L 08/19/2026 - 14:45:15: World triggered "meta_data" (matchid "260819144515ccfe") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/19/2026 - 14:45:15: "IShowFeed<12><[U:1:1556115465]>" changed role to "soldier" L 08/19/2026 - 14:45:15: "philip<13><[U:1:1092182226]>" changed role to "soldier" L 08/19/2026 - 14:46:37: "IShowFeed<12><[U:1:1556115465]>" say "back" L 08/19/2026 - 14:46:40: "IShowFeed<12><[U:1:1556115465]>" say "checking fever" L 08/19/2026 - 14:47:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:04: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:04: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:47:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "29") (realdamage "20") (weapon "quake_rl") L 08/19/2026 - 14:47:07: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11083 12174 -3351") (victim_position "-10902 13071 -3393") L 08/19/2026 - 14:47:07: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:47:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:14: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:47:14: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:14: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:47:14: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11211 12200 -3320") (victim_position "-10914 12295 -3450") L 08/19/2026 - 14:47:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:14: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:47:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "102") (weapon "quake_rl") L 08/19/2026 - 14:47:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:47:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:47:22: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:22: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (realdamage "39") (weapon "quake_rl") L 08/19/2026 - 14:47:22: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11022 11930 -3342") (victim_position "-11114 11926 -3361") L 08/19/2026 - 14:47:22: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:47:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:22: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:47:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:26: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:26: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:47:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:27: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:47:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:47:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:29: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11069 12427 -3206") (victim_position "-11379 12024 -3667") L 08/19/2026 - 14:47:29: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:47:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:47:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:33: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:47:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:34: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:34: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:47:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:47:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:47:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:37: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:37: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "122") (realdamage "1") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:47:37: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11033 12017 -3346") (victim_position "-10995 11903 -3415") L 08/19/2026 - 14:47:37: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:47:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:47:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:47:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:43: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "105") (weapon "quake_rl") L 08/19/2026 - 14:47:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:47:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "41") (realdamage "18") (weapon "quake_rl") L 08/19/2026 - 14:47:45: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10708 12289 -3526") (victim_position "-11082 11815 -3418") L 08/19/2026 - 14:47:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:47:45: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:47:50: "IShowFeed<12><[U:1:1556115465]>" say "sec" L 08/19/2026 - 14:50:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:50:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:19: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:19: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (realdamage "93") (weapon "quake_rl") L 08/19/2026 - 14:50:19: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10903 12058 -3463") (victim_position "-10790 12057 -3463") L 08/19/2026 - 14:50:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:19: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:50:21: "philip<13><[U:1:1092182226]>" committed suicide with "world" (attacker_position "-10977 12385 -3415") L 08/19/2026 - 14:50:21: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:50:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "99") (weapon "quake_rl") L 08/19/2026 - 14:50:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:50:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (realdamage "101") (weapon "quake_rl") L 08/19/2026 - 14:50:32: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10909 13208 -3381") (victim_position "-10971 13280 -3283") L 08/19/2026 - 14:50:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:32: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:50:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:50:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:37: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "96") (weapon "quake_rl") L 08/19/2026 - 14:50:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "101") (weapon "quake_rl") L 08/19/2026 - 14:50:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (realdamage "25") (weapon "quake_rl") L 08/19/2026 - 14:50:39: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11054 12252 -3302") (victim_position "-10988 12115 -3281") L 08/19/2026 - 14:50:39: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:50:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "40") (weapon "quake_rl") L 08/19/2026 - 14:50:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:50:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:43: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:50:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:44: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:44: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "75") (weapon "quake_rl") (airshot "1") (height "178") L 08/19/2026 - 14:50:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/19/2026 - 14:50:49: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "88") (realdamage "51") (weapon "unique_pickaxe_escape") (crit "mini") L 08/19/2026 - 14:50:49: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "unique_pickaxe_escape" (attacker_position "-10962 13299 -3463") (victim_position "-10962 13251 -3463") L 08/19/2026 - 14:50:49: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:50:49: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:50:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:50:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:50:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:50:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "313") L 08/19/2026 - 14:50:58: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "world" (attacker_position "-10840 13154 -3463") (victim_position "-11168 12771 -3461") L 08/19/2026 - 14:50:58: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:51:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:05: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:05: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:51:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:51:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:14: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "80") (realdamage "65") (weapon "quake_rl") L 08/19/2026 - 14:51:14: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11201 12540 -3379") (victim_position "-11091 12395 -3361") L 08/19/2026 - 14:51:14: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:51:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:51:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:18: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:51:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:19: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "97") (weapon "quake_rl") L 08/19/2026 - 14:51:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:21: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:21: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "98") (weapon "quake_rl") L 08/19/2026 - 14:51:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "66") (realdamage "25") (weapon "quake_rl") L 08/19/2026 - 14:51:21: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11010 13259 -3295") (victim_position "-11148 12885 -3463") L 08/19/2026 - 14:51:21: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:51:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:51:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:25: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:51:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "111") (weapon "quake_rl") L 08/19/2026 - 14:51:25: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "world" (attacker_position "-11137 13015 -3320") (victim_position "-11103 12911 -3411") L 08/19/2026 - 14:51:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:26: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:51:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "284") L 08/19/2026 - 14:51:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:51:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:32: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:51:32: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:51:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (realdamage "7") (weapon "unique_pickaxe_escape") (crit "mini") L 08/19/2026 - 14:51:40: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "unique_pickaxe_escape" (attacker_position "-11435 12433 -3755") (victim_position "-11376 12434 -3759") L 08/19/2026 - 14:51:40: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:51:40: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:51:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:51:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (weapon "quake_rl") L 08/19/2026 - 14:51:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:51:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:51:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:50: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "66") (realdamage "63") (weapon "quake_rl") L 08/19/2026 - 14:51:50: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11117 13348 -3345") (victim_position "-11088 13071 -3351") L 08/19/2026 - 14:51:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:51: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:51:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:51:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "101") (weapon "quake_rl") L 08/19/2026 - 14:51:56: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:56: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "193") L 08/19/2026 - 14:51:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:51:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "63") (realdamage "35") (weapon "quake_rl") L 08/19/2026 - 14:51:56: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10937 12979 -3274") (victim_position "-10960 12869 -3463") L 08/19/2026 - 14:51:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:56: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:51:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:51:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:00: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:00: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:52:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:01: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "99") (weapon "quake_rl") L 08/19/2026 - 14:52:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:01: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:01: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "242") L 08/19/2026 - 14:52:03: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:03: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "151") (realdamage "30") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:52:03: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10975 13035 -3367") (victim_position "-11051 13003 -3351") L 08/19/2026 - 14:52:03: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:52:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:03: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:52:05: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:06: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:52:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "76") (weapon "quake_rl") L 08/19/2026 - 14:52:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:52:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:52:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "45") (weapon "quake_rl") L 08/19/2026 - 14:52:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "52") (realdamage "17") (weapon "quake_rl") L 08/19/2026 - 14:52:10: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10763 12946 -3427") (victim_position "-10920 13187 -3463") L 08/19/2026 - 14:52:10: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:52:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:15: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:15: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:52:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:52:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:18: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:18: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (realdamage "59") (weapon "quake_rl") L 08/19/2026 - 14:52:18: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11095 13069 -3335") (victim_position "-11197 13193 -3338") L 08/19/2026 - 14:52:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:18: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:52:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:18: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:52:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:52:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:22: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (realdamage "94") (weapon "quake_rl") L 08/19/2026 - 14:52:22: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11057 12907 -3295") (victim_position "-11068 12919 -3415") L 08/19/2026 - 14:52:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:22: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:52:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:24: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (weapon "quake_rl") L 08/19/2026 - 14:52:24: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:24: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:24: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "96") (weapon "quake_rl") L 08/19/2026 - 14:52:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (realdamage "26") (weapon "quake_rl") (airshot "1") (height "190") L 08/19/2026 - 14:52:28: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11024 12265 -3351") (victim_position "-10960 12490 -3273") L 08/19/2026 - 14:52:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:28: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:52:28: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:52:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:31: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:52:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:52:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "284") L 08/19/2026 - 14:52:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:37: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11166 12414 -3248") (victim_position "-10928 11908 -3453") L 08/19/2026 - 14:52:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:37: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:52:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "75") (weapon "quake_rl") L 08/19/2026 - 14:52:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:43: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:52:43: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "86") (realdamage "69") (weapon "quake_rl") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11136 12170 -3367") (victim_position "-10975 12255 -3352") L 08/19/2026 - 14:52:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:45: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:52:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:52:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:52:51: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:52:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:52:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (realdamage "91") (weapon "quake_rl") L 08/19/2026 - 14:53:04: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10992 12697 -3364") (victim_position "-10874 12860 -3463") L 08/19/2026 - 14:53:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:04: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:53:06: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:06: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:53:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "95") (weapon "quake_rl") L 08/19/2026 - 14:53:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:08: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:08: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "62") (weapon "quake_rl") L 08/19/2026 - 14:53:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:53:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (realdamage "34") (weapon "quake_rl") L 08/19/2026 - 14:53:10: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11174 11952 -3463") (victim_position "-11029 12180 -3351") L 08/19/2026 - 14:53:10: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:53:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "49") (weapon "quake_rl") L 08/19/2026 - 14:53:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (weapon "quake_rl") L 08/19/2026 - 14:53:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:14: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:14: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:53:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "95") (weapon "quake_rl") L 08/19/2026 - 14:53:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:16: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:16: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "102") (realdamage "13") (weapon "quake_rl") L 08/19/2026 - 14:53:16: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11202 12332 -3315") (victim_position "-11125 12023 -3345") L 08/19/2026 - 14:53:16: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:53:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:19: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:19: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:53:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:20: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:53:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:20: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:20: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:53:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:24: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:53:25: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:25: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "151") (realdamage "90") (weapon "quake_rl") (crit "mini") (airshot "1") (height "182") L 08/19/2026 - 14:53:25: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11203 12168 -3271") (victim_position "-11155 12179 -3281") L 08/19/2026 - 14:53:25: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:53:25: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:53:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (weapon "quake_rl") L 08/19/2026 - 14:53:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:53:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "77") (weapon "quake_rl") L 08/19/2026 - 14:53:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:32: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:32: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (realdamage "36") (weapon "quake_rl") L 08/19/2026 - 14:53:32: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10956 12248 -3313") (victim_position "-11065 11884 -3415") L 08/19/2026 - 14:53:32: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:32: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:53:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:36: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:36: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "324") L 08/19/2026 - 14:53:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:37: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "68") (weapon "quake_rl") L 08/19/2026 - 14:53:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (realdamage "57") (weapon "quake_rl") L 08/19/2026 - 14:53:38: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11047 13175 -3216") (victim_position "-11204 13225 -3463") L 08/19/2026 - 14:53:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:38: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:53:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "600") L 08/19/2026 - 14:53:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:53:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (weapon "quake_rl") L 08/19/2026 - 14:53:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "68") (realdamage "17") (weapon "quake_rl") L 08/19/2026 - 14:53:47: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11136 12284 -3348") (victim_position "-10978 12200 -3344") L 08/19/2026 - 14:53:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:53:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:47: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:53:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:48: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:48: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "54") (weapon "quake_rl") L 08/19/2026 - 14:53:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:53:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (realdamage "44") (weapon "quake_rl") L 08/19/2026 - 14:53:51: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11075 12919 -3415") (victim_position "-11384 13039 -3532") L 08/19/2026 - 14:53:51: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:53:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:53:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "87") (weapon "quake_rl") L 08/19/2026 - 14:53:55: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:53:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:53:57: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "100") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "181") L 08/19/2026 - 14:53:57: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11273 12263 -3463") (victim_position "-11083 12175 -3169") L 08/19/2026 - 14:53:57: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:53:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:00: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:00: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:54:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:00: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:54:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:01: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:01: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:54:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "92") (realdamage "25") (weapon "quake_rl") L 08/19/2026 - 14:54:02: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10835 12208 -3407") (victim_position "-10901 11952 -3463") L 08/19/2026 - 14:54:02: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:05: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:05: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:54:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:06: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:06: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "105") (weapon "quake_rl") L 08/19/2026 - 14:54:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (realdamage "42") (weapon "quake_rl") L 08/19/2026 - 14:54:07: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10963 12428 -3459") (victim_position "-10980 12075 -3351") L 08/19/2026 - 14:54:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:07: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:54:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "514") L 08/19/2026 - 14:54:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:12: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "24") (weapon "quake_rl") L 08/19/2026 - 14:54:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:14: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:14: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:54:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "53") (weapon "quake_rl") L 08/19/2026 - 14:54:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:19: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "76") (realdamage "5") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:54:19: World triggered "mge_elo_delta" (player "[U:1:1556115465]") (old_elo "1634") (new_elo "1641") L 08/19/2026 - 14:54:19: World triggered "mge_elo_delta" (player "[U:1:1092182226]") (old_elo "1605") (new_elo "1598") L 08/19/2026 - 14:54:19: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10537 12357 -3553") (victim_position "-10891 12375 -3429") L 08/19/2026 - 14:54:19: World triggered "mge_match_end" (winner "[U:1:1556115465]") (loser "[U:1:1092182226]") (winner_score "20") (loser_score "17")