L 08/25/2026 - 21:20:15: World triggered "meta_data" (matchid "260825212015f43f") (map "mge_league_v3") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 08/25/2026 - 21:20:15: "yaco<30><[U:1:100726758]>" changed role to "soldier" L 08/25/2026 - 21:20:15: "rch_<31><[U:1:919363215]>" changed role to "soldier" L 08/25/2026 - 21:20:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "283") L 08/25/2026 - 21:20:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:17: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:17: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "46") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:18: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:18: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:18: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "51") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:19: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:19: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:20:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:19: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:19: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:20: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:20: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "73") (realdamage "11") (weapon "quake_rl") L 08/25/2026 - 21:20:20: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12332 3785 -1130") (victim_position "12547 3560 -1094") L 08/25/2026 - 21:20:20: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:22: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:22: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") L 08/25/2026 - 21:20:23: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:23: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:23: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "76") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:23: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:23: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 21:20:23: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:24: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:24: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:24: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:24: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "51") (realdamage "26") (weapon "quake_rl") L 08/25/2026 - 21:20:24: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12466 3610 -868") (victim_position "12720 3653 -1094") L 08/25/2026 - 21:20:24: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:20:24: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:27: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:27: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:27: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:28: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:29: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:29: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "90") (weapon "quake_rl") L 08/25/2026 - 21:20:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "79") (weapon "quake_rl") L 08/25/2026 - 21:20:30: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12469 3650 -1098") (victim_position "12571 3793 -1055") L 08/25/2026 - 21:20:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:30: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:33: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:33: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "294") L 08/25/2026 - 21:20:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "53") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:37: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "75") (weapon "shotgun_soldier") L 08/25/2026 - 21:20:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "111") (realdamage "58") (weapon "quake_rl") L 08/25/2026 - 21:20:38: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12569 3514 -1023") (victim_position "12634 3594 -1094") L 08/25/2026 - 21:20:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:39: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:42: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:42: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "55") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:42: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:43: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:43: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "110") (weapon "quake_rl") L 08/25/2026 - 21:20:43: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:43: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:43: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "71") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:46: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:46: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (realdamage "38") (weapon "quake_rl") L 08/25/2026 - 21:20:46: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12547 3407 -1027") (victim_position "12533 3557 -931") L 08/25/2026 - 21:20:46: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:46: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:46: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:20:51: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:51: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:51: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "335") L 08/25/2026 - 21:20:51: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:51: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "82") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:51: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:20:55: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:56: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:56: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "108") (realdamage "53") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:56: "yaco<30><[U:1:100726758]>" killed "rch_<31><[U:1:919363215]>" with "tf_projectile_rocket" (attacker_position "12771 3588 -1094") (victim_position "12808 3661 -1268") L 08/25/2026 - 21:20:56: "yaco<30><[U:1:100726758]>" triggered "revenge" against "rch_<31><[U:1:919363215]>" L 08/25/2026 - 21:20:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:56: "rch_<31><[U:1:919363215]>" spawned as "soldier" L 08/25/2026 - 21:20:56: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:58: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:58: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:20:59: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:20:59: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:20:59: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "81") (weapon "quake_rl") L 08/25/2026 - 21:20:59: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:00: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:00: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "69") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "298") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:00: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "25") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "64") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "23") (realdamage "5") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:02: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12588 3692 -1065") (victim_position "12174 3994 -1220") L 08/25/2026 - 21:21:02: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:04: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:05: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:05: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "60") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:05: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:05: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 21:21:05: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:05: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "71") (weapon "quake_rl") L 08/25/2026 - 21:21:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "83") (realdamage "59") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:08: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12340 3786 -1235") (victim_position "12539 3833 -1143") L 08/25/2026 - 21:21:08: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "109") (weapon "quake_rl") L 08/25/2026 - 21:21:11: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:11: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:11: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "61") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:11: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:11: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "89") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:11: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:11: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "80") (weapon "quake_rl") L 08/25/2026 - 21:21:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:13: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:13: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:14: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:14: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:14: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "72") (realdamage "11") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:14: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12393 4328 -1057") (victim_position "12260 4230 -1260") L 08/25/2026 - 21:21:14: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:17: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:17: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:17: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "87") (weapon "quake_rl") L 08/25/2026 - 21:21:17: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:21: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:21: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:21: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:21: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "74") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:22: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:22: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:22: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:22: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "93") (realdamage "73") (weapon "quake_rl") L 08/25/2026 - 21:21:22: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12590 3509 -742") (victim_position "12426 3728 -1130") L 08/25/2026 - 21:21:22: "rch_<31><[U:1:919363215]>" triggered "domination" against "yaco<30><[U:1:100726758]>" L 08/25/2026 - 21:21:22: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "630") L 08/25/2026 - 21:21:26: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:30: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:30: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:31: "yaco<30><[U:1:100726758]>" committed suicide with "world" (attacker_position "12895 3354 -1585") L 08/25/2026 - 21:21:31: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:33: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:33: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:33: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:33: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:34: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:34: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "63") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:34: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:34: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:34: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "70") (weapon "quake_rl") L 08/25/2026 - 21:21:34: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:35: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "37") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:35: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "19") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:36: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:36: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "13") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "255") L 08/25/2026 - 21:21:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "21") (realdamage "2") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:37: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12514 3559 -1094") (victim_position "12045 3460 -1459") L 08/25/2026 - 21:21:37: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:39: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:39: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:39: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:39: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "58") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:40: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:40: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "86") (weapon "quake_rl") L 08/25/2026 - 21:21:40: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:40: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:40: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "59") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:40: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:41: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:41: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:42: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:42: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:42: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "66") (weapon "quake_rl") L 08/25/2026 - 21:21:43: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:43: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:43: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:44: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "30") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "43") (realdamage "7") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:44: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12298 3542 -1244") (victim_position "12088 3770 -1454") L 08/25/2026 - 21:21:45: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:47: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:47: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:47: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "85") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:47: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:48: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:48: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "77") (weapon "quake_rl") L 08/25/2026 - 21:21:48: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:48: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:48: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:48: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "60") (weapon "quake_rl") L 08/25/2026 - 21:21:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:49: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:49: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "96") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:49: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:49: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:49: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "67") (weapon "quake_rl") L 08/25/2026 - 21:21:49: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:50: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:50: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:21:50: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "71") (realdamage "31") (weapon "shotgun_soldier") L 08/25/2026 - 21:21:50: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12506 3643 -914") (victim_position "12534 3363 -980") L 08/25/2026 - 21:21:50: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:21:52: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:52: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:52: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:52: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "81") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:53: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:53: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:53: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:53: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "68") (weapon "quake_rl") L 08/25/2026 - 21:21:54: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:56: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (weapon "quake_rl") L 08/25/2026 - 21:21:57: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:57: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:57: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "101") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "97") (realdamage "17") (weapon "quake_rl") L 08/25/2026 - 21:21:57: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12633 3521 -1030") (victim_position "12316 3754 -1121") L 08/25/2026 - 21:21:58: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:00: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:00: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:00: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:00: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "59") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:01: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:01: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "91") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:01: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:01: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "84") (weapon "quake_rl") L 08/25/2026 - 21:22:01: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:01: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:02: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:02: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:02: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "90") (weapon "quake_rl") L 08/25/2026 - 21:22:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "54") (weapon "quake_rl") L 08/25/2026 - 21:22:03: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "29") (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "75") (realdamage "6") (weapon "shotgun_soldier") L 08/25/2026 - 21:22:03: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12578 3699 -1089") (victim_position "12714 3414 -975") L 08/25/2026 - 21:22:03: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:06: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:06: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:06: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:06: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "106") (weapon "quake_rl") L 08/25/2026 - 21:22:06: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:06: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "76") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:07: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:07: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:07: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "88") (weapon "quake_rl") L 08/25/2026 - 21:22:07: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:07: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:07: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "108") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:08: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:08: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:08: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:08: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (realdamage "49") (weapon "quake_rl") L 08/25/2026 - 21:22:08: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12395 3447 -908") (victim_position "12428 3756 -1137") L 08/25/2026 - 21:22:08: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:10: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:10: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:10: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:10: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "95") (weapon "quake_rl") L 08/25/2026 - 21:22:10: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:10: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "48") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:11: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:12: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:12: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:14: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:15: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:15: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:15: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (weapon "quake_rl") L 08/25/2026 - 21:22:15: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:16: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:16: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:16: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (realdamage "9") (weapon "shotgun_soldier") L 08/25/2026 - 21:22:16: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "shotgun_soldier" (attacker_position "12537 3571 -910") (victim_position "12681 3638 -1094") L 08/25/2026 - 21:22:16: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:18: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:21: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:25: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:25: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:25: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:25: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "216") L 08/25/2026 - 21:22:25: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:25: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "54") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:26: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:26: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:26: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "63") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:26: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:27: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:27: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "world" (attacker_position "12346 3569 -826") (victim_position "12359 4107 -1485") L 08/25/2026 - 21:22:27: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:29: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:29: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:29: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:29: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "78") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:30: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:30: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "111") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:30: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:30: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "83") (weapon "quake_rl") L 08/25/2026 - 21:22:30: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:30: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:31: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:31: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:32: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "shotgun_soldier") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "12") (weapon "shotgun_soldier") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "101") (realdamage "53") (weapon "quake_rl") L 08/25/2026 - 21:22:32: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12044 3139 -1167") (victim_position "12041 3110 -1510") L 08/25/2026 - 21:22:33: "yaco<30><[U:1:100726758]>" spawned as "soldier" L 08/25/2026 - 21:22:36: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:36: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:36: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:36: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "74") (weapon "quake_rl") L 08/25/2026 - 21:22:37: "yaco<30><[U:1:100726758]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:37: "yaco<30><[U:1:100726758]>" triggered "damage" against "rch_<31><[U:1:919363215]>" (damage "56") (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:37: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:37: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "82") (weapon "quake_rl") L 08/25/2026 - 21:22:37: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:37: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:38: "rch_<31><[U:1:919363215]>" triggered "shot_fired" (weapon "quake_rl") L 08/25/2026 - 21:22:38: "yaco<30><[U:1:100726758]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 08/25/2026 - 21:22:38: "rch_<31><[U:1:919363215]>" triggered "shot_hit" (weapon "quake_rl") L 08/25/2026 - 21:22:38: "rch_<31><[U:1:919363215]>" triggered "damage" against "yaco<30><[U:1:100726758]>" (damage "98") (realdamage "18") (weapon "quake_rl") (airshot "1") (height "208") L 08/25/2026 - 21:22:38: World triggered "mge_elo_delta" (player "[U:1:919363215]") (old_elo "1743") (new_elo "1747") L 08/25/2026 - 21:22:38: World triggered "mge_elo_delta" (player "[U:1:100726758]") (old_elo "1590") (new_elo "1586") L 08/25/2026 - 21:22:38: "rch_<31><[U:1:919363215]>" killed "yaco<30><[U:1:100726758]>" with "quake_rl" (attacker_position "12632 3585 -1035") (victim_position "12659 3779 -701") L 08/25/2026 - 21:22:38: World triggered "mge_match_end" (winner "[U:1:919363215]") (loser "[U:1:100726758]") (winner_score "20") (loser_score "1")