L 08/25/2026 - 21:17:00: World triggered "meta_data" (matchid "260825211700b003") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 21:17:00: "yaco<30><[U:1:100726758]>" changed role to "soldier" L 08/25/2026 - 21:17:00: "rch_<31><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 21:17:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 21:17:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:06: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:06: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "50") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (realdamage "36") (weapon "quake_rl") L 08/25/2026 - 21:17:07: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12554 3416 -1029") (victim_position "12422 3650 -1040") L 08/25/2026 - 21:17:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:07: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:09: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:09: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:17:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "38") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:13: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:13: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "210") L 08/25/2026 - 21:17:13: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12627 3428 -1094") (victim_position "12512 3419 -1130") L 08/25/2026 - 21:17:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:13: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 21:17:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:20: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:20: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "59") (realdamage "32") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:20: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "12430 3814 -1167") (victim_position "12651 3980 -1560") L 08/25/2026 - 21:17:20: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:17:23: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:23: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "49") (weapon "quake_rl") L 08/25/2026 - 21:17:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:23: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:23: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "98") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "62") (weapon "quake_rl") L 08/25/2026 - 21:17:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:17:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "19") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "15") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "28") (realdamage "4") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:27: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12081 4031 -1482") (victim_position "12418 3648 -1038") L 08/25/2026 - 21:17:27: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (weapon "quake_rl") L 08/25/2026 - 21:17:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:31: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:31: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "312") L 08/25/2026 - 21:17:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (weapon "quake_rl") L 08/25/2026 - 21:17:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "14") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:33: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:33: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "67") (realdamage "44") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:33: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12295 3959 -991") (victim_position "12562 3633 -1094") L 08/25/2026 - 21:17:33: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:36: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:36: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "62") (weapon "quake_rl") L 08/25/2026 - 21:17:36: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:36: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 08/25/2026 - 21:17:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "41") (weapon "quake_rl") L 08/25/2026 - 21:17:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "40") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:41: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:41: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:41: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "48") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:41: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:41: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:41: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "102") (realdamage "5") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:41: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "12562 3759 -1014") (victim_position "12325 3825 -1233") L 08/25/2026 - 21:17:41: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:17:43: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:43: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:43: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") L 08/25/2026 - 21:17:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:44: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:44: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "78") (weapon "quake_rl") L 08/25/2026 - 21:17:44: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:44: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:44: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:45: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:45: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:45: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "78") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:47: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:47: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "8") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "11") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:48: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "28") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:17:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "27") (realdamage "19") (weapon "shotgun_soldier") L 08/25/2026 - 21:17:49: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12403 3731 -1041") (victim_position "12401 4096 -1515") L 08/25/2026 - 21:17:49: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:54: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:54: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "307") L 08/25/2026 - 21:17:55: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:56: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:56: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (realdamage "36") (weapon "quake_rl") L 08/25/2026 - 21:17:56: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12729 3655 -1024") (victim_position "12656 3532 -1094") L 08/25/2026 - 21:17:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:56: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:17:58: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:59: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:59: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "60") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:59: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:17:59: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:17:59: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:17:59: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:59: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:17:59: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (weapon "quake_rl") L 08/25/2026 - 21:18:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "80") (realdamage "66") (weapon "quake_rl") L 08/25/2026 - 21:18:01: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12492 3569 -1041") (victim_position "12673 3750 -1062") L 08/25/2026 - 21:18:01: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:18:03: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:03: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "248") L 08/25/2026 - 21:18:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:04: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "52") (weapon "quake_rl") L 08/25/2026 - 21:18:05: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:05: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "93") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:06: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:06: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "59") (realdamage "45") (weapon "quake_rl") L 08/25/2026 - 21:18:06: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12583 3804 -1164") (victim_position "12004 3820 -1463") L 08/25/2026 - 21:18:06: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:18:06: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:18:08: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "107") (weapon "quake_rl") L 08/25/2026 - 21:18:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:09: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:09: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "83") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (realdamage "26") (weapon "quake_rl") L 08/25/2026 - 21:18:10: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12700 3428 -1022") (victim_position "12824 3462 -1094") L 08/25/2026 - 21:18:11: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:18:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "90") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:14: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:14: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "78") (weapon "quake_rl") L 08/25/2026 - 21:18:14: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "340") L 08/25/2026 - 21:18:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "70") (weapon "quake_rl") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:17: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/25/2026 - 21:18:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:18: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:18: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "77") (weapon "quake_rl") L 08/25/2026 - 21:18:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "51") (realdamage "11") (weapon "quake_rl") L 08/25/2026 - 21:18:19: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12795 3538 -923") (victim_position "12527 3537 -1094") L 08/25/2026 - 21:18:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:19: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:18:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "564") L 08/25/2026 - 21:18:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:52: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:52: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "49") (weapon "quake_rl") L 08/25/2026 - 21:18:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:53: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:53: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:53: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "48") (weapon "quake_rl") L 08/25/2026 - 21:18:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:18:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:54: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:54: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "79") (weapon "quake_rl") L 08/25/2026 - 21:18:54: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:54: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:54: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "15") (weapon "shotgun_soldier") L 08/25/2026 - 21:18:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:18:54: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "world" (attacker_position "12452 3695 -1044") (victim_position "12376 3445 -1360") L 08/25/2026 - 21:18:54: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:18:54: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:18:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "60") (weapon "quake_rl") L 08/25/2026 - 21:18:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:18:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:18:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "46") (weapon "quake_rl") L 08/25/2026 - 21:18:58: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "52") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "96") (realdamage "93") (weapon "quake_rl") L 08/25/2026 - 21:19:01: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12382 3679 -1127") (victim_position "12688 3421 -970") L 08/25/2026 - 21:19:01: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:03: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:03: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "112") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:04: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:04: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:04: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:04: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:07: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:07: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "108") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "354") L 08/25/2026 - 21:19:07: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12605 3577 -1038") (victim_position "12473 3514 -893") L 08/25/2026 - 21:19:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:07: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:09: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:09: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:09: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:09: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "55") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (weapon "quake_rl") L 08/25/2026 - 21:19:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "73") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:13: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:13: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "59") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:14: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:14: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:14: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "78") (realdamage "53") (weapon "quake_rl") L 08/25/2026 - 21:19:14: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12586 3750 -848") (victim_position "12491 3689 -1094") L 08/25/2026 - 21:19:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:14: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:16: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:17: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:17: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "97") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:19:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:20: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:20: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:20: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "80") (weapon "quake_rl") L 08/25/2026 - 21:19:20: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12669 3535 -854") (victim_position "12718 3441 -1094") L 08/25/2026 - 21:19:20: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:19:20: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:20: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:22: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:22: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "613") L 08/25/2026 - 21:19:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:24: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:24: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "88") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:24: "yaco<30><[U:1:100726758]>" picked up item "tf_ammo_pack" L 08/25/2026 - 21:19:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:25: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:25: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "6") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "70") (weapon "quake_rl") L 08/25/2026 - 21:19:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:26: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:26: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "56") (realdamage "27") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:26: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12497 3734 -724") (victim_position "12690 3755 -1086") L 08/25/2026 - 21:19:26: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:28: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:28: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:28: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:28: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "46") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "51") (weapon "quake_rl") L 08/25/2026 - 21:19:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:31: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:31: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (weapon "quake_rl") L 08/25/2026 - 21:19:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "77") (realdamage "60") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:32: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12343 3777 -1235") (victim_position "12586 3843 -1047") L 08/25/2026 - 21:19:32: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:37: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:37: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "85") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "91") (weapon "quake_rl") L 08/25/2026 - 21:19:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:40: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:40: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "8") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:41: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:41: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:41: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "14") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:41: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:41: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "59") (weapon "quake_rl") L 08/25/2026 - 21:19:42: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "58") (realdamage "32") (weapon "quake_rl") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12521 3584 -1070") (victim_position "12193 3397 -1479") L 08/25/2026 - 21:19:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:43: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:45: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:45: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "92") (weapon "quake_rl") L 08/25/2026 - 21:19:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "62") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:47: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:47: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "342") L 08/25/2026 - 21:19:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "66") (realdamage "48") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:49: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12596 3654 -1065") (victim_position "12735 3566 -907") L 08/25/2026 - 21:19:49: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:19:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "107") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:53: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:53: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:53: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "109") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:54: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:56: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:19:56: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 21:19:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:19:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:58: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:19:58: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "39") (weapon "shotgun_soldier") L 08/25/2026 - 21:19:58: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:58: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:58: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (realdamage "37") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:19:58: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "12603 3477 -1045") (victim_position "12323 3544 -1182") L 08/25/2026 - 21:19:58: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:19:58: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:20:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "90") (weapon "quake_rl") L 08/25/2026 - 21:20:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "53") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") L 08/25/2026 - 21:20:02: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:02: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:02: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "61") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "98") (realdamage "89") (weapon "quake_rl") (airshot "1") (height "311") L 08/25/2026 - 21:20:02: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12668 3408 -1094") (victim_position "12855 3105 -932") L 08/25/2026 - 21:20:02: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "96") (weapon "quake_rl") L 08/25/2026 - 21:20:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:06: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:06: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "55") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:08: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "225") L 08/25/2026 - 21:20:08: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1738") (new_elo "1743") L 08/25/2026 - 21:20:08: World triggered "mge_elo_delta" (player "[U:1:100726758]") (old_elo "1595") (new_elo "1590") L 08/25/2026 - 21:20:08: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12395 3593 -1110") (victim_position "12356 3823 -1003") L 08/25/2026 - 21:20:08: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:100726758]") (winner_score "20") (loser_score "4")