L 08/10/2026 - 09:56:10: World triggered "meta_data" (matchid "26081009561042ec") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/10/2026 - 09:56:10: "KV1<4><[U:1:1819800099]>" changed role to "soldier" L 08/10/2026 - 09:56:10: "AC<7><[U:1:1114387481]>" changed role to "soldier" L 08/10/2026 - 09:56:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:56:13: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:13: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 09:56:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:14: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:14: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:14: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 09:56:14: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:14: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:14: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "107") (weapon "quake_rl") L 08/10/2026 - 09:56:14: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:15: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:15: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:15: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:15: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10736 12966 -3306") (victim_position "-11125 13216 -3214") L 08/10/2026 - 09:56:15: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:56:15: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:15: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:56:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:19: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:19: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "55") (weapon "quake_rl") L 08/10/2026 - 09:56:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "207") L 08/10/2026 - 09:56:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:21: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:21: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:22: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:22: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:22: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:22: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "30") (realdamage "15") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:22: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11103 12615 -3463") (victim_position "-11146 13129 -3402") L 08/10/2026 - 09:56:22: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:56:25: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:25: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:25: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 09:56:25: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:25: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "237") L 08/10/2026 - 09:56:25: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:27: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:29: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:29: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:29: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:56:29: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:30: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:30: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:30: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:31: "KV1<4><[U:1:1819800099]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:31: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10969 12912 -3377") (victim_position "-11337 13282 -3426") L 08/10/2026 - 09:56:32: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:32: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 09:56:32: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:56:33: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:35: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:35: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:56:35: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:35: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "111") (weapon "quake_rl") L 08/10/2026 - 09:56:35: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:35: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:36: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:36: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:36: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "87") (weapon "quake_rl") L 08/10/2026 - 09:56:37: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:37: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:37: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "49") (realdamage "2") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:37: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11155 13448 -3463") (victim_position "-11136 13220 -3366") L 08/10/2026 - 09:56:37: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:56:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:40: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:40: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "177") L 08/10/2026 - 09:56:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:41: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:41: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:56:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "101") (realdamage "20") (weapon "quake_rl") L 08/10/2026 - 09:56:42: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11052 13134 -3339") (victim_position "-11379 13099 -3422") L 08/10/2026 - 09:56:42: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:56:42: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:56:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:45: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:45: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:45: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 09:56:45: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "320") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:46: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:46: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:47: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:47: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:47: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:48: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "31") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:48: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "world" (attacker_position "-10934 12371 -3463") (victim_position "-11038 12885 -3410") L 08/10/2026 - 09:56:48: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:56:48: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:56:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:50: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:50: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:50: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "76") (weapon "quake_rl") L 08/10/2026 - 09:56:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:52: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:52: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "82") (weapon "quake_rl") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "24") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 09:56:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "47") (realdamage "19") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:54: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10988 11685 -3463") (victim_position "-10798 12060 -3422") L 08/10/2026 - 09:56:54: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:56:56: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:56: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:56:56: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 09:56:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:57: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:56:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:58: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:56:58: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "14") (weapon "shotgun_soldier") L 08/10/2026 - 09:56:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:02: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:02: "AC<7><[U:1:1114387481]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:57:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 09:57:04: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:57:04: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:04: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "60") (weapon "quake_rl") L 08/10/2026 - 09:57:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:05: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:05: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "78") (weapon "quake_rl") L 08/10/2026 - 09:57:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:05: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:05: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:05: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "77") (realdamage "49") (weapon "quake_rl") L 08/10/2026 - 09:57:05: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-10802 12804 -3416") (victim_position "-11019 12667 -3419") L 08/10/2026 - 09:57:05: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:57:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:07: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:08: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:08: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "38") (weapon "quake_rl") L 08/10/2026 - 09:57:08: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:09: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:09: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:09: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "97") (weapon "quake_rl") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:09: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:10: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:10: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:11: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "36") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "44") (weapon "quake_rl") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:11: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:13: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:13: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "27") (realdamage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:13: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-10889 12083 -3463") (victim_position "-10891 11654 -3463") L 08/10/2026 - 09:57:13: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:57:13: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:15: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:16: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:16: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "73") (weapon "quake_rl") L 08/10/2026 - 09:57:16: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:16: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:16: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "50") (weapon "quake_rl") L 08/10/2026 - 09:57:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:17: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:17: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:57:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "110") (weapon "quake_rl") L 08/10/2026 - 09:57:18: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:18: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:18: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 09:57:18: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:19: "AC<7><[U:1:1114387481]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:57:19: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:19: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "39") (realdamage "7") (weapon "quake_rl") L 08/10/2026 - 09:57:19: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "quake_rl" (attacker_position "-11227 11661 -3000") (victim_position "-10833 11712 -3463") L 08/10/2026 - 09:57:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:19: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:57:22: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:22: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:22: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:22: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "389") L 08/10/2026 - 09:57:23: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:23: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:57:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:23: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:24: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:24: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:24: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:24: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "35") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:27: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:28: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:28: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:28: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:28: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:28: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:28: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:29: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:29: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:29: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "40") (realdamage "26") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:29: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11048 12232 -3351") (victim_position "-11258 12595 -3463") L 08/10/2026 - 09:57:29: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:57:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:31: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:31: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:57:32: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:32: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:32: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 09:57:33: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:33: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:36: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:36: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "110") (realdamage "90") (weapon "quake_rl") L 08/10/2026 - 09:57:36: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "quake_rl" (attacker_position "-10703 12454 -3415") (victim_position "-10814 12480 -3340") L 08/10/2026 - 09:57:36: "KV1<4><[U:1:1819800099]>" triggered "domination" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:57:37: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:37: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:57:38: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:39: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:39: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:41: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:41: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "38") (weapon "quake_rl") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "51") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "37") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "50") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:44: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11210 11879 -3334") (victim_position "-10814 11992 -3463") L 08/10/2026 - 09:57:44: "AC<7><[U:1:1114387481]>" triggered "revenge" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:57:44: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:57:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:46: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:46: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "188") L 08/10/2026 - 09:57:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:57:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:48: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:48: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 09:57:48: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "27") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "41") (realdamage "37") (weapon "shotgun_soldier") L 08/10/2026 - 09:57:49: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11088 12444 -3273") (victim_position "-10801 12211 -3463") L 08/10/2026 - 09:57:49: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:57:51: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "336") L 08/10/2026 - 09:57:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:55: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:55: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "77") (realdamage "72") (weapon "quake_rl") L 08/10/2026 - 09:57:55: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11152 12118 -3402") (victim_position "-11069 12360 -3354") L 08/10/2026 - 09:57:55: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:57:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:57: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:57: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:57: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "48") (weapon "quake_rl") L 08/10/2026 - 09:57:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:57:59: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:57:59: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 09:57:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:00: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "65") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:01: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:02: "AC<7><[U:1:1114387481]>" picked up item "tf_ammo_pack" L 08/10/2026 - 09:58:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:02: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:03: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:05: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:06: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:07: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:08: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:08: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:08: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "25") (realdamage "23") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:08: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11187 11872 -3463") (victim_position "-11242 12495 -3463") L 08/10/2026 - 09:58:08: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:58:08: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:58:10: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:11: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:11: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:58:12: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:12: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "84") (weapon "quake_rl") L 08/10/2026 - 09:58:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:13: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:13: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "56") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "50") (realdamage "47") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:14: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11165 11798 -3431") (victim_position "-11263 12156 -3463") L 08/10/2026 - 09:58:14: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:58:14: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:58:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:18: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:18: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:18: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "61") (weapon "quake_rl") L 08/10/2026 - 09:58:19: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:19: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:19: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "110") (weapon "quake_rl") L 08/10/2026 - 09:58:19: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:21: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:21: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:21: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "39") (realdamage "21") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:21: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10942 11851 -3365") (victim_position "-11211 11810 -3442") L 08/10/2026 - 09:58:21: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:21: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "105") (weapon "quake_rl") L 08/10/2026 - 09:58:21: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:21: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:58:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:23: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:23: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:23: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "81") (weapon "quake_rl") L 08/10/2026 - 09:58:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:25: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:25: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:25: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:58:26: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:26: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:26: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "59") (realdamage "36") (weapon "quake_rl") L 08/10/2026 - 09:58:26: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "quake_rl" (attacker_position "-10250 12009 -3314") (victim_position "-10563 12300 -3539") L 08/10/2026 - 09:58:26: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:58:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:28: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:29: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:29: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:29: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "109") (weapon "quake_rl") L 08/10/2026 - 09:58:29: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:30: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:30: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 09:58:30: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:30: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:30: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "95") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "212") L 08/10/2026 - 09:58:30: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11231 11976 -3463") (victim_position "-10889 12156 -3250") L 08/10/2026 - 09:58:30: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:31: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:58:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:34: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:34: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 09:58:35: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:35: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 09:58:35: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:35: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:36: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:36: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:37: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:37: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "35") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "31") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "38") (realdamage "23") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:38: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11035 11640 -3463") (victim_position "-11049 12103 -3351") L 08/10/2026 - 09:58:38: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:58:40: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:42: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:42: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 09:58:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "107") (weapon "quake_rl") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "103") (weapon "quake_rl") L 08/10/2026 - 09:58:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:43: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "49") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "74") (realdamage "40") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:44: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11040 11900 -3316") (victim_position "-11226 11919 -3463") L 08/10/2026 - 09:58:44: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:58:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:46: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:48: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:48: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 09:58:48: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:49: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:49: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:50: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:50: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 09:58:50: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:50: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 09:58:50: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:50: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:50: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "31") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:50: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:51: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:58:51: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "28") (weapon "quake_rl") L 08/10/2026 - 09:58:51: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:51: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:51: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "14") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:53: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "17") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:54: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:58: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:58: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:58: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "14") (weapon "shotgun_soldier") L 08/10/2026 - 09:58:59: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:59: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:59: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:58:59: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:00: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:00: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:00: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "41") (realdamage "16") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:00: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10796 13239 -3463") (victim_position "-11164 13435 -3463") L 08/10/2026 - 09:59:00: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:02: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:02: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:02: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "327") L 08/10/2026 - 09:59:02: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:02: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "42") (weapon "quake_rl") L 08/10/2026 - 09:59:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:03: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:03: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "41") (weapon "quake_rl") L 08/10/2026 - 09:59:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:03: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:03: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 09:59:04: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:04: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:04: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:04: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:04: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:05: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:06: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:06: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:06: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:06: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11418 12918 -3587") (victim_position "-11041 13093 -3351") L 08/10/2026 - 09:59:06: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:07: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:08: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:08: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "32") (weapon "quake_rl") L 08/10/2026 - 09:59:08: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:08: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:09: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:09: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:10: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:10: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 09:59:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:10: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:10: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 09:59:10: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:10: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "87") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "51") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:11: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "50") (realdamage "32") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:12: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-10851 13494 -3463") (victim_position "-11213 13588 -3415") L 08/10/2026 - 09:59:12: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:14: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:15: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:15: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:15: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "94") (weapon "quake_rl") L 08/10/2026 - 09:59:16: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:16: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:16: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "98") (weapon "quake_rl") L 08/10/2026 - 09:59:17: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:17: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "107") (realdamage "106") (weapon "quake_rl") L 08/10/2026 - 09:59:17: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-11213 13421 -3395") (victim_position "-11178 13206 -3393") L 08/10/2026 - 09:59:17: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 09:59:17: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:17: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:17: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:20: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:20: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:21: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:21: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "111") (weapon "quake_rl") L 08/10/2026 - 09:59:21: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:21: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:21: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:21: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:59:22: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:22: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:22: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:59:22: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:22: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:22: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "88") (weapon "quake_rl") L 08/10/2026 - 09:59:23: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:23: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:23: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "82") (realdamage "44") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:23: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11074 13319 -3287") (victim_position "-10988 13528 -3339") L 08/10/2026 - 09:59:23: "KV1<4><[U:1:1819800099]>" triggered "revenge" against "AC<7><[U:1:1114387481]>" L 08/10/2026 - 09:59:23: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:59:24: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:25: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:25: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:25: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 08/10/2026 - 09:59:26: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:26: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:26: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "48") (weapon "quake_rl") L 08/10/2026 - 09:59:26: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:27: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:27: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:27: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 09:59:27: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:27: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:27: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 09:59:28: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "84") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:28: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11271 13639 -3238") (victim_position "-10848 13554 -3433") L 08/10/2026 - 09:59:28: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:59:31: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:31: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:32: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:32: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 09:59:32: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:33: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:33: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:33: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 09:59:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:34: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:34: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "194") L 08/10/2026 - 09:59:34: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:34: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:35: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:35: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:35: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:35: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "16") (realdamage "15") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:36: "KV1<4><[U:1:1819800099]>" killed "AC<7><[U:1:1114387481]>" with "shotgun_soldier" (attacker_position "-11105 13053 -3351") (victim_position "-11104 12297 -3351") L 08/10/2026 - 09:59:37: "AC<7><[U:1:1114387481]>" spawned as "soldier" L 08/10/2026 - 09:59:38: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:39: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:39: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:39: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "108") (weapon "quake_rl") L 08/10/2026 - 09:59:39: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:40: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 09:59:41: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:41: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:41: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "62") (weapon "quake_rl") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "27") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:42: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:43: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:44: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:44: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:45: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:45: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:45: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:45: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:46: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:46: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:46: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:47: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:47: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:47: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "45") (realdamage "18") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:47: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11080 12510 -3415") (victim_position "-10975 12966 -3415") L 08/10/2026 - 09:59:47: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:47: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:50: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:50: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:50: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "81") (weapon "quake_rl") L 08/10/2026 - 09:59:50: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:50: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 09:59:50: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:50: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:50: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:59:51: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:51: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "41") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:52: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:52: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:52: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:52: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:53: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "20") (realdamage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:53: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11446 13179 -3480") (victim_position "-11021 13320 -3415") L 08/10/2026 - 09:59:53: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 09:59:55: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:55: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:56: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:56: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 09:59:56: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:56: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:56: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "101") (weapon "quake_rl") L 08/10/2026 - 09:59:56: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:57: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:57: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:57: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 09:59:57: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 09:59:58: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 09:59:58: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 09:59:58: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "51") (realdamage "22") (weapon "quake_rl") L 08/10/2026 - 09:59:58: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "quake_rl" (attacker_position "-10909 13512 -3222") (victim_position "-11174 13427 -3381") L 08/10/2026 - 09:59:58: "KV1<4><[U:1:1819800099]>" spawned as "soldier" L 08/10/2026 - 10:00:00: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:00: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 10:00:01: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 10:00:01: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "104") (weapon "quake_rl") L 08/10/2026 - 10:00:01: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:01: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 10:00:02: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "65") (weapon "quake_rl") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:02: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 10:00:03: "KV1<4><[U:1:1819800099]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "KV1<4><[U:1:1819800099]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "KV1<4><[U:1:1819800099]>" triggered "damage" against "AC<7><[U:1:1114387481]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "damage" against "KV1<4><[U:1:1819800099]>" (damage "58") (realdamage "26") (weapon "shotgun_soldier") L 08/10/2026 - 10:00:03: World triggered "mge_elo_delta" (player "[U:1:1114387481]") (old_elo "1657") (new_elo "1662") L 08/10/2026 - 10:00:03: World triggered "mge_elo_delta" (player "[U:1:1819800099]") (old_elo "1551") (new_elo "1546") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" killed "KV1<4><[U:1:1819800099]>" with "shotgun_soldier" (attacker_position "-11161 13161 -3301") (victim_position "-11297 12987 -3342") L 08/10/2026 - 10:00:03: "AC<7><[U:1:1114387481]>" triggered "domination" against "KV1<4><[U:1:1819800099]>" L 08/10/2026 - 10:00:03: World triggered "mge_match_end" (winner "[U:1:1114387481]") (loser "[U:1:1819800099]") (winner_score "20") (loser_score "13")