L 08/16/2026 - 17:47:51: World triggered "meta_data" (matchid "2608161747516b04") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/16/2026 - 17:47:51: "pos<22><[U:1:1891652706]>" changed role to "soldier" L 08/16/2026 - 17:47:51: "richard<23><[U:1:1016930136]>" changed role to "scout" L 08/16/2026 - 17:47:55: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:47:55: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:47:55: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "23") (weapon "scattergun") L 08/16/2026 - 17:47:56: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:47:56: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:47:56: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:47:56: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "56") (weapon "scattergun") L 08/16/2026 - 17:47:56: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:47:56: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:47:56: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "71") (weapon "tf_projectile_rocket") L 08/16/2026 - 17:47:57: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:47:57: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:47:57: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:47:57: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "7") (weapon "scattergun") L 08/16/2026 - 17:47:58: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:47:58: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:47:58: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:47:58: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "16") (weapon "scattergun") L 08/16/2026 - 17:47:59: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:00: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:48:00: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/16/2026 - 17:48:00: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "71") (realdamage "54") (weapon "tf_projectile_rocket") L 08/16/2026 - 17:48:00: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "tf_projectile_rocket" (attacker_position "-11008 12512 -3463") (victim_position "-11126 11870 -3386") L 08/16/2026 - 17:48:00: "pos<22><[U:1:1891652706]>" triggered "domination" against "richard<23><[U:1:1016930136]>" L 08/16/2026 - 17:48:01: "richard<23><[U:1:1016930136]>" spawned as "scout" L 08/16/2026 - 17:48:02: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:02: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:02: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "21") (weapon "scattergun") L 08/16/2026 - 17:48:03: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:03: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:03: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:03: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "29") (weapon "scattergun") L 08/16/2026 - 17:48:04: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:04: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:05: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:05: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:05: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:05: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:05: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "9") (weapon "scattergun") L 08/16/2026 - 17:48:07: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:07: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "112") (weapon "quake_rl") L 08/16/2026 - 17:48:07: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:08: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:08: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:08: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "55") (realdamage "19") (weapon "quake_rl") L 08/16/2026 - 17:48:08: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11016 12810 -3409") (victim_position "-11007 12546 -3379") L 08/16/2026 - 17:48:08: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:08: "richard<23><[U:1:1016930136]>" spawned as "scout" L 08/16/2026 - 17:48:09: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:09: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:09: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:09: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "27") (weapon "scattergun") L 08/16/2026 - 17:48:09: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:09: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 17:48:10: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:10: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:10: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "49") (weapon "quake_rl") L 08/16/2026 - 17:48:10: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:10: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:10: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "28") (weapon "scattergun") L 08/16/2026 - 17:48:11: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:11: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:11: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:11: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "scattergun") L 08/16/2026 - 17:48:11: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "37") (weapon "scattergun") L 08/16/2026 - 17:48:13: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "scattergun") L 08/16/2026 - 17:48:13: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:13: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "105") (realdamage "42") (weapon "quake_rl") L 08/16/2026 - 17:48:13: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11250 12533 -3463") (victim_position "-11010 12512 -3348") L 08/16/2026 - 17:48:13: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:13: "richard<23><[U:1:1016930136]>" spawned as "scout" L 08/16/2026 - 17:48:17: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:17: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "112") (weapon "quake_rl") L 08/16/2026 - 17:48:17: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:17: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:17: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:18: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:18: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:18: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 17:48:18: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:18: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "46") (weapon "quake_rl") L 08/16/2026 - 17:48:19: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:19: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:19: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:19: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "105") (weapon "quake_rl") L 08/16/2026 - 17:48:20: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:21: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:21: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:22: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:22: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "38") (realdamage "19") (weapon "quake_rl") L 08/16/2026 - 17:48:22: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11072 12366 -3415") (victim_position "-10931 13078 -3397") L 08/16/2026 - 17:48:22: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:48:23: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:25: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:25: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:25: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:26: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:26: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "76") (weapon "quake_rl") L 08/16/2026 - 17:48:26: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:26: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:26: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "48") (weapon "quake_rl") L 08/16/2026 - 17:48:26: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:26: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:27: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:27: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "96") (weapon "quake_rl") L 08/16/2026 - 17:48:27: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:27: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "54") (weapon "quake_rl") L 08/16/2026 - 17:48:28: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:29: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:29: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:29: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 17:48:30: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:48:30: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:48:30: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "61") (realdamage "6") (weapon "quake_rl") L 08/16/2026 - 17:48:30: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11059 12251 -3351") (victim_position "-10963 12268 -3400") L 08/16/2026 - 17:48:30: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:48:31: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:07: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:08: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:08: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "66") (weapon "quake_rl") L 08/16/2026 - 17:49:08: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "75") (weapon "quake_rl") L 08/16/2026 - 17:49:09: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:09: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "104") (weapon "quake_rl") L 08/16/2026 - 17:49:10: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:10: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:10: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "112") (realdamage "107") (weapon "quake_rl") L 08/16/2026 - 17:49:10: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11228 12193 -3412") (victim_position "-11169 12169 -3429") L 08/16/2026 - 17:49:11: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:49:11: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:12: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:12: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:13: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:13: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "73") (weapon "quake_rl") L 08/16/2026 - 17:49:13: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:13: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "224") L 08/16/2026 - 17:49:13: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:14: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:14: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:14: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:14: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "84") (realdamage "78") (weapon "quake_rl") L 08/16/2026 - 17:49:14: "richard<23><[U:1:1016930136]>" killed "pos<22><[U:1:1891652706]>" with "quake_rl" (attacker_position "-10905 12875 -3442") (victim_position "-11233 12751 -3418") L 08/16/2026 - 17:49:14: "richard<23><[U:1:1016930136]>" triggered "revenge" against "pos<22><[U:1:1891652706]>" L 08/16/2026 - 17:49:15: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:15: "pos<22><[U:1:1891652706]>" spawned as "soldier" L 08/16/2026 - 17:49:17: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:17: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:17: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "65") (weapon "quake_rl") L 08/16/2026 - 17:49:17: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:17: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:17: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "100") (weapon "quake_rl") L 08/16/2026 - 17:49:18: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:18: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:18: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "108") (realdamage "100") (weapon "quake_rl") L 08/16/2026 - 17:49:18: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-10955 12738 -3314") (victim_position "-11022 12922 -3329") L 08/16/2026 - 17:49:18: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:18: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:49:19: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:20: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:20: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "369") L 08/16/2026 - 17:49:20: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:21: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:21: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:22: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:23: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:23: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:23: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "58") (weapon "quake_rl") L 08/16/2026 - 17:49:25: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:25: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:25: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:25: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "51") (realdamage "42") (weapon "quake_rl") L 08/16/2026 - 17:49:25: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11111 13182 -3351") (victim_position "-11046 13470 -3426") L 08/16/2026 - 17:49:25: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:49:27: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:28: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:28: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "286") L 08/16/2026 - 17:49:28: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:28: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:30: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:31: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:33: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:33: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "111") (realdamage "107") (weapon "quake_rl") L 08/16/2026 - 17:49:33: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11106 12295 -3351") (victim_position "-11021 12225 -3351") L 08/16/2026 - 17:49:33: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:33: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:33: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:49:35: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:35: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:36: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:36: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "66") (weapon "quake_rl") L 08/16/2026 - 17:49:36: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:36: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:36: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "81") (weapon "quake_rl") L 08/16/2026 - 17:49:37: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:37: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:37: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:37: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "40") (weapon "quake_rl") L 08/16/2026 - 17:49:37: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:37: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "40") (weapon "quake_rl") L 08/16/2026 - 17:49:38: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:39: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:39: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "37") (weapon "quake_rl") L 08/16/2026 - 17:49:40: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:40: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:42: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:43: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:43: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "122") (realdamage "14") (weapon "quake_rl") (crit "mini") L 08/16/2026 - 17:49:43: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11161 12410 -3415") (victim_position "-10562 12235 -3497") L 08/16/2026 - 17:49:43: "pos<22><[U:1:1891652706]>" triggered "domination" against "richard<23><[U:1:1016930136]>" L 08/16/2026 - 17:49:43: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:49:45: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:45: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:45: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "274") L 08/16/2026 - 17:49:45: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:46: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:46: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:46: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "52") (weapon "quake_rl") L 08/16/2026 - 17:49:47: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:49: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:49: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:49: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:49: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "91") (weapon "quake_rl") L 08/16/2026 - 17:49:50: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:49:50: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "54") (weapon "quake_rl") L 08/16/2026 - 17:49:52: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:54: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:56: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:58: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:58: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:49:59: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:00: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:03: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:03: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:03: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:03: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "24") (weapon "quake_rl") L 08/16/2026 - 17:50:04: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:05: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:05: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:05: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "38") (realdamage "16") (weapon "quake_rl") L 08/16/2026 - 17:50:05: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-10952 12256 -3415") (victim_position "-11550 13070 -3452") L 08/16/2026 - 17:50:05: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:06: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:07: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:07: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:07: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "55") (weapon "quake_rl") L 08/16/2026 - 17:50:07: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:09: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:09: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:10: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:12: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "77") (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "88") (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "94") (realdamage "78") (weapon "quake_rl") L 08/16/2026 - 17:50:13: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11142 12332 -3319") (victim_position "-11148 12111 -3463") L 08/16/2026 - 17:50:14: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:16: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:16: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "198") L 08/16/2026 - 17:50:16: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:16: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:16: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:16: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 17:50:17: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:17: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:17: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:17: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "47") (weapon "quake_rl") L 08/16/2026 - 17:50:18: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:18: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:18: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "54") (weapon "quake_rl") L 08/16/2026 - 17:50:18: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:18: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:18: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 17:50:19: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:19: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:19: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "35") (weapon "quake_rl") L 08/16/2026 - 17:50:21: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:22: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:22: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:22: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:22: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "56") (realdamage "24") (weapon "quake_rl") L 08/16/2026 - 17:50:22: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11041 13279 -3140") (victim_position "-10986 13338 -3354") L 08/16/2026 - 17:50:23: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:25: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:26: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:26: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "69") (weapon "quake_rl") L 08/16/2026 - 17:50:26: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:26: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:26: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "84") (weapon "quake_rl") L 08/16/2026 - 17:50:27: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:27: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:27: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:27: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "61") (weapon "quake_rl") L 08/16/2026 - 17:50:27: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:28: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:28: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:28: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "80") (realdamage "73") (weapon "quake_rl") L 08/16/2026 - 17:50:28: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11019 12371 -3365") (victim_position "-11211 12496 -3415") L 08/16/2026 - 17:50:28: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:31: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:31: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:32: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:32: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "108") (weapon "quake_rl") L 08/16/2026 - 17:50:32: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:33: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:33: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:33: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "73") (weapon "quake_rl") L 08/16/2026 - 17:50:33: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:34: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:34: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "62") (weapon "quake_rl") L 08/16/2026 - 17:50:34: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:34: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:34: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "59") (weapon "quake_rl") L 08/16/2026 - 17:50:34: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11199 13135 -3342") (victim_position "-10914 12736 -3463") L 08/16/2026 - 17:50:35: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:39: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:39: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:40: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:40: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:40: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "72") (weapon "quake_rl") L 08/16/2026 - 17:50:40: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:41: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:41: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "105") (weapon "quake_rl") L 08/16/2026 - 17:50:41: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:42: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:44: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:44: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:44: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "83") (realdamage "17") (weapon "quake_rl") L 08/16/2026 - 17:50:44: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11067 13263 -3318") (victim_position "-10934 13639 -3463") L 08/16/2026 - 17:50:44: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:50:52: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:52: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:52: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "52") (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "62") (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "92") (weapon "quake_rl") L 08/16/2026 - 17:50:53: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "112") (realdamage "106") (weapon "quake_rl") L 08/16/2026 - 17:50:53: "richard<23><[U:1:1016930136]>" killed "pos<22><[U:1:1891652706]>" with "quake_rl" (attacker_position "-11175 12750 -3441") (victim_position "-11259 12775 -3459") L 08/16/2026 - 17:50:53: "richard<23><[U:1:1016930136]>" triggered "revenge" against "pos<22><[U:1:1891652706]>" L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:53: "pos<22><[U:1:1891652706]>" spawned as "soldier" L 08/16/2026 - 17:50:56: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:56: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/16/2026 - 17:50:56: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/16/2026 - 17:50:56: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "6") (weapon "shotgun_soldier") L 08/16/2026 - 17:50:56: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:56: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "102") (weapon "quake_rl") L 08/16/2026 - 17:50:57: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:57: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:50:57: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:50:57: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "73") (weapon "quake_rl") L 08/16/2026 - 17:50:57: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/16/2026 - 17:50:58: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "world" (attacker_position "-11055 12975 -3351") (victim_position "-10822 12841 -3762") L 08/16/2026 - 17:50:58: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:51:00: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:00: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:01: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:01: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "388") L 08/16/2026 - 17:51:01: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:01: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "61") (weapon "quake_rl") L 08/16/2026 - 17:51:01: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:02: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:02: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "342") L 08/16/2026 - 17:51:02: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:02: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "world" (attacker_position "-11098 12538 -3407") (victim_position "-10926 12891 -3450") L 08/16/2026 - 17:51:02: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:02: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:02: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "99") (weapon "quake_rl") L 08/16/2026 - 17:51:02: "richard<23><[U:1:1016930136]>" spawned as "soldier" L 08/16/2026 - 17:51:04: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:04: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:04: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "53") (weapon "quake_rl") L 08/16/2026 - 17:51:05: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:06: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:06: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "55") (weapon "quake_rl") L 08/16/2026 - 17:51:06: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:07: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:07: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:07: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "102") (realdamage "73") (weapon "quake_rl") L 08/16/2026 - 17:51:07: "richard<23><[U:1:1016930136]>" killed "pos<22><[U:1:1891652706]>" with "quake_rl" (attacker_position "-11210 13332 -3421") (victim_position "-11063 13053 -3351") L 08/16/2026 - 17:51:07: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:07: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:07: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "64") (weapon "quake_rl") L 08/16/2026 - 17:51:07: "pos<22><[U:1:1891652706]>" spawned as "soldier" L 08/16/2026 - 17:51:09: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:09: "pos<22><[U:1:1891652706]>" triggered "shot_fired" (weapon "quake_rl") L 08/16/2026 - 17:51:10: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:10: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "74") (weapon "quake_rl") L 08/16/2026 - 17:51:10: "richard<23><[U:1:1016930136]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/16/2026 - 17:51:10: "richard<23><[U:1:1016930136]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/16/2026 - 17:51:10: "richard<23><[U:1:1016930136]>" triggered "damage" against "pos<22><[U:1:1891652706]>" (damage "46") (weapon "shotgun_soldier") L 08/16/2026 - 17:51:11: "pos<22><[U:1:1891652706]>" triggered "shot_hit" (weapon "quake_rl") L 08/16/2026 - 17:51:11: "pos<22><[U:1:1891652706]>" triggered "damage" against "richard<23><[U:1:1016930136]>" (damage "78") (realdamage "34") (weapon "quake_rl") L 08/16/2026 - 17:51:11: World triggered "mge_elo_delta" (player "[U:1:1891652706]") (old_elo "1814") (new_elo "1816") L 08/16/2026 - 17:51:11: World triggered "mge_elo_delta" (player "[U:1:1016930136]") (old_elo "1438") (new_elo "1436") L 08/16/2026 - 17:51:11: "pos<22><[U:1:1891652706]>" killed "richard<23><[U:1:1016930136]>" with "quake_rl" (attacker_position "-11005 13191 -3300") (victim_position "-11031 13343 -3415") L 08/16/2026 - 17:51:11: World triggered "mge_match_end" (winner "[U:1:1891652706]") (loser "[U:1:1016930136]") (winner_score "20") (loser_score "3")