L 08/13/2026 - 07:43:51: World triggered "meta_data" (matchid "2608130743516554") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/13/2026 - 07:43:51: "sw1ft<12><[U:1:347317130]>" changed role to "soldier" L 08/13/2026 - 07:43:51: "Boshing<11><[U:1:1233112452]>" changed role to "soldier" L 08/13/2026 - 07:43:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:43:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:43:57: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:43:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "274") L 08/13/2026 - 07:43:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:58: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "53") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:59: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:43:59: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:43:59: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "31") (weapon "shotgun_soldier") L 08/13/2026 - 07:43:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:59: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "66") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:43:59: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "world" (attacker_position "-10944 12705 -3392") (victim_position "-11324 12812 -3457") L 08/13/2026 - 07:44:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:00: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:02: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "55") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:02: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "73") (weapon "quake_rl") (airshot "1") (height "257") L 08/13/2026 - 07:44:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:05: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:05: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "66") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:05: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "37") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:06: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:06: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "76") (realdamage "63") (weapon "quake_rl") L 08/13/2026 - 07:44:06: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10931 12467 -3463") (victim_position "-10926 12907 -3425") L 08/13/2026 - 07:44:06: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:12: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:13: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:13: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:13: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "57") (weapon "quake_rl") L 08/13/2026 - 07:44:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:14: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "84") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:14: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "90") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:15: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:16: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "110") (realdamage "92") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:16: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11128 13345 -3372") (victim_position "-11136 13201 -3373") L 08/13/2026 - 07:44:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:16: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:44:19: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:20: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:20: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "67") (weapon "quake_rl") L 08/13/2026 - 07:44:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:22: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "47") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:22: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "38") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:23: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "51") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:24: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "34") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:24: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "31") (realdamage "19") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:25: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11467 13020 -3519") (victim_position "-11028 13115 -3351") L 08/13/2026 - 07:44:25: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:28: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "225") L 08/13/2026 - 07:44:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:29: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:29: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:29: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "82") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:30: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "104") (realdamage "92") (weapon "quake_rl") L 08/13/2026 - 07:44:30: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11187 12510 -3412") (victim_position "-11082 12249 -3351") L 08/13/2026 - 07:44:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:30: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:32: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "99") (weapon "tf_projectile_rocket") (airshot "1") (height "193") L 08/13/2026 - 07:44:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:33: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:33: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "108") (realdamage "73") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:33: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11020 13029 -3351") (victim_position "-11043 12852 -3415") L 08/13/2026 - 07:44:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:34: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:34: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:44:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:36: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "245") L 08/13/2026 - 07:44:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:37: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "111") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:37: "Boshing<11><[U:1:1233112452]>" committed suicide with "tf_projectile_rocket" (attacker_position "-11065 12225 -3351") L 08/13/2026 - 07:44:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:37: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "19") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "14") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:40: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:40: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:41: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "111") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:41: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "33") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:42: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "22") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:43: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:43: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:43: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "31") (realdamage "13") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:43: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-11147 12522 -3463") (victim_position "-11145 12029 -3415") L 08/13/2026 - 07:44:43: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:44:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:45: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:48: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "82") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:49: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:50: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "62") (weapon "quake_rl") L 08/13/2026 - 07:44:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:50: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "56") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "80") (weapon "quake_rl") L 08/13/2026 - 07:44:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "19") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "36") (realdamage "19") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:51: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11399 13108 -3495") (victim_position "-11176 12642 -3432") L 08/13/2026 - 07:44:51: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:44:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:54: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "64") (weapon "quake_rl") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:44:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "53") (weapon "quake_rl") L 08/13/2026 - 07:44:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:44:56: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "30") (realdamage "5") (weapon "shotgun_soldier") L 08/13/2026 - 07:44:58: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11268 12593 -3463") (victim_position "-11338 12252 -3488") L 08/13/2026 - 07:44:58: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:45:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:02: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "96") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:03: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "105") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:04: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "109") (realdamage "26") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:04: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11056 12899 -3301") (victim_position "-10967 12796 -3393") L 08/13/2026 - 07:45:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:04: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:45:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:07: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:07: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:07: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "83") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:08: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "57") (weapon "quake_rl") L 08/13/2026 - 07:45:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:08: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "52") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:09: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:10: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "36") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "24") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "17") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "66") (realdamage "55") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:11: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-10978 12366 -3415") (victim_position "-11023 12144 -3351") L 08/13/2026 - 07:45:11: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:45:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:14: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "89") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:15: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:16: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "26") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:16: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:17: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:17: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "54") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:18: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:18: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:18: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "46") (realdamage "42") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:18: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-11044 13152 -3351") (victim_position "-11325 13206 -3463") L 08/13/2026 - 07:45:18: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:45:19: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:21: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "79") (weapon "quake_rl") L 08/13/2026 - 07:45:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:22: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "34") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:24: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:25: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "42") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:25: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "54") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:26: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "93") (realdamage "25") (weapon "quake_rl") L 08/13/2026 - 07:45:26: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11263 11851 -3463") (victim_position "-11162 12024 -3423") L 08/13/2026 - 07:45:26: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:45:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:28: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "4") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "4") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:29: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "16") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:31: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:33: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "3") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:34: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "3") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:35: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:37: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "66") (weapon "quake_rl") L 08/13/2026 - 07:45:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:38: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "106") (weapon "quake_rl") L 08/13/2026 - 07:45:38: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "world" (attacker_position "-11076 13165 -3351") (victim_position "-11143 13364 -3415") L 08/13/2026 - 07:45:39: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:45:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "34") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:41: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "75") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:41: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "7") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:42: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:42: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "111") (realdamage "80") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:42: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11100 13084 -3351") (victim_position "-11179 13121 -3431") L 08/13/2026 - 07:45:43: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:43: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:45:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:47: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:47: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:47: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "54") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:47: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "17") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:48: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "55") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:48: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "111") (weapon "quake_rl") L 08/13/2026 - 07:45:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:49: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:49: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "35") (realdamage "5") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:49: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11051 11945 -3355") (victim_position "-11138 12452 -3224") L 08/13/2026 - 07:45:49: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:45:52: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:52: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:52: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "54") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:52: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "51") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:53: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "53") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:53: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:53: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:54: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:45:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:55: "Boshing<11><[U:1:1233112452]>" picked up item "tf_ammo_pack" L 08/13/2026 - 07:45:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:56: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "14") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:57: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:45:57: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "52") (weapon "quake_rl") L 08/13/2026 - 07:45:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:45:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:58: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "13") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "20") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "32") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "37") (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:45:59: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:00: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "42") (realdamage "40") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:00: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11066 12438 -3415") (victim_position "-11013 12825 -3463") L 08/13/2026 - 07:46:00: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:01: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "80") (weapon "quake_rl") L 08/13/2026 - 07:46:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:01: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "107") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:02: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "81") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "quake_rl") L 08/13/2026 - 07:46:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:05: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "50") (weapon "quake_rl") L 08/13/2026 - 07:46:05: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:05: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:05: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:05: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "24") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:06: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "73") (realdamage "53") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:06: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11108 12385 -3268") (victim_position "-11061 12574 -3430") L 08/13/2026 - 07:46:06: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:08: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "69") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:09: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "43") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:10: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "83") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:10: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:11: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "50") (weapon "quake_rl") L 08/13/2026 - 07:46:11: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:12: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "51") (realdamage "5") (weapon "quake_rl") L 08/13/2026 - 07:46:12: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11026 11944 -3415") (victim_position "-10922 12254 -3463") L 08/13/2026 - 07:46:12: "sw1ft<12><[U:1:347317130]>" triggered "domination" against "Boshing<11><[U:1:1233112452]>" L 08/13/2026 - 07:46:12: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:13: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:14: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:15: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:15: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "81") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:15: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "55") (weapon "quake_rl") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:16: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "31") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:17: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "84") (realdamage "66") (weapon "quake_rl") L 08/13/2026 - 07:46:17: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11065 12422 -3309") (victim_position "-10914 12676 -3463") L 08/13/2026 - 07:46:17: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:18: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:19: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:19: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:19: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "12") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:20: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "24") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:20: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:20: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "108") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:20: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:21: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "49") (weapon "quake_rl") L 08/13/2026 - 07:46:21: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:23: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "105") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:23: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "world" (attacker_position "-11222 12952 -3346") (victim_position "-11145 12720 -3452") L 08/13/2026 - 07:46:23: "Boshing<11><[U:1:1233112452]>" triggered "revenge" against "sw1ft<12><[U:1:347317130]>" L 08/13/2026 - 07:46:23: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:46:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:28: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "61") (weapon "quake_rl") L 08/13/2026 - 07:46:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:31: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "88") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:32: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "85") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:33: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "38") (realdamage "33") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:33: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11146 13263 -3357") (victim_position "-11048 12953 -3351") L 08/13/2026 - 07:46:33: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:34: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:35: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:36: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "49") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:37: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "90") (weapon "quake_rl") L 08/13/2026 - 07:46:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:38: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "83") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:38: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "90") (realdamage "34") (weapon "quake_rl") L 08/13/2026 - 07:46:38: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11256 12497 -3429") (victim_position "-10939 12476 -3463") L 08/13/2026 - 07:46:38: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:46:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:41: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "78") (weapon "quake_rl") L 08/13/2026 - 07:46:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:41: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "194") L 08/13/2026 - 07:46:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:43: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:44: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "83") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:44: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "83") (realdamage "70") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:44: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11090 12259 -3351") (victim_position "-11027 12365 -3411") L 08/13/2026 - 07:46:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:44: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:46:46: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:47: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "93") (weapon "quake_rl") L 08/13/2026 - 07:46:47: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:48: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "20") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:49: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "quake_rl") L 08/13/2026 - 07:46:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:51: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "51") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:52: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:52: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:52: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:53: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "77") (realdamage "69") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:53: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-10950 11772 -3463") (victim_position "-11000 12055 -3351") L 08/13/2026 - 07:46:53: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:46:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:46:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "41") (weapon "quake_rl") L 08/13/2026 - 07:46:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:46:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:57: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "102") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:58: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:46:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:46:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "18") (weapon "shotgun_soldier") L 08/13/2026 - 07:46:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:00: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:00: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "85") (weapon "quake_rl") L 08/13/2026 - 07:47:00: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:01: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "49") (realdamage "20") (weapon "quake_rl") L 08/13/2026 - 07:47:01: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11134 12816 -3366") (victim_position "-10838 12576 -3463") L 08/13/2026 - 07:47:01: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:02: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "62") (weapon "quake_rl") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "35") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "33") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:04: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "56") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:04: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "58") (weapon "quake_rl") L 08/13/2026 - 07:47:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:05: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "65") (realdamage "54") (weapon "quake_rl") L 08/13/2026 - 07:47:05: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10849 12184 -3454") (victim_position "-10937 11920 -3414") L 08/13/2026 - 07:47:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:05: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "56") (weapon "quake_rl") L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:06: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "22") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:07: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "41") (weapon "shotgun_soldier") (crit "mini") L 08/13/2026 - 07:47:07: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "16") (weapon "shotgun_soldier") (crit "mini") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:08: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "11") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:09: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:09: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "75") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:09: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "110") (realdamage "65") (weapon "quake_rl") L 08/13/2026 - 07:47:09: World triggered "mge_elo_delta" (player "[U:1:347317130]") (old_elo "1629") (new_elo "1635") L 08/13/2026 - 07:47:09: World triggered "mge_elo_delta" (player "[U:1:1233112452]") (old_elo "1571") (new_elo "1565") L 08/13/2026 - 07:47:09: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11055 12785 -3463") (victim_position "-11009 12889 -3391") L 08/13/2026 - 07:47:09: World triggered "mge_match_end" (winner "[U:1:347317130]") (loser "[U:1:1233112452]") (winner_score "20") (loser_score "9")