L 08/16/2026 - 16:16:07: World triggered "meta_data" (matchid "2608161616077424") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/16/2026 - 16:16:07: "Lawliet<81><[U:1:926893306]>" changed role to "soldier" L 08/16/2026 - 16:16:07: "wan ting merchant<82><[U:1:909979503]>" changed role to "soldier" L 08/16/2026 - 16:16:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:08: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "93") (weapon "quake_rl") L 08/16/2026 - 16:16:08: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:09: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "216") L 08/16/2026 - 16:16:09: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:09: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "80") (weapon "quake_rl") L 08/16/2026 - 16:16:09: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:10: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:10: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:10: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:10: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "76") (realdamage "20") (weapon "quake_rl") (airshot "1") (height "584") L 08/16/2026 - 16:16:10: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11238 13202 -3463") (victim_position "-11188 13406 -2879") L 08/16/2026 - 16:16:10: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:16:12: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:13: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:16:13: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:14: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "49") (weapon "quake_rl") L 08/16/2026 - 16:16:14: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:14: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:14: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "60") (weapon "quake_rl") L 08/16/2026 - 16:16:15: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:17: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:17: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:17: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:17: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "49") (weapon "quake_rl") L 08/16/2026 - 16:16:17: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:17: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "71") (weapon "quake_rl") L 08/16/2026 - 16:16:18: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:18: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:18: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:18: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "96") (realdamage "69") (weapon "quake_rl") L 08/16/2026 - 16:16:18: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10827 12869 -3463") (victim_position "-11147 13099 -3303") L 08/16/2026 - 16:16:18: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:16:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:20: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:21: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:21: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:16:21: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:21: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:22: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 16:16:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:22: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:23: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:23: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "46") (weapon "quake_rl") L 08/16/2026 - 16:16:25: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:25: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:26: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:26: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:26: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 16:16:26: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:27: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:27: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:16:27: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:28: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:28: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "64") (weapon "quake_rl") L 08/16/2026 - 16:16:28: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:29: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:29: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:29: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "67") (realdamage "32") (weapon "quake_rl") L 08/16/2026 - 16:16:29: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10981 13254 -3171") (victim_position "-11031 13542 -3421") L 08/16/2026 - 16:16:30: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:16:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:32: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "76") (weapon "quake_rl") L 08/16/2026 - 16:16:32: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:32: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "300") L 08/16/2026 - 16:16:32: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:33: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:33: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:33: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:34: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:34: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "78") (weapon "quake_rl") L 08/16/2026 - 16:16:34: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:34: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:34: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "48") (weapon "quake_rl") L 08/16/2026 - 16:16:35: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:36: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:36: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "59") (realdamage "34") (weapon "quake_rl") L 08/16/2026 - 16:16:36: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10864 13329 -3335") (victim_position "-11082 13471 -3360") L 08/16/2026 - 16:16:36: "Lawliet<81><[U:1:926893306]>" triggered "domination" against "wan ting merchant<82><[U:1:909979503]>" L 08/16/2026 - 16:16:36: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:36: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:36: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "58") (weapon "quake_rl") L 08/16/2026 - 16:16:36: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:16:38: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:38: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:38: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "75") (weapon "quake_rl") L 08/16/2026 - 16:16:38: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:38: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "265") L 08/16/2026 - 16:16:38: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:39: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:39: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:39: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "94") (realdamage "71") (weapon "quake_rl") (airshot "1") (height "272") L 08/16/2026 - 16:16:39: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-10976 12947 -3351") (victim_position "-11029 13313 -3079") L 08/16/2026 - 16:16:39: "wan ting merchant<82><[U:1:909979503]>" triggered "revenge" against "Lawliet<81><[U:1:926893306]>" L 08/16/2026 - 16:16:39: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:39: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:39: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "67") (weapon "quake_rl") L 08/16/2026 - 16:16:39: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:16:41: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:41: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:42: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:42: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:42: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "110") (weapon "quake_rl") L 08/16/2026 - 16:16:42: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:42: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:42: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "109") (weapon "quake_rl") L 08/16/2026 - 16:16:42: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:43: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:43: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:43: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "48") (weapon "quake_rl") L 08/16/2026 - 16:16:43: "Lawliet<81><[U:1:926893306]>" picked up item "tf_ammo_pack" L 08/16/2026 - 16:16:44: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "world" (attacker_position "-10940 13015 -3463") (victim_position "-11228 13130 -3418") L 08/16/2026 - 16:16:44: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:16:47: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:47: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:48: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:48: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "70") (weapon "quake_rl") L 08/16/2026 - 16:16:48: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:48: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "110") (weapon "quake_rl") L 08/16/2026 - 16:16:48: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:49: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:49: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "192") L 08/16/2026 - 16:16:49: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:49: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "49") (weapon "quake_rl") L 08/16/2026 - 16:16:50: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:50: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:50: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:50: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "80") (realdamage "24") (weapon "quake_rl") L 08/16/2026 - 16:16:50: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11118 13435 -3459") (victim_position "-10865 12902 -3463") L 08/16/2026 - 16:16:50: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:16:52: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:52: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:53: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "52") (weapon "quake_rl") L 08/16/2026 - 16:16:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:53: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "111") (weapon "quake_rl") L 08/16/2026 - 16:16:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:53: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:53: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "57") (weapon "quake_rl") L 08/16/2026 - 16:16:53: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:54: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:54: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:55: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:55: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:55: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "95") (weapon "quake_rl") L 08/16/2026 - 16:16:55: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "world" (attacker_position "-11072 13297 -3339") (victim_position "-11181 12882 -3453") L 08/16/2026 - 16:16:55: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:16:58: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:58: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:16:58: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:58: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 16:16:59: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:16:59: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "90") (weapon "quake_rl") L 08/16/2026 - 16:16:59: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:00: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:00: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:00: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "72") (weapon "quake_rl") L 08/16/2026 - 16:17:01: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:01: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "87") (weapon "quake_rl") L 08/16/2026 - 16:17:01: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:01: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:02: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:02: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "52") (weapon "quake_rl") L 08/16/2026 - 16:17:02: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:03: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "world" (attacker_position "-11021 12482 -3394") (victim_position "-10752 12831 -3739") L 08/16/2026 - 16:17:03: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:05: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:05: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:05: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:17:06: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:06: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:07: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:07: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:07: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:07: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "52") (weapon "quake_rl") L 08/16/2026 - 16:17:07: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:07: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "80") (weapon "quake_rl") L 08/16/2026 - 16:17:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:08: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "57") (weapon "quake_rl") L 08/16/2026 - 16:17:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:09: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:09: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "100") (realdamage "99") (weapon "quake_rl") L 08/16/2026 - 16:17:09: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10982 12234 -3351") (victim_position "-11250 12434 -3459") L 08/16/2026 - 16:17:09: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:11: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:12: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:12: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:12: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "84") (weapon "quake_rl") L 08/16/2026 - 16:17:12: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:12: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:13: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:13: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "70") (weapon "quake_rl") L 08/16/2026 - 16:17:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:13: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "85") (weapon "quake_rl") L 08/16/2026 - 16:17:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:14: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "445") L 08/16/2026 - 16:17:15: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:15: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:15: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "81") (realdamage "4") (weapon "quake_rl") (airshot "1") (height "550") L 08/16/2026 - 16:17:15: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10994 12360 -3383") (victim_position "-11299 12258 -2913") L 08/16/2026 - 16:17:15: "Lawliet<81><[U:1:926893306]>" triggered "domination" against "wan ting merchant<82><[U:1:909979503]>" L 08/16/2026 - 16:17:15: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:15: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:18: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:18: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:18: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "65") (weapon "quake_rl") L 08/16/2026 - 16:17:19: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:19: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "105") (weapon "quake_rl") L 08/16/2026 - 16:17:19: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:19: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:20: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "109") (realdamage "104") (weapon "quake_rl") (airshot "1") (height "187") L 08/16/2026 - 16:17:20: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10950 12156 -3268") (victim_position "-10938 12328 -3276") L 08/16/2026 - 16:17:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:20: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:23: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:23: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:23: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:23: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "300") L 08/16/2026 - 16:17:23: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:23: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "80") (weapon "quake_rl") L 08/16/2026 - 16:17:24: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:24: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:24: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:24: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "87") (realdamage "86") (weapon "quake_rl") L 08/16/2026 - 16:17:24: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10992 12199 -3293") (victim_position "-11007 12534 -3459") L 08/16/2026 - 16:17:24: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:26: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:26: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:27: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:27: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "74") (weapon "quake_rl") L 08/16/2026 - 16:17:27: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:27: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:27: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:27: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "56") (weapon "quake_rl") L 08/16/2026 - 16:17:28: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:28: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:28: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "81") (weapon "quake_rl") L 08/16/2026 - 16:17:28: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:28: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "102") (weapon "quake_rl") L 08/16/2026 - 16:17:28: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:29: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:30: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:30: "wan ting merchant<82><[U:1:909979503]>" picked up item "tf_ammo_pack" L 08/16/2026 - 16:17:30: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "world" (attacker_position "-10638 12040 -3441") (victim_position "-11275 12288 -3457") L 08/16/2026 - 16:17:30: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:33: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:33: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:33: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "61") (weapon "quake_rl") L 08/16/2026 - 16:17:33: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:33: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "112") (weapon "quake_rl") L 08/16/2026 - 16:17:33: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:34: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:34: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:34: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:34: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "67") (realdamage "9") (weapon "quake_rl") L 08/16/2026 - 16:17:34: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11215 12218 -3285") (victim_position "-11040 12145 -3351") L 08/16/2026 - 16:17:34: "wan ting merchant<82><[U:1:909979503]>" triggered "revenge" against "Lawliet<81><[U:1:926893306]>" L 08/16/2026 - 16:17:34: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:17:36: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:37: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:37: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:38: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:38: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "112") (weapon "quake_rl") L 08/16/2026 - 16:17:38: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:38: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:38: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "55") (weapon "quake_rl") L 08/16/2026 - 16:17:38: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:39: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:39: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:41: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:44: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:45: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:45: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:45: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "102") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "298") L 08/16/2026 - 16:17:45: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11148 12382 -3425") (victim_position "-10958 12430 -3165") L 08/16/2026 - 16:17:45: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:45: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:17:47: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:48: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:48: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "102") (weapon "quake_rl") L 08/16/2026 - 16:17:48: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 16:17:49: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "104") (realdamage "74") (weapon "quake_rl") L 08/16/2026 - 16:17:49: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11136 12116 -3415") (victim_position "-10898 12247 -3308") L 08/16/2026 - 16:17:50: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:17:51: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:52: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:52: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:52: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:52: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "87") (weapon "quake_rl") L 08/16/2026 - 16:17:53: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:53: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:53: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "82") (weapon "quake_rl") L 08/16/2026 - 16:17:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:53: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "64") (weapon "quake_rl") L 08/16/2026 - 16:17:54: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:54: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:54: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "97") (weapon "quake_rl") L 08/16/2026 - 16:17:54: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:54: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:54: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "46") (weapon "quake_rl") L 08/16/2026 - 16:17:56: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:56: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:57: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:57: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:17:57: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:17:57: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "47") (realdamage "34") (weapon "quake_rl") L 08/16/2026 - 16:17:57: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11211 12035 -3294") (victim_position "-11125 12472 -3343") L 08/16/2026 - 16:17:58: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:18:00: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:00: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:00: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:00: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:18:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:01: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:01: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:01: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "80") (weapon "quake_rl") L 08/16/2026 - 16:18:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:02: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:02: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "68") (weapon "quake_rl") L 08/16/2026 - 16:18:02: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:02: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:02: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "105") (weapon "quake_rl") L 08/16/2026 - 16:18:02: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:03: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:04: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "world" (attacker_position "-10852 12710 -3463") (victim_position "-11181 12159 -3450") L 08/16/2026 - 16:18:04: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:18:05: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:06: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:06: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "107") (weapon "quake_rl") L 08/16/2026 - 16:18:06: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:06: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:06: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:06: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "82") (weapon "quake_rl") L 08/16/2026 - 16:18:07: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:07: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:07: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "173") L 08/16/2026 - 16:18:07: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:07: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:07: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "103") (weapon "quake_rl") L 08/16/2026 - 16:18:08: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:11: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:18: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:18: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:18: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "46") (realdamage "17") (weapon "quake_rl") L 08/16/2026 - 16:18:18: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11165 12754 -3212") (victim_position "-11321 12662 -3672") L 08/16/2026 - 16:18:18: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:18:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:20: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "397") L 08/16/2026 - 16:18:20: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:21: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:21: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "88") (weapon "quake_rl") L 08/16/2026 - 16:18:21: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:22: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:22: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "60") (weapon "quake_rl") L 08/16/2026 - 16:18:23: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:23: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:23: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "48") (weapon "quake_rl") L 08/16/2026 - 16:18:24: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:24: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:25: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:25: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "78") (realdamage "73") (weapon "quake_rl") L 08/16/2026 - 16:18:25: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11360 12745 -3393") (victim_position "-11108 13289 -3351") L 08/16/2026 - 16:18:25: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:18:28: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:28: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:29: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:29: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:29: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "80") (weapon "quake_rl") L 08/16/2026 - 16:18:29: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:29: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:29: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "112") (weapon "quake_rl") L 08/16/2026 - 16:18:29: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:30: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:30: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:30: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "43") (weapon "quake_rl") L 08/16/2026 - 16:18:30: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:32: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:33: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:33: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "46") (realdamage "29") (weapon "quake_rl") L 08/16/2026 - 16:18:33: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11092 13402 -3415") (victim_position "-10979 12746 -3463") L 08/16/2026 - 16:18:33: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:18:35: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:35: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:35: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:35: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "63") (weapon "quake_rl") L 08/16/2026 - 16:18:36: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:36: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:36: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "78") (weapon "quake_rl") L 08/16/2026 - 16:18:36: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:36: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "90") (weapon "quake_rl") L 08/16/2026 - 16:18:36: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:37: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:37: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:37: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "102") (weapon "quake_rl") L 08/16/2026 - 16:18:37: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:37: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:37: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "46") (weapon "quake_rl") L 08/16/2026 - 16:18:38: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:40: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:40: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:40: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:40: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "41") (realdamage "34") (weapon "quake_rl") L 08/16/2026 - 16:18:40: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11144 12256 -3332") (victim_position "-10978 12942 -3286") L 08/16/2026 - 16:18:40: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:18:42: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:43: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:44: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:44: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "543") L 08/16/2026 - 16:18:44: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:44: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:45: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:45: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "48") (weapon "quake_rl") L 08/16/2026 - 16:18:45: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:46: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:47: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:47: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:47: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 16:18:47: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:47: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "90") (weapon "quake_rl") L 08/16/2026 - 16:18:48: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:49: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:49: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "85") (realdamage "5") (weapon "quake_rl") L 08/16/2026 - 16:18:49: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10965 12042 -3286") (victim_position "-11153 12153 -3417") L 08/16/2026 - 16:18:49: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:49: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:49: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:18:51: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:52: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:52: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:52: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 16:18:52: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:52: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:53: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:53: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "71") (weapon "quake_rl") L 08/16/2026 - 16:18:53: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:54: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:55: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:55: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "72") (weapon "quake_rl") L 08/16/2026 - 16:18:55: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:55: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:57: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:58: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:58: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "65") (weapon "quake_rl") L 08/16/2026 - 16:18:58: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:59: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:18:59: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:18:59: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "51") (weapon "quake_rl") L 08/16/2026 - 16:19:00: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:01: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:01: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "44") (realdamage "43") (weapon "quake_rl") L 08/16/2026 - 16:19:01: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-11014 13088 -3351") (victim_position "-11098 12327 -3295") L 08/16/2026 - 16:19:01: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:19:03: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:03: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:03: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "372") L 08/16/2026 - 16:19:04: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:04: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:05: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:06: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:06: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:06: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "55") (weapon "quake_rl") L 08/16/2026 - 16:19:06: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:06: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:06: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "54") (weapon "quake_rl") L 08/16/2026 - 16:19:07: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:08: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "57") (weapon "quake_rl") L 08/16/2026 - 16:19:08: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:09: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:09: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:09: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:09: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "56") (realdamage "13") (weapon "quake_rl") L 08/16/2026 - 16:19:09: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "quake_rl" (attacker_position "-10920 13293 -3402") (victim_position "-10974 12739 -3430") L 08/16/2026 - 16:19:09: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:19:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:13: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:13: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:14: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "100") (weapon "quake_rl") L 08/16/2026 - 16:19:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:14: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "88") (weapon "quake_rl") L 08/16/2026 - 16:19:14: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:14: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "74") (weapon "quake_rl") L 08/16/2026 - 16:19:14: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:14: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:15: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:15: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:15: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:15: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "578") L 08/16/2026 - 16:19:16: "wan ting merchant<82><[U:1:909979503]>" killed "Lawliet<81><[U:1:926893306]>" with "world" (attacker_position "-10988 12574 -2765") (victim_position "-10984 13526 -3449") L 08/16/2026 - 16:19:16: "Lawliet<81><[U:1:926893306]>" spawned as "soldier" L 08/16/2026 - 16:19:18: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:18: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "50") (weapon "quake_rl") L 08/16/2026 - 16:19:19: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "71") (weapon "quake_rl") L 08/16/2026 - 16:19:19: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:19: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:20: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:20: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:20: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "100") (weapon "quake_rl") L 08/16/2026 - 16:19:20: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:20: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "66") (weapon "quake_rl") L 08/16/2026 - 16:19:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:22: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:22: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "61") (weapon "quake_rl") L 08/16/2026 - 16:19:23: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:23: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:23: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "81") (realdamage "12") (weapon "quake_rl") L 08/16/2026 - 16:19:23: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10921 12193 -3291") (victim_position "-10972 11956 -3343") L 08/16/2026 - 16:19:23: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:23: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "60") (weapon "quake_rl") L 08/16/2026 - 16:19:24: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:24: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:19:26: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:26: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:26: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "75") (weapon "quake_rl") L 08/16/2026 - 16:19:26: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:26: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:26: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "246") L 08/16/2026 - 16:19:27: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:27: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:27: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:27: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "99") (realdamage "77") (weapon "quake_rl") L 08/16/2026 - 16:19:27: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-11071 12083 -3125") (victim_position "-10880 12077 -3463") L 08/16/2026 - 16:19:27: "wan ting merchant<82><[U:1:909979503]>" spawned as "soldier" L 08/16/2026 - 16:19:30: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:30: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:30: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:30: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "79") (weapon "quake_rl") L 08/16/2026 - 16:19:31: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:31: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:31: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:31: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "65") (weapon "quake_rl") L 08/16/2026 - 16:19:32: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:32: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:32: "wan ting merchant<82><[U:1:909979503]>" triggered "damage" against "Lawliet<81><[U:1:926893306]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 16:19:34: "Lawliet<81><[U:1:926893306]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:34: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:34: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "64") (weapon "quake_rl") L 08/16/2026 - 16:19:34: "wan ting merchant<82><[U:1:909979503]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 16:19:35: "Lawliet<81><[U:1:926893306]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 16:19:35: "Lawliet<81><[U:1:926893306]>" triggered "damage" against "wan ting merchant<82><[U:1:909979503]>" (damage "108") (realdamage "54") (weapon "quake_rl") L 08/16/2026 - 16:19:35: World triggered "mge_elo_delta" (player "[U:1:926893306]") (old_elo "1542") (new_elo "1551") L 08/16/2026 - 16:19:35: World triggered "mge_elo_delta" (player "[U:1:909979503]") (old_elo "1626") (new_elo "1617") L 08/16/2026 - 16:19:35: "Lawliet<81><[U:1:926893306]>" killed "wan ting merchant<82><[U:1:909979503]>" with "quake_rl" (attacker_position "-10935 12392 -3366") (victim_position "-10982 12451 -3184") L 08/16/2026 - 16:19:35: World triggered "mge_match_end" (winner "[U:1:926893306]") (loser "[U:1:909979503]") (winner_score "20") (loser_score "10")