L 08/10/2026 - 20:18:00: World triggered "meta_data" (matchid "260810201800f518") (map "mge_league_v3") (arena "Enclave [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/10/2026 - 20:18:00: "dishsoap save me<4><[U:1:284342482]>" changed role to "soldier" L 08/10/2026 - 20:18:00: "Melvin has been transformed..<3><[U:1:370218451]>" changed role to "soldier" L 08/10/2026 - 20:18:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "84") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/10/2026 - 20:18:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:04: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "10") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:05: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "3") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:05: "Melvin has been transformed..<3><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:18:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:07: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "4") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "3") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "87") (realdamage "28") (weapon "quake_rl") L 08/10/2026 - 20:18:10: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6393 -5331 -1738") (victim_position "-5862 -5400 -1735") L 08/10/2026 - 20:18:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:10: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:18:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "93") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "48") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "70") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "54") (realdamage "30") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:17: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5594 -5750 -1739") (victim_position "-5844 -5612 -1867") L 08/10/2026 - 20:18:17: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "230") L 08/10/2026 - 20:18:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:19: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "48") (weapon "quake_rl") L 08/10/2026 - 20:18:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:21: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "28") (realdamage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:22: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6125 -5532 -1715") (victim_position "-5970 -5209 -1871") L 08/10/2026 - 20:18:22: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "402") L 08/10/2026 - 20:18:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "40") (weapon "quake_rl") L 08/10/2026 - 20:18:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "93") (weapon "tf_projectile_rocket") (airshot "1") (height "387") L 08/10/2026 - 20:18:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:26: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "world" (attacker_position "-6252 -5561 -1739") (victim_position "-6022 -5087 -1857") L 08/10/2026 - 20:18:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:26: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "56") (weapon "quake_rl") L 08/10/2026 - 20:18:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:26: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 20:18:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:32: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "47") (weapon "quake_rl") L 08/10/2026 - 20:18:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 20:18:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "36") (realdamage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:34: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6163 -5698 -1739") (victim_position "-6396 -5400 -1738") L 08/10/2026 - 20:18:34: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:18:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "93") (weapon "quake_rl") L 08/10/2026 - 20:18:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "91") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "30") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "34") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "69") (realdamage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:39: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5925 -5457 -1761") (victim_position "-6324 -5565 -1739") L 08/10/2026 - 20:18:39: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "60") (weapon "quake_rl") L 08/10/2026 - 20:18:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "56") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 20:18:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "78") (realdamage "74") (weapon "quake_rl") L 08/10/2026 - 20:18:45: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6041 -5717 -1734") (victim_position "-5932 -5805 -1878") L 08/10/2026 - 20:18:46: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:18:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "58") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "81") (weapon "quake_rl") L 08/10/2026 - 20:18:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 20:18:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "108") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "73") (realdamage "39") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:52: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6181 -5525 -1726") (victim_position "-5955 -5206 -1870") L 08/10/2026 - 20:18:52: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "70") (weapon "quake_rl") L 08/10/2026 - 20:18:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:55: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "82") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "42") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:18:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:18:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "77") (realdamage "47") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:57: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6037 -5541 -1706") (victim_position "-6211 -5822 -1739") L 08/10/2026 - 20:18:57: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:18:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:18:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "58") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:19:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (realdamage "46") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:02: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5754 -5610 -1710") (victim_position "-5578 -5430 -1739") L 08/10/2026 - 20:19:02: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:19:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:04: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/10/2026 - 20:19:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "102") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:05: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "89") (weapon "quake_rl") L 08/10/2026 - 20:19:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "95") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "35") (realdamage "3") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6221 -5467 -1739") (victim_position "-6547 -5239 -1815") L 08/10/2026 - 20:19:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "domination" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:19:08: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:19:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "199") L 08/10/2026 - 20:19:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 20:19:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "40") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "66") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "22") (realdamage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:13: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5568 -5770 -1739") (victim_position "-5694 -6066 -1867") L 08/10/2026 - 20:19:13: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:19:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:19:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 20:19:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "91") (realdamage "33") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:19: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5432 -5997 -1394") (victim_position "-5286 -6093 -1867") L 08/10/2026 - 20:19:19: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:19:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:22: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:19:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:23: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 20:19:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:24: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 20:19:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:24: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:24: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "34") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "61") (realdamage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:25: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5580 -5561 -1739") (victim_position "-5790 -5332 -1739") L 08/10/2026 - 20:19:25: "dishsoap save me<4><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:19:25: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:19:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 20:19:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:30: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "85") (realdamage "37") (weapon "quake_rl") L 08/10/2026 - 20:19:30: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5744 -5479 -1736") (victim_position "-6201 -5783 -1727") L 08/10/2026 - 20:19:30: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:19:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "89") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "90") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "106") (realdamage "55") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:34: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5696 -5744 -1867") (victim_position "-5700 -5982 -1867") L 08/10/2026 - 20:19:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:34: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:19:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "396") L 08/10/2026 - 20:19:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:42: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "82") (weapon "quake_rl") L 08/10/2026 - 20:19:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "77") (realdamage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:43: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5360 -5267 -1660") (victim_position "-5659 -5290 -1734") L 08/10/2026 - 20:19:44: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:19:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:47: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 20:19:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:48: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "173") L 08/10/2026 - 20:19:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "45") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "16") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "22") (realdamage "16") (weapon "shotgun_soldier") L 08/10/2026 - 20:19:49: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5674 -5340 -1739") (victim_position "-6188 -5599 -1727") L 08/10/2026 - 20:19:49: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:19:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "88") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "111") (weapon "quake_rl") L 08/10/2026 - 20:19:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:19:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "34") (realdamage "24") (weapon "quake_rl") L 08/10/2026 - 20:19:54: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5519 -4687 -1151") (victim_position "-5999 -5223 -1867") L 08/10/2026 - 20:19:54: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:19:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "528") L 08/10/2026 - 20:19:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:19:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:19:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 20:20:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "47") (realdamage "16") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:00: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5816 -4813 -1821") (victim_position "-5369 -4808 -1867") L 08/10/2026 - 20:20:00: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:20:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:04: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/10/2026 - 20:20:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "364") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:05: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:05: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "3") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:06: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5564 -5084 -1867") (victim_position "-5567 -5442 -973") L 08/10/2026 - 20:20:07: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:20:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:09: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "76") (weapon "quake_rl") L 08/10/2026 - 20:20:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "62") (weapon "quake_rl") L 08/10/2026 - 20:20:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:11: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "28") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:12: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5964 -5627 -1706") (victim_position "-6000 -6073 -1867") L 08/10/2026 - 20:20:13: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:20:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "70") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "107") (weapon "quake_rl") L 08/10/2026 - 20:20:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "44") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "46") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:19: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "17") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:20: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "31") (realdamage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:21: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5632 -5405 -1739") (victim_position "-6083 -5510 -1867") L 08/10/2026 - 20:20:21: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:20:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "358") L 08/10/2026 - 20:20:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:23: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 20:20:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "38") (realdamage "13") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:26: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5714 -5621 -1718") (victim_position "-6050 -5956 -1739") L 08/10/2026 - 20:20:26: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:20:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "518") L 08/10/2026 - 20:20:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "59") (weapon "quake_rl") L 08/10/2026 - 20:20:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:32: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "96") (weapon "quake_rl") L 08/10/2026 - 20:20:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "98") (realdamage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:32: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5876 -5309 -1433") (victim_position "-5527 -5320 -1591") L 08/10/2026 - 20:20:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:33: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:20:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:35: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/10/2026 - 20:20:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:36: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/10/2026 - 20:20:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:37: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "96") (realdamage "91") (weapon "quake_rl") (airshot "1") (height "421") L 08/10/2026 - 20:20:37: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6191 -5602 -1645") (victim_position "-5859 -5760 -1445") L 08/10/2026 - 20:20:37: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:20:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:40: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 20:20:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:41: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "304") L 08/10/2026 - 20:20:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "4") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:42: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "world" (attacker_position "-6557 -4982 -1867") (victim_position "-6060 -5500 -1701") L 08/10/2026 - 20:20:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:42: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:20:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:45: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "61") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:46: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 20:20:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:47: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "106") (realdamage "99") (weapon "quake_rl") (airshot "1") (height "334") L 08/10/2026 - 20:20:47: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6293 -5340 -1739") (victim_position "-6179 -5451 -1532") L 08/10/2026 - 20:20:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:47: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:20:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "106") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 20:20:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "88") (weapon "quake_rl") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "12") (realdamage "1") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6196 -5816 -1739") (victim_position "-5783 -5479 -1739") L 08/10/2026 - 20:20:52: "dishsoap save me<4><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:20:52: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:20:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "82") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "79") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:20:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 20:20:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:20:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "48") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:58: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:20:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:20:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:20:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (realdamage "4") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:00: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6145 -5991 -1867") (victim_position "-6406 -6099 -1867") L 08/10/2026 - 20:21:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:21:00: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:21:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "55") (weapon "quake_rl") L 08/10/2026 - 20:21:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "80") (realdamage "69") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:04: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6096 -5509 -1695") (victim_position "-5815 -5644 -1706") L 08/10/2026 - 20:21:04: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:21:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:06: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "82") (weapon "quake_rl") L 08/10/2026 - 20:21:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "93") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "101") (realdamage "34") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:09: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6032 -5620 -1706") (victim_position "-5913 -5897 -1876") L 08/10/2026 - 20:21:09: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:21:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "54") (weapon "quake_rl") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "84") (weapon "quake_rl") L 08/10/2026 - 20:21:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "107") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:14: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:17: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (realdamage "27") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:18: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5563 -5075 -1728") (victim_position "-5930 -5206 -1798") L 08/10/2026 - 20:21:18: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:21:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:21: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "70") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "49") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:22: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:21:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "42") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:21:23: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1687") (new_elo "1693") L 08/10/2026 - 20:21:23: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1611") (new_elo "1605") L 08/10/2026 - 20:21:23: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5988 -5585 -1706") (victim_position "-6327 -5387 -1739") L 08/10/2026 - 20:21:23: World triggered "mge_match_end" (winner "[U:1:370218451]") (loser "[U:1:284342482]") (winner_score "20") (loser_score "14")