L 08/20/2026 - 17:22:20: World triggered "meta_data" (matchid "2608201722204e02") (map "mge_league_v3") (arena "Badlands Middle City [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/20/2026 - 17:22:20: "bootleg designer<6><[U:1:136637624]>" changed role to "soldier" L 08/20/2026 - 17:22:20: "elxr<7><[U:1:173630061]>" changed role to "soldier" L 08/20/2026 - 17:22:20: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:21: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:21: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:21: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:21: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:21: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:22: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:22: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "63") (weapon "quake_rl") L 08/20/2026 - 17:22:22: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:22: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "56") (weapon "quake_rl") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:23: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:23: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "86") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:24: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:24: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "70") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:24: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:24: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "41") (realdamage "10") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:24: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7457 5099 1984") (victim_position "-7472 4873 1912") L 08/20/2026 - 17:22:24: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:22:25: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:26: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:26: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "46") (weapon "quake_rl") L 08/20/2026 - 17:22:27: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:27: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:27: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:27: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "16") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "83") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:28: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "5") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:29: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:29: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:30: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "26") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "101") (weapon "quake_rl") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:31: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "47") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:32: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:32: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:32: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "84") (realdamage "41") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:32: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-6814 4864 1912") (victim_position "-6993 4934 1982") L 08/20/2026 - 17:22:32: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:32: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:32: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "89") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:32: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:22:33: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:34: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:35: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "66") (weapon "quake_rl") L 08/20/2026 - 17:22:35: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:36: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "99") (weapon "quake_rl") L 08/20/2026 - 17:22:36: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:36: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:36: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "47") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "35") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:37: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "26") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:39: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:39: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:39: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "35") (realdamage "5") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:39: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7712 4600 1911") (victim_position "-7505 5082 1960") L 08/20/2026 - 17:22:39: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:22:41: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:41: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:41: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:41: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:41: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "56") (weapon "quake_rl") L 08/20/2026 - 17:22:42: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:42: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:42: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:42: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:42: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:43: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:43: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:43: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "58") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:43: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:43: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:43: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:44: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "42") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:44: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:44: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:45: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:45: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "82") (realdamage "77") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:45: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-6904 4843 1912") (victim_position "-6865 5040 2025") L 08/20/2026 - 17:22:45: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:22:49: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:49: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:50: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:50: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "76") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:50: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:50: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:50: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "87") (weapon "quake_rl") L 08/20/2026 - 17:22:50: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:51: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "111") (realdamage "100") (weapon "quake_rl") L 08/20/2026 - 17:22:51: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "quake_rl" (attacker_position "-6668 5160 1936") (victim_position "-6766 5180 1912") L 08/20/2026 - 17:22:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:51: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:22:53: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:53: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:53: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:54: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:54: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:55: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:55: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "72") (weapon "quake_rl") L 08/20/2026 - 17:22:55: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:55: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:55: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:55: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "47") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:55: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:55: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "45") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "38") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:56: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "54") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:57: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:57: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:57: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 08/20/2026 - 17:22:57: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-6714 5053 2025") (victim_position "-7078 4955 1951") L 08/20/2026 - 17:22:57: "elxr<7><[U:1:173630061]>" triggered "revenge" against "bootleg designer<6><[U:1:136637624]>" L 08/20/2026 - 17:22:57: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:22:58: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:22:59: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:22:59: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:22:59: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:22:59: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "61") (weapon "quake_rl") L 08/20/2026 - 17:23:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:00: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:00: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "204") L 08/20/2026 - 17:23:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:01: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:01: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "53") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:02: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:02: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "58") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "58") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:02: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "15") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:03: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-6287 5093 1912") (victim_position "-6617 5153 1912") L 08/20/2026 - 17:23:03: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:23:05: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:05: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:06: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:06: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "56") (weapon "quake_rl") L 08/20/2026 - 17:23:06: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:06: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "106") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:06: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:07: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:07: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "60") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:07: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:07: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:07: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:07: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "106") (weapon "quake_rl") L 08/20/2026 - 17:23:07: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:07: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "69") (weapon "quake_rl") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "26") (realdamage "2") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:08: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-6367 5239 1912") (victim_position "-6457 5137 1912") L 08/20/2026 - 17:23:08: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:10: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:10: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:12: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:12: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:12: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "78") (weapon "quake_rl") L 08/20/2026 - 17:23:12: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:13: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:13: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:13: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "69") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:13: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:13: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "110") (weapon "quake_rl") L 08/20/2026 - 17:23:13: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:14: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:14: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:14: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "47") (realdamage "37") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:14: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-8053 4958 2250") (victim_position "-7813 4982 2096") L 08/20/2026 - 17:23:14: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:16: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:16: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "60") (weapon "quake_rl") L 08/20/2026 - 17:23:17: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:17: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:17: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "96") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:17: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:17: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:17: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:17: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "85") (weapon "quake_rl") L 08/20/2026 - 17:23:17: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:18: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:18: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "40") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "21") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:19: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "39") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:20: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "world" (attacker_position "-7031 4925 1982") (victim_position "-6669 4814 1924") L 08/20/2026 - 17:23:20: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:20: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:23: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:23: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:23: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "75") (weapon "quake_rl") L 08/20/2026 - 17:23:23: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:23: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:23: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:24: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "239") L 08/20/2026 - 17:23:24: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:25: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:25: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "33") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:25: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:25: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:28: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:28: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:28: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "13") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:28: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:28: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:28: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:29: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:29: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:29: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:29: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7854 5604 1708") (victim_position "-7803 5042 2025") L 08/20/2026 - 17:23:29: "bootleg designer<6><[U:1:136637624]>" triggered "domination" against "elxr<7><[U:1:173630061]>" L 08/20/2026 - 17:23:29: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:31: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:31: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:32: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:33: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:33: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:33: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:33: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "58") (weapon "quake_rl") L 08/20/2026 - 17:23:33: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:33: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "57") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:34: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "28") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:34: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:34: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:34: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "67") (weapon "quake_rl") L 08/20/2026 - 17:23:35: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:35: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:35: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "66") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:36: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "12") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:37: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:37: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "41") (realdamage "3") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:37: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-6740 5028 2025") (victim_position "-6349 4918 1912") L 08/20/2026 - 17:23:37: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:39: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:39: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:39: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:39: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:39: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:40: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:40: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "111") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:40: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:40: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:40: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "62") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "47") (realdamage "14") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-7382 5076 1912") (victim_position "-7795 5088 2025") L 08/20/2026 - 17:23:41: "elxr<7><[U:1:173630061]>" triggered "revenge" against "bootleg designer<6><[U:1:136637624]>" L 08/20/2026 - 17:23:41: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:23:44: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:44: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "85") (weapon "quake_rl") L 08/20/2026 - 17:23:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:45: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:45: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:45: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "71") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:45: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:46: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:46: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "429") L 08/20/2026 - 17:23:46: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:46: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:46: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:46: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "5") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:46: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "10") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:47: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "14") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "46") (realdamage "39") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:47: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7153 4970 1979") (victim_position "-7572 4882 2075") L 08/20/2026 - 17:23:47: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:49: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:50: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:51: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:51: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:51: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:51: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "56") (weapon "quake_rl") L 08/20/2026 - 17:23:51: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:52: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:52: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "51") (weapon "quake_rl") L 08/20/2026 - 17:23:52: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:52: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:52: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:52: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:52: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:52: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "85") (weapon "quake_rl") L 08/20/2026 - 17:23:52: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:53: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "48") (realdamage "35") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:53: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7848 4978 2025") (victim_position "-8238 5061 1915") L 08/20/2026 - 17:23:53: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:54: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:23:55: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:55: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:56: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:56: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:56: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "4") (weapon "shotgun_soldier") L 08/20/2026 - 17:23:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:56: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:57: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:57: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:57: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:57: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "89") (weapon "quake_rl") L 08/20/2026 - 17:23:58: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:58: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:23:58: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:58: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "56") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:23:58: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:23:58: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:23:58: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "45") (weapon "quake_rl") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:00: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:01: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:01: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:01: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "38") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:01: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:01: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:01: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "88") (realdamage "22") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:01: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-6833 4946 2051") (victim_position "-6693 5435 1904") L 08/20/2026 - 17:24:01: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:24:03: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:03: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:03: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:03: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "32") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:03: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:03: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:03: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "59") (weapon "quake_rl") L 08/20/2026 - 17:24:04: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:04: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:04: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "19") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:04: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:04: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "88") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "12") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "44") (weapon "quake_rl") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "20") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:05: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "50") (realdamage "13") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:06: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-6592 5034 2061") (victim_position "-7128 4804 1954") L 08/20/2026 - 17:24:06: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:24:08: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:08: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:08: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:08: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:08: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:09: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:09: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "63") (weapon "quake_rl") L 08/20/2026 - 17:24:09: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:09: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:10: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:10: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:10: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "67") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:10: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "24") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:11: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:11: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:11: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "61") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:11: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "65") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:12: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:12: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:12: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "59") (realdamage "30") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:12: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-6638 4943 1963") (victim_position "-6935 4806 1912") L 08/20/2026 - 17:24:12: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:24:14: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:14: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:15: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:15: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "47") (weapon "quake_rl") L 08/20/2026 - 17:24:15: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:15: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:15: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "95") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:15: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:15: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:15: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "58") (weapon "quake_rl") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:16: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "99") (weapon "quake_rl") L 08/20/2026 - 17:24:16: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "49") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "43") (realdamage "27") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:16: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7027 4838 1912") (victim_position "-6663 4927 1978") L 08/20/2026 - 17:24:17: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:18: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:18: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:18: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:18: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "15") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "85") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:19: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:19: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:20: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:20: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "42") (weapon "quake_rl") L 08/20/2026 - 17:24:20: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:21: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:21: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "190") L 08/20/2026 - 17:24:21: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:21: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "62") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:21: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:21: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:21: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:22: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:22: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:22: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "47") (realdamage "13") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:22: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "tf_projectile_rocket" (attacker_position "-7048 4647 2046") (victim_position "-7119 5187 1912") L 08/20/2026 - 17:24:22: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:22: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:24:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:24: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:24: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:24: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:25: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:25: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "226") L 08/20/2026 - 17:24:25: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:26: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:26: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "51") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:27: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:27: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:27: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:27: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "86") (realdamage "71") (weapon "quake_rl") L 08/20/2026 - 17:24:27: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "quake_rl" (attacker_position "-7689 5061 2226") (victim_position "-7424 5113 1912") L 08/20/2026 - 17:24:27: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:28: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:29: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:29: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:29: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "20") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:29: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:29: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:29: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "59") (weapon "quake_rl") L 08/20/2026 - 17:24:30: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:30: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:30: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:30: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:30: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "83") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:30: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:30: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "71") (weapon "quake_rl") L 08/20/2026 - 17:24:31: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "83") (weapon "quake_rl") L 08/20/2026 - 17:24:31: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "22") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "32") (realdamage "23") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:31: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-6585 5535 1904") (victim_position "-6367 4995 1912") L 08/20/2026 - 17:24:32: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:33: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:33: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:34: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:34: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:34: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "11") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:34: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:34: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "77") (weapon "quake_rl") L 08/20/2026 - 17:24:34: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:34: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:35: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:35: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:35: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "30") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:35: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "64") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "64") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "83") (realdamage "69") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:36: "elxr<7><[U:1:173630061]>" killed "bootleg designer<6><[U:1:136637624]>" with "shotgun_soldier" (attacker_position "-7871 5023 2025") (victim_position "-7778 4873 1912") L 08/20/2026 - 17:24:36: "bootleg designer<6><[U:1:136637624]>" spawned as "soldier" L 08/20/2026 - 17:24:37: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:38: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:38: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:38: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:38: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "67") (weapon "quake_rl") L 08/20/2026 - 17:24:39: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:39: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:39: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "247") L 08/20/2026 - 17:24:39: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:39: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:39: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "6") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:40: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "48") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "7") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:40: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "59") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:41: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:41: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:41: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "109") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:41: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:41: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:41: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:41: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "42") (realdamage "22") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:41: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7636 5182 2024") (victim_position "-8013 5178 1912") L 08/20/2026 - 17:24:42: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:43: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:43: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:44: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:44: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:44: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "10") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:44: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:44: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "65") (weapon "quake_rl") L 08/20/2026 - 17:24:44: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:45: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:45: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "104") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:45: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:45: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "372") L 08/20/2026 - 17:24:45: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:46: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "9") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:46: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:46: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "34") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:47: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "26") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "31") (realdamage "13") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:47: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7184 4999 1912") (victim_position "-7654 5023 2025") L 08/20/2026 - 17:24:48: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:49: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:49: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:49: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:49: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "102") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:49: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:49: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "78") (weapon "quake_rl") L 08/20/2026 - 17:24:50: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:50: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:50: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:50: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:50: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "79") (weapon "quake_rl") L 08/20/2026 - 17:24:51: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:51: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:51: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "42") (weapon "quake_rl") L 08/20/2026 - 17:24:52: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:52: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:52: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "80") (realdamage "40") (weapon "quake_rl") L 08/20/2026 - 17:24:52: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "quake_rl" (attacker_position "-6954 4895 1966") (victim_position "-6551 5004 1992") L 08/20/2026 - 17:24:52: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:54: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:54: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:54: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:54: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:54: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "21") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:55: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:55: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:55: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "108") (weapon "quake_rl") L 08/20/2026 - 17:24:55: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:55: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "96") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:55: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:55: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:24:56: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "79") (weapon "quake_rl") L 08/20/2026 - 17:24:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:24:56: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:56: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "23") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "70") (realdamage "44") (weapon "shotgun_soldier") L 08/20/2026 - 17:24:57: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "shotgun_soldier" (attacker_position "-7774 5053 2025") (victim_position "-7523 5172 1912") L 08/20/2026 - 17:24:57: "bootleg designer<6><[U:1:136637624]>" triggered "domination" against "elxr<7><[U:1:173630061]>" L 08/20/2026 - 17:24:57: "elxr<7><[U:1:173630061]>" spawned as "soldier" L 08/20/2026 - 17:24:59: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:24:59: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:25:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "101") (weapon "quake_rl") L 08/20/2026 - 17:25:00: "elxr<7><[U:1:173630061]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/20/2026 - 17:25:00: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/20/2026 - 17:25:00: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "8") (weapon "shotgun_soldier") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_hit" (weapon "quake_rl") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "damage" against "elxr<7><[U:1:173630061]>" (damage "110") (weapon "quake_rl") L 08/20/2026 - 17:25:00: "bootleg designer<6><[U:1:136637624]>" triggered "shot_fired" (weapon "quake_rl") L 08/20/2026 - 17:25:01: "elxr<7><[U:1:173630061]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/20/2026 - 17:25:01: "elxr<7><[U:1:173630061]>" triggered "damage" against "bootleg designer<6><[U:1:136637624]>" (damage "58") (weapon "tf_projectile_rocket") L 08/20/2026 - 17:25:01: World triggered "mge_elo_delta" (player "[U:1:136637624]") (old_elo "1620") (new_elo "1625") L 08/20/2026 - 17:25:01: World triggered "mge_elo_delta" (player "[U:1:173630061]") (old_elo "1513") (new_elo "1508") L 08/20/2026 - 17:25:01: "bootleg designer<6><[U:1:136637624]>" killed "elxr<7><[U:1:173630061]>" with "world" (attacker_position "-6946 5002 2025") (victim_position "-6719 5065 2025") L 08/20/2026 - 17:25:01: World triggered "mge_match_end" (winner "[U:1:136637624]") (loser "[U:1:173630061]") (winner_score "20") (loser_score "8")