L 08/19/2026 - 14:54:25: World triggered "meta_data" (matchid "260819145425153a") (map "mge_worldchampionship_v6") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/19/2026 - 14:54:25: "IShowFeed<12><[U:1:1556115465]>" changed role to "soldier" L 08/19/2026 - 14:54:25: "philip<13><[U:1:1092182226]>" changed role to "soldier" L 08/19/2026 - 14:54:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:54:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:28: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (weapon "quake_rl") L 08/19/2026 - 14:54:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:54:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "88") (realdamage "51") (weapon "quake_rl") L 08/19/2026 - 14:54:30: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11018 12414 -3345") (victim_position "-11091 12262 -3351") L 08/19/2026 - 14:54:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:30: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:54:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:35: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:54:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "82") (realdamage "69") (weapon "quake_rl") L 08/19/2026 - 14:54:36: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11136 12008 -3357") (victim_position "-11025 12079 -3351") L 08/19/2026 - 14:54:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:37: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:39: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:54:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "80") (weapon "quake_rl") L 08/19/2026 - 14:54:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:42: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:54:42: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:42: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:54:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:42: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "51") (realdamage "38") (weapon "quake_rl") L 08/19/2026 - 14:54:42: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11246 11826 -3230") (victim_position "-10952 11953 -3284") L 08/19/2026 - 14:54:42: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:54:42: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:43: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:54:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:54:47: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:47: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:54:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:48: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:54:50: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "150") (realdamage "9") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:54:51: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11137 12066 -3352") (victim_position "-11081 12024 -3280") L 08/19/2026 - 14:54:51: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:54:51: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:54:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "108") (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "109") (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (realdamage "65") (weapon "quake_rl") L 08/19/2026 - 14:54:54: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11133 12177 -3305") (victim_position "-11044 12020 -3351") L 08/19/2026 - 14:54:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:55: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:57: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "477") L 08/19/2026 - 14:54:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:54:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:54:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:54:59: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (realdamage "74") (weapon "quake_rl") L 08/19/2026 - 14:54:59: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11346 12538 -3422") (victim_position "-11199 12606 -3411") L 08/19/2026 - 14:54:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:54:59: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:54:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "555") L 08/19/2026 - 14:55:03: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:03: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:55:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:04: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:55:04: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:04: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:05: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:05: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "46") (realdamage "31") (weapon "quake_rl") L 08/19/2026 - 14:55:05: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10485 12542 -3545") (victim_position "-10812 12885 -3463") L 08/19/2026 - 14:55:05: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:55:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:08: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:55:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "57") (weapon "quake_rl") L 08/19/2026 - 14:55:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:55:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:55:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "37") (realdamage "24") (weapon "quake_rl") L 08/19/2026 - 14:55:10: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11006 12100 -2852") (victim_position "-11091 12505 -3415") L 08/19/2026 - 14:55:10: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:55:10: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:55:12: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:13: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:13: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:13: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "63") (weapon "quake_rl") L 08/19/2026 - 14:55:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:55:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "110") (weapon "quake_rl") L 08/19/2026 - 14:55:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:15: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:17: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:55:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:20: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "104") (realdamage "8") (weapon "quake_rl") (airshot "1") (height "283") L 08/19/2026 - 14:55:20: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10996 12392 -3407") (victim_position "-10923 12249 -3180") L 08/19/2026 - 14:55:20: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:20: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:55:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:55:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:23: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "79") (weapon "quake_rl") L 08/19/2026 - 14:55:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:23: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:23: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "282") L 08/19/2026 - 14:55:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:24: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:25: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:55:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:27: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:27: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "quake_rl") L 08/19/2026 - 14:55:28: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "65") (weapon "unique_pickaxe_escape") L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "98") (realdamage "35") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10930 13022 -3463") (victim_position "-10881 12955 -3463") L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:55:28: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:28: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:55:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:34: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:35: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:35: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "67") (weapon "quake_rl") L 08/19/2026 - 14:55:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:38: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "81") (weapon "quake_rl") L 08/19/2026 - 14:55:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:38: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:38: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "89") (weapon "quake_rl") L 08/19/2026 - 14:55:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:55:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:42: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:43: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:43: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:43: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "73") (realdamage "32") (weapon "quake_rl") L 08/19/2026 - 14:55:43: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11137 13115 -3415") (victim_position "-11048 13317 -3351") L 08/19/2026 - 14:55:43: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:43: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:55:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:46: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:46: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "405") L 08/19/2026 - 14:55:46: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:46: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:55:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:47: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "103") (weapon "quake_rl") L 08/19/2026 - 14:55:47: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "58") (weapon "quake_rl") L 08/19/2026 - 14:55:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:49: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "111") (realdamage "15") (weapon "quake_rl") L 08/19/2026 - 14:55:49: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11136 12213 -3290") (victim_position "-11065 12267 -3351") L 08/19/2026 - 14:55:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:49: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:55:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:51: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "354") L 08/19/2026 - 14:55:51: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:51: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:51: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "45") (weapon "quake_rl") L 08/19/2026 - 14:55:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:52: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "44") (weapon "quake_rl") L 08/19/2026 - 14:55:52: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:52: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:52: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:55:52: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:53: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "48") (weapon "quake_rl") L 08/19/2026 - 14:55:53: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:53: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:54: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:54: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "44") (realdamage "22") (weapon "quake_rl") L 08/19/2026 - 14:55:54: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11448 12381 -3482") (victim_position "-10841 12514 -3463") L 08/19/2026 - 14:55:54: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:55:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "182") L 08/19/2026 - 14:55:58: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:58: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:55:58: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "61") (weapon "quake_rl") L 08/19/2026 - 14:55:59: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:55:59: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:00: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:56:00: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:03: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "51") (realdamage "29") (weapon "quake_rl") L 08/19/2026 - 14:56:03: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11010 12893 -3346") (victim_position "-11025 13213 -3351") L 08/19/2026 - 14:56:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:03: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:06: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:06: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:06: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:56:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:08: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:56:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:10: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:11: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "89") (weapon "quake_rl") L 08/19/2026 - 14:56:11: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:12: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:13: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "75") (realdamage "4") (weapon "quake_rl") L 08/19/2026 - 14:56:13: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10975 13341 -3359") (victim_position "-11047 12950 -3351") L 08/19/2026 - 14:56:13: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:56:14: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:16: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:17: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "402") L 08/19/2026 - 14:56:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:56:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:19: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:19: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:20: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:20: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:20: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "52") (weapon "quake_rl") L 08/19/2026 - 14:56:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:21: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:21: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:56:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:23: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "109") (realdamage "32") (weapon "quake_rl") L 08/19/2026 - 14:56:23: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10984 12946 -3739") (victim_position "-10814 12924 -3721") L 08/19/2026 - 14:56:23: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:23: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:28: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "78") (weapon "quake_rl") L 08/19/2026 - 14:56:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "85") (weapon "quake_rl") L 08/19/2026 - 14:56:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:30: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "320") L 08/19/2026 - 14:56:30: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:30: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "96") (weapon "quake_rl") L 08/19/2026 - 14:56:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:31: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "107") (realdamage "23") (weapon "quake_rl") (airshot "1") (height "228") L 08/19/2026 - 14:56:31: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10971 13128 -3317") (victim_position "-11072 13086 -3123") L 08/19/2026 - 14:56:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:31: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:33: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "397") L 08/19/2026 - 14:56:34: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:34: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "43") (weapon "quake_rl") L 08/19/2026 - 14:56:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:34: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:34: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:56:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:35: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:35: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "56") (realdamage "47") (weapon "quake_rl") L 08/19/2026 - 14:56:35: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10814 12737 -3417") (victim_position "-10707 12489 -3500") L 08/19/2026 - 14:56:35: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:39: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:39: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:39: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:56:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:40: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:40: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "84") (weapon "quake_rl") L 08/19/2026 - 14:56:40: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:40: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:56:40: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:41: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:41: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "70") (weapon "quake_rl") L 08/19/2026 - 14:56:41: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:41: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:41: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "99") (realdamage "51") (weapon "quake_rl") L 08/19/2026 - 14:56:41: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10956 12292 -3463") (victim_position "-10870 11935 -3370") L 08/19/2026 - 14:56:41: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:56:41: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:56:44: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:45: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:45: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "91") (weapon "quake_rl") L 08/19/2026 - 14:56:45: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:45: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:56:45: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:46: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:47: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:48: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:48: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "66") (weapon "quake_rl") L 08/19/2026 - 14:56:48: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:49: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "83") (weapon "quake_rl") L 08/19/2026 - 14:56:49: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:49: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:50: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:50: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:56:50: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:51: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:51: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "62") (realdamage "8") (weapon "quake_rl") L 08/19/2026 - 14:56:51: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11063 13589 -3402") (victim_position "-11002 13079 -3294") L 08/19/2026 - 14:56:51: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:56:54: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:54: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:54: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:56:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:55: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:56:55: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:56: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:56: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:56:56: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:57: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:57: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:56:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:57: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:57: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:56:58: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:56:58: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "85") (realdamage "47") (weapon "quake_rl") L 08/19/2026 - 14:56:58: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11138 13448 -3429") (victim_position "-11044 13146 -3351") L 08/19/2026 - 14:56:58: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:57:00: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:01: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "72") (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "71") (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (weapon "quake_rl") L 08/19/2026 - 14:57:02: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:03: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "105") (realdamage "45") (weapon "quake_rl") L 08/19/2026 - 14:57:03: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-10984 13477 -3248") (victim_position "-10992 13221 -3277") L 08/19/2026 - 14:57:03: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:03: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:57:06: "IShowFeed<12><[U:1:1556115465]>" picked up item "tf_ammo_pack" L 08/19/2026 - 14:57:06: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:07: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:07: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "310") L 08/19/2026 - 14:57:07: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:07: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:07: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "51") (weapon "quake_rl") L 08/19/2026 - 14:57:08: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:08: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:09: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "86") (weapon "quake_rl") L 08/19/2026 - 14:57:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:09: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:09: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "60") (weapon "quake_rl") L 08/19/2026 - 14:57:09: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:09: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:10: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:10: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (realdamage "7") (weapon "quake_rl") L 08/19/2026 - 14:57:10: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "quake_rl" (attacker_position "-11036 12917 -3154") (victim_position "-11032 13198 -3323") L 08/19/2026 - 14:57:10: "IShowFeed<12><[U:1:1556115465]>" triggered "domination" against "philip<13><[U:1:1092182226]>" L 08/19/2026 - 14:57:10: "philip<13><[U:1:1092182226]>" spawned as "soldier" L 08/19/2026 - 14:57:13: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:14: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:14: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:14: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "64") (weapon "quake_rl") L 08/19/2026 - 14:57:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:14: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "55") (weapon "quake_rl") L 08/19/2026 - 14:57:14: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:15: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:15: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "46") (weapon "quake_rl") L 08/19/2026 - 14:57:17: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:17: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:17: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:17: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "50") (weapon "quake_rl") L 08/19/2026 - 14:57:18: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:18: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:21: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:22: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:22: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:22: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "59") (weapon "quake_rl") L 08/19/2026 - 14:57:23: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:24: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:24: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "74") (realdamage "17") (weapon "quake_rl") (crit "mini") L 08/19/2026 - 14:57:24: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-10956 12622 -3463") (victim_position "-10851 12733 -3396") L 08/19/2026 - 14:57:24: "philip<13><[U:1:1092182226]>" triggered "revenge" against "IShowFeed<12><[U:1:1556115465]>" L 08/19/2026 - 14:57:24: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:57:25: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:25: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:26: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:27: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:27: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "69") (weapon "quake_rl") L 08/19/2026 - 14:57:27: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:29: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:29: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "92") (weapon "quake_rl") L 08/19/2026 - 14:57:29: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:30: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:30: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:31: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:31: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:31: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:31: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "106") (weapon "quake_rl") L 08/19/2026 - 14:57:33: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:33: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:33: "philip<13><[U:1:1092182226]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:33: "philip<13><[U:1:1092182226]>" triggered "damage" against "IShowFeed<12><[U:1:1556115465]>" (damage "57") (realdamage "54") (weapon "quake_rl") L 08/19/2026 - 14:57:33: "philip<13><[U:1:1092182226]>" killed "IShowFeed<12><[U:1:1556115465]>" with "quake_rl" (attacker_position "-11153 13122 -3342") (victim_position "-11113 13339 -3379") L 08/19/2026 - 14:57:33: "IShowFeed<12><[U:1:1556115465]>" spawned as "soldier" L 08/19/2026 - 14:57:35: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:36: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:36: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "73") (weapon "quake_rl") L 08/19/2026 - 14:57:36: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:37: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:37: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_hit" (weapon "quake_rl") L 08/19/2026 - 14:57:38: "IShowFeed<12><[U:1:1556115465]>" triggered "damage" against "philip<13><[U:1:1092182226]>" (damage "112") (weapon "quake_rl") L 08/19/2026 - 14:57:38: "IShowFeed<12><[U:1:1556115465]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:38: "philip<13><[U:1:1092182226]>" triggered "shot_fired" (weapon "quake_rl") L 08/19/2026 - 14:57:40: World triggered "mge_elo_delta" (player "[U:1:1556115465]") (old_elo "1641") (new_elo "1648") L 08/19/2026 - 14:57:40: World triggered "mge_elo_delta" (player "[U:1:1092182226]") (old_elo "1598") (new_elo "1591") L 08/19/2026 - 14:57:40: "IShowFeed<12><[U:1:1556115465]>" killed "philip<13><[U:1:1092182226]>" with "world" (attacker_position "-11041 13056 -3288") (victim_position "-10955 12972 -3459") L 08/19/2026 - 14:57:40: World triggered "mge_match_end" (winner "[U:1:1556115465]") (loser "[U:1:1092182226]") (winner_score "20") (loser_score "6")