L 08/10/2026 - 20:21:29: World triggered "meta_data" (matchid "260810202129579b") (map "mge_league_v3") (arena "Enclave [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/10/2026 - 20:21:29: "dishsoap save me<4><[U:1:284342482]>" changed role to "soldier" L 08/10/2026 - 20:21:29: "Melvin has been transformed..<3><[U:1:370218451]>" changed role to "soldier" L 08/10/2026 - 20:21:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:57: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "72") (weapon "quake_rl") L 08/10/2026 - 20:21:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "102") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:21:58: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "80") (weapon "quake_rl") L 08/10/2026 - 20:21:58: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "world" (attacker_position "-6139 -5505 -1663") (victim_position "-6045 -5588 -1690") L 08/10/2026 - 20:21:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:21:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:21:58: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:22:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "56") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:02: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "52") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "52") (realdamage "10") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:04: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5409 -6128 -1867") (victim_position "-5626 -5934 -1688") L 08/10/2026 - 20:22:04: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:22:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "62") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:08: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "74") (weapon "quake_rl") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "102") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "59") (realdamage "40") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:10: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5552 -5895 -1739") (victim_position "-5809 -5697 -1867") L 08/10/2026 - 20:22:11: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:22:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:14: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "106") (weapon "quake_rl") L 08/10/2026 - 20:22:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:14: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "97") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:15: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 20:22:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:19: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "8") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "4") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "11") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "29") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:22: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6168 -6129 -1876") (victim_position "-6478 -6238 -1867") L 08/10/2026 - 20:22:22: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:22:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "81") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:26: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "51") (weapon "quake_rl") L 08/10/2026 - 20:22:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:22:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "101") (realdamage "63") (weapon "quake_rl") L 08/10/2026 - 20:22:29: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5523 -5986 -1739") (victim_position "-5776 -5762 -1757") L 08/10/2026 - 20:22:29: "dishsoap save me<4><[U:1:284342482]>" triggered "domination" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:22:29: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:22:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:35: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "44") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "27") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "61") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "73") (realdamage "54") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:40: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5307 -5817 -1783") (victim_position "-5406 -6031 -1867") L 08/10/2026 - 20:22:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "revenge" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:22:40: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:22:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:45: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:45: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "104") (weapon "quake_rl") L 08/10/2026 - 20:22:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:48: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:48: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "35") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "53") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "33") (realdamage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:50: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5948 -5928 -1647") (victim_position "-6514 -5862 -1660") L 08/10/2026 - 20:22:50: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:22:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:22:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 20:22:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:22:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:56: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "46") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:22:57: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "61") (realdamage "31") (weapon "shotgun_soldier") L 08/10/2026 - 20:22:57: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5644 -6014 -1867") (victim_position "-5722 -5705 -1867") L 08/10/2026 - 20:22:57: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:22:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:22:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:02: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "97") (weapon "quake_rl") L 08/10/2026 - 20:23:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:02: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "50") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "50") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "42") (realdamage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:03: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6296 -5376 -1739") (victim_position "-6022 -5131 -1867") L 08/10/2026 - 20:23:04: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:23:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:06: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/10/2026 - 20:23:06: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 20:23:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "97") (realdamage "64") (weapon "quake_rl") L 08/10/2026 - 20:23:07: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6104 -5742 -1739") (victim_position "-6260 -5364 -1739") L 08/10/2026 - 20:23:08: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "101") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:10: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "268") L 08/10/2026 - 20:23:10: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:11: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "463") L 08/10/2026 - 20:23:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:13: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "world" (attacker_position "-6023 -5097 -1453") (victim_position "-6289 -5606 -1734") L 08/10/2026 - 20:23:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:13: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:14: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "66") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "110") (weapon "quake_rl") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "78") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "69") (realdamage "68") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:18: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6023 -5297 -1824") (victim_position "-6035 -5378 -1688") L 08/10/2026 - 20:23:18: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:20: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:20: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "51") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "104") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "19") (realdamage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:23: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6151 -5616 -1720") (victim_position "-5985 -6037 -1802") L 08/10/2026 - 20:23:23: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:23:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "101") (weapon "quake_rl") L 08/10/2026 - 20:23:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "73") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:27: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "75") (weapon "quake_rl") L 08/10/2026 - 20:23:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:28: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-6155 -5594 -1721") (victim_position "-6269 -5780 -1193") L 08/10/2026 - 20:23:28: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:31: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "256") L 08/10/2026 - 20:23:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:35: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:36: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "88") (realdamage "48") (weapon "quake_rl") L 08/10/2026 - 20:23:38: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5581 -5235 -1640") (victim_position "-5644 -5158 -1867") L 08/10/2026 - 20:23:39: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "76") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:41: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "67") (weapon "quake_rl") L 08/10/2026 - 20:23:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "10") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:43: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5698 -6063 -798") (victim_position "-5254 -5390 -1595") L 08/10/2026 - 20:23:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:44: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:23:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "303") L 08/10/2026 - 20:23:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "44") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:49: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:50: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:50: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6378 -5647 -1420") (victim_position "-6004 -5089 -1799") L 08/10/2026 - 20:23:50: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:23:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:52: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "69") (weapon "quake_rl") L 08/10/2026 - 20:23:53: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:53: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "64") (weapon "quake_rl") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:23:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "32") (weapon "shotgun_soldier") L 08/10/2026 - 20:23:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:23:57: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "53") (realdamage "44") (weapon "quake_rl") L 08/10/2026 - 20:23:57: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-6262 -5462 -1739") (victim_position "-6112 -5653 -1662") L 08/10/2026 - 20:23:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:57: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:23:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:23:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:23:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "63") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "112") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "112") (weapon "quake_rl") L 08/10/2026 - 20:24:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:01: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:02: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:05: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "17") (realdamage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:05: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6123 -5784 -1739") (victim_position "-5392 -5740 -1659") L 08/10/2026 - 20:24:05: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:07: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:07: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "73") (weapon "quake_rl") L 08/10/2026 - 20:24:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "68") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:08: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "111") (weapon "quake_rl") L 08/10/2026 - 20:24:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:08: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:09: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "65") (realdamage "17") (weapon "quake_rl") L 08/10/2026 - 20:24:09: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5594 -6159 -1880") (victim_position "-6230 -5864 -1739") L 08/10/2026 - 20:24:09: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:09: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:24:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:11: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "110") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:11: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "88") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:12: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "100") (weapon "quake_rl") L 08/10/2026 - 20:24:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:13: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "27") (realdamage "4") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:13: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6181 -5584 -1726") (victim_position "-5803 -5645 -1272") L 08/10/2026 - 20:24:14: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "102") (weapon "quake_rl") L 08/10/2026 - 20:24:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "80") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "101") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:18: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "61") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:19: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6010 -6137 -1875") (victim_position "-5744 -5714 -1787") L 08/10/2026 - 20:24:19: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "393") L 08/10/2026 - 20:24:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:21: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:23: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "91") (realdamage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:23: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5842 -5650 -1656") (victim_position "-6040 -5524 -1706") L 08/10/2026 - 20:24:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:23: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "65") (weapon "quake_rl") L 08/10/2026 - 20:24:24: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:26: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "77") (weapon "quake_rl") L 08/10/2026 - 20:24:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "64") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:27: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:27: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:28: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "91") (weapon "quake_rl") L 08/10/2026 - 20:24:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:31: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "19") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:32: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:33: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "33") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:33: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "12") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "50") (realdamage "13") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:34: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5881 -5487 -1868") (victim_position "-5828 -5863 -1867") L 08/10/2026 - 20:24:34: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:24:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:36: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:36: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "57") (weapon "quake_rl") L 08/10/2026 - 20:24:36: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "60") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "58") (weapon "quake_rl") L 08/10/2026 - 20:24:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "20") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:39: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:40: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:40: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:41: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:41: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "39") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:43: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:43: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "57") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:43: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:44: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "65") (realdamage "2") (weapon "unique_pickaxe_escape") L 08/10/2026 - 20:24:44: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "unique_pickaxe_escape" (attacker_position "-6403 -6184 -1873") (victim_position "-6452 -6151 -1877") L 08/10/2026 - 20:24:44: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:24:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "219") L 08/10/2026 - 20:24:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:47: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:47: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:47: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 20:24:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "49") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:48: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "44") (realdamage "40") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:49: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-5848 -5592 -1706") (victim_position "-6173 -6063 -1867") L 08/10/2026 - 20:24:49: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 20:24:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "65") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:52: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:52: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:54: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "68") (weapon "quake_rl") L 08/10/2026 - 20:24:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "75") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:56: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:24:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "69") (realdamage "36") (weapon "shotgun_soldier") L 08/10/2026 - 20:24:56: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-6173 -5723 -1739") (victim_position "-6255 -5585 -1739") L 08/10/2026 - 20:24:56: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:24:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:24:58: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "49") (weapon "quake_rl") L 08/10/2026 - 20:24:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:24:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "105") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:24:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "95") (realdamage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "292") L 08/10/2026 - 20:25:00: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6183 -5662 -1675") (victim_position "-6506 -5602 -1368") L 08/10/2026 - 20:25:00: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:00: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "52") (weapon "quake_rl") L 08/10/2026 - 20:25:00: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:01: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:03: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:03: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "71") (weapon "quake_rl") L 08/10/2026 - 20:25:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:03: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "104") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:04: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:04: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:06: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:07: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:08: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:09: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:10: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "world" (attacker_position "-6379 -5563 -1524") (victim_position "-6448 -4824 -1838") L 08/10/2026 - 20:25:10: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "domination" against "dishsoap save me<4><[U:1:284342482]>" L 08/10/2026 - 20:25:10: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:12: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:12: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:13: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:14: "Melvin has been transformed..<3><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:25:15: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:16: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "96") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:16: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:16: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "79") (weapon "quake_rl") L 08/10/2026 - 20:25:17: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:17: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:18: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:18: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:19: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:19: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "34") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:19: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "78") (realdamage "58") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:19: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "tf_projectile_rocket" (attacker_position "-6079 -5131 -1815") (victim_position "-6073 -5574 -1867") L 08/10/2026 - 20:25:19: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:21: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:22: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:22: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "66") (weapon "quake_rl") L 08/10/2026 - 20:25:22: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:23: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "55") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:24: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "62") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "21") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:25: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "22") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:26: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:26: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "46") (realdamage "23") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:26: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5790 -5582 -1706") (victim_position "-5939 -5805 -1877") L 08/10/2026 - 20:25:26: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:28: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:28: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "98") (weapon "quake_rl") L 08/10/2026 - 20:25:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:29: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "63") (weapon "quake_rl") L 08/10/2026 - 20:25:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "59") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:29: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:29: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:30: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:30: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:31: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "15") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:31: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:31: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "71") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:32: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "53") (realdamage "39") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:32: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5716 -5783 -1867") (victim_position "-5851 -6071 -1867") L 08/10/2026 - 20:25:32: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:34: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "468") L 08/10/2026 - 20:25:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:34: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:34: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "42") (weapon "quake_rl") L 08/10/2026 - 20:25:35: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:37: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "18") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:37: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "94") (weapon "quake_rl") L 08/10/2026 - 20:25:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:38: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:38: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "7") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:38: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "50") (weapon "quake_rl") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "23") (realdamage "9") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "shotgun_soldier" (attacker_position "-5672 -5324 -1739") (victim_position "-5943 -5202 -1875") L 08/10/2026 - 20:25:39: "dishsoap save me<4><[U:1:284342482]>" triggered "revenge" against "Melvin has been transformed..<3><[U:1:370218451]>" L 08/10/2026 - 20:25:39: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:25:41: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:42: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:42: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "85") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:44: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:44: "Melvin has been transformed..<3><[U:1:370218451]>" picked up item "tf_ammo_pack" L 08/10/2026 - 20:25:44: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "72") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "24") (realdamage "5") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:46: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5790 -5018 -1872") (victim_position "-5454 -5456 -1524") L 08/10/2026 - 20:25:46: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:46: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "45") (weapon "quake_rl") L 08/10/2026 - 20:25:46: "dishsoap save me<4><[U:1:284342482]>" spawned as "soldier" L 08/10/2026 - 20:25:49: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:49: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:50: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "111") (weapon "quake_rl") L 08/10/2026 - 20:25:50: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "53") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:51: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:51: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "101") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "441") L 08/10/2026 - 20:25:51: "dishsoap save me<4><[U:1:284342482]>" killed "Melvin has been transformed..<3><[U:1:370218451]>" with "quake_rl" (attacker_position "-5291 -5332 -1388") (victim_position "-5228 -5005 -1348") L 08/10/2026 - 20:25:51: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:51: "Melvin has been transformed..<3><[U:1:370218451]>" spawned as "soldier" L 08/10/2026 - 20:25:54: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:54: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "57") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:55: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "77") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:55: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:56: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "6") (weapon "shotgun_soldier") L 08/10/2026 - 20:25:57: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:58: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "quake_rl") L 08/10/2026 - 20:25:58: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "83") (weapon "quake_rl") L 08/10/2026 - 20:25:58: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "67") (weapon "tf_projectile_rocket") L 08/10/2026 - 20:25:59: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "quake_rl") L 08/10/2026 - 20:25:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:59: "dishsoap save me<4><[U:1:284342482]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:25:59: "dishsoap save me<4><[U:1:284342482]>" triggered "damage" against "Melvin has been transformed..<3><[U:1:370218451]>" (damage "26") (weapon "shotgun_soldier") L 08/10/2026 - 20:26:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/10/2026 - 20:26:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/10/2026 - 20:26:00: "Melvin has been transformed..<3><[U:1:370218451]>" triggered "damage" against "dishsoap save me<4><[U:1:284342482]>" (damage "16") (realdamage "3") (weapon "shotgun_soldier") L 08/10/2026 - 20:26:00: World triggered "mge_elo_delta" (player "[U:1:370218451]") (old_elo "1693") (new_elo "1699") L 08/10/2026 - 20:26:00: World triggered "mge_elo_delta" (player "[U:1:284342482]") (old_elo "1605") (new_elo "1599") L 08/10/2026 - 20:26:00: "Melvin has been transformed..<3><[U:1:370218451]>" killed "dishsoap save me<4><[U:1:284342482]>" with "shotgun_soldier" (attacker_position "-5473 -5475 -1524") (victim_position "-5843 -5114 -1835") L 08/10/2026 - 20:26:00: World triggered "mge_match_end" (winner "[U:1:370218451]") (loser "[U:1:284342482]") (winner_score "20") (loser_score "16")