapon "quake_rl") L 08/09/2026 - 22:10:26: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:27: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:28: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:28: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:28: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:28: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:29: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:29: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:29: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "22") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "65") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:30: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11688 13076 -3451") (victim_position "-11995 13091 -3471") L 08/09/2026 - 22:10:31: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:31: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:10:33: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:33: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 22:10:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "50") (weapon "quake_rl") L 08/09/2026 - 22:10:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:35: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:36: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:36: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "18") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:37: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:37: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "45") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:38: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:38: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:39: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:39: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:39: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:39: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "71") (realdamage "39") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:39: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10368 12258 -3517") (victim_position "-10244 12007 -3471") L 08/09/2026 - 22:10:39: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:10:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:41: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:41: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "65") (weapon "quake_rl") L 08/09/2026 - 22:10:43: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "95") (weapon "quake_rl") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "53") (realdamage "41") (weapon "shotgun_soldier") L 08/09/2026 - 22:10:44: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11003 13528 -3463") (victim_position "-11287 13637 -3365") L 08/09/2026 - 22:10:44: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "83") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:47: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:48: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:48: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:48: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:10:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 22:10:50: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "49") (realdamage "39") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:50: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11449 12482 -3163") (victim_position "-10982 12825 -3455") L 08/09/2026 - 22:10:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:50: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:50: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:10:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:10:55: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:56: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:10:56: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:56: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:10:57: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "59") (realdamage "9") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:57: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-10958 12763 -3463") (victim_position "-11199 13288 -3399") L 08/09/2026 - 22:10:57: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:57: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:10:57: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:10:59: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:00: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "66") (weapon "quake_rl") L 08/09/2026 - 22:11:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:02: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:02: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "38") (weapon "quake_rl") L 08/09/2026 - 22:11:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "46") (weapon "quake_rl") L 08/09/2026 - 22:11:04: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "5") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:05: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:05: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:06: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "10") (realdamage "7") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:06: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11775 12836 -3619") (victim_position "-11169 12984 -3463") L 08/09/2026 - 22:11:06: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:06: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:11:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "66") (weapon "quake_rl") L 08/09/2026 - 22:11:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:11: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:11: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:11: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:11: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:11: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "47") (weapon "quake_rl") L 08/09/2026 - 22:11:12: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "5") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:13: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "65") (realdamage "58") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:13: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11889 12658 -3471") (victim_position "-11261 12543 -3463") L 08/09/2026 - 22:11:13: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:13: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:13: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:13: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:15: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:16: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:16: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:17: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:17: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:17: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:17: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:18: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:18: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:19: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:19: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:19: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:19: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:19: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:19: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "61") (weapon "quake_rl") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "14") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "46") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:20: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "105") (realdamage "19") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:20: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11230 13019 -3463") (victim_position "-11552 13098 -3471") L 08/09/2026 - 22:11:20: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:20: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:20: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:22: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:22: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:22: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:22: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:22: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:23: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:24: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:25: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:25: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:25: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 22:11:25: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:26: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:26: "rtd medic powerplayer<195><[U:1:809020068]>" picked up item "tf_ammo_pack" L 08/09/2026 - 22:11:26: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "92") (realdamage "77") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:26: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11600 12992 -3532") (victim_position "-11257 12506 -3463") L 08/09/2026 - 22:11:26: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:26: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:26: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:26: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:29: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:29: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "178") L 08/09/2026 - 22:11:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:30: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "51") (weapon "quake_rl") L 08/09/2026 - 22:11:30: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:30: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:30: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:30: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe" (attacker_position "-11504 12964 -3335") (victim_position "-11131 12968 -3290") L 08/09/2026 - 22:11:30: "sane<198><[U:1:83084928]>" triggered "domination" against "rtd medic powerplayer<195><[U:1:809020068]>" L 08/09/2026 - 22:11:30: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:32: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:34: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:34: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "377") L 08/09/2026 - 22:11:35: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:35: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:35: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:35: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (realdamage "87") (weapon "tf_projectile_pipe") (airshot "1") (height "368") L 08/09/2026 - 22:11:35: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe" (attacker_position "-11068 12654 -3416") (victim_position "-11412 12728 -3184") L 08/09/2026 - 22:11:35: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:35: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:38: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "87") (weapon "quake_rl") L 08/09/2026 - 22:11:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:39: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:39: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:39: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:39: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:40: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:40: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:40: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:40: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:40: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "5") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:41: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "11") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "48") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "43") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:42: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:42: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:42: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:43: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "41") (realdamage "11") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10216 12279 -3471") (victim_position "-10452 11943 -3471") L 08/09/2026 - 22:11:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "revenge" against "sane<198><[U:1:83084928]>" L 08/09/2026 - 22:11:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:44: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:11:45: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:46: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:46: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:47: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:47: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:47: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:47: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:48: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:49: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:49: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "8") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:51: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:51: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:51: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:51: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "24") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:52: "rtd medic powerplayer<195><[U:1:809020068]>" picked up item "tf_ammo_pack" L 08/09/2026 - 22:11:52: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:52: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:52: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:52: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:52: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "14") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:52: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "15") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "10") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:11:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "22") (weapon "shotgun_soldier") L 08/09/2026 - 22:11:55: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "52") (realdamage "5") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:55: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11844 11878 -3677") (victim_position "-11214 12380 -3739") L 08/09/2026 - 22:11:55: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:55: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:55: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:11:57: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:57: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:57: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:57: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:58: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:11:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:11:59: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:59: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:59: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:11:59: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:11:59: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 22:11:59: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:00: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:00: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:01: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "63") (realdamage "4") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:01: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11219 13244 -3430") (victim_position "-11034 12816 -3411") L 08/09/2026 - 22:12:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:01: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:01: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:12:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:04: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:04: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "346") L 08/09/2026 - 22:12:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "64") (weapon "quake_rl") L 08/09/2026 - 22:12:04: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:06: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:07: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:08: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "38") (weapon "quake_rl") L 08/09/2026 - 22:12:09: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "24") (weapon "quake_rl") L 08/09/2026 - 22:12:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:09: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "12") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:12: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:12: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:13: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:14: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:14: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:15: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:15: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:16: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:16: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:16: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "11") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:17: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:17: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:17: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:17: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "34") (realdamage "27") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:17: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-11438 12999 -3544") (victim_position "-11581 12868 -3593") L 08/09/2026 - 22:12:17: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:17: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:17: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:12:19: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:20: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:20: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:20: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:21: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:21: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:21: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:22: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:23: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:23: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "world" (attacker_position "-11238 13104 -3463") (victim_position "-11335 12614 -3662") L 08/09/2026 - 22:12:23: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:23: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:12:25: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:25: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:25: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:25: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:27: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:28: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:28: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:28: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:29: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "world" (attacker_position "-11727 13095 -3471") (victim_position "-10792 13082 -3420") L 08/09/2026 - 22:12:29: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:29: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:12:31: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:31: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:31: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:31: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:32: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:32: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:32: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:32: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "72") (weapon "quake_rl") L 08/09/2026 - 22:12:33: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:33: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "69") (weapon "quake_rl") L 08/09/2026 - 22:12:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "94") (realdamage "59") (weapon "quake_rl") (airshot "1") (height "204") L 08/09/2026 - 22:12:34: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "quake_rl" (attacker_position "-11464 12983 -3447") (victim_position "-11690 13321 -3267") L 08/09/2026 - 22:12:34: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:34: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:12:34: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:36: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:36: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:36: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "444") L 08/09/2026 - 22:12:36: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:37: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:37: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "47") (weapon "quake_rl") L 08/09/2026 - 22:12:37: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:38: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:39: "rtd medic powerplayer<195><[U:1:809020068]>" committed suicide with "quake_rl" (attacker_position "-10984 12388 -3702") L 08/09/2026 - 22:12:39: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:12:40: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:41: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:42: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:43: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "45") (weapon "quake_rl") L 08/09/2026 - 22:12:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:44: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:44: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "43") (weapon "quake_rl") L 08/09/2026 - 22:12:44: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:44: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:45: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:45: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:45: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "48") (weapon "quake_rl") L 08/09/2026 - 22:12:45: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:45: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "28") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:46: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:46: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:46: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:46: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "21") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:47: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:47: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:47: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "41") (realdamage "14") (weapon "shotgun_soldier") L 08/09/2026 - 22:12:47: "rtd medic powerplayer<195><[U:1:809020068]>" killed "sane<198><[U:1:83084928]>" with "shotgun_soldier" (attacker_position "-10757 12177 -3497") (victim_position "-10362 12033 -3471") L 08/09/2026 - 22:12:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:47: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:47: "sane<198><[U:1:83084928]>" spawned as "demoman" L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:49: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "194") L 08/09/2026 - 22:12:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:12:50: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "70") (weapon "quake_rl") L 08/09/2026 - 22:12:50: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:50: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:50: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (realdamage "49") (weapon "tf_projectile_pipe") (airshot "1") (height "319") L 08/09/2026 - 22:12:50: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe" (attacker_position "-11150 12687 -3463") (victim_position "-11006 12667 -3144") L 08/09/2026 - 22:12:50: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:12:52: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:53: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:53: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:54: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:54: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:54: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:54: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:12:56: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "76") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:56: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:56: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:56: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:57: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:12:57: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:12:57: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "87") (realdamage "23") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:57: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11247 12746 -3414") (victim_position "-11074 13050 -3351") L 08/09/2026 - 22:12:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:58: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:58: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:12:58: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:13:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:13:01: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "56") (weapon "quake_rl") L 08/09/2026 - 22:13:01: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:01: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:01: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "100") (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:02: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:02: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:03: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:03: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:13:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "58") (weapon "quake_rl") L 08/09/2026 - 22:13:03: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:03: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "53") (weapon "shotgun_soldier") L 08/09/2026 - 22:13:04: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:05: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:05: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "80") (realdamage "13") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:05: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-10860 12090 -3463") (victim_position "-10756 12239 -3493") L 08/09/2026 - 22:13:05: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:05: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:05: "rtd medic powerplayer<195><[U:1:809020068]>" spawned as "soldier" L 08/09/2026 - 22:13:07: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "91") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:07: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:07: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:08: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:09: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:09: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:10: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 08/09/2026 - 22:13:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:13:10: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "52") (weapon "quake_rl") L 08/09/2026 - 22:13:11: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:11: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:11: "sane<198><[U:1:83084928]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:12: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:12: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:12: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "quake_rl") L 08/09/2026 - 22:13:12: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "44") (weapon "quake_rl") L 08/09/2026 - 22:13:13: "sane<198><[U:1:83084928]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "quake_rl") L 08/09/2026 - 22:13:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/09/2026 - 22:13:13: "rtd medic powerplayer<195><[U:1:809020068]>" triggered "damage" against "sane<198><[U:1:83084928]>" (damage "51") (weapon "shotgun_soldier") L 08/09/2026 - 22:13:14: "sane<198><[U:1:83084928]>" triggered "damage" against "rtd medic powerplayer<195><[U:1:809020068]>" (damage "96") (realdamage "6") (weapon "tf_projectile_pipe_remote") L 08/09/2026 - 22:13:14: World triggered "mge_elo_delta" (player "[U:1:83084928]") (old_elo "1597") (new_elo "1608") L 08/09/2026 - 22:13:14: World triggered "mge_elo_delta" (player "[U:1:809020068]") (old_elo "1791") (new_elo "1780") L 08/09/2026 - 22:13:14: "rtd medic powerplayer<195><[U:1:809020068]>" joined team "Spectator" L 08/09/2026 - 22:13:14: "sane<198><[U:1:83084928]>" killed "rtd medic powerplayer<195><[U:1:809020068]>" with "tf_projectile_pipe_remote" (attacker_position "-11707 13181 -3471") (victim_position "-11267 13115 -3395") L 08/09/2026 - 22:13:14: "sane<198><[U:1:83084928]>" triggered "domination" against "rtd medic powerplayer<195><[U:1:809020068]>" L 08/09/2026 - 22:13:14: World triggered "mge_match_end" (winner "[U:1:83084928]") (loser "[U:1:809020068]") (winner_score "20") (loser_score "11")