L 08/10/2026 - 09:52:36: World triggered "meta_data" (matchid "260810095236504f") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/10/2026 - 09:52:36: "KV1<4><[U:1:1819800099]>" changed role to "soldier" L 08/10/2026 - 09:52:36: "AC<7><[U:1:1114387481]>" changed role to "soldier" L 08/10/2026 - 09:52:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:39: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:39: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 09:52:39: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:40: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:40: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:52:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:41: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:41: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 09:52:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:41: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:41: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 09:52:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:52:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:43: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:43: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "30") (weapon "shotgun_soldier") L 08/10/2026 - 09:52:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:44: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:44: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "32") (realdamage "21") (weapon "shotgun_soldier") L 08/10/2026 - 09:52:44: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11118 11753 -3459") (victim_position "-10871 11640 -3463") L 08/10/2026 - 09:52:44: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:44: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 09:52:44: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:52:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:47: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:47: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 09:52:47: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:48: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:48: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "91") (weapon "quake_rl") L 08/10/2026 - 09:52:48: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:49: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:49: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:49: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "84") (realdamage "17") (weapon "shotgun_soldier") L 08/10/2026 - 09:52:49: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10951 12307 -3419") (victim_position "-10767 12238 -3363") L 08/10/2026 - 09:52:49: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:52:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "58") (weapon "quake_rl") L 08/10/2026 - 09:52:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 09:52:54: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "99") (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "100") (realdamage "98") (weapon "quake_rl") L 08/10/2026 - 09:52:54: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11207 11736 -3463") (victim_position "-11088 12000 -3260") L 08/10/2026 - 09:52:54: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:52:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:57: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:57: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:57: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:52:58: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:58: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "501") L 08/10/2026 - 09:52:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:58: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:52:58: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 09:52:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:52:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:59: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:52:59: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "10") (weapon "shotgun_soldier") L 08/10/2026 - 09:52:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:00: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:00: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "10") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 09:53:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "38") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:04: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:04: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:04: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:04: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11488 12577 -3696") (victim_position "-11324 12104 -3687") L 08/10/2026 - 09:53:04: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:06: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:07: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:07: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") (airshot "1") (height "333") L 08/10/2026 - 09:53:07: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:07: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "44") (weapon "quake_rl") L 08/10/2026 - 09:53:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:08: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:08: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 09:53:08: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:08: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:09: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:09: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 09:53:09: "AC<7><[U:1:1114387481]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:53:09: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:09: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:09: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:09: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "30") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:09: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:09: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:09: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "31") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "40") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "13") (realdamage "3") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:10: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10926 12392 -3463") (victim_position "-10941 11924 -3463") L 08/10/2026 - 09:53:10: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:53:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:13: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:13: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:13: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "55") (weapon "quake_rl") L 08/10/2026 - 09:53:14: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:14: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:14: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:14: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 09:53:16: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:17: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:17: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 09:53:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "43") (weapon "quake_rl") L 08/10/2026 - 09:53:18: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "30") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:20: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "9") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:21: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:22: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:22: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:22: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:22: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:23: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:23: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "45") (realdamage "42") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:23: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10908 12921 -3463") (victim_position "-10875 13377 -3463") L 08/10/2026 - 09:53:23: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:53:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:25: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:26: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:26: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:53:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:26: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:26: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "33") (weapon "quake_rl") L 08/10/2026 - 09:53:26: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:27: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:30: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:30: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:30: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 09:53:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:31: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:31: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "60") (weapon "quake_rl") L 08/10/2026 - 09:53:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:31: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:31: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 09:53:32: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:32: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:32: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:32: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "85") (realdamage "35") (weapon "quake_rl") L 08/10/2026 - 09:53:32: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11101 12368 -3415") (victim_position "-10971 12614 -3421") L 08/10/2026 - 09:53:32: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:32: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:53:32: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:34: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:34: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:53:35: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:35: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:36: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:36: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:36: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "58") (weapon "quake_rl") L 08/10/2026 - 09:53:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:37: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:37: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "41") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:38: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:38: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "96") (realdamage "79") (weapon "quake_rl") L 08/10/2026 - 09:53:38: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11292 12064 -3463") (victim_position "-11277 12390 -3461") L 08/10/2026 - 09:53:38: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:38: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:38: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 09:53:38: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:41: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:41: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "65") (weapon "quake_rl") L 08/10/2026 - 09:53:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "104") (weapon "quake_rl") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "62") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:43: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:43: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:53:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:43: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:43: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "32") (realdamage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:43: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11195 12418 -3463") (victim_position "-11011 12017 -3299") L 08/10/2026 - 09:53:43: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:45: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:45: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:46: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:46: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "302") L 08/10/2026 - 09:53:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 09:53:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:47: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:47: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "37") (weapon "quake_rl") L 08/10/2026 - 09:53:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:48: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:48: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:48: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "47") (realdamage "40") (weapon "quake_rl") L 08/10/2026 - 09:53:48: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-10948 11903 -3370") (victim_position "-10943 12357 -3395") L 08/10/2026 - 09:53:48: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:53:48: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:51: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:51: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:51: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 09:53:51: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:51: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "248") L 08/10/2026 - 09:53:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "91") (weapon "quake_rl") L 08/10/2026 - 09:53:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "106") (realdamage "10") (weapon "quake_rl") L 08/10/2026 - 09:53:53: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11103 12188 -3283") (victim_position "-11043 12396 -3406") L 08/10/2026 - 09:53:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 09:53:53: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:53:55: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:55: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:55: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:53:56: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:56: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:57: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:57: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:53:57: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 09:53:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:53:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:58: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:53:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "35") (realdamage "4") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:00: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11023 12032 -3351") (victim_position "-10975 11648 -3463") L 08/10/2026 - 09:54:00: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:54:00: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:54:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:04: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:04: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:04: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 08/10/2026 - 09:54:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:05: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:06: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "108") (weapon "quake_rl") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "65") (realdamage "28") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:06: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10932 11892 -3463") (victim_position "-11099 11804 -3284") L 08/10/2026 - 09:54:06: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:54:06: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:09: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:09: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:09: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:09: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:54:10: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:11: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:11: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 09:54:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:11: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "24") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "37") (realdamage "19") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:12: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10810 12211 -3427") (victim_position "-11255 12363 -3061") L 08/10/2026 - 09:54:12: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:12: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 09:54:12: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:54:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:14: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:15: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:15: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 09:54:15: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:15: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:16: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:16: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:16: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:54:16: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:18: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "48") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "47") (realdamage "44") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:20: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10946 12615 -3463") (victim_position "-11037 12204 -3351") L 08/10/2026 - 09:54:20: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:54:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:23: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:24: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:24: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:24: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 09:54:25: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:25: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:25: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 09:54:25: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:25: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:25: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 09:54:26: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:27: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:29: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:29: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:29: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:29: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:30: "AC<7><[U:1:1114387481]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:54:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:32: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:32: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:32: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:32: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "52") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:33: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11076 11941 -3415") (victim_position "-11037 12301 -3351") L 08/10/2026 - 09:54:33: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:54:37: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:38: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:38: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 09:54:39: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:39: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:40: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:40: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 09:54:40: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:40: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 09:54:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:41: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:41: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "81") (realdamage "76") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:41: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10930 12098 -3038") (victim_position "-11090 12187 -3199") L 08/10/2026 - 09:54:41: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:54:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:43: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:43: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "65") (weapon "quake_rl") L 08/10/2026 - 09:54:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:44: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:44: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 09:54:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:45: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:45: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:45: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "180") L 08/10/2026 - 09:54:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 09:54:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:47: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:47: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:54:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:48: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:48: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "47") (realdamage "7") (weapon "quake_rl") L 08/10/2026 - 09:54:48: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "quake_rl" (attacker_position "-10700 12206 -3365") (victim_position "-10824 11768 -3463") L 08/10/2026 - 09:54:48: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:54:50: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:51: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:51: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:51: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:54:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") L 08/10/2026 - 09:54:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:54: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:54: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:54: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 09:54:55: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "40") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "55") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "22") (realdamage "4") (weapon "shotgun_soldier") L 08/10/2026 - 09:54:55: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11099 12638 -3463") (victim_position "-11227 12287 -3463") L 08/10/2026 - 09:54:55: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:54:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:59: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:59: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:54:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:54:59: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:54:59: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 08/10/2026 - 09:55:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 09:55:00: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:00: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:00: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "61") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:01: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "43") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "48") (realdamage "2") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:02: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10835 11893 -3463") (victim_position "-10746 12290 -3560") L 08/10/2026 - 09:55:02: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:06: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:06: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 09:55:06: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:07: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:07: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 08/10/2026 - 09:55:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:07: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:08: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:08: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "24") (weapon "quake_rl") L 08/10/2026 - 09:55:10: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:10: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:10: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "39") (weapon "quake_rl") L 08/10/2026 - 09:55:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:11: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "43") (weapon "quake_rl") L 08/10/2026 - 09:55:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 08/10/2026 - 09:55:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:13: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:13: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "60") (realdamage "58") (weapon "quake_rl") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11072 13034 -3351") (victim_position "-11127 12571 -3437") L 08/10/2026 - 09:55:13: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:13: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:18: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "218") L 08/10/2026 - 09:55:18: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:18: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 09:55:18: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "102") (realdamage "100") (weapon "quake_rl") L 08/10/2026 - 09:55:19: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-10967 12996 -3352") (victim_position "-11122 12723 -3424") L 08/10/2026 - 09:55:19: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:55:19: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:21: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:21: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:22: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:22: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:55:22: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:23: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:23: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:23: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "105") (weapon "quake_rl") L 08/10/2026 - 09:55:23: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:23: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "85") (weapon "quake_rl") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 09:55:24: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:24: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:24: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:24: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:24: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:25: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:25: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:25: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "23") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:25: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11200 12811 -3463") (victim_position "-11198 12277 -3463") L 08/10/2026 - 09:55:25: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:55:25: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:55:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:27: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:27: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:27: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "419") L 08/10/2026 - 09:55:27: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:27: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:27: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 09:55:28: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:28: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:29: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:29: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "50") (weapon "quake_rl") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (realdamage "19") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:30: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11199 12924 -3350") (victim_position "-10908 12777 -3463") L 08/10/2026 - 09:55:30: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:55:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:32: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:32: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:33: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:33: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:33: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:33: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "93") (weapon "quake_rl") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:34: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:37: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:37: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:37: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "48") (weapon "quake_rl") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:37: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:38: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:38: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:40: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:40: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:41: "KV1<4><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:55:41: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:41: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (realdamage "57") (weapon "quake_rl") L 08/10/2026 - 09:55:41: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "quake_rl" (attacker_position "-11359 12705 -3664") (victim_position "-11457 12388 -3777") L 08/10/2026 - 09:55:41: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:55:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:43: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:43: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 09:55:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:44: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:44: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:55:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:44: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:44: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 09:55:45: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:45: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "104") (realdamage "89") (weapon "quake_rl") L 08/10/2026 - 09:55:45: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11022 12034 -3351") (victim_position "-10735 12000 -3344") L 08/10/2026 - 09:55:45: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:47: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:47: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:47: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "351") L 08/10/2026 - 09:55:47: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:47: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:55:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:48: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:48: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "104") (weapon "quake_rl") L 08/10/2026 - 09:55:48: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:49: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:49: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "56") (weapon "shotgun_soldier") L 08/10/2026 - 09:55:49: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:49: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:49: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "94") (realdamage "93") (weapon "quake_rl") L 08/10/2026 - 09:55:49: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-10985 11787 -3463") (victim_position "-11022 12228 -3351") L 08/10/2026 - 09:55:49: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "90") (weapon "quake_rl") L 08/10/2026 - 09:55:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:55:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "50") (weapon "quake_rl") L 08/10/2026 - 09:55:54: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:55: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:55: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "29") (realdamage "28") (weapon "quake_rl") L 08/10/2026 - 09:55:55: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11096 12248 -3351") (victim_position "-11310 13001 -3405") L 08/10/2026 - 09:55:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:55:55: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:55:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:55:58: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:55:58: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "199") L 08/10/2026 - 09:55:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "108") (realdamage "34") (weapon "quake_rl") L 08/10/2026 - 09:56:00: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11025 12386 -3377") (victim_position "-10856 12495 -3326") L 08/10/2026 - 09:56:00: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:56:00: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:00: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:56:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:03: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:03: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "298") L 08/10/2026 - 09:56:03: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:03: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:56:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:04: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:04: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:04: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "105") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "272") L 08/10/2026 - 09:56:04: World triggered "mge_elo_delta" (player "[U:1:1114387481]") (old_elo "1652") (new_elo "1657") L 08/10/2026 - 09:56:04: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1556") (new_elo "1551") L 08/10/2026 - 09:56:04: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11211 12393 -3405") (victim_position "-11123 12488 -3191") L 08/10/2026 - 09:56:04: World triggered "mge_match_end" (winner "[U:1:1114387481]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "10")