L 08/13/2026 - 07:47:15: World triggered "meta_data" (matchid "2608130747152a21") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/13/2026 - 07:47:15: "sw1ft<12><[U:1:347317130]>" changed role to "soldier" L 08/13/2026 - 07:47:15: "Boshing<11><[U:1:1233112452]>" changed role to "soldier" L 08/13/2026 - 07:47:17: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:18: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:19: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:19: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "41") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:20: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "24") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:21: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:21: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:21: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "86") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:21: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:22: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "57") (weapon "quake_rl") L 08/13/2026 - 07:47:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "62") (weapon "quake_rl") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:23: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "6") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "21") (realdamage "14") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:24: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-10998 12881 -3280") (victim_position "-10673 12243 -3327") L 08/13/2026 - 07:47:24: "sw1ft<12><[U:1:347317130]>" triggered "domination" against "Boshing<11><[U:1:1233112452]>" L 08/13/2026 - 07:47:24: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:25: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "84") (weapon "quake_rl") L 08/13/2026 - 07:47:26: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:26: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "43") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:26: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:27: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:27: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "362") L 08/13/2026 - 07:47:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:27: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "35") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:27: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:27: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:27: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "9") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:28: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "11") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:28: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "57") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:29: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "71") (realdamage "39") (weapon "quake_rl") L 08/13/2026 - 07:47:29: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11048 12340 -3351") (victim_position "-11052 12029 -3351") L 08/13/2026 - 07:47:29: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:29: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "48") (weapon "quake_rl") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "40") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "44") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:31: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:32: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "55") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "28") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:33: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "92") (realdamage "50") (weapon "quake_rl") L 08/13/2026 - 07:47:33: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11053 12193 -3351") (victim_position "-11178 12656 -3359") L 08/13/2026 - 07:47:33: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:34: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:35: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "89") (weapon "quake_rl") L 08/13/2026 - 07:47:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:35: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:35: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:35: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "105") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:37: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "82") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:38: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "41") (weapon "quake_rl") L 08/13/2026 - 07:47:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:41: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "94") (realdamage "25") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:41: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11276 12225 -3463") (victim_position "-11591 12250 -3789") L 08/13/2026 - 07:47:41: "Boshing<11><[U:1:1233112452]>" triggered "revenge" against "sw1ft<12><[U:1:347317130]>" L 08/13/2026 - 07:47:41: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:47:42: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:43: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "50") (weapon "quake_rl") L 08/13/2026 - 07:47:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:44: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "107") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "81") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:45: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:45: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:45: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "54") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:45: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "72") (weapon "quake_rl") L 08/13/2026 - 07:47:46: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:46: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "29") (realdamage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:46: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-10652 12878 -3366") (victim_position "-11285 12970 -3383") L 08/13/2026 - 07:47:46: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:48: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "quake_rl") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:49: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "57") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:50: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "95") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "53") (weapon "quake_rl") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "17") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:52: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "112") (realdamage "45") (weapon "quake_rl") L 08/13/2026 - 07:47:52: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10975 13175 -3369") (victim_position "-11053 13147 -3351") L 08/13/2026 - 07:47:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:52: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:47:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:54: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:54: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:47:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "73") (weapon "quake_rl") L 08/13/2026 - 07:47:56: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:56: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "61") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:47:57: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "89") (weapon "quake_rl") L 08/13/2026 - 07:47:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:47:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:58: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:47:58: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "world" (attacker_position "-11391 12294 -3712") (victim_position "-11971 12343 -3820") L 08/13/2026 - 07:47:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:47:58: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:00: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "105") (weapon "quake_rl") L 08/13/2026 - 07:48:00: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:00: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:00: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "107") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:02: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "38") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "64") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:04: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "66") (realdamage "21") (weapon "quake_rl") L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10881 12645 -3453") (victim_position "-10877 13172 -3463") L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" triggered "domination" against "Boshing<11><[U:1:1233112452]>" L 08/13/2026 - 07:48:04: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:08: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "80") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:08: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "60") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:09: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:09: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "75") (weapon "quake_rl") L 08/13/2026 - 07:48:10: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:10: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "109") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:10: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:11: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:11: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:12: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "55") (realdamage "26") (weapon "quake_rl") L 08/13/2026 - 07:48:12: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10986 12805 -3463") (victim_position "-11223 12940 -3463") L 08/13/2026 - 07:48:12: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:13: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:14: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "68") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:15: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "quake_rl") L 08/13/2026 - 07:48:15: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:16: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "66") (weapon "quake_rl") L 08/13/2026 - 07:48:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:17: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "106") (weapon "quake_rl") L 08/13/2026 - 07:48:17: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:17: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:18: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:18: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:18: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "75") (realdamage "4") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:18: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11133 12663 -3463") (victim_position "-11185 12627 -3269") L 08/13/2026 - 07:48:18: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:21: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "10") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "54") (weapon "quake_rl") L 08/13/2026 - 07:48:22: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:22: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:23: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:23: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "37") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:23: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:23: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:24: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:24: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "30") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:25: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:25: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "77") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "29") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:26: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:26: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "18") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:27: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "39") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:28: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "60") (realdamage "1") (weapon "quake_rl") L 08/13/2026 - 07:48:28: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10939 12543 -3414") (victim_position "-10871 12225 -3463") L 08/13/2026 - 07:48:28: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:29: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:29: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:29: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "77") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:29: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:30: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:30: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "93") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:30: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:30: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "106") (weapon "quake_rl") L 08/13/2026 - 07:48:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:31: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:31: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:31: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "9") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "31") (weapon "quake_rl") L 08/13/2026 - 07:48:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "12") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:35: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "91") (realdamage "41") (weapon "quake_rl") L 08/13/2026 - 07:48:35: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11136 13127 -3363") (victim_position "-11064 13320 -3415") L 08/13/2026 - 07:48:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:35: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:37: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "109") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:37: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "25") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:38: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "72") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:38: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "20") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:39: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:39: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:39: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "54") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:39: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11019 12481 -3463") (victim_position "-10907 12840 -3400") L 08/13/2026 - 07:48:39: "Boshing<11><[U:1:1233112452]>" triggered "revenge" against "sw1ft<12><[U:1:347317130]>" L 08/13/2026 - 07:48:39: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:48:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:40: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:41: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:41: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "52") (weapon "quake_rl") L 08/13/2026 - 07:48:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:41: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:41: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "73") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:43: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:43: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "101") (weapon "quake_rl") L 08/13/2026 - 07:48:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:44: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "93") (realdamage "86") (weapon "quake_rl") (airshot "1") (height "327") L 08/13/2026 - 07:48:44: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10941 13008 -3447") (victim_position "-11010 13224 -3024") L 08/13/2026 - 07:48:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:44: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "59") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:44: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:48:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:47: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:47: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "80") (weapon "quake_rl") L 08/13/2026 - 07:48:47: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:48: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "33") (weapon "quake_rl") L 08/13/2026 - 07:48:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:50: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "101") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:51: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "109") (realdamage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "248") L 08/13/2026 - 07:48:51: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11008 12172 -3320") (victim_position "-11149 12240 -3215") L 08/13/2026 - 07:48:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:51: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:48:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:53: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "44") (weapon "quake_rl") L 08/13/2026 - 07:48:56: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:48:56: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "91") (weapon "quake_rl") L 08/13/2026 - 07:48:56: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:48:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:57: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "82") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:48:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:57: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "63") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:58: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:48:58: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 08/13/2026 - 07:48:58: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11169 12613 -3415") (victim_position "-10857 12864 -3463") L 08/13/2026 - 07:48:58: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:01: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "104") (weapon "quake_rl") L 08/13/2026 - 07:49:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:01: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "55") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:02: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:02: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "43") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:03: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:03: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "101") (realdamage "85") (weapon "quake_rl") L 08/13/2026 - 07:49:03: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11079 12717 -3429") (victim_position "-11065 13038 -3351") L 08/13/2026 - 07:49:03: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:06: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:06: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "87") (weapon "quake_rl") L 08/13/2026 - 07:49:06: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:06: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "86") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:06: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:07: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:07: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "92") (weapon "quake_rl") L 08/13/2026 - 07:49:07: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:07: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:07: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "71") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:08: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "51") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:08: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:08: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:09: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:09: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:09: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:10: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:10: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:10: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:10: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "77") (realdamage "73") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:10: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-11023 13392 -3415") (victim_position "-10920 13253 -3463") L 08/13/2026 - 07:49:10: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:49:14: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:14: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:15: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:15: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "45") (weapon "quake_rl") L 08/13/2026 - 07:49:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:16: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:16: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "49") (weapon "quake_rl") L 08/13/2026 - 07:49:16: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:17: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:17: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:18: "sw1ft<12><[U:1:347317130]>" picked up item "tf_ammo_pack" L 08/13/2026 - 07:49:19: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:19: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:19: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:20: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:20: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "33") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:21: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:21: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "51") (realdamage "26") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:21: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-10900 12481 -3463") (victim_position "-10765 12819 -3442") L 08/13/2026 - 07:49:21: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:21: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:25: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:25: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:25: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "14") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:26: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "56") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:26: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:26: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:26: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "100") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:26: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:27: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:27: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "369") L 08/13/2026 - 07:49:27: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:27: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:27: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "61") (weapon "quake_rl") L 08/13/2026 - 07:49:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:28: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:28: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "27") (realdamage "21") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:28: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-11039 12183 -3351") (victim_position "-10722 12444 -3200") L 08/13/2026 - 07:49:28: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:28: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:49:30: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:30: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:31: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "62") (weapon "quake_rl") L 08/13/2026 - 07:49:31: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "68") (weapon "quake_rl") L 08/13/2026 - 07:49:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:32: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:32: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "68") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:32: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "23") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:33: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:33: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "50") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:33: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:33: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:33: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "50") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:33: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:34: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:34: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "100") (realdamage "37") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:34: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "tf_projectile_rocket" (attacker_position "-11249 12286 -3463") (victim_position "-11133 12629 -3463") L 08/13/2026 - 07:49:34: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:49:35: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "13") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:36: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:36: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "62") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:36: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:37: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:37: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "65") (weapon "quake_rl") L 08/13/2026 - 07:49:37: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:38: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:38: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "37") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:38: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:38: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "74") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "5") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:39: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:39: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "48") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:40: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:40: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "61") (realdamage "22") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:40: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-10955 13442 -3463") (victim_position "-10887 13133 -3450") L 08/13/2026 - 07:49:40: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:44: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:44: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:45: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:45: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "98") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "7") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:45: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "24") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:46: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:46: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "71") (weapon "quake_rl") L 08/13/2026 - 07:49:46: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:46: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:47: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:47: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "8") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "quake_rl") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "68") (realdamage "1") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:48: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11332 12708 -3459") (victim_position "-11556 12619 -3678") L 08/13/2026 - 07:49:49: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "76") (weapon "quake_rl") L 08/13/2026 - 07:49:50: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:50: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "54") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:51: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "110") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:51: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:51: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:51: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "81") (realdamage "65") (weapon "quake_rl") L 08/13/2026 - 07:49:51: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-10926 12390 -3312") (victim_position "-10968 12192 -3415") L 08/13/2026 - 07:49:51: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:49:52: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:52: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:53: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:53: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "75") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:53: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:53: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "52") (weapon "quake_rl") L 08/13/2026 - 07:49:53: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:54: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:54: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "46") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:55: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "61") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "54") (weapon "quake_rl") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:55: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "11") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:55: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:56: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "57") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:49:56: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:56: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:56: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "36") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "37") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "23") (realdamage "10") (weapon "shotgun_soldier") L 08/13/2026 - 07:49:57: "Boshing<11><[U:1:1233112452]>" killed "sw1ft<12><[U:1:347317130]>" with "shotgun_soldier" (attacker_position "-11302 13134 -3463") (victim_position "-11168 12838 -3448") L 08/13/2026 - 07:49:57: "sw1ft<12><[U:1:347317130]>" spawned as "soldier" L 08/13/2026 - 07:49:59: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:49:59: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:50:00: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "63") (weapon "quake_rl") L 08/13/2026 - 07:50:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:50:00: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:50:00: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "82") (weapon "quake_rl") L 08/13/2026 - 07:50:00: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:50:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:01: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "110") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:01: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:01: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:02: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:02: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "79") (realdamage "42") (weapon "shotgun_soldier") L 08/13/2026 - 07:50:02: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "shotgun_soldier" (attacker_position "-11060 12832 -3160") (victim_position "-11120 13068 -3306") L 08/13/2026 - 07:50:02: "Boshing<11><[U:1:1233112452]>" spawned as "soldier" L 08/13/2026 - 07:50:03: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "59") (weapon "shotgun_soldier") L 08/13/2026 - 07:50:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:04: "Boshing<11><[U:1:1233112452]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:04: "Boshing<11><[U:1:1233112452]>" triggered "damage" against "sw1ft<12><[U:1:347317130]>" (damage "53") (weapon "tf_projectile_rocket") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:04: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "27") (weapon "shotgun_soldier") L 08/13/2026 - 07:50:05: "Boshing<11><[U:1:1233112452]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/13/2026 - 07:50:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_fired" (weapon "quake_rl") L 08/13/2026 - 07:50:05: "sw1ft<12><[U:1:347317130]>" triggered "shot_hit" (weapon "quake_rl") L 08/13/2026 - 07:50:05: "sw1ft<12><[U:1:347317130]>" triggered "damage" against "Boshing<11><[U:1:1233112452]>" (damage "106") (realdamage "89") (weapon "quake_rl") L 08/13/2026 - 07:50:05: World triggered "mge_elo_delta" (player "[U:1:347317130]") (old_elo "1635") (new_elo "1641") L 08/13/2026 - 07:50:05: World triggered "mge_elo_delta" (player "[U:1:1233112452]") (old_elo "1565") (new_elo "1559") L 08/13/2026 - 07:50:05: "Boshing<11><[U:1:1233112452]>" joined team "Spectator" L 08/13/2026 - 07:50:05: "sw1ft<12><[U:1:347317130]>" killed "Boshing<11><[U:1:1233112452]>" with "quake_rl" (attacker_position "-11068 12642 -3416") (victim_position "-11029 12403 -3347") L 08/13/2026 - 07:50:05: World triggered "mge_match_end" (winner "[U:1:347317130]") (loser "[U:1:1233112452]") (winner_score "20") (loser_score "7")