L 08/25/2026 - 21:14:03: World triggered "meta_data" (matchid "2608252114036729") (map "mge_league_v3") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 21:14:03: "yaco<30><[U:1:100726758]>" changed role to "soldier" L 08/25/2026 - 21:14:03: "rch_<31><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 21:14:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:45: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:14:45: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (realdamage "64") (weapon "quake_rl") L 08/25/2026 - 21:14:45: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2615 -8641 -2802") (victim_position "2473 -8674 -2847") L 08/25/2026 - 21:14:45: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:45: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:14:46: "rch_<31><[U:1:919363215]>" committed suicide with "world" (attacker_position "2615 -8641 -2843") L 08/25/2026 - 21:14:46: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:14:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:14:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "73") (weapon "quake_rl") L 08/25/2026 - 21:14:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:49: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:49: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "92") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:50: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "60") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:14:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "63") (weapon "quake_rl") L 08/25/2026 - 21:14:53: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:14:53: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:14:53: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:14:53: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:14:53: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "38") (weapon "quake_rl") L 08/25/2026 - 21:14:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:55: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:14:55: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "60") (realdamage "38") (weapon "quake_rl") L 08/25/2026 - 21:14:55: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2421 -8998 -2851") (victim_position "3003 -9312 -2877") L 08/25/2026 - 21:14:55: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:14:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:14:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:57: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:57: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "73") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:14:59: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:59: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:14:59: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "102") (weapon "tf_projectile_rocket") (airshot "1") (height "268") L 08/25/2026 - 21:14:59: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "17") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "34") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "17") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "64") (realdamage "28") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:01: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "2494 -8908 -2829") (victim_position "2538 -9169 -2856") L 08/25/2026 - 21:15:01: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:03: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:03: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "61") (weapon "quake_rl") L 08/25/2026 - 21:15:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:04: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:04: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:04: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:04: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:04: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "57") (weapon "quake_rl") L 08/25/2026 - 21:15:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (weapon "quake_rl") L 08/25/2026 - 21:15:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:06: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:06: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "81") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:06: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:06: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (realdamage "46") (weapon "quake_rl") L 08/25/2026 - 21:15:06: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2581 -9347 -2712") (victim_position "2623 -9219 -2778") L 08/25/2026 - 21:15:06: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:15:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:06: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "100") (weapon "quake_rl") L 08/25/2026 - 21:15:08: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:08: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:08: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "48") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:09: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:09: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "49") (weapon "quake_rl") L 08/25/2026 - 21:15:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:09: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:09: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "48") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "61") (weapon "quake_rl") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "47") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "25") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "38") (realdamage "26") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:11: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "2899 -9231 -2840") (victim_position "3367 -9167 -2902") L 08/25/2026 - 21:15:11: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:12: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:12: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "48") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:12: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:12: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "72") (weapon "quake_rl") L 08/25/2026 - 21:15:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "80") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:14: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:14: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:14: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (weapon "quake_rl") L 08/25/2026 - 21:15:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:15: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:15: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:15: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:15: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (weapon "quake_rl") L 08/25/2026 - 21:15:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:16: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:16: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "14") (realdamage "4") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:16: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "2446 -9354 -2851") (victim_position "2662 -8991 -2858") L 08/25/2026 - 21:15:16: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:18: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:18: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "79") (weapon "quake_rl") L 08/25/2026 - 21:15:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "65") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:15:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:20: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:20: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "80") (weapon "quake_rl") L 08/25/2026 - 21:15:20: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2724 -9286 -2839") (victim_position "2882 -9205 -2796") L 08/25/2026 - 21:15:20: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:20: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "109") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:20: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:23: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:23: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "75") (weapon "quake_rl") L 08/25/2026 - 21:15:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "62") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") L 08/25/2026 - 21:15:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:25: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:25: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "9") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (realdamage "62") (weapon "quake_rl") L 08/25/2026 - 21:15:25: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2563 -8878 -2788") (victim_position "2381 -8942 -2779") L 08/25/2026 - 21:15:25: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:27: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:27: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (weapon "quake_rl") L 08/25/2026 - 21:15:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:28: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:28: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:15:28: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:29: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:29: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:29: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:29: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "56") (weapon "quake_rl") L 08/25/2026 - 21:15:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:30: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:30: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "33") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (realdamage "6") (weapon "quake_rl") L 08/25/2026 - 21:15:31: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2495 -9313 -2793") (victim_position "2590 -9300 -2851") L 08/25/2026 - 21:15:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:31: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:33: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:33: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") L 08/25/2026 - 21:15:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "96") (weapon "quake_rl") L 08/25/2026 - 21:15:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:34: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:34: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "97") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:35: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:35: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (realdamage "34") (weapon "quake_rl") (airshot "1") (height "326") L 08/25/2026 - 21:15:35: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2465 -9000 -2803") (victim_position "2516 -8704 -2535") L 08/25/2026 - 21:15:35: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "50") (weapon "quake_rl") L 08/25/2026 - 21:15:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 21:15:38: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:38: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "62") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:39: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:39: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "63") (weapon "quake_rl") L 08/25/2026 - 21:15:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:39: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:39: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "81") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "99") (realdamage "29") (weapon "quake_rl") (airshot "1") (height "188") L 08/25/2026 - 21:15:40: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2760 -9019 -2831") (victim_position "2430 -9102 -2665") L 08/25/2026 - 21:15:40: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:41: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:41: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:41: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:41: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 21:15:41: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:41: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:42: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 21:15:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:43: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:43: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:43: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "58") (weapon "quake_rl") L 08/25/2026 - 21:15:43: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:43: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:44: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:44: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "76") (realdamage "6") (weapon "quake_rl") L 08/25/2026 - 21:15:44: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2561 -9316 -2802") (victim_position "2523 -8956 -2815") L 08/25/2026 - 21:15:44: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:45: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:46: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:46: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:15:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:15:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "53") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:47: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:47: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (realdamage "45") (weapon "quake_rl") L 08/25/2026 - 21:15:47: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2574 -8684 -2672") (victim_position "2718 -8775 -2860") L 08/25/2026 - 21:15:48: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:49: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:49: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "45") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:50: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:50: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:50: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "83") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:50: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:50: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (weapon "quake_rl") L 08/25/2026 - 21:15:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "30") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "60") (weapon "quake_rl") L 08/25/2026 - 21:15:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:52: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:52: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "46") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "61") (realdamage "45") (weapon "quake_rl") L 08/25/2026 - 21:15:52: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2349 -9170 -2627") (victim_position "2511 -9209 -2862") L 08/25/2026 - 21:15:52: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:15:54: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:54: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:54: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "49") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:54: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:54: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "66") (weapon "quake_rl") L 08/25/2026 - 21:15:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:55: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:55: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "59") (weapon "quake_rl") L 08/25/2026 - 21:15:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:56: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:56: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "50") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:15:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:56: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:56: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "17") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:15:57: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "88") (weapon "shotgun_soldier") L 08/25/2026 - 21:15:58: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:15:58: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (realdamage "33") (weapon "quake_rl") L 08/25/2026 - 21:15:58: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2774 -9006 -2789") (victim_position "2729 -8945 -2858") L 08/25/2026 - 21:15:58: "rch_<31><[U:1:919363215]>" picked up item "tf_ammo_pack" L 08/25/2026 - 21:15:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:15:58: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:16:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "86") (weapon "quake_rl") L 08/25/2026 - 21:16:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "83") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "99") (weapon "quake_rl") L 08/25/2026 - 21:16:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:03: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:03: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (realdamage "5") (weapon "quake_rl") L 08/25/2026 - 21:16:03: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2562 -8798 -2718") (victim_position "2721 -8857 -2851") L 08/25/2026 - 21:16:03: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:16:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:04: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:04: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:04: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "47") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "105") (weapon "quake_rl") L 08/25/2026 - 21:16:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:05: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:05: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:07: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:07: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "105") (realdamage "80") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:07: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "2811 -8829 -2851") (victim_position "2953 -8929 -2653") L 08/25/2026 - 21:16:07: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:16:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:08: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:16:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "92") (weapon "quake_rl") L 08/25/2026 - 21:16:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "210") L 08/25/2026 - 21:16:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:11: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:11: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "55") (weapon "quake_rl") L 08/25/2026 - 21:16:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "4") (weapon "shotgun_soldier") L 08/25/2026 - 21:16:13: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "3166 -9454 -2933") (victim_position "2644 -8868 -2820") L 08/25/2026 - 21:16:13: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:16:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:15: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:15: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "53") (weapon "quake_rl") L 08/25/2026 - 21:16:16: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:16: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:16:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:16: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:16: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "70") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:16: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:16: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "57") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "85") (realdamage "43") (weapon "quake_rl") L 08/25/2026 - 21:16:17: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2819 -9186 -2775") (victim_position "2576 -9276 -2855") L 08/25/2026 - 21:16:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:17: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:16:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:18: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:18: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "72") (weapon "quake_rl") L 08/25/2026 - 21:16:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:19: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:19: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "57") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:16:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:21: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:21: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:21: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "69") (realdamage "63") (weapon "quake_rl") L 08/25/2026 - 21:16:21: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2415 -8793 -2798") (victim_position "2610 -8918 -2814") L 08/25/2026 - 21:16:21: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:16:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "72") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 21:16:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (weapon "quake_rl") L 08/25/2026 - 21:16:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:26: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:26: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "75") (realdamage "1") (weapon "shotgun_soldier") L 08/25/2026 - 21:16:26: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "2697 -9119 -2856") (victim_position "2689 -8940 -2751") L 08/25/2026 - 21:16:26: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:16:28: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:29: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:29: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "73") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "105") (weapon "quake_rl") L 08/25/2026 - 21:16:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "78") (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "61") (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "89") (realdamage "78") (weapon "shotgun_soldier") L 08/25/2026 - 21:16:31: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "shotgun_soldier" (attacker_position "2428 -9377 -2852") (victim_position "2482 -9340 -2775") L 08/25/2026 - 21:16:32: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "70") (weapon "quake_rl") L 08/25/2026 - 21:16:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:36: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:36: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "68") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:16:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:16:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:16:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "84") (realdamage "61") (weapon "quake_rl") L 08/25/2026 - 21:16:38: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1733") (new_elo "1738") L 08/25/2026 - 21:16:38: World triggered "mge_elo_delta" (player "[U:1:100726758]") (old_elo "1600") (new_elo "1595") L 08/25/2026 - 21:16:38: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "2316 -9554 -2665") (victim_position "2399 -9189 -2851") L 08/25/2026 - 21:16:38: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:100726758]") (winner_score "20") (loser_score "4")