L 08/10/2026 - 20:13:19: World triggered "meta_data" (matchid "260810201319ec6f") (map "mge_league_v3") (arena "Enclave [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/10/2026 - 20:13:19: "dishsoap save me<4><[U:1:284342482]>" changed role to "soldier" L 08/10/2026 - 20:13:19: "Melvin has been transformed..<3><[U:1:370218451]>" changed role to "scout" L 08/10/2026 - 20:13:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:24: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/10/2026 - 20:13:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/10/2026 - 20:13:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:26: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "97") (realdamage "33") (weapon "quake_rl") L 08/10/2026 - 20:13:26: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5506 -5844 -1739") (victim_position "-5661 -6217 -1756") L 08/10/2026 - 20:13:26: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:13:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/10/2026 - 20:13:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "69") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:30: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "175") L 08/10/2026 - 20:13:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:32: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "world" (attacker_position "-5966 -5416 -1762") (victim_position "-6260 -5362 -1733") L 08/10/2026 - 20:13:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:32: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:13:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "13") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "78") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:36: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 20:13:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "57") (realdamage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:36: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5686 -5671 -1658") (victim_position "-5939 -5983 -1875") L 08/10/2026 - 20:13:37: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:13:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:48: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 20:13:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 20:13:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "30") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "10") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "32") (realdamage "25") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:52: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5759 -5363 -1739") (victim_position "-6330 -5493 -1739") L 08/10/2026 - 20:13:52: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:13:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "89") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:55: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "87") (weapon "quake_rl") L 08/10/2026 - 20:13:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:13:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:13:57: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "213") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:13:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:13:58: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5665 -5705 -1735") (victim_position "-6348 -6147 -1744") L 08/10/2026 - 20:13:58: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:14:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:02: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "60") (weapon "quake_rl") L 08/10/2026 - 20:14:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "34") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "100") (realdamage "50") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:03: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5937 -5582 -1706") (victim_position "-6117 -5893 -1739") L 08/10/2026 - 20:14:03: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:14:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:05: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:14:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:06: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 20:14:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "76") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:08: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "107") (realdamage "26") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:08: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5890 -5639 -1706") (victim_position "-5778 -5747 -1867") L 08/10/2026 - 20:14:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:08: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:14:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 20:14:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "62") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "105") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "38") (realdamage "22") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6057 -5150 -1867") (victim_position "-6052 -5593 -1706") L 08/10/2026 - 20:14:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "domination" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:14:14: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:14:17: "Melvin has been transformed..<3><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:14:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "105") (weapon "quake_rl") L 08/10/2026 - 20:14:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 20:14:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "44") (realdamage "36") (weapon "quake_rl") L 08/10/2026 - 20:14:51: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5593 -5655 -1715") (victim_position "-5744 -5148 -1683") L 08/10/2026 - 20:14:51: "dishsoap save me<4><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:14:51: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:14:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 20:14:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:55: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/10/2026 - 20:14:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:55: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "37") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "61") (realdamage "27") (weapon "quake_rl") L 08/10/2026 - 20:14:56: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5796 -5573 -1706") (victim_position "-5648 -5911 -1720") L 08/10/2026 - 20:14:56: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:14:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "81") (weapon "quake_rl") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:14:59: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 20:14:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:14:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "96") (realdamage "94") (weapon "quake_rl") L 08/10/2026 - 20:15:00: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5793 -5921 -1682") (victim_position "-5678 -5534 -1578") L 08/10/2026 - 20:15:00: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "54") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:04: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "82") (weapon "quake_rl") L 08/10/2026 - 20:15:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "9") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:05: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:06: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "17") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "88") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "89") (realdamage "76") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:09: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5549 -5429 -1739") (victim_position "-5454 -5742 -1738") L 08/10/2026 - 20:15:09: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:15:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:11: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 20:15:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "92") (weapon "quake_rl") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:13: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "63") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:14: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6151 -5861 -1739") (victim_position "-5588 -5738 -1676") L 08/10/2026 - 20:15:14: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "220") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "40") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:17: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "24") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "27") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "42") (weapon "quake_rl") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:19: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "73") (realdamage "13") (weapon "quake_rl") L 08/10/2026 - 20:15:19: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5943 -5358 -1876") (victim_position "-6098 -5017 -1875") L 08/10/2026 - 20:15:20: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:23: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "108") (weapon "quake_rl") L 08/10/2026 - 20:15:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:24: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "48") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:27: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "56") (realdamage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:27: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5880 -5540 -1868") (victim_position "-5756 -5352 -1739") L 08/10/2026 - 20:15:27: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:30: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:15:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:32: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 20:15:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "36") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "40") (realdamage "32") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5844 -5442 -1867") (victim_position "-6200 -5222 -1715") L 08/10/2026 - 20:15:33: "dishsoap save me<4><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:15:33: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:37: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/10/2026 - 20:15:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "77") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:41: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "44") (realdamage "4") (weapon "quake_rl") L 08/10/2026 - 20:15:41: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5945 -5637 -1706") (victim_position "-5573 -6091 -1837") L 08/10/2026 - 20:15:41: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:43: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/10/2026 - 20:15:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "40") (realdamage "1") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:45: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5848 -5549 -1706") (victim_position "-6156 -5253 -1601") L 08/10/2026 - 20:15:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:45: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:15:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 20:15:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "24") (weapon "shotgun_soldier") L 08/10/2026 - 20:15:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:15:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "108") (realdamage "69") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:53: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6015 -5509 -1706") (victim_position "-6102 -5442 -1867") L 08/10/2026 - 20:15:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:15:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:53: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:15:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:15:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 20:15:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:15:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (realdamage "43") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:15:57: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5590 -5818 -1477") (victim_position "-5852 -6084 -1867") L 08/10/2026 - 20:15:58: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/10/2026 - 20:16:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "170") L 08/10/2026 - 20:16:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:01: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "46") (weapon "quake_rl") L 08/10/2026 - 20:16:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "40") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "83") (realdamage "57") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:04: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5846 -4951 -1665") (victim_position "-5754 -5081 -1867") L 08/10/2026 - 20:16:04: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "80") (realdamage "66") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5941 -5662 -1671") (victim_position "-6096 -5785 -1739") L 08/10/2026 - 20:16:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "domination" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:16:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:08: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 20:16:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:11: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 20:16:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "66") (realdamage "54") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6023 -5176 -1867") (victim_position "-5686 -5121 -1784") L 08/10/2026 - 20:16:12: "dishsoap save me<4><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:16:12: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:16:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "107") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:15: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:16:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (weapon "quake_rl") L 08/10/2026 - 20:16:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "95") (realdamage "61") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:17: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5958 -5417 -1870") (victim_position "-5692 -5063 -1867") L 08/10/2026 - 20:16:17: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "383") L 08/10/2026 - 20:16:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:22: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "83") (realdamage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:22: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5577 -5849 -1739") (victim_position "-5954 -5453 -1873") L 08/10/2026 - 20:16:22: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 20:16:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "90") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "17") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:27: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "14") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "41") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "54") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "17") (realdamage "1") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:29: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5643 -5552 -1732") (victim_position "-6081 -5862 -1739") L 08/10/2026 - 20:16:29: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:31: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/10/2026 - 20:16:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:32: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 20:16:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:33: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "84") (weapon "quake_rl") (airshot "1") (height "187") L 08/10/2026 - 20:16:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "11") (realdamage "10") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:34: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5895 -5866 -1870") (victim_position "-5671 -5450 -1555") L 08/10/2026 - 20:16:34: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:16:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:37: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "103") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:16:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:38: "dishsoap save me<4><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:16:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (realdamage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:42: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6144 -5567 -1719") (victim_position "-5981 -5706 -1797") L 08/10/2026 - 20:16:42: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "53") (weapon "quake_rl") L 08/10/2026 - 20:16:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:16:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "35") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:47: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "97") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:48: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "44") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:49: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6304 -5776 -1739") (victim_position "-6276 -5322 -1739") L 08/10/2026 - 20:16:49: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:16:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "78") (weapon "quake_rl") L 08/10/2026 - 20:16:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "100") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:16:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:16:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "48") (realdamage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:16:54: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5780 -5242 -1689") (victim_position "-6070 -5545 -1706") L 08/10/2026 - 20:16:54: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "103") (weapon "quake_rl") L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:01: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "45") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:02: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (realdamage "57") (weapon "quake_rl") L 08/10/2026 - 20:17:02: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5473 -5426 -1524") (victim_position "-5721 -5238 -1739") L 08/10/2026 - 20:17:02: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:17:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:27: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (weapon "quake_rl") L 08/10/2026 - 20:17:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:17:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "41") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:30: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (realdamage "11") (weapon "quake_rl") L 08/10/2026 - 20:17:30: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5571 -5287 -1602") (victim_position "-5939 -5488 -1645") L 08/10/2026 - 20:17:30: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:17:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:32: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "329") L 08/10/2026 - 20:17:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "57") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:35: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (realdamage "67") (weapon "quake_rl") L 08/10/2026 - 20:17:35: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5724 -5518 -1716") (victim_position "-5870 -5202 -1868") L 08/10/2026 - 20:17:35: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:17:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 20:17:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:40: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (weapon "quake_rl") L 08/10/2026 - 20:17:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "47") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "35") (realdamage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:45: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6045 -5177 -1867") (victim_position "-6290 -5625 -1739") L 08/10/2026 - 20:17:45: "dishsoap save me<4><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:17:45: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:17:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "50") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "83") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:48: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "81") (weapon "quake_rl") L 08/10/2026 - 20:17:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "110") (realdamage "67") (weapon "tf_projectile_rocket") (airshot "1") (height "398") L 08/10/2026 - 20:17:49: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5677 -5600 -1333") (victim_position "-5574 -5686 -1340") L 08/10/2026 - 20:17:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:17:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:49: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:17:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "61") (weapon "quake_rl") L 08/10/2026 - 20:17:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:53: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "25") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:17:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "30") (realdamage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:17:54: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1602") (new_elo "1611") L 08/10/2026 - 20:17:54: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1696") (new_elo "1687") L 08/10/2026 - 20:17:54: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6042 -4994 -1880") (victim_position "-5796 -5544 -1706") L 08/10/2026 - 20:17:54: World triggered "mge_match_end" (winner "[U:1:284342482]") (loser "[U:1:370218451]") (winner_score "20") (loser_score "17")