L 08/19/2026 - 14:33:35: World triggered "meta_data" (matchid "260819143335eec2") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/19/2026 - 14:33:35: "IShowFeed<12><[U:1:1556115465]>" changed role to "soldier" L 08/19/2026 - 14:33:35: "philip<13><[U:1:1092182226]>" changed role to "soldier" L 08/19/2026 - 14:33:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:33:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:33:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (realdamage "95") (weapon "quake_rl") L 08/19/2026 - 14:33:42: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11000 13249 -3351") (victim_position "-10963 13207 -3427") L 08/19/2026 - 14:33:42: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:33:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:42: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:33:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:33:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "112") (realdamage "91") (weapon "quake_rl") L 08/19/2026 - 14:33:46: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10937 12938 -3275") (victim_position "-10985 12977 -3309") L 08/19/2026 - 14:33:46: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:33:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:33:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:33:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:33:53: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:33:53: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "world" (attacker_position "-11023 12228 -3351") (victim_position "-10939 13014 -3452") L 08/19/2026 - 14:33:53: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:33:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:33:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:33:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:33:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:33:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:33:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:33:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (realdamage "38") (weapon "quake_rl") L 08/19/2026 - 14:33:58: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10871 12518 -3281") (victim_position "-10971 12207 -3376") L 08/19/2026 - 14:33:58: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:34:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:34:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:34:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:34:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "99") (realdamage "23") (weapon "quake_rl") L 08/19/2026 - 14:34:10: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10648 12976 -3791") (victim_position "-10818 13010 -3463") L 08/19/2026 - 14:34:10: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:10: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:34:10: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:34:11: "IShowFeed<12><[U:1:1556115465]>" say "Good Answer Nephew!" L 08/19/2026 - 14:34:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:34:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:34:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:18: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:34:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "80") (realdamage "9") (weapon "quake_rl") L 08/19/2026 - 14:34:23: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11441 12288 -3564") (victim_position "-11388 12411 -3769") L 08/19/2026 - 14:34:23: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:34:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "353") L 08/19/2026 - 14:34:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:27: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:27: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:34:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "40") (weapon "quake_rl") L 08/19/2026 - 14:34:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "29") (weapon "quake_rl") L 08/19/2026 - 14:34:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (realdamage "37") (weapon "quake_rl") L 08/19/2026 - 14:34:31: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11013 13056 -3351") (victim_position "-10981 12953 -3028") L 08/19/2026 - 14:34:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:32: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:34:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:34:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:34:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:34:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:34:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (realdamage "57") (weapon "quake_rl") L 08/19/2026 - 14:34:39: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11374 12842 -3451") (victim_position "-11382 13115 -3490") L 08/19/2026 - 14:34:39: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:34:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "224") L 08/19/2026 - 14:34:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:34:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "35") (weapon "quake_rl") L 08/19/2026 - 14:34:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "212") L 08/19/2026 - 14:34:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:44: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:44: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:34:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "42") (realdamage "28") (weapon "quake_rl") L 08/19/2026 - 14:34:47: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11288 12739 -3463") (victim_position "-10894 13123 -3416") L 08/19/2026 - 14:34:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:47: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:34:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:34:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:52: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:52: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:34:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:53: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:53: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:34:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:53: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:34:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "51") (realdamage "28") (weapon "quake_rl") L 08/19/2026 - 14:34:55: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11299 13093 -3448") (victim_position "-11148 12750 -3394") L 08/19/2026 - 14:34:55: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:55: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:34:55: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:34:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "46") (weapon "quake_rl") L 08/19/2026 - 14:34:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:34:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:34:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:34:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:00: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:35:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:01: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "47") (weapon "quake_rl") L 08/19/2026 - 14:35:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (weapon "quake_rl") L 08/19/2026 - 14:35:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:07: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:35:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:10: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:10: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "90") (realdamage "15") (weapon "quake_rl") L 08/19/2026 - 14:35:10: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11092 13230 -3351") (victim_position "-11490 12984 -3540") L 08/19/2026 - 14:35:10: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:35:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:35:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:35:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:35:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:35:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (realdamage "18") (weapon "quake_rl") L 08/19/2026 - 14:35:17: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11045 13220 -3331") (victim_position "-11254 13361 -3410") L 08/19/2026 - 14:35:17: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:35:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:35:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:35:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:22: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:22: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:35:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:23: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:35:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "81") (realdamage "8") (weapon "quake_rl") L 08/19/2026 - 14:35:26: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10839 13132 -3274") (victim_position "-10972 13232 -3312") L 08/19/2026 - 14:35:26: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:35:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:35:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "112") (weapon "quake_rl") L 08/19/2026 - 14:35:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:31: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:35:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (realdamage "74") (weapon "quake_rl") L 08/19/2026 - 14:35:32: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10788 12982 -3404") (victim_position "-10820 12809 -3463") L 08/19/2026 - 14:35:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:32: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:35:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:35:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:37: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:35:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:40: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:40: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:35:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "44") (weapon "quake_rl") L 08/19/2026 - 14:35:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:43: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (realdamage "37") (weapon "quake_rl") L 08/19/2026 - 14:35:43: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11070 12352 -3351") (victim_position "-10945 12218 -3421") L 08/19/2026 - 14:35:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:43: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:35:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "382") L 08/19/2026 - 14:35:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:35:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:35:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (realdamage "8") (weapon "quake_rl") L 08/19/2026 - 14:35:47: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11273 12499 -3404") (victim_position "-11300 12338 -3463") L 08/19/2026 - 14:35:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:47: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:35:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:35:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:35:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "58") (weapon "quake_rl") L 08/19/2026 - 14:35:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:35:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:35:59: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:35:59: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "83") (realdamage "64") (weapon "quake_rl") L 08/19/2026 - 14:35:59: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11093 13007 -3323") (victim_position "-11260 13039 -3414") L 08/19/2026 - 14:35:59: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:36:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:36:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:36:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:36:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:36:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:36:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:36:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:11: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "50") (realdamage "4") (weapon "quake_rl") L 08/19/2026 - 14:36:11: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11256 12203 -3262") (victim_position "-11211 12480 -3463") L 08/19/2026 - 14:36:12: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:36:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:36:16: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:16: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:36:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:16: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "77") (realdamage "56") (weapon "quake_rl") L 08/19/2026 - 14:36:16: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11273 12460 -3463") (victim_position "-11041 12370 -3383") L 08/19/2026 - 14:36:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:16: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:36:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:20: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:20: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "32") (weapon "quake_rl") L 08/19/2026 - 14:36:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:36:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:36:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:25: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-10584 12075 -3172") (victim_position "-11093 12214 -3341") L 08/19/2026 - 14:36:25: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:36:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:36:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:36:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:31: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:36:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:36:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (realdamage "63") (weapon "quake_rl") L 08/19/2026 - 14:36:32: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10943 12424 -3279") (victim_position "-11138 12325 -3415") L 08/19/2026 - 14:36:32: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:36:32: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:36:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:36:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:37: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:37: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:36:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:39: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:36:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:36:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:36:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (realdamage "26") (weapon "quake_rl") L 08/19/2026 - 14:36:43: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10944 12281 -3429") (victim_position "-11066 11935 -3355") L 08/19/2026 - 14:36:43: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:36:43: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:36:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:36:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (weapon "quake_rl") L 08/19/2026 - 14:36:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:36:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:49: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:49: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "47") (realdamage "46") (weapon "quake_rl") L 08/19/2026 - 14:36:49: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11015 12360 -3370") (victim_position "-11045 11926 -3415") L 08/19/2026 - 14:36:49: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:36:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:54: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:36:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:36:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (realdamage "1") (weapon "quake_rl") L 08/19/2026 - 14:36:55: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10975 12182 -3333") (victim_position "-10871 11976 -3463") L 08/19/2026 - 14:36:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:55: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:36:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:36:59: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:36:59: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:37:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:00: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:37:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:00: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:00: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:37:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:01: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:01: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (realdamage "6") (weapon "quake_rl") (airshot "1") (height "307") L 08/19/2026 - 14:37:01: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11261 12775 -3667") (victim_position "-11381 12046 -3372") L 08/19/2026 - 14:37:02: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:37:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:06: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:37:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "95") (weapon "quake_rl") L 08/19/2026 - 14:37:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "46") (realdamage "35") (weapon "quake_rl") L 08/19/2026 - 14:37:08: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11076 12015 -3351") (victim_position "-10957 12461 -3415") L 08/19/2026 - 14:37:08: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:37:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:12: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:12: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:37:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:37:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "98") (weapon "quake_rl") L 08/19/2026 - 14:37:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "39") (weapon "quake_rl") L 08/19/2026 - 14:37:18: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10991 12468 -3167") (victim_position "-10961 11903 -3389") L 08/19/2026 - 14:37:18: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:37:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/19/2026 - 14:37:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/19/2026 - 14:37:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "tf_projectile_rocket") L 08/19/2026 - 14:37:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:23: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "105") (weapon "quake_rl") L 08/19/2026 - 14:37:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/19/2026 - 14:37:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "74") (realdamage "53") (weapon "quake_rl") L 08/19/2026 - 14:37:24: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10842 12808 -3463") (victim_position "-11027 13143 -3351") L 08/19/2026 - 14:37:24: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:37:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:27: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:27: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:37:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "80") (weapon "quake_rl") L 08/19/2026 - 14:37:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "93") (weapon "quake_rl") L 08/19/2026 - 14:37:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:37:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "78") (realdamage "49") (weapon "quake_rl") L 08/19/2026 - 14:37:33: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11335 12860 -3571") (victim_position "-11320 12692 -3665") L 08/19/2026 - 14:37:33: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:37:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "103") (weapon "quake_rl") L 08/19/2026 - 14:37:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:37: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:37:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:37: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:37: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:37:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "394") L 08/19/2026 - 14:37:38: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11124 13008 -3130") (victim_position "-10975 12981 -3020") L 08/19/2026 - 14:37:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:38: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:37:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "89") (weapon "quake_rl") L 08/19/2026 - 14:37:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:37:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (realdamage "44") (weapon "quake_rl") L 08/19/2026 - 14:37:42: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11106 12990 -3283") (victim_position "-11115 13115 -3276") L 08/19/2026 - 14:37:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:42: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:37:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:37:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:37:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:37:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:37:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "97") (realdamage "85") (weapon "quake_rl") L 08/19/2026 - 14:37:48: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11082 12919 -3415") (victim_position "-11243 12796 -3463") L 08/19/2026 - 14:37:48: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:37:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:53: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:37:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:37:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:57: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:37:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:37:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:37:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:37:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:37:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (realdamage "12") (weapon "quake_rl") L 08/19/2026 - 14:37:59: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11105 13361 -3361") (victim_position "-10852 13506 -3406") L 08/19/2026 - 14:37:59: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:38:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:38:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:38:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (realdamage "73") (weapon "quake_rl") L 08/19/2026 - 14:38:03: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10854 12899 -3245") (victim_position "-11073 12835 -3407") L 08/19/2026 - 14:38:03: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:38:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:06: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "93") (weapon "quake_rl") L 08/19/2026 - 14:38:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "94") (weapon "quake_rl") L 08/19/2026 - 14:38:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:12: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:12: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "44") (weapon "quake_rl") L 08/19/2026 - 14:38:12: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:38:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (realdamage "62") (weapon "quake_rl") L 08/19/2026 - 14:38:15: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10987 12888 -3415") (victim_position "-11113 13276 -3351") L 08/19/2026 - 14:38:15: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:38:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:38:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:18: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:38:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:20: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:38:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:22: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:22: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:38:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:22: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (realdamage "17") (weapon "quake_rl") L 08/19/2026 - 14:38:22: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10977 13132 -3346") (victim_position "-10977 13382 -3365") L 08/19/2026 - 14:38:22: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:38:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:38:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:25: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:38:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:26: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:26: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "287") L 08/19/2026 - 14:38:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:38:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:27: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "76") (realdamage "67") (weapon "quake_rl") L 08/19/2026 - 14:38:27: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10688 12561 -3449") (victim_position "-11032 13071 -3351") L 08/19/2026 - 14:38:27: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:38:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:38:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:34: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:34: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:38:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "105") (weapon "quake_rl") L 08/19/2026 - 14:38:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:37: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:37: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "94") (realdamage "24") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:38:37: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10956 13277 -3372") (victim_position "-11160 13300 -3417") L 08/19/2026 - 14:38:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:37: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:38:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:38:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:38:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:38:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:38:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "112") (realdamage "16") (weapon "quake_rl") L 08/19/2026 - 14:38:44: World triggered "mge_elo_delta" (player "[U:1:1556115465]") (old_elo "1620") (new_elo "1627") L 08/19/2026 - 14:38:44: World triggered "mge_elo_delta" (player "[U:1:1092182226]") (old_elo "1619") (new_elo "1612") L 08/19/2026 - 14:38:44: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11130 12335 -3339") (victim_position "-11116 12383 -3415") L 08/19/2026 - 14:38:44: World triggered "mge_match_end" (winner "[U:1:1556115465]") (loser "[U:1:1092182226]") (winner_score "20") (loser_score "19")