L 08/25/2026 - 19:42:41: World triggered "meta_data" (matchid "2608251942416b05") (map "mge_league_v3") (arena "Badlands Middle Grass [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 19:42:41: "rch_<8><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 19:42:41: "ixam<10><[U:1:219541579]>" changed role to "soldier" L 08/25/2026 - 19:42:42: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:42: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:44: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:44: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:44: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 19:42:44: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:44: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:44: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "106") (weapon "quake_rl") L 08/25/2026 - 19:42:45: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:45: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "112") (realdamage "45") (weapon "quake_rl") (airshot "1") (height "276") L 08/25/2026 - 19:42:45: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-10905 13065 -3242") (victim_position "-10953 13074 -3187") L 08/25/2026 - 19:42:45: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:45: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:42:45: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:49: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:49: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:49: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:49: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "58") (weapon "quake_rl") L 08/25/2026 - 19:42:50: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:50: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:50: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "77") (weapon "quake_rl") L 08/25/2026 - 19:42:50: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:50: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "78") (weapon "quake_rl") L 08/25/2026 - 19:42:50: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "world" (attacker_position "-10998 13238 -3281") (victim_position "-10975 13188 -3298") L 08/25/2026 - 19:42:50: "ixam<10><[U:1:219541579]>" picked up item "tf_ammo_pack" L 08/25/2026 - 19:42:50: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:50: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:42:52: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:52: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:52: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:52: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "76") (weapon "quake_rl") L 08/25/2026 - 19:42:53: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:53: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:53: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "90") (weapon "quake_rl") L 08/25/2026 - 19:42:53: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:54: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:54: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:54: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 08/25/2026 - 19:42:54: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "world" (attacker_position "-11232 12855 -3070") (victim_position "-11120 13060 -3347") L 08/25/2026 - 19:42:54: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:42:54: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:55: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:55: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 19:42:55: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:55: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:56: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:56: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 19:42:56: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:56: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:56: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:56: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 08/25/2026 - 19:42:57: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:57: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "79") (weapon "quake_rl") L 08/25/2026 - 19:42:57: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:57: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:57: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:57: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "107") (weapon "quake_rl") L 08/25/2026 - 19:42:58: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:42:58: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:42:58: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:42:58: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "100") (realdamage "4") (weapon "quake_rl") L 08/25/2026 - 19:42:58: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "quake_rl" (attacker_position "-10953 12896 -3104") (victim_position "-10905 12862 -3463") L 08/25/2026 - 19:42:58: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:43:01: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:01: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:01: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:01: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "73") (weapon "quake_rl") L 08/25/2026 - 19:43:02: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:02: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:02: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:02: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "108") (weapon "quake_rl") L 08/25/2026 - 19:43:03: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:03: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:03: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "world" (attacker_position "-11031 13013 -3351") (victim_position "-10482 13034 -3779") L 08/25/2026 - 19:43:03: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:05: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:05: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:06: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:06: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 08/25/2026 - 19:43:06: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:06: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:06: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "64") (weapon "quake_rl") L 08/25/2026 - 19:43:07: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:07: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:07: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 08/25/2026 - 19:43:07: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:07: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:07: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "76") (weapon "quake_rl") L 08/25/2026 - 19:43:08: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:08: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:08: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:08: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 08/25/2026 - 19:43:08: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:08: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "44") (realdamage "35") (weapon "quake_rl") L 08/25/2026 - 19:43:08: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11171 12685 -3393") (victim_position "-11202 12155 -3463") L 08/25/2026 - 19:43:08: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:10: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:10: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:10: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 19:43:11: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:11: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:11: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "80") (weapon "quake_rl") L 08/25/2026 - 19:43:11: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:11: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:11: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "102") (weapon "quake_rl") L 08/25/2026 - 19:43:12: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:12: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:12: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:12: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "44") (weapon "quake_rl") L 08/25/2026 - 19:43:12: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:13: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:13: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "85") (weapon "quake_rl") L 08/25/2026 - 19:43:13: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:13: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:13: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "40") (realdamage "8") (weapon "quake_rl") L 08/25/2026 - 19:43:13: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "quake_rl" (attacker_position "-11040 12905 -3415") (victim_position "-10771 12386 -3465") L 08/25/2026 - 19:43:13: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:13: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:43:15: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:16: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:16: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:16: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 19:43:16: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:16: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:17: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:17: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "50") (weapon "quake_rl") L 08/25/2026 - 19:43:18: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:18: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:18: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 08/25/2026 - 19:43:18: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:18: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:19: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:19: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:19: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "66") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:19: "ixam<10><[U:1:219541579]>" committed suicide with "quake_rl" (attacker_position "-11239 13155 -3463") L 08/25/2026 - 19:43:19: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:22: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:22: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:22: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:22: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "312") L 08/25/2026 - 19:43:22: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:22: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "45") (weapon "quake_rl") L 08/25/2026 - 19:43:23: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:23: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:24: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:24: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:24: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:24: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "102") (realdamage "82") (weapon "quake_rl") L 08/25/2026 - 19:43:24: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-10994 12922 -3288") (victim_position "-11129 12687 -3463") L 08/25/2026 - 19:43:24: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:27: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:27: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:27: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:27: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "57") (weapon "quake_rl") L 08/25/2026 - 19:43:28: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:28: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:28: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "49") (weapon "quake_rl") L 08/25/2026 - 19:43:28: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:28: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "48") (weapon "quake_rl") L 08/25/2026 - 19:43:28: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:29: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:29: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:29: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:29: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 19:43:29: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:29: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:29: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "30") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:30: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:30: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:30: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "64") (realdamage "63") (weapon "quake_rl") L 08/25/2026 - 19:43:30: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11076 13576 -3463") (victim_position "-11218 13249 -3463") L 08/25/2026 - 19:43:30: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:32: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:32: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:33: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:33: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:33: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "55") (weapon "quake_rl") L 08/25/2026 - 19:43:34: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:34: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:34: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "77") (weapon "quake_rl") L 08/25/2026 - 19:43:34: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:34: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:34: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 19:43:34: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:35: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:35: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 08/25/2026 - 19:43:35: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:35: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:35: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "89") (realdamage "45") (weapon "quake_rl") L 08/25/2026 - 19:43:35: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11198 13331 -3432") (victim_position "-11092 13568 -3463") L 08/25/2026 - 19:43:35: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:38: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:38: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:39: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:39: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "570") L 08/25/2026 - 19:43:39: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:40: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:40: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:40: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "47") (weapon "quake_rl") L 08/25/2026 - 19:43:40: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:40: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "100") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "339") L 08/25/2026 - 19:43:40: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11001 12596 -3383") (victim_position "-11229 12528 -3124") L 08/25/2026 - 19:43:40: "rch_<8><[U:1:919363215]>" triggered "domination" against "ixam<10><[U:1:219541579]>" L 08/25/2026 - 19:43:40: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:42: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:42: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:42: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "75") (weapon "quake_rl") L 08/25/2026 - 19:43:42: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:42: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 19:43:42: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:43: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:43: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:43: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "57") (weapon "quake_rl") L 08/25/2026 - 19:43:43: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:43: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:43: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "64") (weapon "quake_rl") L 08/25/2026 - 19:43:44: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:44: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 19:43:44: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:44: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:45: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:45: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:45: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:45: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:45: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "24") (realdamage "2") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:45: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-11267 12995 -3397") (victim_position "-11078 13416 -3220") L 08/25/2026 - 19:43:45: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:45: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "58") (weapon "quake_rl") L 08/25/2026 - 19:43:45: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:48: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:48: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:48: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:48: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "449") L 08/25/2026 - 19:43:48: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:48: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "38") (weapon "quake_rl") L 08/25/2026 - 19:43:49: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:50: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:50: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:50: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:50: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:51: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:51: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 08/25/2026 - 19:43:51: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:51: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:51: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "44") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:51: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "36") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "52") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "41") (realdamage "7") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:52: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-11170 12623 -3463") (victim_position "-10992 12974 -3351") L 08/25/2026 - 19:43:52: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:43:54: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:55: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:55: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:55: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 19:43:56: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:56: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:56: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:56: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:56: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "63") (weapon "quake_rl") L 08/25/2026 - 19:43:57: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:43:57: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:43:57: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "67") (weapon "quake_rl") L 08/25/2026 - 19:43:57: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:57: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:57: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "11") (weapon "shotgun_soldier") L 08/25/2026 - 19:43:58: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:58: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:43:58: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "10") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:00: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:00: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:00: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "54") (realdamage "19") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:00: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-10871 12998 -3298") (victim_position "-11138 12846 -3357") L 08/25/2026 - 19:44:00: "ixam<10><[U:1:219541579]>" triggered "revenge" against "rch_<8><[U:1:919363215]>" L 08/25/2026 - 19:44:00: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:00: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:44:02: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:02: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:02: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:02: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "78") (weapon "quake_rl") L 08/25/2026 - 19:44:03: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:03: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:04: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:04: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 19:44:05: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:05: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:05: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:05: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 19:44:05: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:05: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:05: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "50") (realdamage "44") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:05: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-11427 13033 -3140") (victim_position "-11252 12936 -3463") L 08/25/2026 - 19:44:05: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:07: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:07: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:08: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:08: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "73") (weapon "quake_rl") L 08/25/2026 - 19:44:08: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:09: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:09: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:09: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "53") (weapon "quake_rl") L 08/25/2026 - 19:44:09: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:09: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 19:44:09: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:10: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:10: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:10: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:10: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "107") (realdamage "58") (weapon "quake_rl") L 08/25/2026 - 19:44:10: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-10979 13201 -3292") (victim_position "-11148 13104 -3400") L 08/25/2026 - 19:44:10: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:12: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:13: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:13: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:13: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "431") L 08/25/2026 - 19:44:13: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:14: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:14: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 08/25/2026 - 19:44:14: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:15: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:15: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:15: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "65") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:15: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:15: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "107") (realdamage "17") (weapon "quake_rl") (airshot "1") (height "247") L 08/25/2026 - 19:44:15: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11031 13035 -3351") (victim_position "-10973 12889 -3167") L 08/25/2026 - 19:44:15: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:16: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:18: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:18: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:18: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:18: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "59") (weapon "quake_rl") L 08/25/2026 - 19:44:19: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:19: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:20: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:20: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:20: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "72") (weapon "quake_rl") L 08/25/2026 - 19:44:20: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:20: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:20: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "12") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:20: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:21: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:21: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:21: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "32") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:22: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:22: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "world" (attacker_position "-11212 13399 -3396") (victim_position "-11081 13223 -3349") L 08/25/2026 - 19:44:22: "rch_<8><[U:1:919363215]>" triggered "domination" against "ixam<10><[U:1:219541579]>" L 08/25/2026 - 19:44:22: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:22: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:22: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:25: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:25: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:25: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:25: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "51") (weapon "quake_rl") L 08/25/2026 - 19:44:26: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:26: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:26: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "63") (weapon "quake_rl") L 08/25/2026 - 19:44:26: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:26: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:26: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "66") (weapon "quake_rl") L 08/25/2026 - 19:44:27: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:27: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "106") (weapon "quake_rl") L 08/25/2026 - 19:44:27: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "82") (realdamage "31") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" killed "rch_<8><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "-11153 13411 -3356") (victim_position "-11058 13610 -3447") L 08/25/2026 - 19:44:27: "ixam<10><[U:1:219541579]>" triggered "revenge" against "rch_<8><[U:1:919363215]>" L 08/25/2026 - 19:44:28: "rch_<8><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 19:44:30: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:30: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:30: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:30: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "72") (weapon "quake_rl") L 08/25/2026 - 19:44:31: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:31: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:32: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:32: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:32: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "70") (weapon "quake_rl") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:32: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:32: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "16") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "22") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:33: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "4") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:34: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:34: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:34: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:34: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "47") (realdamage "10") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:34: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-11024 12991 -3351") (victim_position "-11001 13412 -3392") L 08/25/2026 - 19:44:34: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:34: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:37: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:37: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:37: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:37: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "534") L 08/25/2026 - 19:44:37: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:37: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 08/25/2026 - 19:44:37: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:38: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:38: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:38: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "88") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:39: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:39: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "77") (realdamage "76") (weapon "quake_rl") L 08/25/2026 - 19:44:39: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11273 13387 -3463") (victim_position "-11285 13312 -3386") L 08/25/2026 - 19:44:39: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:39: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:43: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:43: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:43: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:43: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "46") (weapon "quake_rl") L 08/25/2026 - 19:44:44: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:44: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:44: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:44: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "96") (weapon "quake_rl") L 08/25/2026 - 19:44:44: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:44: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "61") (weapon "quake_rl") L 08/25/2026 - 19:44:45: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:45: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:46: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:46: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:46: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "32") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:46: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "46") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "49") (realdamage "33") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:47: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-10817 12958 -3463") (victim_position "-11162 12764 -3463") L 08/25/2026 - 19:44:47: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:49: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:49: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:50: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:50: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "479") L 08/25/2026 - 19:44:50: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:50: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:50: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "661") L 08/25/2026 - 19:44:51: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:52: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:52: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:52: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "97") (realdamage "54") (weapon "quake_rl") (airshot "1") (height "178") L 08/25/2026 - 19:44:52: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "quake_rl" (attacker_position "-11264 13368 -3463") (victim_position "-11031 13239 -3166") L 08/25/2026 - 19:44:52: "rch_<8><[U:1:919363215]>" triggered "domination" against "ixam<10><[U:1:219541579]>" L 08/25/2026 - 19:44:52: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:44:54: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:54: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:55: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:55: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "52") (weapon "quake_rl") L 08/25/2026 - 19:44:55: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:55: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:55: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "96") (weapon "quake_rl") L 08/25/2026 - 19:44:55: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:56: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:56: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:56: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:56: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:56: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "60") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "58") (weapon "quake_rl") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:44:57: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "16") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "39") (realdamage "15") (weapon "shotgun_soldier") L 08/25/2026 - 19:44:57: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-11081 12980 -3348") (victim_position "-11132 13275 -3351") L 08/25/2026 - 19:44:57: "ixam<10><[U:1:219541579]>" spawned as "soldier" L 08/25/2026 - 19:45:00: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:00: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:00: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:45:00: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "411") L 08/25/2026 - 19:45:00: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:45:00: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 19:45:01: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:01: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:01: "ixam<10><[U:1:219541579]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:45:01: "ixam<10><[U:1:219541579]>" triggered "damage" against "rch_<8><[U:1:919363215]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:02: "ixam<10><[U:1:219541579]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "46") (weapon "quake_rl") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" triggered "damage" against "ixam<10><[U:1:219541579]>" (damage "42") (realdamage "32") (weapon "shotgun_soldier") L 08/25/2026 - 19:45:02: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1615") (new_elo "1623") L 08/25/2026 - 19:45:02: World triggered "mge_elo_delta" (player "[U:1:219541579]") (old_elo "1656") (new_elo "1648") L 08/25/2026 - 19:45:02: "rch_<8><[U:1:919363215]>" killed "ixam<10><[U:1:219541579]>" with "shotgun_soldier" (attacker_position "-10845 12822 -3332") (victim_position "-10837 13208 -3463") L 08/25/2026 - 19:45:02: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:219541579]") (winner_score "20") (loser_score "6")