L 08/19/2026 - 14:28:57: World triggered "meta_data" (matchid "260819142857f157") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/19/2026 - 14:28:57: "IShowFeed<12><[U:1:1556115465]>" changed role to "soldier" L 08/19/2026 - 14:28:57: "philip<13><[U:1:1092182226]>" changed role to "soldier" L 08/19/2026 - 14:29:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:01: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "102") (weapon "quake_rl") L 08/19/2026 - 14:29:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "98") (weapon "quake_rl") L 08/19/2026 - 14:29:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (realdamage "102") (weapon "quake_rl") L 08/19/2026 - 14:29:04: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10979 12240 -3305") (victim_position "-10843 12241 -3455") L 08/19/2026 - 14:29:04: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:29:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:29:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:29:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "91") (weapon "quake_rl") L 08/19/2026 - 14:29:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:29:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "46") (realdamage "11") (weapon "quake_rl") L 08/19/2026 - 14:29:09: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11051 12033 -3140") (victim_position "-11033 12497 -3418") L 08/19/2026 - 14:29:09: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:29:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "103") (weapon "quake_rl") L 08/19/2026 - 14:29:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:16: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:16: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:29:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:19: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:29:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (realdamage "3") (weapon "quake_rl") L 08/19/2026 - 14:29:21: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10942 11657 -3463") (victim_position "-11185 11919 -3423") L 08/19/2026 - 14:29:21: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:29:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:24: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:24: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:29:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:29:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "112") (realdamage "104") (weapon "quake_rl") L 08/19/2026 - 14:29:26: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10937 12369 -3282") (victim_position "-11015 12361 -3267") L 08/19/2026 - 14:29:26: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:29:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:29:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:29:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:29:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "354") L 08/19/2026 - 14:29:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (realdamage "16") (weapon "quake_rl") L 08/19/2026 - 14:29:31: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11094 12453 -3463") (victim_position "-11163 12163 -3392") L 08/19/2026 - 14:29:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:31: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (weapon "quake_rl") L 08/19/2026 - 14:29:31: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:29:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:29:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (realdamage "76") (weapon "quake_rl") L 08/19/2026 - 14:29:36: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10975 11930 -3397") (victim_position "-11069 12260 -3319") L 08/19/2026 - 14:29:36: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:29:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "58") (weapon "quake_rl") L 08/19/2026 - 14:29:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:39: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:29:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:29:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:40: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:40: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:29:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:42: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:29:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (realdamage "41") (weapon "quake_rl") L 08/19/2026 - 14:29:44: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10918 11889 -3348") (victim_position "-11104 12227 -3332") L 08/19/2026 - 14:29:44: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:29:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:29:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "345") L 08/19/2026 - 14:29:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:29:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:29:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (realdamage "3") (weapon "quake_rl") L 08/19/2026 - 14:29:54: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11289 12627 -3211") (victim_position "-10918 12308 -3311") L 08/19/2026 - 14:29:54: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:29:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:29:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:29:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:29:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:29:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:00: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:30:01: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:01: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "104") (realdamage "47") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:30:01: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11050 12119 -3351") (victim_position "-11015 11946 -3415") L 08/19/2026 - 14:30:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:01: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:30:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "80") (weapon "quake_rl") L 08/19/2026 - 14:30:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:06: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:30:06: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11148 12399 -3463") (victim_position "-11116 12188 -3351") L 08/19/2026 - 14:30:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:06: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:30:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:30:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:30:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:30:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:30:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:11: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "379") L 08/19/2026 - 14:30:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "48") (realdamage "25") (weapon "quake_rl") L 08/19/2026 - 14:30:13: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10896 12398 -3664") (victim_position "-11332 12136 -3670") L 08/19/2026 - 14:30:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "122") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:30:13: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:30:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:30:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:17: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-10846 13043 -3421") (victim_position "-10947 12772 -3449") L 08/19/2026 - 14:30:17: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:30:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:30:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:30:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:22: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:22: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:30:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:23: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:30:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:26: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:26: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (realdamage "53") (weapon "quake_rl") L 08/19/2026 - 14:30:26: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10996 13041 -3351") (victim_position "-10760 12629 -3405") L 08/19/2026 - 14:30:26: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:30:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") (airshot "1") (height "282") L 08/19/2026 - 14:30:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:30:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (realdamage "97") (weapon "quake_rl") (airshot "1") (height "198") L 08/19/2026 - 14:30:34: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10843 12946 -3247") (victim_position "-10980 12954 -3153") L 08/19/2026 - 14:30:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:34: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:30:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:38: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:30:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:39: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "89") (weapon "quake_rl") L 08/19/2026 - 14:30:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:40: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:40: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:30:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "45") (weapon "quake_rl") L 08/19/2026 - 14:30:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "47") (weapon "quake_rl") L 08/19/2026 - 14:30:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (realdamage "34") (weapon "quake_rl") L 08/19/2026 - 14:30:44: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10948 13268 -3430") (victim_position "-11136 13054 -3379") L 08/19/2026 - 14:30:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:44: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:30:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:30:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:30:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:50: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "97") (realdamage "96") (weapon "quake_rl") L 08/19/2026 - 14:30:50: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10860 12791 -3463") (victim_position "-11013 13116 -3292") L 08/19/2026 - 14:30:50: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:30:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:53: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:53: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:30:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:53: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "92") (weapon "quake_rl") L 08/19/2026 - 14:30:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:30:57: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:30:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:30:59: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11050 12919 -3376") (victim_position "-10557 13186 -3689") L 08/19/2026 - 14:30:59: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:30:59: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:31:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:01: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "369") L 08/19/2026 - 14:31:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "43") (weapon "quake_rl") L 08/19/2026 - 14:31:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:31:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:31:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "90") (weapon "quake_rl") L 08/19/2026 - 14:31:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "64") (realdamage "43") (weapon "quake_rl") L 08/19/2026 - 14:31:07: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10927 12546 -3292") (victim_position "-11095 13056 -3308") L 08/19/2026 - 14:31:08: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:31:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:31:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:11: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:31:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:31:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:31:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:16: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "47") (weapon "quake_rl") L 08/19/2026 - 14:31:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "73") (realdamage "28") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:31:21: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11062 13066 -3303") (victim_position "-11105 13264 -3351") L 08/19/2026 - 14:31:21: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:31:21: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:31:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:31:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:26: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:26: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:31:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:27: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:27: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:31:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (realdamage "42") (weapon "quake_rl") L 08/19/2026 - 14:31:28: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11061 12970 -3351") (victim_position "-11380 12868 -3520") L 08/19/2026 - 14:31:29: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:31:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:31:34: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:34: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:31:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:35: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:31:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:31:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (realdamage "21") (weapon "quake_rl") L 08/19/2026 - 14:31:36: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11236 13062 -3260") (victim_position "-11259 13001 -3327") L 08/19/2026 - 14:31:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:36: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:31:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:31:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:31:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:31:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:46: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:31:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:31:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (realdamage "23") (weapon "quake_rl") L 08/19/2026 - 14:31:46: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11605 12970 -3544") (victim_position "-11316 13284 -3463") L 08/19/2026 - 14:31:47: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:31:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:50: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:31:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:31:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "96") (weapon "quake_rl") L 08/19/2026 - 14:31:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:51: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:31:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (realdamage "13") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:31:56: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11084 13200 -3351") (victim_position "-11332 12982 -3584") L 08/19/2026 - 14:31:56: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:31:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:31:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:31:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "30") (weapon "quake_rl") L 08/19/2026 - 14:32:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:00: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:32:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:01: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:01: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "45") (weapon "quake_rl") L 08/19/2026 - 14:32:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (weapon "quake_rl") L 08/19/2026 - 14:32:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:03: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:03: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:32:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "63") (realdamage "13") (weapon "quake_rl") L 08/19/2026 - 14:32:04: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11140 13101 -3347") (victim_position "-10949 13199 -3363") L 08/19/2026 - 14:32:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:04: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:32:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:32:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:32:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "102") (weapon "quake_rl") L 08/19/2026 - 14:32:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:32:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "77") (realdamage "13") (weapon "quake_rl") L 08/19/2026 - 14:32:15: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10975 13307 -3345") (victim_position "-11136 13049 -3415") L 08/19/2026 - 14:32:15: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:32:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:32:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:19: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "97") (weapon "quake_rl") L 08/19/2026 - 14:32:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:32:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:22: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:32:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:22: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:32:24: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:24: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (realdamage "101") (weapon "quake_rl") L 08/19/2026 - 14:32:24: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11100 13003 -3299") (victim_position "-11154 12891 -3420") L 08/19/2026 - 14:32:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:24: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:32:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "105") (weapon "quake_rl") L 08/19/2026 - 14:32:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:28: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:32:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "46") (weapon "quake_rl") L 08/19/2026 - 14:32:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "39") (weapon "quake_rl") L 08/19/2026 - 14:32:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "43") (weapon "quake_rl") L 08/19/2026 - 14:32:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:31: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:32:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "91") (realdamage "23") (weapon "quake_rl") L 08/19/2026 - 14:32:32: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11007 12901 -3345") (victim_position "-10953 12852 -3463") L 08/19/2026 - 14:32:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:32:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:33: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:32:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:32:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "90") (weapon "quake_rl") L 08/19/2026 - 14:32:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (realdamage "21") (weapon "quake_rl") L 08/19/2026 - 14:32:39: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10833 12765 -3463") (victim_position "-10783 12455 -3638") L 08/19/2026 - 14:32:39: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:32:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (weapon "quake_rl") L 08/19/2026 - 14:32:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:32:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "91") (realdamage "49") (weapon "quake_rl") L 08/19/2026 - 14:32:43: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11037 13269 -3351") (victim_position "-10963 13411 -3463") L 08/19/2026 - 14:32:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:43: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:32:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:32:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:32:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:32:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:49: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:49: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:32:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:49: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "92") (realdamage "62") (weapon "quake_rl") L 08/19/2026 - 14:32:49: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10990 13616 -3328") (victim_position "-11006 13135 -3351") L 08/19/2026 - 14:32:49: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:32:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "408") L 08/19/2026 - 14:32:52: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:52: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "46") (weapon "quake_rl") L 08/19/2026 - 14:32:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:32:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:32:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:32:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:00: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:33:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:33:02: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11024 12453 -3396") (victim_position "-10947 12524 -3463") L 08/19/2026 - 14:33:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:02: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:33:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:33:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:06: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:06: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:33:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:33:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "239") L 08/19/2026 - 14:33:08: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11025 12256 -3322") (victim_position "-11082 12366 -3175") L 08/19/2026 - 14:33:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:09: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:33:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:33:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:14: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "98") (weapon "quake_rl") L 08/19/2026 - 14:33:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:33:16: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:16: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:33:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:33:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "90") (realdamage "19") (weapon "quake_rl") L 08/19/2026 - 14:33:17: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11152 13484 -3445") (victim_position "-11055 13263 -3351") L 08/19/2026 - 14:33:17: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:33:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:33:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:22: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:33:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:27: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:33:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:28: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "70") (realdamage "47") (weapon "quake_rl") L 08/19/2026 - 14:33:28: World triggered "mge_elo_delta" (player "[U:1:1556115465]") (old_elo "1612") (new_elo "1620") L 08/19/2026 - 14:33:28: World triggered "mge_elo_delta" (player "[U:1:1092182226]") (old_elo "1627") (new_elo "1619") L 08/19/2026 - 14:33:28: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11064 12518 -3463") (victim_position "-11234 12498 -3397") L 08/19/2026 - 14:33:28: World triggered "mge_match_end" (winner "[U:1:1556115465]") (loser "[U:1:1092182226]") (winner_score "20") (loser_score "14")