L 08/19/2026 - 14:38:50: World triggered "meta_data" (matchid "260819143850abf1") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/19/2026 - 14:38:50: "IShowFeed<12><[U:1:1556115465]>" changed role to "soldier" L 08/19/2026 - 14:38:50: "philip<13><[U:1:1092182226]>" changed role to "soldier" L 08/19/2026 - 14:38:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (weapon "quake_rl") (airshot "1") (height "352") L 08/19/2026 - 14:38:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:55: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:55: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:38:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "225") L 08/19/2026 - 14:38:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (realdamage "100") (weapon "quake_rl") L 08/19/2026 - 14:38:56: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11300 12461 -3238") (victim_position "-11171 12562 -3419") L 08/19/2026 - 14:38:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:56: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:38:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "326") L 08/19/2026 - 14:38:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:38:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:38:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:38:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "520") L 08/19/2026 - 14:39:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:01: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11148 12970 -3455") (victim_position "-10975 12288 -3408") L 08/19/2026 - 14:39:01: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:05: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:05: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:39:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:06: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:39:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:39:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:12: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (realdamage "103") (weapon "quake_rl") L 08/19/2026 - 14:39:12: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11101 13214 -3351") (victim_position "-11173 13094 -3414") L 08/19/2026 - 14:39:12: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:39:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:12: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:39:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "192") L 08/19/2026 - 14:39:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:39:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:25: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (realdamage "55") (weapon "quake_rl") L 08/19/2026 - 14:39:25: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11461 13092 -3486") (victim_position "-11136 12874 -3704") L 08/19/2026 - 14:39:25: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:39:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:39:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "58") (weapon "quake_rl") L 08/19/2026 - 14:39:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (realdamage "40") (weapon "quake_rl") L 08/19/2026 - 14:39:30: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11027 13122 -3281") (victim_position "-10981 13061 -3351") L 08/19/2026 - 14:39:31: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:34: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:34: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:39:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:39:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:35: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:39:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "45") (realdamage "34") (weapon "quake_rl") L 08/19/2026 - 14:39:36: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10971 13287 -3225") (victim_position "-10769 12833 -3408") L 08/19/2026 - 14:39:36: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:39:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:36: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:39:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:39:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:39:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "52") (realdamage "31") (weapon "quake_rl") L 08/19/2026 - 14:39:42: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11104 12957 -3351") (victim_position "-11051 12690 -3392") L 08/19/2026 - 14:39:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:43: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:45: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:45: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:39:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "262") L 08/19/2026 - 14:39:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "96") (weapon "quake_rl") L 08/19/2026 - 14:39:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "144") (realdamage "34") (weapon "quake_rl") (crit "mini") (airshot "1") (height "185") L 08/19/2026 - 14:39:50: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11100 13152 -3351") (victim_position "-11121 12998 -3165") L 08/19/2026 - 14:39:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:50: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:39:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:39:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:39:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (realdamage "77") (weapon "quake_rl") L 08/19/2026 - 14:39:56: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10960 12151 -3253") (victim_position "-11050 12063 -3351") L 08/19/2026 - 14:39:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:56: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:39:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:39:59: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:39:59: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:39:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (realdamage "87") (weapon "quake_rl") L 08/19/2026 - 14:40:02: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11136 12320 -3415") (victim_position "-11185 12233 -3352") L 08/19/2026 - 14:40:02: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:06: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:06: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:40:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:40:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:40:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:12: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:12: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "72") (realdamage "68") (weapon "quake_rl") L 08/19/2026 - 14:40:12: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11118 13225 -3347") (victim_position "-11177 13359 -3349") L 08/19/2026 - 14:40:12: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "412") L 08/19/2026 - 14:40:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:40:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:20: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:40:20: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:20: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:40:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:25: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:40:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "36") (realdamage "21") (weapon "quake_rl") L 08/19/2026 - 14:40:25: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11078 12687 -3463") (victim_position "-10953 12047 -3355") L 08/19/2026 - 14:40:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:25: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:40:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "97") (weapon "quake_rl") L 08/19/2026 - 14:40:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:40:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (realdamage "68") (weapon "quake_rl") L 08/19/2026 - 14:40:33: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10940 12973 -3224") (victim_position "-11052 13069 -3326") L 08/19/2026 - 14:40:33: "philip<13><[U:1:1092182226]>" triggered "domination" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:40:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:33: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "238") L 08/19/2026 - 14:40:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:33: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:37: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:37: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:40:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:38: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:40:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:39: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "47") (realdamage "8") (weapon "quake_rl") L 08/19/2026 - 14:40:39: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10822 12876 -3459") (victim_position "-10957 13294 -3463") L 08/19/2026 - 14:40:39: "IShowFeed<12><[U:1:1556115465]>" triggered "revenge" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:40:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:40:39: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:40:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:40:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:40:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:44: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:44: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "241") L 08/19/2026 - 14:40:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (realdamage "40") (weapon "quake_rl") L 08/19/2026 - 14:40:47: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11075 13046 -3351") (victim_position "-10795 12674 -3463") L 08/19/2026 - 14:40:47: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:50: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "94") (weapon "quake_rl") L 08/19/2026 - 14:40:50: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:40:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:40:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:40:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:52: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:52: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "112") (realdamage "83") (weapon "quake_rl") L 08/19/2026 - 14:40:52: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11114 13278 -3284") (victim_position "-11112 13321 -3353") L 08/19/2026 - 14:40:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:52: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:40:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:40:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:40:57: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "78") (realdamage "73") (weapon "quake_rl") L 08/19/2026 - 14:40:57: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11318 12182 -3285") (victim_position "-11058 12115 -3302") L 08/19/2026 - 14:40:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:40:57: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:41:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "339") L 08/19/2026 - 14:41:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "58") (weapon "quake_rl") L 08/19/2026 - 14:41:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:04: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:41:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (realdamage "59") (weapon "quake_rl") L 08/19/2026 - 14:41:04: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11054 12919 -3399") (victim_position "-11148 13269 -3463") L 08/19/2026 - 14:41:05: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:41:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:41:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:41:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:41:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:10: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:10: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "58") (realdamage "34") (weapon "quake_rl") L 08/19/2026 - 14:41:10: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10991 13177 -3351") (victim_position "-11030 13411 -3415") L 08/19/2026 - 14:41:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:41:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:11: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:41:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:41:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:14: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:41:14: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11169 11970 -3077") (victim_position "-11057 12071 -3345") L 08/19/2026 - 14:41:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:14: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:18: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:41:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:41:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:20: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:20: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "38") (weapon "quake_rl") L 08/19/2026 - 14:41:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "43") (weapon "quake_rl") L 08/19/2026 - 14:41:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:26: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:26: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:41:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:26: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-10931 12946 -3252") (victim_position "-10923 13104 -3458") L 08/19/2026 - 14:41:26: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:41:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:41:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:41:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:41:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "56") (realdamage "40") (weapon "quake_rl") L 08/19/2026 - 14:41:36: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11063 13137 -3316") (victim_position "-10982 12837 -3361") L 08/19/2026 - 14:41:37: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:41:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:39: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:41:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "100") (weapon "quake_rl") L 08/19/2026 - 14:41:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:40: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:40: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:41:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:41:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (realdamage "43") (weapon "quake_rl") L 08/19/2026 - 14:41:41: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10854 13408 -3170") (victim_position "-11070 13320 -3415") L 08/19/2026 - 14:41:41: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:45: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:45: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:41:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:41:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (realdamage "58") (weapon "quake_rl") L 08/19/2026 - 14:41:46: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11007 12933 -3262") (victim_position "-10911 13012 -3463") L 08/19/2026 - 14:41:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:46: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:41:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:49: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:41:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:50: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "90") (weapon "quake_rl") L 08/19/2026 - 14:41:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:41:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:41:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (realdamage "14") (weapon "quake_rl") L 08/19/2026 - 14:41:55: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10975 12243 -3355") (victim_position "-11042 12883 -3355") L 08/19/2026 - 14:41:55: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:55: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "45") (weapon "quake_rl") L 08/19/2026 - 14:41:55: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:41:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:41:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:41:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:41:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:42:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "96") (realdamage "83") (weapon "quake_rl") L 08/19/2026 - 14:42:02: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11138 12426 -3415") (victim_position "-11102 12014 -3351") L 08/19/2026 - 14:42:02: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:42:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:42:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:42:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:42:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:11: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:11: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:42:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:11: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:42:11: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:42:12: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:42:12: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "90") (realdamage "4") (weapon "quake_rl") (airshot "1") (height "434") L 08/19/2026 - 14:42:12: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11098 12001 -3351") (victim_position "-11524 12280 -3361") L 08/19/2026 - 14:42:12: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:43:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "47") (weapon "quake_rl") L 08/19/2026 - 14:43:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:35: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "97") (weapon "quake_rl") L 08/19/2026 - 14:43:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:43:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "147") (realdamage "49") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:43:42: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11077 13055 -3300") (victim_position "-11188 13110 -3424") L 08/19/2026 - 14:43:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:42: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:43:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "46") (weapon "quake_rl") L 08/19/2026 - 14:43:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (weapon "quake_rl") L 08/19/2026 - 14:43:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:43:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "64") (realdamage "44") (weapon "quake_rl") L 08/19/2026 - 14:43:54: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11175 13312 -3463") (victim_position "-11142 12866 -3348") L 08/19/2026 - 14:43:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:54: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:43:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:57: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:43:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:57: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:43:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:43:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:43:59: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:43:59: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "112") (realdamage "50") (weapon "quake_rl") L 08/19/2026 - 14:43:59: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11086 13075 -3351") (victim_position "-11136 13038 -3377") L 08/19/2026 - 14:43:59: "philip<13><[U:1:1092182226]>" triggered "domination" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:43:59: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:43:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:43:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "476") L 08/19/2026 - 14:44:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:05: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:05: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:44:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (realdamage "43") (weapon "quake_rl") L 08/19/2026 - 14:44:09: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11383 12389 -3780") (victim_position "-11369 12586 -3634") L 08/19/2026 - 14:44:09: "IShowFeed<12><[U:1:1556115465]>" triggered "revenge" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:44:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:09: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:44:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:12: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:44:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:12: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:12: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "80") (weapon "quake_rl") L 08/19/2026 - 14:44:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:44:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:44:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:16: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:16: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "34") (realdamage "31") (weapon "quake_rl") L 08/19/2026 - 14:44:16: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11080 13068 -3295") (victim_position "-11352 12447 -3402") L 08/19/2026 - 14:44:16: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:44:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:19: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:19: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:44:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:20: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:44:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "80") (weapon "quake_rl") L 08/19/2026 - 14:44:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "90") (realdamage "46") (weapon "quake_rl") L 08/19/2026 - 14:44:21: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10970 13208 -3346") (victim_position "-11128 13164 -3351") L 08/19/2026 - 14:44:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:21: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:44:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:44:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "103") (weapon "quake_rl") L 08/19/2026 - 14:44:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:26: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:26: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "94") (weapon "quake_rl") L 08/19/2026 - 14:44:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "82") (realdamage "42") (weapon "quake_rl") L 08/19/2026 - 14:44:29: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11136 13039 -3415") (victim_position "-11137 12836 -3364") L 08/19/2026 - 14:44:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:29: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:44:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "193") L 08/19/2026 - 14:44:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:44:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:33: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:44:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:44:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:44:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "92") (realdamage "22") (weapon "quake_rl") L 08/19/2026 - 14:44:36: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10851 13305 -3443") (victim_position "-11133 12919 -3415") L 08/19/2026 - 14:44:36: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:44:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "41") (weapon "quake_rl") L 08/19/2026 - 14:44:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:44:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "98") (weapon "quake_rl") L 08/19/2026 - 14:44:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "47") (weapon "quake_rl") L 08/19/2026 - 14:44:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:44: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:44: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "94") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "250") L 08/19/2026 - 14:44:44: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10840 13366 -3463") (victim_position "-10960 13002 -3213") L 08/19/2026 - 14:44:44: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:44:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:44:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:44:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:44:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:44:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:44:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (realdamage "82") (weapon "quake_rl") L 08/19/2026 - 14:44:58: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11061 13233 -3302") (victim_position "-11033 13410 -3410") L 08/19/2026 - 14:44:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:44:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:44:58: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:45:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:45:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:45:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "76") (realdamage "60") (weapon "quake_rl") L 08/19/2026 - 14:45:04: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11047 13223 -3351") (victim_position "-11221 13200 -3456") L 08/19/2026 - 14:45:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:05: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:45:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:45:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:45:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:45:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:45:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (realdamage "64") (weapon "quake_rl") L 08/19/2026 - 14:45:09: World triggered "mge_elo_delta" (player "[U:1:1556115465]") (old_elo "1627") (new_elo "1634") L 08/19/2026 - 14:45:09: World triggered "mge_elo_delta" (player "[U:1:1092182226]") (old_elo "1612") (new_elo "1605") L 08/19/2026 - 14:45:09: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10992 12793 -3164") (victim_position "-11053 12978 -3300") L 08/19/2026 - 14:45:09: World triggered "mge_match_end" (winner "[U:1:1556115465]") (loser "[U:1:1092182226]") (winner_score "20") (loser_score "19")